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Tag: Armored Core

  • 2023's Best Video Game Villain Isn't Who You Think

    2023's Best Video Game Villain Isn't Who You Think

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    Mech pilots have feelings, too. Armored Core VI is a game about blowing up everything in sight with a smorgasbord of overpowered weapons. But it’s also a game about vain, self-righteous men who think it’s their God-given right to take over a planet. While you only know them as codenames, characters like Snail and Handler Walter vie for power throughout the game’s story.

    But in a stroke of brilliance, the absolute final boss of Armored Core VI isn’t any of those big personalities, but rather the pettiest weasel you could imagine, someone whose very existence centers around spite for the player. It’s a subversive twist that cleverly reimagines a longstanding trope of the mecha genre, and creates the most unforgettable video-game villain of 2023.

    Buy Armored Core VI Fires of Rubicon: Amazon | Best Buy | GameStop

    You first meet G5 Iguazu just a few missions into AC6, when the player, known as “621,” helps the Redguns assault a dam complex. He makes a strong impression, bemoaning the fact that he now has to babysit a “freelancer.” Your first time through the game, Iguazu simply seems like a bottom-of-the-barrel grunt, the whiny character who’s inevitably one of the first to bite the bullet.

    While that’s true on your first playthrough, things with Iguazu get really interesting on your second and third times through the game. This is where you start to learn more about him—and how much he despises your very existence.

    Iguazu addresses the player, making his resentment apparent.

    Screenshot: FromSoftware

    More than a rival

    Data logs reveal that Iguazu used to be a back-alley gambler who lost big, and became an augmented human to pay off his debts. This then led to him being recruited by the Redguns, and coming face to face with 621. At first he’s simply annoyed by you, but as he grows more aware of your piloting skills, the hate starts creeping in.

    As you betray and dismantle the Redguns, Iguazu voices his open resentment of your skills and your freedom. You, the player, are everything Iguazu can never be. You’re a master of your own destiny, while Iguazu finds himself stuck in a war he cares little about, unable to free himself from its shackles. Every single interaction you have with Iguazu, you can see his resentment growing, bit by bit.

    After the Redguns are officially dismantled, he takes a freelance contract and launches a surprise ambush on you. Ironically, he’s completely unaware of the AI named All-Mind, which has been pulling the strings all along. His revenge plot foiled, in absolute desperation he takes a “deal with the devil,” letting All-Mind augment him into the perfect killing machine. He believes his freedom with the singular goal of spiteing you the player, your death the only thing on his mind.

    The intimidating final boss of Armored Core 6.

    Screenshot: FromSoftware

    Inhuman nature

    All this culminates in the defining moment that cements Iguazu as a villain for the ages. The end of your third playthrough of AC6 reveals all the machinations of All-Mind, and as you approach the final battle you see Iguazu has been warped beyond recognition, now piloting an experimental suit built from all of the simulation battles you completed. This means that Iguazu’s new form is quite literally built from all the people you killed and backstabbed to get to this point. He’s quite literally the avatar of everything and everyone that’s been thrown against you on Rubicon.

    That collective will might seem like the final boss, but in another staggering twist, halfway through the battle Iguazu realizes that your partner, Ayre, has been affecting his mind this entire time. Through sheer force of will, he shuts All-Mind out and banishes Ayre from the fight. Iguauzu realizes he’s lost his freedom, but in a final act he levels the playing field, finally paving the way for the one-on-one duel he’s craved all along.

    Time and again, the player overcomes seemingly insurmountable odds, eschewing the plans of corporations and powerful people in the name of true freedom. Iguazu is the other side of that coin. He is a man without free will who found purpose through a singular obsession of destroying you. You took different paths but arrived at the same place, the same answer. For a game that tells its story in such a minimalist manner, it’s unexpectedly introspective and philosophical.

    It’s not often you see a villain truly represent the worst parts of us—not just desire for power but pettiness, spite, jealousy, and hate. Iguazu is the perfect reflection of the player themselves, and someone that suffers for all of our actions. Even despite all that, he finds a moment of respect in the final battle, a solidarity for the unwanted life that has been forced on the both of you.

    If you lose to Iguazu in the final battle, his last line sums things up perfectly: “Leave a spot for me in Hell.”


    Armored Core VI is out now for PlayStation, Xbox, and PC.

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    Hayes Madsen

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  • Armored Core VI’s New Game Plus Mode Is A Must-Play

    Armored Core VI’s New Game Plus Mode Is A Must-Play

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    It can feel good to put the controller down at the end of Armored Core VI, comforted by the knowledge that you survived its most brutal skill check bosses and learned to configure your complex mech for whatever new hazard Rubicon threw your way. It would be a mistake not to pick it back up again though, as Armored Core VI’s new game plus mode is where a great game starts to get even better.

    After you beat the game’s final boss and the credits roll, Armored Core VI brings you back to your mech hanger and presents you with the very first mission all over again. At first it seems like you’re just repeating the entire game, only this time with all of the shotguns, missile launchers, laser swords, and new mech parts you collected during your previous run. But then little changes start to pop up—additional snippets of dialogue, unexpected new choices you can during various missions.

    Armored Core VI has “good” and “bad” endings, and a few branching missions along the way, but its new game plus mode is more than just a chance to take the road less traveled. There are entirely new battles and narrative twists that add new depth to the game’s thrilling but barebones story. If you’re playing and enjoying FromSoftware’s latest mech game, do yourself a favor and don’t sleep on its new game plus.

    Read More: 13 Things I Wish I Knew Before Starting Armored Core VI
    Buy Armored Core VI: Amazon | Best Buy | GameStop

    The first wrinkle comes in chapter one’s Attack the Dan Complex sortie. You’re hired by Balamb to join its squad of “Red Gun” jarheads and destroy Rubicon Liberation Front MTs and facility generators. Only this time the rebels radio you halfway through and promise to pay you to double-cross the Red Guns and defend the dam. Adding to the drama is the fact that the fight is legitimately hard, punishingly so if you try to sleepwalk through, and still challenging even if you go in with your best late-game loadouts.

    An AC talks like a chivilrous knight.

    Rokumonsen is one of the many pleasures that awaits you on a new game plus playthrough.
    Screenshot: FromSoftware / Kotaku

    New game plus unlocks additional parts too, as well as more Arena matches to earn the chips needed to fully upgrade your OS Tuning skill tree. A lot of the missions stay exactly the same, but they’re perfect testing grounds for all of the gear you purchased but didn’t play with the first time around. Boss fights like Balteus and the Sea Spider, meanwhile, are incredibly satisfying to rip through with ease in less than 60 seconds. And some of my favorite characters in the entire game didn’t appear until subsequent playthroughs.

    Armored Core VI has three endings total, the third and final of which is both the most satisfying from a narrative point of view and the most difficult to achieve, not least of all because it requires beating the game three times. I’m not usually one for toiling through the same levels over and over again with minor changes just to unlock a cutscene. The thematic resonance of “cycle of violence” stories can only take these thinly veiled attempts at padding so far. Armored Core VI’s new game plus mode, like its base game, doesn’t mess around though, and I’ve only fallen more in love with it each new time I’ve beaten it.

    Buy Armored Core VI: Amazon | Best Buy | GameStop

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    Ethan Gach

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  • Someone Has Already Modded GTA’s CJ Into Armored Core VI

    Someone Has Already Modded GTA’s CJ Into Armored Core VI

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    It’s become tradition over the last few years for modders to import Carl Johnson from Grand Theft Auto: San Andreas into different video games. And with FromSoftware’s latest game, Armored Core VI, it didn’t take long for someone to add CJ. In fact, it happened in less than 24 hours.

    Released on Friday, Armored Core VI is the first entry in FromSoftware’s mech franchise in over a decade. And it’s a very good game. In Kotaku’s review, Ethan Gach called it a “sometimes messy” but also “exhilarating and exhausting” game that is unlike anything he’s played in a long time, rewarding players who like to tinker and experiment with bombastic action and intense boss fights. In a lot of ways, it’s a perfect Armored Core sequel. But there’s always room for improvement. For example, Armored Core VI doesn’t normally include CJ from Rockstar’s hit open-world game, Grand Theft Auto: San Andreas. Let’s fix this glaring oversight.

    Thanks to the fast work of FromSoftware modder and YouTuber Dropoff, Grove Street’s very own Carl Johnson is playable in Armored Core VI. Though, uh…be warned that CJ flying around as a giant mech-like warrior was never intended by God and the end results are disturbing. Impressive and fast work, sure, but you might have some nightmares afterward.

    Rockstar Games / FromSoftware / Dropoff

    As mentioned, adding CJ to video games that don’t star CJ (which is most video games) has become a popular tradition in recent years. Thanks to modders, Rockstar’s famous gangster has appeared in Zelda, Elden Ring, and Resident Evil 2 remake, to name just a few. Someone even replaced the cat in Stray with CJ, which is somehow even more nightmarish to look at than CJ horrifically stretched out to pretend to be a mech.

    Now for the bad news. At the moment, the CJ mod for Armored Core VI isn’t available to download anywhere, including Dropoff’s Nexus mods page. So while Dropoff (with the help of modder TKPG) was able to add CJ to FromSoftware’s latest game in less than 24 hours, you can only watch for now.

    Hopefully, soon enough, you’ll be able to take to the skies and die 30 times to a giant tank robot as San Andreas star CJ.

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    Zack Zwiezen

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