ReportWire

Tag: Epic Games Store

  • Superhero workplace comedy, more powerwashing and other new indie games worth checking out

    [ad_1]

    Welcome to our latest roundup of what’s going on in the indie game space. It’s been a packed week with lots of tasty new games arriving, and news and reveals of upcoming projects. So, let’s take a look at a bunch of them.

    Before we get started though, Engadget senior editor Jessica Conditt spoke with Maxi Boch, one of the core trio behind Baby Steps, about how the game came together. Boch offered some fascinating insights into the game’s development process (which started in 2019), especially on the audio side.

    New releases

    Dispatch is a superhero workplace comedy from AdHoc Studio, a team that includes former Telltale Games developers. It adopts the narrative-heavy, dialogue-driven gameplay of Telltale’s games, with your choices having a bearing on how everything plays out. Dispatch has a packed cast as well, as it includes the likes of Aaron Paul, Laura Bailey and Jeffrey Wright.

    I really dug the demo, so I’m hoping to carve out some time to play Dispatch soon. As with many of Telltale’s games, AdHoc Studio went with an episodic approach for this one, but the developer is releasing them on a weekly basis. The first two episodes of Dispatch are out now on PS5 and Steam, and reviewers’ impressions so far are generally positive.

    We’ve got a trio of titles that just hit Game Pass Ultimate and PC Game Pass to talk about, including PowerWash Simulator 2. I don’t typically listen to music or podcasts while I’m playing games. I prefer to listen to the game audio and I’m a terrible multitasker, anyway.

    However, I did catch up on a bunch of podcast episodes while playing the original PowerWash Simulator. I’m looking forward to doing that once again while blissfully ignoring IRL chores as I blast away virtual gunk with a pressure washer.

    “More of the same, but better” is exactly what I wanted from PowerWash Simulator 2, so I was very glad to read some reviews indicating that’s the case. As well as Xbox Series X/S, this sequel from FuturLab is also available on Steam, Epic Games Store, PlayStation 5 and Nintendo Switch 2.

    Next up, we have a surprise Game Pass addition as Pacific Drive arrived on the Ultimate, Premium and PC tiers without prior warning this week. It wasn’t available on Xbox at all until now. Pacific Drive turns the title of Netflix’s F1 docuseries into an actual “drive to survive” horror game. You’ll roam the Pacific Northwest in a station wagon to search for parts to upgrade your vehicle and stay alive.

    Ironwood Studios and publisher Kepler Interactive brought Pacific Drive to Xbox on the same day they released an expansion called Whispers in the Woods. The game (and DLC) is also available on PS5 and Steam. I’ve been meaning to play Pacific Drive for a while but, as always, there are too many games and not enough time to check everything out. Perhaps I’ll finally try this now that it’s on Game Pass, but I might just end up waiting for the TV show instead.

    Here’s something interesting from DinoGod and publisher Annapurna Interactive. Bounty Star is a blend of mech action game, farming sim and base builder. As war veteran Clem, you’ll try to become a force for good in a “post-post-apocalyptic version of the American Southwest.”

    I’m interested to see how the core aspects of Bounty Star play off each other as you take care of your homestead and hunt down bounties in your mech (which you can customize). It’s out now on PS5, Xbox Series X/S, Steam and Epic Games Store. Bounty Star is on Game Pass Ultimate and PC Game Pass too.

    Ila: A Frosty Glide is a chill, 3D platform adventure from Magic Rain Studios and publisher First Break Labs. As a young witch-in-training named Ila, you’ll explore a snowy mountainous island while searching for your missing cat.

    My favorite thing about the game, at least based on the trailer and what I’ve read, is that instead of a broom, Ila uses a “skatebroom” to get around. It’s a skateboard and a flying broomstick in one! I’d like one of those.

    As it happens, developers Ítalo and Yesenia met while skateboarding. They started making games with skateboarding elements a few years later. Ila: A Frosty Glide is out now on Steam, Epic Games Store, Xbox Series X/S, PS5 and Nintendo Switch.

    After reading one sentence of a pitch for The Bench, I was sold: “In The Bench, you played as a retired secret agent on one last mission: escaping the retirement home and unfolding a pigeon conspiracy.” Wonderful stuff, there.

    As said pensioner, you’ll amass a flock of customizable pigeons to help you during your adventure as you explore some parks. Along the way, you’ll solve puzzles, play bowls and chess, doodle in your notebook, play pranks and go fishing.

    The Bench — from Voxel Studios and Noovola Publishing — is out now on Steam. I hope I don’t have to wait until I’m retired to have time to play it.

    Upcoming

    No More Robots unveiled two games this week, and one of them is a step in an (almost) entirely new direction for the publisher of Descenders Next and Little Rocket Lab. It’s now making games internally, and the first one to see the light of day is Cruise Control. This is a cruise liner management sim in which you’ll try to make your guests happy by fulfilling their needs and wants. It looks quite charming. I’m a big fan of the oversized bingo cage device.

    This is actually the third game No More Robots has worked on in-house, but it’s the first one that the company has unveiled. The publisher noted that Cruise Control isn’t quite ready. Still, playtests should start later this year ahead of an early 2026 release.

    The other upcoming game No More Robots showed off is Thank You For Your Application from IceLemonTea Studio. Here, you’ll review job candidates’ resumes and make decisions whether to bring them on board based on the hiring company’s criteria.

    This has an air of Papers, Please and No More Robots’ own Not Tonight series about it — you’ll have to deal with bills, rent and otherwise managing your life too. It also seems quite timely given that the job application process is now so onerous for many people. Thank You For Your Application will arrive in 2026 and there’s a demo available on Steam now.

    Finite Reflection Studios, the developer of last year’s acclaimed Void Sols, has revealed its next game. Mouseward is another Soulslike, but it’s one in the vein of ’90s collectathon platformers like Banjo-Kazooie. As a reincarnated Royal Mouse Guard, you set out to save the kingdom from a curse.

    I love the aesthetic here. There’s no release window for Mouseward as yet. It’s coming to Steam and you can play an early build on Itch right now.

    Speaking of games inspired by ’90s platformers, there’s danger that Windswept could become my entire personality for a spell. It’s coming to Steam, Nintendo Switch, PS4, PS5, Xbox One and Xbox Series X/S on November 11.

    Windswept — from WeatherFell and publisher Top Hat Studios — is a precision platformer which sees animal buddies Marbles (a duck) and Checkers (a turtle) trying to get back home after a storm whisks them away. The 40-plus stages are full of collectibles and have secrets for you to discover.

    The glimpses of levels where you have to navigate sticky walls and ceilings, thorny brambles and pirate ship masts are very reminiscent of Donkey Kong Country 2. I’m not exactly complaining though, as that’s one of my favorite games of all time.

    We’ve known for a while that a beat-’em-up based on the splatterfest movie series Terrifier was on the way and now we have a release date. Unfortunately, it’s not coming your way in time for Halloween, but you will be able to gingerly set foot into Terrifier: The ARTcade Game on November 21.

    Yes, yes, even Art the Clown is in Fortnite now, but you can also play as the brutal killer in his own game from Relevo and publisher Selecta Play. There’s support for local co-op for up to four players (and you can turn on each other, if you like. Terrifier fans will probably be pleased that they can use weapons like chainsaws and cleavers to cause bloody carnage. Terrifier: The ARTcade Game is bound for Steam, PS5, Xbox Series X/S and Nintendo Switch.

    [ad_2]

    Source link

  • Cozy detectives, urban disc golf and other new indie games worth checking out

    [ad_1]

    Welcome to our latest recap of what’s going on in the indie game space. This week, the revived Acclaim held a very fun showcase (and we’ll get to some of the games from that). But on Friday, Nintendo soaked up all the attention with an hour-long Direct. Sure, it included some first-party games, such as Mario Tennis Fever, Metroid Prime 4: Beyond and a Donkey Kong Bananza expansion. But Nintendo highlighted several indie games in the newsy showcase, too.

    Hades 2 is arguably the highest-profile name among those, and the full version isn’t far away at all — it’ll hit Switch, Switch 2, Steam and Epic Games Store on September 25. Stardew Valley, Human Fall Flat, Overcooked 2 and PowerWash Simulator 2 are getting Switch 2 versions as well.

    It wouldn’t be a Nintendo Direct without a shadowdrop. Sure enough, Lynked: Banner of the Spark landed on Switch and Switch 2 on Friday, with mouse control and GameShare support on the newer system. This is an action RPG from FuzzyBot and publisher Dreamhaven that looks a bit like a cross between Hades and Hi-Fi Rush.

    I’ll be honest, I’ve had Lynked: Banner of the Spark sitting on my PC for months. I’m definitely interested in checking it out, but it’s just one of those things that’s unfortunately slipped further and further down my to-play list. I’m still hoping to carve out time to properly check it out before it’s time to start putting together our games of the year list.

    Popucom (which debuted on Steam earlier this year) also looks pretty intriguing. From Hypergryph and publisher Gryph Frontier, this is a multiplayer-only adventure platformer in which you take out enemies with match three-style shooting.

    Here’s the twist: each player only has two colors, so you’ll need to work together to fire the correct blobs at bad guys and obstacles. Popucom is coming to Switch this holiday season.

    New releases

    Little Problems: A Cozy Detective Game is a new title from the small team at female-led Indonesian developer Posh Cat Studio and publisher Amplified Games. As the name suggests, it’s a slice-of-life detective game that sees you getting to the bottom of misunderstandings and minor inconveniences.

    You play as freshman student Mary, and one of the first mysteries you’ll have to solve involves finding the location where her study group is supposed to meet after she forgets where to go on her first day of school. The game has 10 cases overall and each has a set of puzzles to solve. It’s said to have “simple mechanics that grow into playful twists and surprising solutions.”

    Little Problems seems quite charming and just the kind of low-fi puzzle game that I might vibe with. It’s out now on Steam and it usually costs $10, but there’s a 10 percent discount until September 23.

    Disc golf feels like it would be a fun sport to get into and while there are a few courses near me, they’re not exactly easy to get to without a car. So I might just have to make do with Disc Golf City, which came out of early access on Steam for PC, Mac and Linux this week. The action takes place in a colorful city, and you can bounce your disc off of objects in the environment to pull off trick shots and try to land it in the basket.

    Disc Golf City, which is from Agapo Games, costs $13. There’s also a demo you can check out.

    Another game that came out of early access on Steam and GOG this week is Beyond Sunset. This is a cyberpunk (not that one) first-person shooter with RPG elements from Metacorp / Vaporware and publisher Movie Games.

    I love when a vaporwave color palette is put to good use and the lo-fi visuals here just feel right. The fast-paced movement looks pretty interesting too — it’s not hard to tell that the developers took inspiration from the Doom series. Beyond Sunset costs $10.

    It feels like I can’t go on the internet for five minutes without learning about a new sidescrolling Metroidvania game. Still, Katanaut is one I’ve had my eye on for a while. You’ll be facing the horrors that have taken over a space station using an array of weapons, skills and perks.

    This is a roguelite from Voidmaw in which there are new pathways to explore on each run. There is some permanent progression here, as you’ll pick up memory fragments during your journey through the station’s gore-soaked corridors. It was also revealed this week that Acclaim is the publisher of Katanaut, which is available on Steam.

    Upcoming

    Pacific Drive was one of the more interesting-looking games from last year that I just haven’t gotten around to checking out yet. It’s a driving sim and survival horror game set in a supernatural version of the Pacific Northwest, in which you scour the landscape for parts to upgrade your car and, hopefully, stay alive.

    Ironwood Studios and publisher Kepler Interactive this week announced the Whispers in the Woods expansion for Pacific Drive. Slated to arrive later this year, the DLC adds around eight to 12 hours of gameplay with new characters, dangers, mysteries and anomalies to encounter. Other updates include route modifiers and garage cosmetics to find.

    The rest of this week’s upcoming games are all from Acclaim, since I found just about everything in that showcase intriguing. The first game that the publisher showed off was GridBeat from Ridiculous Games.

    Blending together puzzles, tactics and dungeon crawling, GridBeat will see you infiltrate a corporate computer network and try to escape with valuable data while security programs and malware attempt to stop you. You’ll find more abilities and power-ups along the way. Crucially, you need to move in time to the music, since it’s a rhythm game as well. There’s a lot going on here! GridBeat is coming to Steam, but there’s no release window as yet.

    One thing I was really hoping to see during Acclaim’s showcase was the return of NBA Jam. We didn’t quite get that, but I’ll absolutely take Basketball Classics in its place. Acclaim has taken over publishing duties for this retro, NES-style arcade basketball title from Namo Gamo. It features 5-on-5 sidescrolling action with simplified controls, hundreds of teams, more than 1,000 players and multiple modes (including couch multiplayer).

    I hadn’t heard of Basketball Classics until now, but it’s been out on Steam for several years. Acclaim is helping to bring it to consoles sometime soon.

    I do love PowerWash Simulator and am looking forward to the sequel. Pixel Washer looks like a different flavor of that format.

    As a cute lil’ piggy with a power washer, you’ll be cleaning just about everything in sight. The trailer suggests that things might get weird, and it even seems like there are boss fights. Valadria is the developer behind Pixel Washer, which is coming to Steam down the line.

    HyperYuki: Snowboard Syndicate looks like the offspring of SSX and Jet Set Radio, and that’s enough to sell me on the game. An easy addition to my wishlist.

    Wabisabi Design is making this snowboarding game that pits you against NPCs and/or human players in races. In the main game mode, you’ll need to complete a certain number of challenges in each level before you can move on, which is very much keeping in with the Tony Hawk’s Pro Skater format. There’s also a relaxing endless mode, where you can just hang out and explore or, like, whatever.

    HyperYuki: Snowboard Syndicate supports split-screen play and online multiplayer for up to eight people. Again, there’s no confirmed release date or window as yet, this one is coming to Steam.

    Acclaim notes that it is “actively exploring console releases” for its games. “Our goal is to bring these experiences to as many players as possible, and we’ll have more updates to share as development progresses,” the publisher added.

    [ad_2]

    Kris Holt

    Source link

  • Silksong, smacking sticks and other new indie games worth checking out

    [ad_1]

    Welcome to our latest recap of what’s going on in the indie game space. Folks, it’s here. You know it’s here. So, we’ll touch on it, but briefly. Some developers and publishers opted not to delay their games out of this week (others have done that to get some breathing space from you-know-what), so there are several other newcomers to highlight.

    Before we get there, there’s a sale worth mentioning on a PC storefront that does not offer Hollow Knight: Silksong. The Epic Games Store’s End of Summer Sale is running until September 18 and there are some pretty solid deals. Cyberpunk 2077 is 65 percent off for the base game and 50 percent off for the ultimate edition, which includes the Phantom Liberty DLC (which is also 30 percent off for those who have the base game already).

    Other discounts of note include Red Dead Redemption 2 (75 percent off), Grand Theft Auto V Enhanced (50 percent off), Assassin’s Creed Shadows (33 percent off), The Witcher 3: Wild Hunt – Complete Edition (80 percent) and Alan Wake 2 (70 percent off). A bunch of PlayStation games are on sale too, including Marvel’s Spider-Man 2 (20 percent), The Last of Us Part 1 (50 percent), Ghost of Tsushima Director’s Cut (33 percent), God of War (60 percent off) and God of War Ragnarok (20 percent). You’ll get 20 percent back in Epic Rewards on your purchases too.

    The Epic Games Store offers totally free games every week (no need to have a subscription for those!), and the freebies tend to be for well-known games whenever there’s a major sale on the store. Right now, you can pick up an all-timer in Monument Valley for exactly zero dollars. You have until 11AM ET on September 11 to claim the classic puzzle game. When that game cycles out, Epic Games will rotate three more titles into its lineup: Monument Valley 2, Ghostrunner 2 (which I enjoy very much but am terrible at) and a strategy game called The Battle of Polytopia. Again, you’ll have a week to claim those.

    Meanwhile, if you have an Amazon Prime subscription, there’s usually a solid selection in the Prime Gaming library. Games you claim here are yours to keep forever, even if you don’t maintain your Prime membership. Amazon offered up a particularly tasty one this week in the shape of Into The Breach, a hugely acclaimed strategy game, but there are plenty of others to check out. And speaking of games you can play right now…

    New releases

    Yes, Hollow Knight: Silksong is finally here. It’s out on consoles and PC for $20 and it’s included with Game Pass Ultimate and PC Game Pass. It’s broken storefronts and probably some controllers that players have hurled at the wall after dying to a tough boss.

    After a seven-year wait, Silksong is by some distance the highest-profile indie game to arrive in 2025 so far. Perhaps if we start mentioning another long-awaited game — say, Kingdom Hearts 4? Beyond Good and Evil 2? — it may arrive sooner rather than later. Or in, like, another five years.

    I made a few attempts to play Hollow Knight, but bounced off quickly each time. I’ll be sure to give Silksong a proper go, though.

    It might be the case that Silksong isn’t quite your thing. Never fear, there’s lots of other new stuff from this week for you to dive into.

    If a game pops up that reminds me of The Legend of Zelda: A Link to the Past (aka the best game of all time) in terms of looks, I’m duty bound to mention it. Fortunately, Rogue Labyrinth seems like it could be fun to play too. This action-narrative roguelite from Tea Witch Games and publisher indie.io hit Steam this week. It usually costs $15, but it’s 20 percent off with a limited-time launch discount.

    Another thing that’s very much in Rogue Labyrinth‘s favor is that your weapon is a smacking stick, which you can use to turn objects (including vanquished enemies) into projectiles. The combat is a blend of bullet-hell dodging and hack-and-slash action. Being a roguelike, there’s randomization when it comes to things like the arenas, enemies and powers you’ll encounter on each run. The game is also said to feature dynamic narrative systems and you’ll forge alliances with other characters as you try to survive a lethal reality show.

    Although so many other indie games scrambled to get out of the way of Silksong, Hirogami stuck to its September 3 release date. I had to chuckle when a press release with a title of “3D origami platformer Hirogami refuses to fold” hit my inbox last week. An easy pun, but I appreciated it.

    Anyway, this is indeed a 3D platformer with an origami focus. You can flatten out your character into a sheet of paper so that a gust of wind can send you soaring to an elevated platform. You can transform into an armadillo to roll through enemies, an ape to explore treetops and a frog to jump higher. That seems like a real bananza of animal transformation options. Hirogami is available now on Steam, Epic Games Store and PS5.

    Fling to the Finish has been out on PC for some time, and now this co-op platform racing game from SplitSide Games and publisher Daedalic Entertainment has swung over to consoles. You and a friend are tethered by an elastic rope that will inevitably snag on parts of the environment. But you can actually use this to your advantage to swing your teammate onto a ledge or send you both hurling through the air.

    The obstacle-filled courses bring to mind Fall Guys, while the items that players can deploy to slow down race leaders remind me a bit of the Mario Kart games. Fling to the Finish does support solo play, as well as local and online multiplayer, where communication will be key (cross-play is available too). As was the case with Overcooked, you and your pal can play the game by sharing a single controller, which may make it easier to play the game in splitscreen if you’re with a bunch of friends.

    Jetrunner is an action platformer in the vein of Ghostrunner and Neon White from Riddlebit Software and publisher Curveball Games. The folks behind it say it has “a gameplay loop that can be best described as Trackmania meets Titanfall.” So, there are lots of comparisons to make here. Ultimately, you’ll be parkouring your way through various courses while shooting targets, hooking onto grapple points and looking for shortcuts.

    Finding the optimal route — and, of course, actually completing it with as few errors as possible — is the path to climbing the global leaderboards. You can race against ghost replays of your previous runs for a clear visual comparison. In addition, there’s a story mode that sees your character Nina (voiced by Sara Secora) trying to become a legendary jetrunner, with commentator Mick Acaster (Matthew Mercer) charting her progress. I’m digging the visuals here too.

    Jetrunner is out now on Steam and the Epic Games Store for $20 (there’s a 10 percent launch discount on Steam). There’s a speedrun contest that’s taking place until September 11 with a $2,000 prize pool. You can snag a share if you can complete all of the campaign levels in a row quickly enough in the marathon mode and stick to the rules. It also seems that the exodus of other games this week due to Silksong helped Jetrunner gain extra visibility on Steam.

    Upcoming

    A rhythm RPG in which you can use your own music and manually adjust the BPM is interesting enough. But add giant, repurposed mechs to the mix, and now we’re really cookin’. In Steel Century Groove, you’ll compete in robot dance battles as you try to claim a championship. These mechanical beasts were used in warfare long, long ago. Now they’re just literal groove machines.

    Steel Century Groove, which is from Sloth Gloss Games, is coming to Steam on January 28. A demo is available now, and your progress will carry over to the full game.

    When I was assembling the list of games to include in this week’s roundup, I left myself a single, two-word note about The Legend of Baboo: “big floof.” The floof in question is the large, titular dog that accompanies human hero Sepehr in this third-person action adventure from Permanent Way and publisher Midwest Games.

    You’ll play as both characters as you take on enemies, solve puzzles and navigate treacherous lands. When you conquer bosses, you’ll learn powerful magical attacks. Most importantly, you can zhush up Baboo with outfits and ornaments that you discover on your journey. He’s the best boy and he deserves to look and feel good. It’s also crucial to note that, as Sepehr, you can pet, ride and high-five Baboo.

    A release date (or even a release window) has yet to be announced for The Legend of Baboo. It’s coming to Steam, Xbox One and Xbox Series X/S.

    Dreams of Another looks quite unlike any game I’ve seen before. It uses point cloud rendering tech for its remarkably pretty visuals. This fantasy exploration game from Q-Games (under the leadership of Baiyon, the director of PixelJunk Eden) is set in a dream-like world where you create the world by shooting at it.

    Dreams of Another is coming to PS5, PS VR2 and Steam on October 9, and it might just prompt me to set up my VR headset again. A demo dropped this week on Steam, but it’s only available until September 16.

    Tombwater looks kinda rad. It’s a 2D pixel-art Soulslike Western from Moth Atlas and publisher Midwest Games. The developers took (another?) leaf out of FromSoftware’s playbook by pitting you against creepy eldritch horrors. This one is coming to Steam on November 12.

    I always appreciate when a labor of love comes to fruition. Former Uber, MapQuest and Microsoft engineer John Lansing said that, nine years ago, “I built a Final Fantasy Tactics inspired football prototype, and 691 commits later I am proud to present the Fantasy Football Tactics Demo!” This is a turn-based RPG in which the aim is to outscore your opponents rather than taking them out in combat.

    The demo hit Steam this week. There’s no release date as yet for the full game.

    [ad_2]

    Kris Holt

    Source link

  • Surfing sand and sea, herding beasts and other new indie games worth checking out

    [ad_1]

    Welcome to our latest recap of what’s going on in the indie game space. It’s been a very busy week in that realm, thanks to Gamescom. Before we jam through a few of this week’s new releases and some of the many, many Gamescom reveals, there’s one game that has risen high above the din to the point where it’s drowning out many of the smaller announcements.

    Yes, Hollow Knight: Silksong has a release date, and it’s very, very soon. September 4, in fact. I feel for all the developers who have games coming out around the same time, such as Cronos: The New Dawn, Hell is Us, Baby Steps and even NBA 2K26. Sure, Silksong may primarily be for a different audience than the latest edition of a massive basketball franchise, but it’s going to take up much of the oxygen in the gaming space for a while. As such, some developers are delaying their games to give Silksong a wide berth.

    CloverPit was scheduled to drop on September 3, but it’s getting the hell out of Silksong‘s way. The grimy, slot machine-based roguelike is now going to arrive on September 26. “We like a gamble, but this one is too risky lol,” developer Panik Arcade said. “We want to give ourselves and our fans some time to enjoy Silksong, so we’re launching a few weeks later and will use the time to polish CloverPit even further.” Meanwhile, Talegames is pushing back the 1.0 release of its adventure RPG Faeland and Aeternum Game Studios is delaying a Metroidvania called Aeterna Lucis from September into 2026.

    There’s no doubt that Silksong’s arrival is a big deal. It’s been the most wishlisted game on Steam for yonks, was a focus of Microsoft’s Xbox Ally handheld reveal and is a sequel to an indie blockbuster that has now sold more than 15 million copies. In any case, we’ll soon find out if that very, very long wait was worthwhile. Years of Silksong memes sure were. I’m going to need some other long-awaited game to joke about before every showcase now.

    New releases

    I have no earthly idea why it took me so long to try this, but I tested my PlayStation Portal by my building’s pool for the first time this week and it turned out that the Wi-Fi was, in fact, strong enough there for me to use the handheld. It was a fitting place to check out Sword of the Sea, which hit PS5 (including on PlayStation Plus Extra and Premium) and PC this week.

    I’m only an hour or so into this $30 game from Giant Squid, but I’m enjoying the relaxed approach to exploration here. As you’d might expect from developers who have worked on The Pathless, Abzu and Journey, the movement in Sword of the Sea is delightful. You’ll take off from wavy dunes and pull off tricks like you’re in an SSX game as you surf across sand and water on a sword in the aim of restoring life to the barren landscape. Sword of the Sea is a looker, and I’ll surely be getting lost in it some more over the coming days.

    Speaking of games that have an eye-catching aesthetic, Herdling is another exploration and adventure title that dropped this week. This one’s from Okomotive (Far: Changing Tides, Far: Lone Sails) and publisher Panic.

    Here, you’ll be guiding a ragtag herd of beasts across hilly terrain toward the summit of a mountain. You’ll have to solve some “light” environmental puzzles and even endure some stampedes along the way. Herdling typically costs $25, but there’s a 25 percent launch discount. It’s available on Steam, Epic Games Store, PlayStation 5, Xbox Series X, Nintendo Switch and Switch 2. It’s on Game Pass Ultimate and PC Game Pass too.

    With Ball x Pit on the horizon, I figured we were all taken care of for the foreseeable future as far as Breakout-esque roguelites go. Not so fast, said the team behind Vampire Survivors.

    Poncle has spun up its own publishing arm and the second game it’s releasing (after Berserk or Die) is Kill the Brickman from Doonutsaur. Poncle released the game on Steam and Xbox without prior warning this week, and it costs five bucks.

    You’ll collect and augment various bullets that you use to destroy bricks from outer space. There’s a lot going on in the minute-long trailer, but I particularly love how some of the bricks “cry” when a bullet smacks into them.

    Discounty is a life sim about managing a supermarket in a small town. Hopefully, you’ll be a more magnanimous proprietor than the operators of the JoJa Mart in Stardew Valley, but you’ll still have to deal with some folks who are none too pleased about the effect of the business on their town.

    Developer Crinkle Cut Games and publisher PQube suggest there are some secrets to discover in Discounty, which is out now on Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X/S, Steam and Epic Games Store. It’s coming to GOG as well at a later date. The game typically costs $20, though there’s a 20 percent launch discount on PC.

    Upcoming

    Engadget senior reporter Igor Bonifacic spent a few hours with Absolum, a fantasy beat-’em-up with a roguelite spin from co-developers Guard Crush Games and Supamonk and publisher Dotemu (Teenage Mutant Ninja Turtles: Shredder’s Revenge, Streets of Rage 4). I highly recommend reading his write up for the full lowdown as Absolum sounds like a real treat.

    The demo for this slipped through the cracks for me during the early June chaos of Summer Game Fest and Steam Next Fest, but it’s still available and I’ll absolutely be checking it out to get a taste of Absolum before it arrives on October 4. It’s coming to Steam, Nintendo Switch, PS4 and PS5.

    As I mentioned in our liveblog for Gamescom Opening Night Live this week, any new Ron Gilbert game is worth getting excited about. He’s the director of the first two Monkey Island games and Return to Monkey Island, as well as a developer and producer of so many other projects over the years. Death by Scrolling. is something completely different for Gilbert.

    It’s a vertical-scrolling, action-heavy roguelite in which you need to stay alive and earn enough gold to pay a toll to a ferryman to escape from the afterlife. The look is very heavily reminiscent of Stardew, so if plundering the mines in that game was more your jam than farming and fishing, this might be up your alley.

    There’s no release date as yet for Death by Scrolling, which Gilbert started working on back in 2019, but it’s said to be coming this year. In the meantime, you can read updates about the game’s development on Gilbert’s terrific blog.

    It’s fun that we had mentions of two John Carpenter-related projects at Gamescom this week. Not only was there another look at John Carpenter’s Toxic Commando during Opening Night Live, there was the reveal of Halloween the Game from IllFonic and co-publisher Gun Interactive.

    Set to arrive in 2026, Halloween the Game follows the likes of Friday the 13th: The Game (from the same teams) and the Gun-published The Texas Chain Saw Massacre. It has a 1 vs. 4 asynchronous multiplayer mode in which the quartet will have to use anything at their disposal — from wielding weapons to calling the cops — to survive the threat of the unkillable Michael Myers. There’s going to be a single-player aspect to this game as well, as you’ll be able to control the legendary mass killer in an adaptation of the original film’s story. Halloween the Game is coming to PlayStation, Xbox, Steam and Epic Games Store.

    A game about a guy with a brown backpack who scours ruined, overgrown suburban homes in search of valuable resources that can help him survive a bunch of zombies in the post-apocalypse? It has to be Long Gone, of course! What other game could you possibly be thinking of?

    This is a linear pixel-art narrative adventure from Hillfort Games and co-publisher Outersloth (Among Us studio Innersloth’s publishing wing). The developers seem to have been influenced by a little game you might have heard of called… Gone Home, as you’ll look through the belongings of people who used to live in this world and learn the truth about what happened. There’s no combat here. Instead, zombie encounters require puzzle solving. There’s no release window as yet for this point-and-click game, which is coming to Steam.

    Fittingly enough, I’ve had my eye on Militsoner for some time, so I was delighted to hear that there’s a two-week playtest on Steam that’s open to everyone. This is an immersive sim in which you’ll try to escape a town, but that may not be too easy as there’s an enormous policeman watching your every move. The playtest is limited to a slice of the town, but I’m really looking forward to getting in there and finding out what this is all about.

    I have to hold my hands up here and admit I’m not familiar with puzzle game maker Rusty Lake. But when the trailer for their next game popped up this week, it had me utterly captivated, because Servant of the Lake looks very, very pretty.

    This is a point-and-click puzzle adventure that will see you carrying out tasks as seemingly innocuous as straightening picture frames to helping with experiments and cleaning up afterward. You’ll play as a housekeeper of an estate, but it’s not entirely clear whether you’ll be able to survive the weekend… Servant of the Lake is coming to Steam, Itch.io, iOS and Android in Spring 2026.

    BPM: Bullets Per Minute developer Awe Interactive is back with another rhythm-based shooter, albeit one that has a top-down perspective instead of a first-person one. BPM Bitcrushed (which is being published by Kwalee) is a roguelite, pixel art dungeon crawler that syncs shooting, jumping and dodging to the beat. The dungeons are procedurally generated and there’s a “wide variety of powerful weapons, unique items and rhythm-based abilities” to discover.

    What’s most interesting to me here though is that, along with the game’s own soundtrack, you can load in your own tunes via the custom music feature. Perhaps setting the action to some slow-tempo sludge metal will make things a bit easier.

    Couch Planes is an arcade plane racer from Skylab Interactive that’s coming to Steam, Epic Games Store and consoles next year. There are a few different modes, 15 maps with environmental hazards and collectable power ups including homing rockets, mines and speed boosts. There’s support for four-person local multiplayer and 12-player online action.

    From Starfox and Grand Theft Auto V to The Falconeer and Microsoft Flight Simulator 2024, I’ve never been much good at flying in games. But hey, Couch Planes looks like it could be a fun time with friends.

    Let’s close out this bumper post-Gamescom edition of our indie games roundup with something that might not be for me, but could be for you. Canvas City is the first project from Disc 2 Games, which is self-publishing the game with help from Dredge studio Black Salt Games.

    Turn-based tactics games aren’t typically my jam, but I’m always going to have at least some interest in one that’s about a group of upstarts rebelling against an oppressive force. In this case, you’ll take charge of skaters and street artists who are fighting back in a “vibrant yet suppressed urban world” (which sounds a little similar to Unbeatable, which this week got a November 6 release date).

    What caught my attention here is that fluid movement is a key part of the game. When it’s your turn, you can use rails, ramps and other parts of the environment to pull off combinations of tricks and attacks. These chained actions can also earn you Style Points that can enhance your abilities.

    Disc 2 hasn’t revealed a release window for Canvas City as yet. It’s in development for Steam and Nintendo Switch.

    [ad_2]

    Kris Holt

    Source link

  • The Epic Games Store’s latest freebies are The Callisto Protocol and the revived MOBA Gigantic

    The Epic Games Store’s latest freebies are The Callisto Protocol and the revived MOBA Gigantic

    [ad_1]

    The best thing about the free games that the offers is they’re genuinely yours to keep forever. They’re not locked behind a subscription of any kind. The only form of payment you provide is a little personal information in the form of your email address and whatever else is required to create an Epic account. It might be worth signing up if you haven’t already, as are pretty notable.

    First up is The Callisto Protocol, a from Dead Space co-creator Glen Schofield. It’s cut from the same cloth as Dead Space, but — stellar visuals aside — . (In fact, a Dead Space remake that arrived shortly afterward was .) Still, it can be yours for absolutely zilch right now.

    The Callisto Protocol hit Epic’s free game lineup just as the studio behind it announced a spinoff called . The upcoming title from Striking Distance, which is no longer led by Schofield after , is a stylized, roguelike dungeon crawler in which you play as a prison guard.

    You must try to survive the threat of infected inmates and escape a penitentiary on Callisto, an icy moon of Jupiter. [REDACTED] will arrive on October 31 on PC, PlayStation 5 and Xbox Series X/S.

    This week’s other Epic Games Store freebie is interesting too. It’s a MOBA-hero shooter hybrid called Gigantic that has a long and convoluted history. To keep things brief, the game debuted in 2017, was killed in 2018 after and revived under a different studio this year. I played it for a bit and found the matches to be fun and chaotic.

    The original Gigantic was free-to-play. While the revival — dubbed Gigantic: Rampage Edition  typically costs $20, it has zero microtransactions. So you won’t have to worry about being nickel-and-dimed after claiming this one.

    You’ll have until August 29 to snag those two games. There’s some good stuff to look forward to on the Epic Games Store next week as well. Starting on August 29, you can claim a Fallout bundle that includes Fallout, Fallout 2 and Fallout Tactics for free, along with an arcade-style football game called Wild Card Football.

    [ad_2]

    Kris Holt

    Source link

  • One Of The Best Superhero Games Ever Is Free Right Now

    One Of The Best Superhero Games Ever Is Free Right Now

    [ad_1]

    Image: Marvel / Firaxis

    The Epic Games Store is once again handing out a very good game for free. This time around it’s Marvel’s Midnight Suns, one of the best games of 2022 and one of my favorite superhero adventures out there.

    Marvel’s Midnight Suns, in case you missed it, is a turn-based tactical RPG that blends some light life-sim-like elements—like romance and dates—with fantastic tactical combat on par with XCOM and Fire Emblem. But, unlike those games, Midnight Suns lets you kick cars at classic Marvel villains like Venom and Sabretooth. And right now, you can kick cars at Venom for free via the Epic Games Store.

    Marvel

    Don’t get it twisted, though; Midnight Suns is more than just fun gameplay and cool combat. The game also features a compelling narrative that plays out unlike anything seen in the MCU or most other superhero games. I mean, how many superhero movies or games let you spend time with Blade in a book club?

    And don’t let its card-based action scare you away, as the game isn’t a deck builder or anything like that. It just uses cards to represent powers and moves you can use during each turn. However, game director Jake Solomon did express regret about using cards, suggesting that might have been the reason why the game didn’t sell as well as expected.

    “I think cards were a major problem,” Solomon told VGC. “I think it was a good design solution, but I think I was naive about what people would think when they saw the mechanic was cards. Not everyone on my team was behind the idea, but they trusted me.”

    Marvel’s Midnight Suns is a fantastic game and currently available to download for free until June 13 via the Epic Games Store on PC. In case you didn’t realize, this is me saying you should play it. Even if you don’t like the MCU or superhero stuff! But first, turn off the 2K Launcher. It sucks.

    .

    [ad_2]

    Zack Zwiezen

    Source link

  • Fortnite Brings Back ‘Share The Wealth’ Emote On Same Day As Mass Layoffs

    Fortnite Brings Back ‘Share The Wealth’ Emote On Same Day As Mass Layoffs

    [ad_1]

    The video game industry is still reeling from Epic Games’ September 28 announcement that it will lay off nearly 900 employees. If developers at the Fortnite money-printing factory aren’t safe, nobody is. In perhaps the worst-timed microtransaction ever, Fortnite’s “Share The Wealth” emote went back up for sale on the battle royale’s in-game shop later that day.

    It didn’t take Fortnite news accounts like Guille_GAG long to discover the emote had returned to cap off the a day full of grim news. “Epic has brought back the Share the Wealth Emote just after firing 900 of their employees…,” they tweeted. “Epic Games is under fire for selling the ‘Share the Wealth’ Emote in today’s Item Shop rotation – just hours after 830 employees were laid off,” the FortniteBR Instagram account posted.

    It appears the emote, which was added to the game earlier this year in Chapter 4: Season 3, was only on sale for a brief period before being removed. According to FortniteBR and others, the emote was removed when Epic took down the entire Daily Rotation tab from the store shortly after the emote went live.

    A company spokesperson told Kotaku in an email that the “Share The Wealth” emote was pre-scheduled. “The emote was taken down when we realized the mistake roughly one hour after going live,” they wrote. Epic Games acknowledged the missing feature on Twitter and said it would return during the next item shop refresh.

    “We’ve been spending way more money than we earn,” Epic CEO Tim Sweeney wrote in an email to staff announcing the layoffs. It was a peculiar invocation of of the royal “we,” considering the executive then proceeded to list acquisitions, expansions, and other business initiatives, like growing Fortnite as a metaverse-inspired ecosystem for creators, that most of the people laid off probably had no say in.

    It’s unclear what sort of salary Sweeney and other executives at the company draw. Epic remains a privately owned company, so it doesn’t have to disclose any of that information. Sweeney has pushed back again the concept of a wealth tax in the past, claiming that it would penalize people like him by forcing them to sell equity in their companies anytime they become more valuable. While the larger company remains a black box, we do know that Fortnite made $9 billion in its first two years, and Epic continues to rake in “billions of dollars a year in revenue from player purchases.”

    The news around Epic’s layoffs renewed questions about how companies handle cost-cutting, and who feels the pain first when economic gambles don’t pay off. People often recall the late Nintendo president Satoru Iwata’s symbolic pay cuts when his companies’ products would underperform, like the 3DS and Wii U. Some other gaming CEOs have undergone similar compensation cuts in recent years, including Ubisoft, Electronic Arts, and Activision. Relative to the millions earned in company stock, however, the salary haircuts often seem like a pittance in comparison.

    “The reality of being laid off by Epic while being treated for skin cancer has hit me and woken me from a not sound sleep and I don’t think there are words for how furious I am at the company, the leadership, their greed…all of it.” one former Epic employee tweeted overnight. In the meantime, Epic is still burning money on things like Epic Games Store, its Steam competitor, showering players with free games. The latest freebie is the action RPG Soulstice, which is normally listed at $40.

    “Saying goodbye to people who have helped build Epic is a terrible experience for all,” Sweeney wrote in his email to staff. “The consolation is that we’re adequately funded to support laid off employees: we’re offering a severance package that includes six months base pay and in the US/Canada/Brazil six months of Epic-paid healthcare.”

               

    [ad_2]

    Ethan Gach

    Source link

  • No More Launchers For PC Games, Thank You!

    No More Launchers For PC Games, Thank You!

    [ad_1]

    Image for article titled No More Launchers For PC Games, Thank You!

    Image: Kerbal Space Program | Kotaku

    The was once a golden age of PC gaming where you could open up Steam (or even just launch an executable yourself!), boot up a game and the next thing you would see would be the game itself. For many big (and small) releases those days are now long gone, replaced by an era of launchers that are, at best, a nuisance. Now, they’re even infecting indie projects like Kerbal Space Program.

    If you want to play a Rockstar game on PC you need to install the company’s own launcher, which boots before you play the game you clicked to play, then makes you click another play button so you can finally play it. And that’s how it works when it’s working; when it’s not you simply can’t play any Rockstar games that you own, sorry!

    Want to play a Total War game? You get a launcher. Paradox game? A launcher. Blizzard game? Battle.net. Fortnite? Epic Games Store. An EA game? Origin. Ubisoft? Hey, guess what, you gotta launch Ubisoft Connect, a launcher. Even Kalypso has a launcher.

    Note that there are some bright spots here; Bethesda killed its own launcher off earlier this year and just let Steam handle everything, and some launchers have practical benefits like letting you manage your mods (Paradox) or jump straight into a save game (Creative Assembly).

    While publishers have clear reasons to dump these things on us (from DRM to $$$), these launchers are wildly unpopular among players, in part because of the connectivity hassles (see Rockstar’s example above), but mostly because they’re just a pain in the ass, a speed bump on your way to the place you actually want to go.

    Things have hit a new level of absurdity this week, though, with news that Kerbal Space Program—yes, the one with the little aliens building rockets—now has its own launcher for the Steam version of the game, announced as “a resource for news and updates about KSP & KSP 2 Early Access.

    Given the profile of the game, the fact it’s already launching through Steam and its reputation as a weird little indie sandbox, fan reaction has been understandably negative. Folks are venting on Steam, while on the game’s Reddit workarounds have already been found to disable the launcher entirely.

    Publishers, please, we’re begging you. This sucks. As the best comment in that Steam discussion says, “GAMES ON STEAM DO NOT NEED A LAUNCHER. STEAM IS THE LAUNCHER.

    [ad_2]

    Luke Plunkett

    Source link