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Tag: Astro Bot

  • The 10 Best Platformer Games of All Time

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    Dark Souls. Bloodborne. Sekiro. What do all of these ridiculously difficult throw-your-controller-at-the TV-screen games have in common? They’ve got NOTHING on old-school platformers. Were they video games or exercises in sadomasochism? As the decades pass since the platform genre’s creation, the answer still isn’t clear. Classic platformer games required the reflexes of a cat, the patience of a turtle, and the emotional composure of a full-grown capybara. Deviously difficult, half of these games could be described as “fun” in the same way the peanut butter could be described as “minty fresh,” which is to say: not at all. Veteran gamers know that platformers aren’t really games, but digital life-and-death scenarios meant to test one’s mental fortitude. And these platformers? They’re the greatest (and some of the most frustrating) of all time.

    Super Mario 64

    Mario standing in a castle foyer in "Super Mario 64"
    (Nintendo)

    Super Mario 64 was marketed to children, which, in retrospect, could be considered a crime. Don’t let pastel pixels of this happy-go-lucky plumber’s mushroom world fool you, Super Mario 64 is capable of childhood-trauma inducing levels of frustration and woe. The game is objectively a masterpiece, one where Mario must “whoopee” and “yahoo” his way through a menagerie of creative worlds to save Princess Peach from the turtle/dragon/dinosaur clutches of the evil Bowser. While the game’s first level, Bomb-omb Battlefield, lulled young players into a false sense of security, veteran gamers still speak with reverence about the horrors they experienced at later levels like Tick Tock Clock. Super Mario 64 set the bar for the modern-day platformer, and changed the face of gaming forever… by filling that face’s eyes with frustrated tears.

    Astro Bot

    A little robot flies above a desert planet in "Astrobot"
    (Sony)

    After witnessing the trauma that Super Mario 64 induced on a generation of gamers (myself included), the makers of Astro Bot evidently opted to spare a younger crop of gamers from the same fate. While Astro Bot features the same levels of whimsy that made old-school platformers so charming (and so deceptively difficult), this little robot’s adventure through the stars isn’t nearly as crushing. That’s a relief. You play as an adorable android who has to rescue his kin from a saucer-flying alien bully, and recover your beep-boopin’ buddies from the distant planets to which they’ve been scattered. Doctors should prescribe Astro Bot for lowering blood pressure and increasing emotional well-being, as it’s impossible not to crack a smile while embarking on this delightful romp through the cartoon cosmos.

    Banjo-Kazooie

    A bear rides in a flying saucer in "Banjo-Kazooie"
    (Nintendo)

    While traditionalist purists will call Super Mario 64 the Greatest Platformer Ever, there exists a small sect of gamers who worship Banjo-Kazooie as the finest platformer that Nintendo has ever produced. Despite the franchise having only four games compared to Super Mario‘s bazillion and counting, Banjo-Kazooie was a history-making edition to the platformer genre—a bigger influencer than the kind you could find on 2016 Instagram. The game revolves around a match-made-in-heaven bear and bird pair as they try to defeat a Wizard of Oz-level evil green witch, who has kidnapped Banjo’s sister Tooty. The fearsome twosome leap across frostbitten peaks, gloopy swamps, and into the gullets of giant cyborg sharks to rescue Banjo’s kin, though Banjo and Kazooie’s bond runs far thicker than blood by journey’s end.

    Inside

    A boy in a carvernous space looks up at the ceiling in "Inside"
    (Playdead)

    While platformers are historically a horrifying genre for their difficulty alone, the creators of Inside decided to compound the terror by adding nightmare fuel to the frustration fire. You begin the game as a young boy, running from armed guards and into the arms of an industrial dystopia. Humans in this world aren’t simply oppressed, they’re outfitted with mind control devices and forced into robotic servitude— our adolescent hero doesn’t want to be one of them. Like it does for similarly clad Star Trek villains, death waits around every corner for the red-shirted protagonist. The only break this kid gets from head-scratching puzzles is a heart-pounding instance of life-or-death struggle. One of the most hair-raising games of all time, Inside will leave you traumatized not because it’s hard to play, but because it’s downright uncomfortable.

    LittleBigPlanet 2

    A group of sackboys shoot lasers in "LittleBigPlanet 2"
    (Sony Computer Entertainment)

    Emotionally scarred by Inside? Let LittleBigPlanet 2 coax your inner child out from hiding under the bed. One of the most adorable games ever made, LittleBigPlanet 2 lets you and your friends take control of Sackboys, little anthropomorphic guys made out of burlap! As you leap through smile-inducing cartoon worlds, you and up to three friends can co-op your way through obstacles and puzzles. No, the game isn’t particularly hard, and that’s the beauty of it. While frustrating co-op platformers like Super Mario Bros. can end friendships rather than deepen them, LittleBigPlanet 2‘s easy-going pace and grin-cracking antics can bring even gamers and non-gamers together. And with the ability to build your own levels and customize your characters, the possibilities are as endless as the deep, dark pools of your Sackboy’s shining eyes.

    Portal 2

    POV of a person holding a portal gun in a room with robots in  "Portal 2"
    (Valve)

    Portal 2 is one of the greatest games of all time, a puzzle/platformer send-up of sci-fi robot horror like I Have No Mouth, and I Must Scream. You take control of Chell, a former test subject at the Aperture Science Enrichment Center who is tasked by a malevolent AI to complete a series of challenges with a portal gun, which does exactly what one would think. Able to create microscopic rips in spacetime, Chell leaps through dimensional anomalies to escape a decaying facility and the mad artificial mind at the center of it all. It’s one of the most satisfying puzzlers ever created, as confounding obstacles can be overcome with “a-ha!” moments of insight (and a lot of trial and error). Seriously, playing this game will have you feeling like Archimedes discovering water displacement, running around your house screaming “Eureka!” after solving a real head-scratcher of a level.

    Rayman Legends

    A group of cartoon cahracters shoot at at sea serpent in "Rayman Legends"
    (Ubisoft)

    Rayman Legends is legendary, a platformer of mythic proportions. The game begins in (sort of) the same way that The Legend of Zelda: Breath of the Wild does, with a century-long nap. Rayman and his buddies open their sleepy eyes to discover that the evil Magician has split himself into five “Dark Teensies” and has subjected the five realms of the world to his tyranny. Through the use of Looney Tunes physics, Rayman and his pals platform their way through worlds twice as vibrant as a Van Gogh painting, and twelve times more dangerous. With its set-piece-sized bosses and scores of punchable enemies, Rayman Legends features some of the best platformer combat ever created. And the best part? You and up to three friends can experience it in couch co-op.

    Jak and Daxter: The Precursor Legacy

    A young man and an ocelot look out over an island village in "Jak and Daxter"
    (Naughty Dog)

    If the Legend of Zelda and Super Mario franchises ever decided to have a baby, Jak and Daxter: The Precursor Legacy would be their adventure-platformer lovechild. Before the series evolved into a grimdark fantasy Grand Theft Auto, Jak and Daxter‘s story began on a sunny island paradise powered by a life energy called Eco. Eager to learn about the substance’s origins and its relationship to the ancient Precursors, Jak and his ocelot pal Daxter set out on a platforming adventure across the land. While leaping through distant mountains, primeval forests, and ancient ruins, the pair uncover a plot hatched by evil siblings Gol and Maia to harness a mutated form of Eco and use it to take over the world. Combining Breath of the Wild environments with Uncharted-style archeological mysteries, Jak and Daxter: The Precursor Legacy feels far deeper than your average platformer, but no less high-flying.

    Celeste

    A young woman looks up at a mountaintop in "Celeste"
    (Maddy Makes Games)

    One of the best queer parables in all of gaming, Celeste is the story of Madeline, a girl who decides climb a mountain to beat her anxiety. While platforming her way up the summit, she runs into a parallel version of herself called “Badeline,” who pressures her to give up. Considering the game’s ludicrous difficulty, many players will be convinced to do exactly that. Running, jumping, dashing, wall-climbing, wall-jumping, mid-air dashing, players will be forced to master a variety of complex maneuvers to reach the summit. An allegory for the trans experience, Celeste‘s challenging gameplay mirrors the difficulties that many trans people face while undergoing the transition process. Learning to accept oneself can feel like climbing a mountain, but once you make it to the top, the journey feels worth it.

    Crash Bandicoot

    A bandicoot turns to the camera and smiles in the jungle in "Crash Bandicoot"
    (Naughty Dog)

    One of the brutal 3D platformers ever conceived, Crash Bandicoot is Indiana Jones if its protagonist were an extremely fragile marsupial. On an archipelago off the Tasmanian coast, mad scientist Doctor Neo Cortex mutates the local animal population to create a world-dominating army—but a bandicoot named Crash didn’t get the totalitarian memo. After escaping Cortex’s clutches, Crash must platform his way through jungles and ruins to stick it to his creator, Frankenstein-style. With its breakneck-paced worlds, adrenaline-pumping boss battles, and seamless transitions from 3D to 2D environments, Crash Bandicoot is an infinitely creative adventure-platformer that will give you a newfound respect for the eastern barred bandicoot—one could argue it’s the unofficial mascot of the platformer genre.

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    Sarah Fimm

    Sarah Fimm (they/them) is actually nine choirs of biblically accurate angels crammed into one pair of $10 overalls. They have been writing articles for nerds on the internet for less than a year now. They really like anime. Like… REALLY like it. Like you know those annoying little kids that will only eat hotdogs and chicken fingers? They’re like that… but with anime. It’s starting to get sad.

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    Sarah Fimm

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  • Astro Bot Review – A New Gold Standard Platformer

    Astro Bot Review – A New Gold Standard Platformer

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    Astro Bot on PlayStation 5

    It was always a shame that Astro Bot Rescue Mission was stuck on PSVR. While the virtual reality perspective was unique, it was always a game I felt could work just as well on standard consoles. When Astro Bot was revealed, my main emotion was a sense of relief that more PlayStation fans would be able to play what is an extremely inventive platformer.

    Astro Bot on PlayStation 5 follows a similar structure to Rescue Mission. As the cute little hero, you head out to planets to save lost bots and find puzzle pieces. However, this time, the main aim is to recover the stolen mothership parts (elements of a PS5) from the alien who attacked you at the start of the game.

    Much of what you do during each level is the same too. You search every corner for secrets, taking out little enemy bots with a punch or Astro’s laser feet, and trying to make your way to the end.

    Where the variety comes in Astro Bot is in its smart use of its mechanics to elevate the simple into the mindblowing, all while taking full advantage of PlayStation’s back catalog of heroes.

    Image Source: PlayStation

    Each planet you travel to also has its own theme – underwater Atlantis, Haunted Mansion, and Egyptian desert to name just a few. In most, you also get a particular additional ability to help you traverse the level. You’ll find the ability to jump higher, create a platform, or something much more wild.

    I want to avoid spoiling much of the surprise, since that first discovery is part of the magic, but some of them are unbelievable in the design and execution. Some change the perspective of the game entirely, changing the world you’re in in drastic ways. I can just see the Team Asobi designers coming up with each incredible idea in their offices, marveling at how smart each one is, all while wondering quite how they’re going to make them a reality. Somehow, every single one is perfect.

    That inventiveness goes hand in hand with incredibly smart level design. Whether the linear ones we’d expect, or the few that open up the possibilities for exploration a bit more, they’re all varied, easy to follow, and gorgeous. When flying Astro’s DualSense ship into a level, the beauty of some of the settings is staggering.

    Talking of the DualSense, Team Asobi didn’t fall into the trap I was afraid they would. The DualSense’s unique features aren’t overused in gameplay. Yes, you blow into the microphone once or twice to spin something, and you can fly by titling your controller, but it never feels forced or repetitive.

    Image Source: PlayStation

    In fact, none of Astro Bot’s gameplay feels repetitive. While Astro’s borrowed abilities are used more than once, they’re often spread out between galaxies, with some surprise ones coming from time to time.

    There are some smaller side-levels too that are much more about challenging you with platforming puzzles than exploration. One-life sprint levels and single-platform combat encounters to save a single PlayStation mascot are just the right level of tricky. Astro himself isn’t the most agile little guy, so I got frustrated from time to time, but none of them are overly complicated. The boss fights at the end of some levels, while continuing the game’s inventive streak, are certainly on the easy side.

    But, as I said, it really is the quality of the level design and its personality that makes Astro Bot as magical as it is. And that is never more evident than in a handful of levels that are themed on PlayStation franchises, rather than storybook-style locations. Now, I absolutely want to leave the theme and structure of these levels as a surprise, but a couple of them are among the best platforming levels I’ve ever played, so I had to talk about them.

    They meld the standard Astro Bot gameplay with the gameplay of the series it mimics, alongside its music, weapons, characters, locations, and more. They’re genuinely mindblowing at times. I can’t wait until more people get to play them. I had a massive grin on my face the entire time and could play an entire game of franchise-themed Astro Bot levels if they were all as clever as these.

    They also maintain Astro Bot’s cheeky personality and style. There’s a consistent slapstick nature to the game. The way the hero runs around, the way bots fall over themselves, and the way crowds of saved heroes rush to your help at the hub world Crash Site is silly and cute in equal measure. Astro is destined to be among the pantheon of elite PlayStation characters in the years to come.

    astro flying into a level above the sea
    Image Source: PlayStation

    That Crash Site hub world, where you rebuild the mothership and send saved bots, is also a wonderful celebration of PlayStation’s history. You’ll have hundreds of bots, many of which are versions of iconic heroes, running around to help you reach areas, or they’ll just be chilling out while you don’t need them. Almost any character associated with PlayStation is there to be found somewhere, and they’re all perfectly designed.

    Completionists will also be in a dream world. Exploring every corner of every planet to find every bot and secret is a lot of fun, with nothing hidden in a place you’ll never find it. After all, every level is a joy to play, so what could be wrong with going back to them to find everything? Also, shout out to Astro Bot’s trophy list. It’s the perfect level of challenging and attainable. Complete and find everything, and do a few silly things in Crash Site, and the Platinum is all yours.

    In its playful personality and incredibly inventive design, Astro Bot reminds me a lot of Mario Odyssey. It truly does sit alongside the best platformers of all time, providing some moments of pure magic and joy. Considering how smart and unexpected much of Astro Bot is, the possibilities for future adventures are endless.

    Astro Bot

    In its playful personality and incredibly inventive design, Astro Bot reminds me a lot of Mario Odyssey. It truly does sit alongside the best platformers of all time, providing some moments of pure magic and joy. Considering how smart and unexpected much of Astro Bot is, the possibilities for future adventures are endless.

    Pros

    • Incredibly smart level design
    • Fun and surprising gameplay
    • Great for completionists
    • A wonderful celebration of PlayStation
    • Gorgeous worlds to explore
    • Cute and playful tone

    Cons

    • Bosses are on the simple side

    A copy of this game was provided by the publisher for review. Reviewed on PS5.


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    Tom Hopkins

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  • A Free Game, More Elden Ring: Shadow Of The Erdtree Help, And This Week’s Other Tips

    A Free Game, More Elden Ring: Shadow Of The Erdtree Help, And This Week’s Other Tips

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    We’re about halfway through the summer and I’ve given up on avoiding sweat You’re probably about halfway to giving up on Elden Ring’s Shaddw of the Erdtree DLC, but we can help with that. We’ve also got a tip for a free game for you to snag, and some FF14 advice. Read on for more of this week’s best tips.

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    Kotaku Staff

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