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Eric Schulkin
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Marvel’s Spider-Man 2 is out, and that means we can talk about the game’s post-credits content and how the big PlayStation sequel seems to set up some very interesting, and very predictable, scenarios for future games and DLC. So uh, we’re gonna do it.
But before we go any further, a big ol’ spoiler warning is needed. Seriously, I’m about to openly discuss Spider-Man 2’s ending and post-credits scenes. If you haven’t finished Insomniac’s latest PS5-exclusive open-world superhero action game yet and don’t want any surprises ruined before you reach the end yourself, this is your last chance to turn around. You can always come back and read this later! Only scroll down if you want Spider-Man 2 spoiled, understood? Good. Okay, let’s go.
Spider-Man 2 wraps up like most superhero stories, with our heroes—Peter Parker, Miles Morales, and Mary Jane Watson—saving the day, but not without some sacrifices. After Peter Parker aka Spider-Man freed himself from the symbiote suit, it re-joined with the dying Harry Osborn, best friend of Parker and MJ. From there, Venom was formed, took back an alien MacGuffin that then let him spread his symbiotic goo all over NYC, and eventually led to the citizenry being turned into symbiotic monsters. Things got rough.
Eventually, the Spider-Men and MJ work together and defeat the monsters, stop the invasion of New York, and Peter defeats Venom using a cool new suit. However, in the process, Harry nearly dies and is now in a coma. Norman Osborn—Harry’s dad, rich CEO, and former mayor—is very upset at Spider-Man and calls someone within his company to ask them to bring him the “G-Serum.”
That leads us to our first post-credits scene, featuring an angry Norman Osborn visiting Dr. Otto Octavius aka Doctor Octopus at the Raft—a prison for supervillains. Osborn has figured out that the doc knows who Spider-Man is and Harry’s dad really wants that information. When Osborn tells Octavius that the Spider-Men “ruined” his son, the villain says “good” and is happy that Osborn is experiencing “loss.” (Doc Ock doesn’t like Norman Osborn, in case you forgot.)
Then, after Osborn asks him what he’s writing, the supervillain menacingly replies “The final chapter.” This is ominous and also could be a reference to a controversial Spider-Man comics story arc that involved Norman Osborn as the Green Goblin and revealed that Aunt May didn’t die in a previous story but was being held prisoner by Goblin. It was not a fan-favorite arc at the time, and today, most people don’t remember it fondly.
But considering by the end of Spider-Man 2 Norman Osborn seems to be heading down the path that will lead him to become Green Goblin, Aunt May is dead, and Peter Parker is retiring as Spider-Man (something that happens in The Final Chapter, too), it appears that Insomniac might actually adapt this arc, but likely with some big changes. Or the devs and writers are just messing with fans.
Anyway, after more credits, Spider-Man 2 has one last surprise to share in its second and final post-credits scene.
During the main campaign, Miles Morales is too busy being Spider-Man to meet up with his mom’s new boyfriend. It’s clear that Insomniac is teasing something, but it’s not until the very end of the game, after all the credits, that we get the reveal.
Miles and Hailey, after sharing a kiss, are hanging out in his room when they’re interrupted by a knock at the door. Miles’ mom is excited that her son will finally meet the new man in her life and answers the door to introduce…Albert and his daughter Cindy. The music swells dramatically here, in a way that tells you “Hey, this is important.” But most players will likely not understand why. So what’s up?
Well, Cindy Moon is a character from the comics more commonly known as Silk. She’s a relatively new spider-person, only appearing in comics since 2014. But she has a direct connection to Peter Parker. In the comics, Moon got her powers from the very same spider that bit Peter Parker. She has similar powers to him, though she’s able to produce organic webbing and doesn’t rely on cartridges. She also boasts an eidetic memory and is sometimes said to be faster than Peter, but not as strong.
And Albert is her dad. He uh…doesn’t have a very interesting backstory. I mean look at this Marvel Comics Wiki entry. It’s one paragraph. Poor guy.
The Norman Osborn scene is pretty easy to piece together. The dude hates Spider-Man so much that he is willing to work with someone he also hates, Doc Ock, to get his revenge against the webhead. I wouldn’t be surprised if some other villains get involved too and team up to finally kill Spider-Man. And because Peter Parker is seemingly retiring from the role, that will mean Miles is forced to deal with it on his own until the OG Spider-Man is forced out of retirement one last time to stop his archenemies. That seems like the kind of story that you save for a big sequel rather than DLC.

As for Cindy Moon aka Silk, I’m not as sure where Insomniac is going with this tease. It’s possible Silk shows up in DLC and later plays a bigger role in the (not yet announced but going to happen) Marvel’s Spider-Man 3. It’s also possible that she gets her own spin-off, standalone adventure like Miles Morales, introducing players to the newest spider-person and helping get her settled in the universe before the events of the next big entry.
I’m very into the idea of a Silk-focused spin-off game and I’m excited that Insomniac didn’t just use Gwen Stacy aka Spider-Gwen as some fans had predicted or hoped, but instead introduced a newer, lesser-known character into the franchise.
However, Stacy’s most famous storyline, one which has been recreated in TV and film, involves her getting killed by Green Goblin after he learns who Spider-Man is. So perhaps Gwen Stacy will be a part of the next game, but not as a superhero. Again, we’ll have to wait and see what happens.
Feel free to discuss all of this and other spoilers from Spider-Man 2 in the comments below. This is a safe place where you can chat about anything that happened in the game or its previous entries without fear of spoiling anybody.
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Zack Zwiezen
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Spider-Man 2 doesn’t waste any time showing you all of the ways it’s bigger and better than the first two games. The result is one of the best video game openings ever.
If you plan on playing Spider-Man 2 and haven’t finished the first half-hour yet, you should go do that first.
Spider-Man 2 stars Peter Parker and Miles Morales, so naturally the first mission features both of them working together like a well-oiled superhero machine. Miles is a high school student and Peter is teaching his class. When dust starts coming in the windows and an emergency breaks out downtown, the two bounce out of the building and strip down to their uniforms as the game’s hip-hop theme (“Swing” by Atlanta-based duo EarthGang) plays.
The opening cleverly makes use of Spider-Man 2’s bigger New York City map, which adds t Queens and Brooklyn on the other side of the East River. The first thing Peter and Miles do is web-swing across the Brooklyn Bridge to get to Manhattan’s Financial District where another villain is once again on the loose. It’s immediately clear just how much more expansive the game looks and feels, with glistening skyscrapers in full view across the shimmering water.
The villain in question is none other than Sandman, probably my least favorite entry in the Spider-Man rogues gallery. His shoehorned inclusion in 2007’s chaotic Spider-Man 3 did little to help that. But there’s no origin story here, just Flint Marko transformed into a 40-story-tall sand monster rampaging through the Financial District. He’s massive, but not so massive the Spider-Men can’t web his eyes shut and punch him in the face. It’s absurd but immensely gratifying.
The initial slugfest is just the start. The fight also takes Peter and Miles inside a nearby building, battling armies of mini-Sandmen while they run through the halls saving civilians and scrambling to get to the water tank on the rooftop as everything around them breaks apart. It’s an incredibly elegant sequence of real-time action and quick-time cutscenes that’s visually stunning and feels seamlessly stitched together.
This intro alone, topped off with a final boss fight sequence that looks better than most Marvel movies, would be enough to make it one of the best setpieces ever in a first-party PlayStation game. But then there’s something Insomniac does just because it can: fling Miles halfway across Midtown and back again in a 20 second shot that never cuts.
The entire encounter feels like some of the best tricks from Uncharted and God of War blended into Insomniac’s unique spin on cinematic comic book choreography. It even uses the action-packed chain of events to introduce the web wings, Spider-Man 2‘s best new trick which lets Peter and Miles glide through the air like Batman.
The opening scene takes less than 20 minutes and succeeds at both reminding players how to play a Spider-Man game and proving why Spider-Man 2 is more than just more Spider-Man. Some games start with drawn-out conversations or extended cutscenes. Others have you rigidly go through a tutorial bogged down in explanations and button prompts. Spider-Man 2 is like getting dropped into a rocket that’s just started counting down to lift off. More games should do that.
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Ethan Gach
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Marvel’s Spider-Man 2 is out soon and looking very good, with a ton of hype surrounding the PS5 exclusive open-world superhero game. But now, even years after Sony made clear it would be giving Spidey a new look, fans keep grumbling about the loss of Peter Parker’s old face, last seen in the original PlayStation 4 version of the first Spider-Man game. And Peter Parker actor Yuri Lowenthal has a message to those fans: Get over it.
When Marvel’s Spider-Man, originally released on PS4 in 2018, made its leap to the next-gen PS5 in 2020, it came with a bunch of changes and graphical improvements. One of the changes that got the most headlines didn’t involve ray-traced reflections or 4K textures. Instead, a lot of people got very upset that developer Insomniac Games decided to change the face of Peter Parker, making the character look younger and more like Tom Holland in the process. Since then fans have been talking about it a lot. And Lowenthal is “tired of talking about it after all this time” and just wants fans to move on.
In an interview with ComicBook.com published Thursday, Lowenthal said that he got over the change as soon as Insomniac explained to him it would help improve Parker’s facial animation, telling the studio “I’m all in” after learning about why the change was being made.
“The performance was the same for me,” said Lowenthal. “I don’t care if he looks like a goblin, if my performance is better, then I’m in. I’m kind of tired of talking about it, to be honest, because I think everything that needs to be said has been said.”
The Spider-Man actor acknowledged that it will take longer for some fans and players to get comfortable with the face swap. And he also admitted that he understands some people will likely “never” reach that point. However, he does see one positive to all the backlash and continued demands for the original face to return.
“People connected emotionally so hard and so deeply in the first game that they’re mad when they feel that person changes,” said Lowenthal. “I can only be so mad about that because it worked—not the [face change]—but you connected with the character which is great.”
But the actor did have a final message for those still struggling with the new face of Peter Parker: “Now, get over it!”
Marvel’s Spider-Man 2 launches on PS5 on October 20.
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Zack Zwiezen
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