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Tag: Digital electronics

  • Nintendo Goes On Tears of the Kingdom Rampage, Nukes Overpowered Glitches

    Nintendo Goes On Tears of the Kingdom Rampage, Nukes Overpowered Glitches

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    Players have spent the last couple of weeks doing all kinds of wild stuff in The Legend of Zelda: Tears of the Kingdom, from stacking weapons to amassing small fortunes off glitched items. And the whole time many wondered if Nintendo would take notice or let it slide. Now we know the answer: The company went berserk in the latest update and patched out all of the most powerful exploits.

    Pushed live on May 25, version 1.1.2 is light on patch notes but heavy on bug fixes. Tears of the Kingdom’s array of duplication glitches were the first to be fixed, but players soon realized the update hadn’t stopped there. Fan-favorite techniques like the “Autobuild Cancel Slide,” “Weapon State Transfer” and “Zuggling” had also been patched. What the heck were these tricks? I’m glad you asked.

    “Zuggling” referred to standing next to a wall and continually dropping and picking up bows to stack glitched attack power onto weapons. The incredibly powerful trick made it possible to one-hit Gleeoks, Tears of the Kingdom’s challenging three-headed dragon mini-bosses.

    Autobuild Cancel Slide, meanwhile, requires the Autobuild ability. Players simply attached two items together using the Ultrahand ability, separated them again, and then tapped the Y and B buttons back-to-back very quickly to jam up the build menu and let Link fly around on wooden boards like they were magic carpets.

    Another very popular glitch was called “Master Sword Smuggling.” It required players to go to a precise location on the map and essentially transfer the Master Sword between save files. It’s an absolutely wild bug that makes the weapon unbreakable. It definitely broke the game but was also not the simplest exploit in the world to pull off. A super Master Sword seemed like an appropriate reward for those who discovered the trick and shared it around.

    Many of the glitches centered around dropping items and messing with menus, it’s possible Nintendo was able to patch them all by addressing a few specific ways the underlying game worked. “Darn, sad to see them go, but honestly I can’t blame the devs, they were way too OP,” tweeted one player.

    Fortunately, the developers didn’t nuke all of Tears of the Kingdom’s glitches yet. Traversal techniques like the infinite jump and Tulin paraglider speed glitch are still operational. So too is the spear recall trick where players used loose planks of wood and spears to launch Link into orbit. It seems to be the result of the underlying way the game’s objects and physics systems interact, so hopefully it will be harder to patch out.

    And even if it does get nuked, Tears of the Kingdom players are an industrious lot. If Breath of the Wild is any indication, glitch hunters will have their hands full for years to come.

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    Ethan Gach

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  • Nintendo Patches Tears Of The Kingdom’s Duplication Glitches

    Nintendo Patches Tears Of The Kingdom’s Duplication Glitches

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    Image: Nintendo | Kotaku

    Nintendo just updated The Legend Of Zelda: Tears of the Kingdom to version 1.1.2, and while the company’s official patch notes don’t mention it, users are reporting that many of the game’s notorious (and handy!) duplication glitches have been removed.

    As we’ve reported, there have been a few ways found for players to get easy access to loads of resources and items in the game and even stack power-ups, but it appears that at least some of those are now gone as part of the patch.

    Nintendo’s official notes only mention:

    Ver. 1.1.2 (Released May 25, 2023)

    Audio Bug Fixes

    – Fixed an issue where the sound would play at an extremely high volume in certain conditions.

    Additional Fixes

    – Fixed an issue in the main quest, “Camera Work in the Depths”, where players could not progress beyond a certain point. Downloading the update will allow players to proceed past that point.

    – Several issues have been addressed to improve the gameplay experience.

    Anyone used to Nintendo’s vague patch notes won’t be surprised by this, but that “Several issues have been addressed to improve the gameplay experience” line can sure cover a lot of ground.

    Users are reporting in this Reddit thread that various duplication glitches are no longer working, while our own internal testing has found that the paragliding one in particular has also been affected.

    Because more of these glitches were being discovered seemingly every day, we don’t yet know if all of them have been patched out, or if there are still some lying undiscovered in the game waiting to be exploited. But if using these workarounds has made life easier for you, and you want to keep doing it, you might want to disable auto-updates for your console/game if you still have time to do it (if you hadn’t already by the time you’re reading this you might be too late, sorry!)

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    Luke Plunkett

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