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Tag: against

  • How Kiwis players rated in Pacific Championships win over Samoa

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  • Delisted

    Delisted

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    Sony has delisted Helldivers 2 in more than 170 countries that don’t have dedicated regions in PSN, which was the main argument against the change. These countries no longer have the ability to buy the game or activate a retail key.
    Steam is refunding the game even with more than 100hrs of playtime.

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  • Signature Room Workers Win $1.5 Million Lawsuit Against Their Former Bosses

    Signature Room Workers Win $1.5 Million Lawsuit Against Their Former Bosses

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    Six months after closing, workers from the Signature Room have won a $1.5 million lawsuit against their former employers as a federal judge ruled that Infusion Management Group broke Illinois law by failing to give workers proper notice of their decision to shutter, which happened on September 28.

    Unite Local No. 1 represented 132 former workers at the restaurant that stood on the 95th floor of the Hancock Center. State law, under the Workers Adjustment and Retraining Notification (WARN) Act, mandates employers to inform their employees with a 60-day notice of their decision to close. This applies to workplaces with 75 or more full-time employees. The $1.5 million is for back pay and benefits. That total comes out to about $11,363 per worker if it’s divided equally. The court ruling was made on March 14, according to the Sun-Times. The paper also reports workers celebrated with a cake decorated with the words “Justice is served.” Infusion wasn’t reached for comment.

    Tortilla plant workers file NLRB complaint

    Seven months after factory workers from El Milagro tortillas won an NLRB complaint against their employers, workers from another Chicago tortilla factory are claiming their employers aren’t treating them fairly. On Thursday, Authentico Foods workers filed a retaliation complaint with the NLRB as a news release from Arise Chicago says employees at Authentico’s Archer Heights factory have been threatened with layoffs. Arise, a faith-based worker’s rights group that’s done labor organizing in Chicago’s Spanish-speaking communities frames the threat as retaliation for worker protests that have dated back to 2022. Authentico is the maker of the popular supermarket brands El Ranchero and La Guadalupana. Inspired by their peers at El Milagro, workers at Authnetico’s three plants claim similar complaints — abusive managers, low pay, and insufficient breaks under state law.

    One Off launches app

    One Off Hospitality, the owners of Big Star, the Publican family of restaurants, Avec, and influential cocktail bar Violet Hour, have launched an app with a customer loyalty program. The 27-year-old group, founded in 1997 when Blackbird opened in West Loop, is one of the city’s most recognized groups thanks to partners Donnie Madia, executive chef Paul Kahan, Eduard Seitan, Peter Garfield, Terry Alexander, and the late Rick Diarmit.

    The app offers discounts with a points system based on customer spending and allows One Off to better track customer preferences. In a news release, CEO Karen Browne says the project has been years in the making and that made sense “as a growing restaurant group.”

    One Off joins Lettuce Entertain You Enterprises as Chicago-based restaurant groups with apps and programs.

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    Ashok Selvam

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  • In roguelite city builder Against the Storm, failure is part of the process

    In roguelite city builder Against the Storm, failure is part of the process

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    I love city-building sims during every step of play — from laying down the foundations to planning a city grid, upgrading the complexity of buildings, and handling the bureaucratic elements of the late game. I’ve spent late nights playing Frostpunk and Timberborn, sucked into the fine balance of evading total town collapse. That said, if you had told me a week ago, “You’re going to spend about an hour making a settlement — and then you’re going to start over, again and again,” I’d have balked. But Against the Storm, the roguelite city builder that just came out of early access on Dec. 8, proves this formula is not only sensible, it’s fantastic.

    To be clear, there are other games with this unconventional genre pairing. In Cult of the Lamb, there’s a home base that functions like a sim game where cultists work, worship, and obviously make live sacrifices. You can leave this base in order to partake in roguelike dungeon crawls. But Against the Storm doesn’t have that separation of mechanics. They’re perfectly married in a way that keeps things fresh while also empowering you to add complexity in each subsequent run. Fifteen hours in, I can hardly peel myself away.

    In Against the Storm, you’re the queen’s viceroy in a land with cataclysmic weather events — you’ve been tasked with building settlements out from the capital, Smoldering City, toward a series of mysterious seals. You begin each “run” by selecting a tile on the game’s broody overworld map. You then pick your starting population out of a delightful fantasy lineup of lizards, beavers, humans, harpies, and more. Finally, you gather some basic supplies — stone, some edible mushrooms perhaps — before heading into the settlement site. Then it’s off to the races: At the site, you build shelters and basic structures, like a woodcutter to cut down trees, or sometimes even giant orchids. There’s a dark fantasy flavor to it all. Each site is full of hidden glades; reveal them and you might just find a poisonous flower that makes your food rot, or a cemetery that strikes fear in the hearts of your villagers.

    Image: Eremite Games/Hooded Horse

    From there the game turns into a resource puzzle. Each scenario gives you different choices for a series of “orders” to fulfill. You might need to deliver bags of crops, or enter a certain number of “dangerous glades” in a set amount of time. Completing these awards you with Reputation points. You typically need 14 points to win a scenario. All the while, you’re battling a capricious queen. The “Queen’s Impatience” meter only fills over time, and if it maxes out before reputation does, then you’ve lost the settlement.

    This is the challenge and joy of the game: Creating a successful strategy as you go, before knowing what tools you’ll even have. Think of it like Hades, where Zagreus is presented with various boons from the gods — while all the options are fun, some can create awesome and unexpected synergies when fighting enemies. But in Against the Storm, you get options for building types, global perks, glades to discover, and orders to fulfill. You constantly have to finesse resource allocation: Your wood will be used for keeping the hearth warm, building new key buildings, and fulfilling a barrel order. And oh, by the way, don’t forget to make some food for your villagers. It’s so easy to screw yourself over at any step in Against the Storm.

    Suffice it to say this is just the tip of the iceberg. There’s worker “resolve” and “hostility” — each citizen excels at different work and simply must have certain luxuries. These are delightfully silly: Lizards love to eat jerky and work in cookhouses (they’re coldblooded and love warmth); beavers enjoy biscuits and are very good at cutting wood. There’s also a weather cycle that dictates the timing of the harvest and how angry all the workers get. It’s called Against the Storm, so I’ll let you guess how much these dudes like rain. (Spoiler: They hate it.)

    A giant cauldron with legs stands in a clearing in a forested area, in Against the Storm.

    Image: Eremite Games/Hooded Horse

    It sounds complicated, but it’s actually very digestible. The game effectively drip feeds its complexities, which helps curb the overwhelming feeling that can come with these sorts of management sims that have a dozen menus and mechanics at play. There’s a perk tree you can unlock over the course of the game, which introduces new gameplay mechanics — win or lose, you’ll be able to buy some of these upgrades. You don’t really need to worry about trading early on, for example, but as you unlock more perks, it becomes a major force.

    Against the Storm always has a new trick up its sleeve, and like any great roguelite, it’s encouraged me to make unusual, gutsy plays that I would never try in a more typical city builder. Knowing each run has a finite end means I can always start over if things don’t work out. And when they do — it’s even sweeter.

    Against the Storm was released on Dec. 8 on Windows PC. Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. You can find additional information about Polygon’s ethics policy here.

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    Nicole Clark

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