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Tag: Demo

  • Bank Automation Summit U.S. 2025 agenda is live

    Bank Automation Summit U.S. 2025 agenda is live

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    Bank Automation News is pleased to announce that Bank Automation Summit U.S. 2025 will be held March 3-4 at the Hilton Nashville Downtown in Nashville, Tenn., providing attendees with insights on how financial institutions are benefitting from investments made in AI technology, teams and resources. 

    The event brings together C-suite executives and industry experts to discuss approaches to technology innovation and how to calculate return on technology investments. 

    View the full event agenda here 

    (Courtesy/Bank Automation News)

    Firesides, demo challenge, more

    The summit will feature two fireside chats with key bank technology executives who will sit down for one-on-one discussions on crucial AI and automation tech trends. 

    Additionally, the summit will see the return of the popular Demo Challenge. Cutting-edge startups from around the world will give live technology demonstrations, with one startup being named the winner. Some Demo Challenge participants include:  

    • AI-driven smart financial calculator provider Appli; 
    • Credit risk scoring and loan management solution Carrington Labs; 
    • AI-driven financial service platform Hapax AI; and 
    • AI-driven fintech Lama AI 

    Startups may apply to participate in the 2025 Demo Challenge here 

    The two-day Bank Automation Summit U.S. 2025 offers attendees the opportunity to hear from tech industry leaders in panel discussions, presentations and networking opportunities via roundtables and live audience Q&A.  

    Take part in an event that offers a better understanding of the returns on technology investment including automation, AI and generative AI.  

    Register here to take advantage of early-bird pricing.  

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    Whitney McDonald

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  • How to carry progress from the Final Fantasy 7 Rebirth demo to the main game

    How to carry progress from the Final Fantasy 7 Rebirth demo to the main game

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    Final Fantasy 7 Rebirth has a playable demo on PlayStation 5, allowing you to step into Cloud’s implausibly polished Doc Martens ahead of the game’s Feb. 29 release.

    Here’s a rough rundown of what to expect from the Final Fantasy 7 Rebirth demo, and what progress will carry over to the main game.

    How to download the FF7R demo?

    You can download the Final Fantasy 7 Rebirth demo directly from the PlayStation Store on your PS5. The demo is 48 GB.

    How long is the FF7R demo?

    The Final Fantasy 7 Rebirth demo covers the “Nibelheim” episode set a few years prior to the main game. You’re cast as Cloud and hair metal model Sephiroth in a flashback sequence. Depending on how methodically you play, it will take you about an hour or two to complete.

    On Feb. 21, Square Enix added a segment covering Junon, one of the explorable open-world areas of Final Fantasy 7 Rebirth. You’ll be able to try out some gameplay features (like the new synergy moves between party members) not available in the first portion of the demo. Since it’s a bit more open-ended than the Nibelheim chapter, your playtime may vary. Polygon had a chance to play this particular demo during a Sept. 2023 preview event. You can read more about what to expect from this segment of the demo in Polygon’s hands-on Final Fantasy 7 Rebirth preview.

    Since the demo initially went live, Square Enix patched improvements to the game’s “performance” graphical mode.

    Does progress carry from the FF7R demo to the main game?

    Having save data from the demo on your PS5 will grant you a number of items to use in the full release of Final Fantasy 7 Rebirth. You’ll get the Kupo Charm — an accessory that boosts how many resources you receive — plus a smattering of potions, ethers, and other items, referred to as the “survival set.”

    Completing the Nibelheim episode will allow you to skip that segment in the full game. Any progress made during the Junon area, however, won’t carry over; that particular section has been “altered to make the content more compact,” so it’s not representative of what you’ll experience in Final Fantasy 7 Rebirth.

    Final Fantasy 7 Rebirth comes out on PS5 on Feb. 29, 2024.

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    Ari Notis

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  • Notion acquires privacy-focused productivity platform Skiff | TechCrunch

    Notion acquires privacy-focused productivity platform Skiff | TechCrunch

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    Notion launched its new calendar based on Cron last month, but its productivity suit can soon have more privacy-focused offerings. The company announced today that it has acquired Skiff, a platform that offers end-to-end encrypted file storage, docs, calendar events, and email.

    Skiff was started in 2020 by Andrew Milich and Jason Ginsberg. The company had raised $14.2 million in funding over two rounds from investors such as Sequoia Capital along with Alphabet chairman John Hennessy, former Yahoo chief executive Jerry Yang, and Eventbrite co-founders Julia and Kevin Hartz, Balaji Srinivasan, and re–Inc founder Jenny Wang.

    Skiff Mobile client

    Image Credits: Skiff

    In a conversation with co-founders posted on the Notion blog, the company’s COO Akshay Kothari said that Notion had taken note of Skiff’s work right from the start.

    “Skiff started showing up on our radar at Notion right from the beginning. I actually tried to reach out in 2020 when you were building your Docs product. We never connected then, but I kept tabs on your progress. Then a few months ago, Ivan [Notion co-foudner] and I were talking, and Skiff came up again. I downloaded all the products y’all had built, and was really impressed by the attention to detail,” Kothari said.

    While the company started out as a secure alternative to Google Docs, it also built other productivity solutions such as calendar and email.

    Skiff mentioned on its website that the company is joining Notion. On a support page, the Skiff said that the product would shut down after six months. It mentioned that the Skiff user account won’t be converted to a Notion account. Plus, users can easily export or migrate their data to other services.

    Notion’s last acquisition was the workflow management tool Flowdash in 2022. Prior to that, it acquired Cron and India-based Automate.io, which had a suite of integrations with 200 services.

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    Ivan Mehta

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  • With Disney’s magic, Fortnite is poised to win the metaverse | TechCrunch

    With Disney’s magic, Fortnite is poised to win the metaverse | TechCrunch

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    We may not be using the M word much these days, but the race to build an interconnected avatar-driven virtual world didn’t take the last year off.

    The metaverse, a tech buzzword sandwiched in between the hype eras of NFTs and AI, is still being built, regardless of what we’re calling it. And in light of news this week, one company is increasingly positioned to dominate the near future.

    Epic Games and Disney revealed Wednesday that they are designing an “entertainment universe” together full of Disney-flavored games to play and things to buy. The multiyear project will deploy Epic’s under-the-hood technology and Fortnite’s social gaming ecosystem to bring characters from Disney’s vast intellectual property vault to life. Disney invested $1.5 billion for a chunk of Epic in the deal.

    In an image promoting the project, Disney and Epic portray their work together as a series of futuristic colorful islands floating in space with highways running between them and a Magic Castle glowing in the center, a beacon of cash-printing possibility. Those highways, whether literally or symbolically, will connect with Epic’s Fortnite — a hit game that’s now evolved into a massive online social ecosystem.

    Fortnite’s evolution

    Fortnite is best-known as a third-person shooter where 100 players swarm a shrinking virtual island and fight to be the last man standing. The game is famous for its goofy maximalism and it encourages players to dress in custom “skins” which can be obtained by playing or be bought through Epic’s lucrative virtual swag shop. In Fortnite, you can, as Darth Vader, roll over your enemy in a giant hamster wheel, slingshotted through the attic of a suburban foursquare home. Your foe might be dressed as Goku from Dragon Ball Z, Ariana Grande or Meowscles, a buff shirtless cat (an Epic original).

    In its early days, Fortnite was about as ubiquitous and popular as a game can be. Streaming gameplay routinely drew hundreds of thousands of viewers on Twitch, where a cottage industry of pro Fortnite players emerged, all laser-focused on Epic’s polished battle royale. By 2020, the game already had more registered players than the population of the United States. In 2023, the game saw something of a resurgence and 100 million people logged in last November.

    Anyone who still thinks of Fortnite solely as that goofy battle royale will be surprised to learn the extent of Epic’s true ambitions.

    In recent years, Epic has steadily been expanding its marquee title into something much more akin to a platform or marketplace than a simple standalone game. Over the years, Fortnite’s psychedelic seasonal events, kaiju Travis Scott concerts and user-generated sandbox worlds all hinted at these grand plans. In December, Epic tripled down by simultaneously launching three new games within the game: Lego Fortnite, a Minecraft/Animal Crossing hybrid, Fortnite Festival, a rhythm game from the studio behind Rock Band, and Rocket Racing, a fast-paced racing title from the makers of Rocket League.

    That slate of new games was already ambitious, but this week’s surprise news that Disney is coming to Fortnite (or the other way around) is on another level entirely. The two companies already have a relationship; Disney first invested in Epic through its accelerator program in 2017 and has licensed many of its Marvel and Star Wars characters to Fortnite as skins, but the new $1.5 billion investment signals a much deeper long-term play.

    Disney needs Fortnite

    With Fortnite, Disney is in an interesting position of needing something it probably couldn’t do better itself.

    Epic Games is light years ahead of many of its peers on seamless online multiplayer gaming. Running smooth, fast simultaneous instances of detailed virtual worlds for many millions of people is both technically complex and expensive. Any Fortnite player could be forgiven for not realizing that because Epic’s core experience runs perfectly the vast majority of the time, enabling people across devices to play and chat together instantly. Fortnite looks and moves as well as it does thanks to Epic’s Unreal Engine 5, which Disney’s partner Square Enix will also use for Kingdom Hearts IV, the latest game in the hit franchise featuring Disney characters.

    In the announcement, Disney CEO Bob Iger called the Epic partnership “Disney’s biggest entry ever into the world of games.” Because whatever the two companies come up with will be interoperable with Fortnite, Disney also stands to instantly gain Fortnite’s 100 million monthly players without needing to build a player base from scratch.

    The benefits will also extend the other way, and Fortnite might be able to leapfrog Roblox’s own numbers, which are currently at least double its own. Disney, like Lego, will also widen Fortnite’s appeal beyond the audience that plays battle royale and Fortnite’s other shooting-centric games. Fortnite offerings in other genres could bring in players both younger and older and expand the game’s appeal to more women, who are currently enjoying the rise of cozy gaming, and to parents looking for family-friendly titles.

    Fortnite’s business model is also key for the potential success of the Disney collaboration. Games in Fortnite’s ecosystem are free to play, and the company makes its money through brand licensing partnerships and in-game purchases like skins, dances and emotes, which rotate through its virtual store on a daily basis.

    If the popularity of Fortnite character skins from Disney-owned franchises like Star Wars and Marvel is any indication, players will be eager to collect their favorites and show them off on Fortnite’s slickly-animated avatars. From Elsa and Mickey to Princess Leia and Iron Man, Disney’s vast vault of characters is a near-endless resource with limitless revenue potential for both companies.

    State of the metaverse

    Meta may have gone to the trouble of renaming itself after the metaverse, but when solving for the future, the company formerly known as Facebook got the equation backward. By focusing on VR hardware, a market the company mostly had cornered after buying Oculus in 2014 for $2 billion, Meta wound up with a solution in need of a problem — a how without a what. Apple’s new Vision Pro, while technically very impressive, may hit a similar adoption wall.

    While Meta was obsessing over building its Oculus acquisition into a mainstream consumer product, companies like Epic, Roblox, Minecraft-maker Mojang and others were developing avatar-driven virtual worlds where people loved spending time. Importantly, those worlds are widely available and hardware agnostic, meaning that a PlayStation 5 player could square off in a fight against someone on a PC or even an iPhone (Epic’s complex standoff with Apple notwithstanding).

    Horizon Worlds was Meta’s answer to those experiences — creepy legless avatars and all — but by then many millions of people were already invested in a virtual world that suits them, no headgear necessary. These social gaming worlds are all extremely sticky and people love hanging out in them, expressing themselves through virtual purchases and generally doing the whole thing sans VR.

    In light of their success, Epic, Roblox and Mojang all smartly positioned things we once thought of as games instead as platforms. Fortnite, Roblox and Minecraft all host user-generated content, sometimes called UGC — a not very helpful acronym that means players can also upload their own game modes and virtual goods there for other players to try or buy. This content is very, very popular — according to Epic, 70% of Fortnite players play user-made content in addition to the core experience. Its what people think of when they talk about Roblox. For these companies, user-generated content doesn’t cost anything, keeps players coming back and can bring in low-effort revenue.

    Fortnite, Roblox, Minecraft and other avatar-based virtual worlds can co-exist, but Fortnite boasts some unique advantages. While its peers lean on their nostalgia-heavy looks, Fortnite’s high fidelity graphics and sophisticated animations (so sophisticated they’ve sparked more than one lawsuit over dance moves) are more future-proofed and brand friendly. Minecraft and Roblox are powerhouses in their own right, but the former is more of a game than an ecosystem and the latter will need to prove it can retain its young core users as they age up. Meanwhile, Epic commands a deep understanding of the ways people want to express themselves online and the technical prowess, and now partnerships, to make it possible.

    Online multiplayer games aren’t social networks in a traditional sense, but the two categories are converging, with games becoming more like social networks and social networks increasingly full of games. As the Fortnite cinematic universe expands to include Lego, Rock Band and now Disney, Epic is poised to introduce a huge swath of new players to a virtual world that’s as much about who you’re with as it is about what you’re doing — and wasn’t that the promise of the metaverse all along?

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    Taylor Hatmaker

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  • Final Fantasy 7 Rebirth demo released on PS5

    Final Fantasy 7 Rebirth demo released on PS5

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    Square Enix has released a free demo for Final Fantasy 7 Rebirth on PlayStation 5, after showing off the second part of its remake of the 1997 classic in a dedicated State of Play stream on Tuesday.

    The demo comes in two parts, with the second to be added later in an update. The first part, available now, is almost the first full chapter of the game. It lets you play as hero Cloud and antagonist Sephiroth in an early flashback section called “the Nibelheim episode,” based on a memorable moment from the original game. It’s very dramatic, and makes a brilliant jumping-on point for the Final Fantasy 7 story.

    The second part of the demo, which will be added between now and the game’s release on Feb. 29, gives players a taste of combat and exploration in a more open setting, Junon, ending in a boss fight at the fishing village of Under Junon. In this second section, you can pick from Cloud, Tifa, Aerith, Barret, and Red XIII to form a party of three, and experiment with the characters’ synergies as you hunt down monsters on the world map before facing a boss. Polygon had the opportunity to play this section back in September, and it’s a great taster for what the majority of Rebirth will play like.

    Sadly, since the demo features sections from across Rebirth, progression won’t carry over to the full game once it releases for PS5 on Feb. 29.

    Elsewhere in the State of Play, Square Enix offered a deep dive on Rebirth’s structure and features, including the often surreal and funny side quests and minigames that will flesh out what looks to be a colorful and expansive adventure.

    Polygon recently had a chance to play the opening hours of Rebirth. After that momentous first chapter recalling the Nibelheim Incident, the action moved to the picturesque town of Kalm, where Cloud and his friends are resting after the events of Final Fantasy 7 Remake. There, we could chat with the party and locals and explore some of the game’s systems, including a promising Gwent-alike collectible card game called Queen’s Blood. After an escape from a Shinra raid on Kalm, the action moved out onto the Grasslands for open exploration reminiscent of the Junon section of the demo.

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    Oli Welsh

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  • Taking applications for BAS U.S. 2024 demo challenge | Bank Automation News

    Taking applications for BAS U.S. 2024 demo challenge | Bank Automation News

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    Bank Automation News is pleased to announce that applications are now being accepted for the AI in Action Demo Challenge, which will take place at Bank Automation Summit U.S. 2024 on March 19 in Nashville, Tenn. 

    The AI-focused demo challenge allows startups in the financial services industry to demonstrate their technologies for the tech-forward bank executive audience at the summit.

    Fintechs less than 7 years old with a focus on AI innovation, from chatbots to biometric solutions, are invited to complete a short survey to be considered by the editorial team. The deadline for applications is Friday, January 12. 

    Companies are required to present a live demo at the event.  

    Apply for the demo challenge here. 

    Learn more and register here for Bank Automation Summit U.S. 2024.  

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    Whitney McDonald

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  • 7 Essential Demos Featured In Steam’s Next Fest

    7 Essential Demos Featured In Steam’s Next Fest

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    Next Fest is Steam’s triannual event where hundreds of developers upload demo builds of their games for you to try for free. And it’s one of the very few things in gaming that just feels unambiguously positive! Indie sits alongside—or often above—AAA, nothing is about gouging anyone, and it revives the lost art of the demo in a way that makes the whole industry pay attention. But the number of demos can be a little overwhelming, so let us help with getting started.


    Steam

    Highlighted during the PC Gaming Show at Summer Game Fest, The Invincible promises a hardcore sci-fi story based on the work of Stanislaw Lem. Luke recently highlighted the amazing work of one of the artists involved, and everything about this narrative-led philosophical story looks so enticing. Now you can play a chunk to see if it lives up to this.

    Starward Industries


    This eye-ticklingly lovely-looking voxel railway sim makes building a train network look enticing, rather than daunting. Station To Station’s emphasis on minimalism and relaxation really piles on that appeal. There’s now a portion of the game to try for yourself, and it really delivers.

    Prismatika


    I’m so pleased Word Factori is as fun and daft as it looks. This is a game about building all the letters of the alphabet out of the letter I, using, you know, factories. As you’ll likely know, a C is just a curved I, so you need to run those through a curving factory. And a V is two Is joined together at the bottom, so you’ll need to use a merging factory for that one. I totally made a CAT out of Is! The presentation is lovely and simple, too, even if the puzzles are not, making this well worth a look.

    Star Garden Games


    Galvanic Games’ co-op survival game revealed at Summer Game Fest shone at the show, and now has a demo you can play. Wizard With A Gun is about exploring the unknown as a wizard, alone of with a chum, in a sandbox game with all manner of combat and action.

    Devolver Digital


    When I first read about A Tiny Sticker Tale, I had one desire: that it feel like those laminated background scenes you’d get as a kid, where you could place the rubbery, restickable stickers on top, to create your own stories. It is that! It’s exactly like that! Except here, when you place a sticker onto a scene, it magically becomes part of the drawing. It’s so splendid that I could happily play with it even if it weren’t a bunch of sweet little puzzles.

    Ogre Pixel


    Ooh, there’s a new full-length Rusty Lake game coming! And from this demo, it plays like their classic Cube Escape games, returning to the series roots, and with all the menacing air that comes with the peculiar puzzles.

    Rusty Lake


    I’d never heard of Thronefall before, but it’s straight on my Wishlist. It’s the most extraordinary combination of city builder, auto-battler, tower defense, and direct-control RTS, but all presented in a calm, clear and minimalist manner. The demo neatly piles on the instructions and introduces all these elements in a way that feels manageable and frequently surprising.

    Grizzly Games

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    John Walker

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