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Tag: Corporeal undead

  • Fallout’s Costume Designer on Creating Its Ghoulish Characters

    Fallout’s Costume Designer on Creating Its Ghoulish Characters

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    Image: Prime Video

    Fallout’s a pretty good show, and one of the big reasons why is the ever-reliable Walton Goggins. As the Ghoul—or Cooper Howard, once upon a time—he’s a menace to Lucy and everyone else throughout the season, while being enjoyable to watch both in the irradiated present and the pre-nuclear past. Creating him and others like him took some time, partially because they are and aren’t like anything else you’ve seen before on TV.

    Talking to Polygon, associate costume designer Amy Westcot explained how the costuming team concepted different “ghoulness” stages, of which there are “so many different degrees.” In the games, ghouls can exist as an average person with the right meds, otherwise they become Feral and attack basically anything that moves. They’re that world’s zombie equivalent, just in two different flavors where one is “kind of on their way out” and considerably deadlier. But watching ghouls go from normal to Feral isn’t a pleasant experience, one the show’s creators clearly wanted to make as clear as possible.

    For the show, keeping the ghouls in a mostly human state was “super important,” particularly as it pertains to their humanity. Westcott revealed the costuming department worked hard with the textile team to make sure they looked right for their age while still garnering sympathy from the audience. “These were people once, and that was important to remember—even the Feral ghouls,” she noted. “They were supposed to be in rags, but…you get some remnant that they were a person once, and I think that we all empathize with them as well.”

    In the case of the Ghoul, Westcott said that he couldn’t help but be the least grotesque of the bunch we see. Throughout the season, we see him guzzle down those aforementioned meds, which enable him to “still [have] his wits about him” and stand out from the other ghouls. He’s not fully one way or the other, but it was vital to have him seem like a regular (albeit irradiated) person while also “at a stage of ghoulness, [he just] couldn’t be Feral.” With a second season in the cards, it may be that he ends up sliding closer into Feral territory.

    The first season of Fallout is fully available to watch over on Prime Video.


    Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

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    Justin Carter

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  • Vampire Survivors Adds A Death Bridge

    Vampire Survivors Adds A Death Bridge

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    Vampire Survivors' new tiny bridge, lightning striking enemies.

    Screenshot: poncle

    Vampire Survivors, 2022’s break-out game—nay—genre, released its complete 1.0 edition just over a month ago, near the end of October. But if you were worried that meant developer poncle was done, put your worry back in its worry-case, close the lid, clip the clasps, and update your edition to the freshly released 1.10 version. Along with a few smaller details, the patch called The Tiny One adds a fascinating new Challenge Stage, and it’s a very narrow bridge.

    poncle

    The Tiny Bridge Stage is unlocked by having reached level 80 in Inverse Gallo Tower, and once opened, it provides the most ridiculous challenge: A single lane, in which you have to do some very specific ability tweaking to stand a chance of survival.

    Capturing that moment in the regular game when you realize you’re hopelessly trapped, and then scrambling to do anything at all to somehow survive it, the entire concept sounds ghastly. And thus, fantastic.

    Also added in this post-release update is Seal Power Up. According to the update information:

    When Sealing a weapon, it will be automatically added to the list of banished weapons at the start of a run. When Sealing an item, the item will not be removed from the loot table, but will turn into a Gold Coin instead, which means this does not affect standard drop rates.

    It comes with 10 ranks, a base price of 10,000, and is gained by “banishing 1o or more items in a single run.” Goodness me, Vampire Survivor got more complicated while I was looking out this window.

    There are also two new achievements, for which poncle nervously apologizes. “Sorry for the extra achievements ruining your completion rate,” he says in his notes. “Most players seem to be in favor of having them so I took the opportunity to add more. The best I could come up with to make them feel less of a “must have” is to tag them as EXTRA achievements.”

    And there’s a new secret too. Shhhhhh.

    Vampire Survivor is very firmly in Kotaku’s favorite games of 2022 (and yes, you, we know it came out in December 2021, but no one noticed for a few weeks), and it’s going to be riding high in a lot of GOTY lists across the internet. Right now you can get it on Steam for just $4.24, or find it included in Game Pass for Xbox. Although be prepared to see nothing but blue crystals when you close your eyes for the next few weeks.

     

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    John Walker

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