Argentina stocks surged and bonds rallied following news that radical libertarian economist Javier Milei will become Argentina’s next president after an unexpected electoral win.
But investors have their doubts that the initial market moves can be sustained.
In his campaign, Milei, who is known for brandishing a chainsaw at rallies, outlined…
context: cat is put in a bad cause its trying its best to protect his human, some ******* throw him into a river, the anger he feels is so strong that it makes him worthy of a red ring, his human gets killed so he hunts down the ******* that did it and kills them all
The Democratic-run Senate has approved a short-term funding measure that prevents a partial government shutdown from hitting this weekend, with the vote coming after the Republican-controlled House of Representatives gave its OK on Tuesday to the continuing resolution.
The measure passed late Wednesday night, by a vote of 87-11.
“This Friday night there will be no government shutdown,” Senate Majority Leader Chuck Schumer, D-N.Y., said in a floor speech before the vote Wednesday night.
The White House has said President Joe Biden plans to sign the two-tiered measure into law, noting it “maintains current funding levels and has no harmful policy riders.”
The measure from House Speaker Mike Johnson, a Louisiana Republican, sets up a divided Washington for more funding fights in early 2024, as it extends government funding for some agencies and programs only until Jan. 19, and for others until Feb. 2.
The government had been funded just through Friday, so a partial shutdown would have begun early Saturday if U.S. lawmakers hadn’t been able to find agreement on a spending package.
The Ringer’s Bill Simmons is joined by Chris Ryan and Sean Fennessey to rewatch the 1982 romantic drama An Officer and a Gentleman, starring Richard Gere, Debra Winger, and Louis Gossett Jr.
The world outside of Hogwarts is huge, so you’ll definitely to get a broom in Hogwarts Legacy.
Although quidditch was banned by Headmaster Black, you can still fly wherever you want. Unfortunately, you don’t start out with a broom when you arrive, but you’ll unlock one fairly early on.
Read on to learn when you get a broom in Hogwarts Legacy, whether there is such a thing as the best broom (spoilers: there is not) and a list of all brooms and where to buy them.
How to get a broom in Hogwarts Legacy
To get a broom in Hogwarts Legacy, you need to complete the main story quest “Flying Class.” If you were to only complete main story line quests, you would find these quests fairly early on — meaning it’s possible to get your first broom in your first few hours of playing.
Hogwarts Legacy brooms list, and is there a ‘best’ broom?
There are a total of 13 brooms in Hogwarts Legacy, and all of them have the same speed. None are faster than the others; the only difference you’ll find between brooms is a matter of appearance. Other than that, there are no differences between brooms in Hogwarts Legacy– meaning there is no one ‘best’ broom.
To see what all of the brooms look like, check out the gallery below. If you’re searching for where you can unlock the brooms and how much those brooms cost, read on to the next section.
Where to buy brooms in Hogwarts Legacy
You can unlock brooms by purchasing them from a vendor or by popping balloons while riding your broom. Some vendors have prerequisite quests that you must complete before purchasing their brooms:
Arn: Complete the side quest “Carted Away” and the main quest “Flight Test”
Leopold Babcocke, Priya Treadwell, Rohan Prakash: Complete the main quest “Flight Test”
Check out the gallery and table below to see how to unlock all of the brooms and how much they cost.
All of the brooms in Hogwarts Legacy
Broom Name
How to unlock
Cost
Broom Name
How to unlock
Cost
Aeromancer
Purchased from Rohan Prakash
3,000 gold galleons
Bright Spark
Pop balloons challenge
Pop 32 sets of balloons
Ember Dash
Purchased at Spintwitches Sporting Needs
600 gold galleons
Family Antique
Purchased from Pryia Treadwell
2,500 gold galleons
Hogwarts House
Purchased at Spintwitches Sporting Needs
600 gold galleons
Lickety Swift
Pop balloons challenge
Pop 7 sets of balloons
Moon Trimmer
Purchased at Spintwitches Sporting Needs
600 gold galleons
Night Dancer
Pop balloons challenge
Pop 2 sets of balloons
Silver Arrow
Purchased from Arn
5,000 gold galleons
Sky Scythe
Purchased from Leopold Babcocke
5,000 gold galleons
Wild Fire
Pop balloons challenge
Pop 17 sets of balloons
Wind Wisp
Purchased at Spintwitches Sporting Needs
600 gold galleons
Yew Weaver
Purchased at Spintwitches Sporting Needs
600 gold galleons
How do I upgrade my broom in Hogwarts Legacy?
After you purchase a broom for the first time, you’ll start a series of side quests given by Albie Weekes atSpintwitches Sporting Needs,which can be found in Hogsmeade. In these side quests, you’ll test your broom upgrades against Imelda Reyes, a Slytherin student,in a series of time trials. To easily beat Imelda’s times, make sure to fly through the golden bubbles as you progress through the race. These bubbles will refill your boost meter and increase your speed for a short period of time.
After you complete the time trials, return to Albie Weekes, and he’ll begin working on the next broom upgrade. You’ll need to complete three time trials to unlock the ability to purchase the three broom upgrades. These upgrades will increase the speed for every broom you own, not just the one that you have equipped. Check out the table below to see when you can upgrade your broom, and how much it costs to upgrade it.
U.S. edged lower early Monday ahead of important inflation data in coming days, while gauging the possibility of a shutdown of the federal government at the end of the week.
What’s happening
The Dow Jones Industrial Average DJIA
was down 42 points, or 0.1%, at 34,242.
The S&P 500 SPX
fell 19 points, or 0.4%, to 4,396.
The Nasdaq Composite COMP
shed 93 points, or 0.7%, to 13,705.
The Dow, S&P 500 and Nasdaq Composite rose Friday to score back-to-back weekly gains.
What’s driving markets
The S&P 500 has jumped 7.2% over the past two weeks, helped by benchmark borrowing costs BX:TMUBMUSD10Y
falling swiftly from 16-year highs on hopes that recent softer jobs data means inflation can ease further and the Federal Reserve has thus finished its campaign of interest rate rises.
However, after that strong rally a more cautious tone prevails at the start of the new week as the market awaits a U.S. consumer-price index report for October, due Tuesday, that thus has the heft to underpin the latest bull run or bring it to a halt.
Core CPI growth — which strips out volatile items such as food and energy — is expected to remain steady at 0.3% month-on-month. The producer prices report for October will be published on Wednesday.
October retail sales data is also on the docket this week, offering further clues to the health of the consumer on Wednesday.
“Most eyes will be focused on the latest inflation numbers, but retail sales and retail earnings will also help set the tone,” Chris Larkin, managing director of trading and investing at E-Trade from Morgan Stanley, said in emailed comments.
He warned that the market “may be a little more jittery than usual,” following a downgrade of the U.S. credit outlook by Moody’s Investors Service and the possibility of a shutdown of the federal government at the end of the week.
“This week, we will plunge back into the U.S. political saga, as the government short-term funding deadline is due 17th of November and not much progress has been made to seal a fresh deal,” said Ipek Ozkardeskaya, senior analyst at Swissquote Bank.
“Depending on the new funding resolution – or the lack thereof – we could see the U.S. 10-year yield return above 4.80%,” Ozkardeskaya added.
Investors will also be keeping an eye out for a slew of earnings reports from retailers, including Home Depot Inc. HD, -1.24%
on Tuesday, Target Corp. TGT, -0.50%
on Wednesday and Walmart Inc. WMT, +0.15%
on Thursday. Their comments on the health of the consumer may also play into thinking on the Fed.
Indeed, the earnings season in general should have provided fundamental support to investor sentiment, according to analysts. “For Q3 2023, with 92% of S&P 500 companies reporting actual results, 81%…have reported a positive earnings per share surprise and 61%…have reported a positive revenue surprise,” said John Butters, senior earnings analyst at FactSet.
The U.S. federal budget update for October will be published at 2 p.m. Eastern. Fed Governor Lisa Cook was due to deliver opening remarks at a Fed conference Monday morning.
COLUMBIA, S.C. — Republican presidential candidate Tim Scott announced late Sunday that he was dropping out of the 2024 race, about two months before the start of voting in Iowa’s leadoff caucuses.
The South Carolina senator, who entered the race in May with high hopes, made the surprise announcement on Fox News Channel’s “Sunday Night in America” with Trey Gowdy. The news was so abrupt that one campaign worker told The Associated Press that campaign staff found out Scott was dropping out by watching the show. The worker was not authorized to discuss the internal deliberations publicly and spoke on condition of anonymity.
“I love America more today than I did on May 22,” Scott said Sunday. “But when I go back to Iowa, it will not be as a presidential candidate. I am suspending my campaign. I think the voters who are the most remarkable people on the planet have been really clear that they’re telling me, ‘Not now, Tim.’”
Scott’s impending departure comes as he and the rest of the GOP field have struggled in a race that has been dominated by former President Donald Trump. Despite four criminal indictments and a slew of other legal challenges, Trump continues to poll far ahead of his rivals, leading many in the party to conclude the race is effectively over, barring some stunning change of fortune.
Scott, in particular, has had trouble gaining traction in the polls, despite millions spent on his behalf by high-profile donors. In his efforts to run a positive campaign, he was often overshadowed by other candidates — particularly on the debate stage, where he seemed to disappear as others sparred. It was unclear whether Scott would qualify for the fourth debate, which will require higher polling numbers and more unique donors.
He was the second high-profile Republican to depart from the race in the last couple of weeks, coming after former Vice President Mike Pence, who was still dealing with fallout from his decision to reject a scheme by Trump to overturn the results of the 2020 election, which was won by Democrat Joe Biden, and avoid a constitutional crisis.
Scott said he wouldn’t be making an endorsement of his remaining Republican rivals.
“The voters are really smart,” Scott said. “The best way for me to be helpful is to not weigh in on who they should endorse.”
He also appeared to rule out serving as vice president, saying the No. 2 slot “has never been on my to-do list for this campaign, and it’s certainly not there now.”
Trump’s campaign did not immediately respond to news of Scott’s exit. But Trump has been careful not to criticize the senator, leading some in his orbit to consider Scott a potential vice presidential pick.
The former president and his team had welcomed a large field of rivals, believing they would splinter the anti-Trump vote and prevent a clear challenger from emerging.
Scott, a deeply religious former insurance broker, made his grandfather’s work in the cotton fields of the Deep South a bedrock of his political identity and of his presidential campaign. But he also refused to frame his own life story around the country’s racial inequities, insisting that those who disagree with his views on the issue are trying to “weaponize race to divide us,” and that “the truth of my life disproves their lies.”
He sought to focus on hopeful themes and avoid divisive language to distinguish himself from the grievance-based politics favored by rivals including Trump and Florida Gov. Ron DeSantis.
DeSantis responded to Scott’s announced departure by commending him as a “strong conservative with bold ideas about how to get our country back on track.
“I respect his courage to run this campaign and thank him for his service to America and the U.S. Senate,” he wrote on social media.
It has been a while since a hot inflation report sparked wild gyrations in U.S. stocks, like it frequently did in 2022, but that doesn’t mean Tuesday’s consumer price index for October is destined to be a snooze-fest for markets.
To the contrary, some Wall Street analysts believe it is possible, even likely, that the October CPI report could emerge as a critical catalyst for stocks, with the potential to propel the market higher on a softer-than-expected number.
At least one prominent economist expects the data to show that consumer prices were largely unchanged last month, or even fell.
“I would not be surprised to see a negative CPI inflation print for October,” said Neil Dutta, head of economics at Renaissance Macro Research, in commentary emailed to MarketWatch.
“After all, retail gasoline and heating oil prices declined a little over 10% over the month and we know that energy, while representing a small share of total CPI, roughly 7%, can account for a large chunk of the month-to-month swings in CPI.”
Markets at a crossroads
The October CPI report arrives at a critical juncture for markets. Investors are trying to anticipate whether the Federal Reserve will follow through with one more interest rate increase, as it indicated in its latest batch of projections, released in September.
Speaking on Thursday, Federal Reserve Chairman Jerome Powell left the door open to another move, but qualified this — as the Fed almost always has — by insisting that whatever the Fed decides, it will ultimately depend on the data.
These comments added even more emphasis to next week’s data, said Thierry Wizman, Macquarie’s global FX and interest rate strategist, in commentary emailed to MarketWatch on Friday.
“Our own view — expressed over the past few days — is that the Fed — and by extension the fixed-income markets — won’t be anticipatory. Rather, the Fed will be highly reactive to the data,” he said. “The next milestone is…CPI. It is likely to have a calming effect on markets, as traders weigh the prospect that a very low headline CPI result will further cool the prospect of excessive wage demands in the labor market.”
Asymmetric risks
While assessing the potential impact of a soft inflation report next week, at least one market analyst expects the market’s reaction to the June CPI report, released on July 12, might serve as a helpful template.
Stocks touched their highest levels of the year within that month, as many interpreted the slower-than-expected increase in prices as an important turning point in the Fed’s battle against inflation. The S&P 500 logged its 2023 closing high on July 31, according to FactSet data,
Tom Lee, who anticipated both the outcome of the June CPI report and the market’s reaction, told MarketWatch that, at this point, inflation would need to meaningfully reaccelerate to have an adverse impact on the stock market.
The upshot of this is that the risks for investors heading into Tuesday’s report are likely skewed to the upside. Even a slightly hotter-than-expected number likely wouldn’t be enough to derail the market’s November rebound rally. While a soft reading could reinforce expectations that the Fed is done hiking rates, likely precipitating a rally in both stocks and bonds.
“I’d say the setup looks pretty favorable,” Lee said.
Even a modestly hotter-than-expected number likely wouldn’t be enough to derail the market’s November rebound.
“I think the reaction function is changing for the stock market,” Lee said.
“Because the Federal Reserve and public market kind of viewed the September CPI as a pretty decent number, and Powell even referred to it as such. Earlier in 2023, I think people would have viewed it as a miss.”
U.S. inflation has eased substantially since peaking above 9% on a year-over-year basis last summer, the highest rate in four decades. The data released last month showed consumer prices climbed 0.4% in September, softer than the 0.6% from the prior month, but still slightly above expectations.
However, the more closely watched “core” reading reflected only a 0.3% increase, which was in-line with expectations.
How long will the ‘last mile’ take?
There is a perception on Wall Street and within the Federal Reserve that driving inflation down from 3% to the Fed’s 2% target could pose more difficulty for the Fed. After all, most of the easing from last summer’s highs was driven by falling commodity prices and supply-chain normalization as the economic impact of the COVID-19 pandemic faded.
Powell has repeatedly warned of a “bumpy ride,” and he reiterated on Thursday that the battle against inflation is far from over.
Inflation data released this month, and in the months to come, could help to define investors’ expectations for how long this “last mile” might take, helping these reports regain their significance for markets.
“I like a calm market, but I think CPI is coming more in focus these days now that we’re getting closer to that 2% target,” said Callie Cox, U.S. investment analyst at eToro, during a phone call with MarketWatch.
Since the start of 2023, the S&P 500 index hasn’t seen a single move of 1% or greater on a CPI release day, according to FactSet data. By comparison, the biggest daily swings seen in 2022 occurred on CPI days, with the large-cap index sometimes swinging 4% or more in a single session.
Economists polled by FactSet expect consumer prices rose 0.1% in October, following a 0.4% bump in September. They expect a 0.3% increase for core prices, which excludes volatile food and energy. Powell has said that he’s keeping a close eye on core inflation, as well as so-called “supercore” inflation, which measures the cost of services inflation excluding housing.
To be sure, the CPI report isn’t the only piece of potentially market-moving news due during the coming week. Investors will also receive a monthly update from the Treasury that includes data on foreign purchases and sales of Treasury bonds, as well as a flurry of other economic reports, including potentially market-moving readings on housing-market and manufacturing activity.
There is also the producer-price index, another closely watched barometer of inflation, which is due out Thursday.
U.S. stocks have risen sharply since the start of November, with the S&P 500 SPX
up more than 5.3%, according to FactSet data.
Stories, especially beloved stories, have a tendency to bleed past their borders and escape their original bodies. Bram Stoker’s Dracula is among many well-loved works that have long since taken on new shapes, shifting forms constantly. The epistolary tale of vampires has hundreds upon hundreds of adaptations, with one domineering throughline: Stoker’s lasting characterization of the elegant, verbose, vampiric count himself.
Given the breadth and variety of the landscape, it can be difficult, at this point, to iterate on Dracula in a way that feels fresh — which is why Dimension 20’s Coffin Run was, and continues to be, such a delight.
Coffin Run, a Dungeons & Dragons actual-play series, premiered in the summer of 2022. The six-episode run, described on Dropout’s website as “a tale as old as many lifetimes,” was helmed by storyteller and game master Jasmine Bhullar and starred Zac Oyama, Erika Ishii, Isabella Roland, and Carlos Luna. Coffin Run emerged from Bhullar’s love of Stoker’s novel, she told CBR in 2022, as well as comedic source material like Young Frankenstein and What We Do in the Shadows.
The cast of the series shines as archetypical members of Dracula’s retinue, brought together to ferry the Count (who sustains undeath-threatening injuries at the top of the series) home to Castle Dracula in his coffin. Oyama plays Squing, a Nosferatu-like vampire who is Dracula’s “firstborn,” turned as a child and preserved forever. Roland plays Dr. Aleksandr Astrovsky, a brash, invigorated mad scientist figure. Luna plays Wetzel, a young human who lives as Dracula’s plaything in hope of becoming a vampire himself. And Ishii plays May Wong, one of Dracula’s vampire brides, who used to be an actress in New York.
Image: Dropout
Coffin Run unfolds as a love letter to Dracula, both the form of the novel and the vampire himself. The story roots itself in Stoker’s work from the start, anchoring the narrative in the epistolary form. It’s letters all the way down, really (and not just inside Squing, who has a tendency to eat them). The series opens on Dracula himself standing over a writing desk, penning a letter to Squing. The letter takes a journey across the sea before it arrives at the Gold Crona Inn — much like Jonathan Harker at the outset of Dracula. From there, letters guide the narrative, arriving for the players at key moments.
Letters, as a kind of delivery system for the story, are adeptly wielded by Bhullar — because of the fickle nature of their author, Dracula, when heartfelt sentiments are poured out in the letters there’s a lingering sense of unease, perpetuated by the arrival of letters that reveal that the Count’s feelings for his coffin-bearing friends and family might not be what they seem. Wetzel, for example, becomes disillusioned with the Count as the series goes on, slowly beginning to distrust him, while May realizes that her own adoration for Dracula may be more one-sided.
Materially, Coffin Run pays beautiful homage to the Gothic lushness of Dracula. When players are handed letters, they receive actual letters at the table, passed along with a glowing candlestick. In the final fight, Dracula’s vitality is measured by vials of “blood” poured into a crystal goblet by Bhullar and then consumed as the vampire comes back to himself. Black-and-white film adaptations get a nod in the grayscale miniatures and the monochromatic set. The special effects all come together to create a world that feels incredibly familiar to horror fans as well as uniquely new — Rick Perry, production designer and creative producer for Dropout, gets heaps of nods throughout the series for his work on the sets and miniatures, as do the crew in a talkback episode post-series.
Image: Dropout
From the Scooby-Doo-like title sequence to the performances, the crew and cast of Coffin Run perfectly hone in on the comedic influences Bhullar cited for the series, as well as the inherent ironies of the source material. May, the classically gorgeous vampire bride, is played by Ishii with a gleeful, over-the-top accent, as is Roland’s Dr. Astrovsky. Squing, as Dracula’s firstborn, is constantly baffled by modern technology, referring to the train that delivers Dracula’s coffin as a “metal tube.” Seemingly, his lack of understanding stems from apathy, rather than access. Castle Dracula, when the story eventually arrives there, is similarly frozen in time, preserved by caretakers who eventually end up ceding the castle to antiquers and “Lairbnb” opportunists.
So much of vampiric representation in pop culture is rooted in Dracula’s particular brand of allure. Even Dungeons & Dragons has its own storied distillation of Stoker’s Transylvania and the titular count in the enigmatic Strahd von Zarovich and the land of Ravenloft. The cast and crew of Coffin Run do a fantastic job of preserving the larger-than-life presence of Dracula in the story, from adding a silhouetted batwing shadow over Bhullar when she speaks to characters as Dracula to character arcs that nod at the ubiquity of the Count and his story. In discussing his place with Dracula at the end of the tale, Wetzel says, “It’s like everyone in [Castle Dracula], they’re just gonna be in there for a while, you know? It’s like the same thing over and over again. Same stuff.”
No adaptation is perfect — with Dracula in the public domain and vampires back in the zeitgeist (hello, Interview with the Vampire, and the resurgence of Twilight, and a million other fanged options), there will likely be hundreds more distillations in the future. Coffin Run takes a pile of well-known, over-offered ingredients — Dracula, the undying bogs of Transylvania, letters, a carriage ride through wolf-stalked trees — and makes something wonderfully new from them.
At the very least, it’s worth sinking your teeth into.
Netflix has been investing heavily into gaming over the past few years in its continued effort to become the Netflix of… well, everything. In addition to acquiring and building new game studios, nabbing big name talent, and moving into cloud gaming, the streamer is making a concerted effort to make the Netflix app a competitive destination for subscription-based mobile gaming. Though as of now, less than 1% of all Netflix users take advantage of the service.
That hasn’t slowed down Netflix’s determination in the space. During this year’s Geeked Week virtual event, the company announced a slew of new titles coming to the Netflix mobile app in 2024.
Here are the biggest game announcements and trailers from Netflix Geeked Week 2023.
Hades
If you’ve never played Supergiant’s peerless action roguelite before — or always wanted to play it on mobile — Netflix has you covered. An iOS version of Polygon’s 2020 game of the year is coming soon, exclusively to Netflix subscribers. Set in a gaudy, funny, sexy, and mysterious version of the Underworld of Greek myth, Hades follows Zagreus, prince of the Underworld, as he tries and tries and tries again (and again, and again) to escape his father’s domain. With near-infinite permutations of weapons, skills, and boons granted by your fellow gods, Hades never plays the same twice, and it will automatically be the best game in Netflix’s catalog when it arrives there.
Braid: Anniversary Edition
The long-awaited anniversary edition of Jonathan Blow’s time-bending puzzle platformer, which was first announced way back in 2020, is finally being released in April of next year. If that weren’t enough, it’s also coming to the Netflix mobile app!
The Anniversary Edition of the game comes with a suite of new features, including the ability to switch between the old and new graphics at will and 15 hours of developer commentary from Blow himself and Frank Cifaldi of the Video Game History Foundation.
Chicken Run: Eggstraction
Coming hot on the tail (feather) of the long-awaited sequel Chicken Run: Dawn of the Nugget, Aardman Animations has announced Chicken Run: Eggstraction — a top-down, real time stealth action game set shortly after the events of the film. You’ll hatch plans, assemble a crack team of chicken commandos, improvise gadgets, and sneak into farms as you liberate whole flocks of new recruits when the game is released in 2024.
Death’s Door
Death’s Door, the isometric action-adventure game from Acid Nerve and number seven on our list of the best games of 2021, is coming to the Netflix mobile app. As a sword-wielding crow, you traverse the afterlife collecting souls for the Reaping Commission Headquarters. Think a slightly easier take on Dark Souls — though not that much easier.
Katana Zero
The stylish, neo-noir action platformer Katana Zero is also headed to Netflix mobile. You play as a katana-wielding amnesiac assassin as you hack and slash your way through swaths of enemies, slow down time, and dodge deadly attack as you bob and weave your way through a dystopian neon-lit metropolis.
Money Heist
One of Netflix’s biggest international hits is its Spanish heist thriller, which now gets this interactive spinoff from the in-house studio Netflix Stories. Dialogue choices and hacking minigames abound when you join the original Money Heist crew in the theft that started it all — La Perla de Barcelona. Like all the games based on Netflix’s original shows and movies, the Money Heist game will remain exclusive to Netflix subscribers when it releases soon, alongside spinoff series Berlin.
Shadow and Bone: Enter the Fold
Fans of Shadow and Bone are still waiting on word of a possible third season of the fantasy mystery drama. But in the meantime, Netflix announced a new narrative roleplaying game set between the events of season 1 and 2, which is available to play now on the Netflix mobile app. Explore the world of Grishaverse as Alina, Jesper, Sturmhond, and General Kirigan as you traverse the war-torn land of Ravka, meet familiar faces, and make hard decisions in Shadow and Bone: Enter the Fold.
The Dragon Prince: Xadia
Due next year, The Dragon Prince: Xadia is a Diablo-style co-op action role-playing game with hack-and-slash combat and loot galore. It’s being made at Wonderstorm, the studio responsible for the animated fantasy series that’s one of the longest-running shows on Netflix (its sixth season debuts next year), so it should capture the show’s vibe perfectly. This one will be exclusive to Netflix on mobile at launch, but it’s getting a PC version too.
Rachel Lindsay and Jodi Walker kick off today’s Morally Corrupt with a breakdown of the piping hot tea concerning Heather Gay’s Beauty Lab + Laser and Monica Garcia’s legal battle over injections (14:09), followed by an in depth discussion of The Real Housewives of Salt Lake City Season 4, Episode 9 (20:52). Then, Jodi and Rachel recap The Real Housewives of Beverly Hills Season 13, Episode 3 (42:08), before Callie Curry returns to the pod to dish about the Real Housewives of Potomac Season 8 premiere (1:04:16).
U.S. stocks ended sharply higher Friday, more than shaking off weakness seen the previous session in the aftermath of a poor Treasury bond auction and fresh signs that interest rates may stay higher for longer.
Technology stocks drove the bounce, with the Nasdaq Composite leading major indexes to the upside as it and the S&P 500 logged their highest finishes since September.
What happened
The Dow Jones Industrial Average DJIA
rose 391.16 points, or 1.2%, to close at 34,283.10.
The S&P 500 SPX
ended with a gain of 67.89 points, or 1.6%, at 4,415.24.
The Nasdaq Composite COMP
advanced 276.66 points, or 2%, to finish at 13,798.10.
The rally left the Dow with a weekly gain of 0.7%, while the S&P 500 advanced 1.3% and the Nasdaq booked a rise of 2.4%. The Dow saw its highest close since Sept. 20, while the S&P 500 ended at its highest since Sept. 19 and the Nasdaq at its highest since Sept. 14.
Meanwhile, the S&P 500 tested important chart resistance at the 4,400 to 4,415 level, which marks the confluence of previous resistance and the 61.8% Fibonacci retracement of the July-October drop, according to Matthew Weller, global head of research at Forex.com, in a note (see chart below).
Forex.com
“From a bigger picture perspective, bulls will need to see the index conclusively break above 4415 before declaring that the post-July streak of lower lows and lower highs is over,” Weller wrote.
The S&P 500 and Nasdaq Composite ended their longest winning streaks since November 2021 on Thursday, after a poorly-received $24 billion sale of 30-year Treasury bonds.
A calmer bond market may have helped set the tone for stocks. The yield on the 30-year Treasury bond BX:TMUBMUSD30Y
fell 3.2 basis points to 4.733%, after it nearly notched its biggest one-day jump since June 2022. The yield still saw a weekly decline, its third straight.
It was unclear whether the Treasury auction had been affected by a reported ransomware attack against the U.S. unit of the Industrial & Commercial Bank of China that apparently disrupted the U.S. Treasury market.
Thursday’s setback was also tied to comments from Federal Reserve Chairman Jerome Powell, who told an International Monetary Fund panel on Thursday that the central bank was wary of “head fakes” from inflation, and the “2% goal was not assured.”
Much of Powell’s language was nearly identical to remarks he made on Nov. 1, when investors rallied stocks and bonds after the Fed chair didn’t explicitly commit to a further interest rate hike. But the subsequent rally for stocks after the Nov. 1 Fed meeting, with the S&P 500 jumping more than 6% over eight days, and a 50 basis point drop in the 10-year Treasury yield were “overdone and not governed by facts,” said Tom Essaye, founder of Sevens Report Research, in a note.
“Meanwhile, if we think about what the Fed said last week, namely that the rise in the 10-year yield was doing the Fed’s work for it and as a result they may not have to hike rates, then the short/sharp decline in the 10-year yield we’ve seen could essentially remove the reason for the Fed not having to hike rates — and that could put a rate hike back on the table!” he wrote. “That’s essentially what Powell reminded us of yesterday and that, along with the poor Treasury auction, pushed yields higher,” setting up pressure on stocks.
U.S. consumer sentiment fell in November for the fourth month in a row due to worries about higher interest rates as well as war in the Middle East. The preliminary reading of the sentiment survey declined to 60.4 from 63.8 in October, the University of Michigan said Friday. It’s the weakest reading since May.
Investors were also tuning into more comments by Fed officials Friday, including San Francisco Fed President Mary Daly, who said she didn’t know if rates were high enough to bring inflation back down to the central bank’s 2% target.
Lions Gate Entertainment Corp. LGF.A, -0.66%
shares fell 0.7% after the TV, film and media giant reported a surprise second-quarter profit, and stuck with its full-year outlook “even with the negative impact of the strike” by Hollywood’s writers and actors earlier this year.
After nearly three years in development, Outerloop Games and Annapurna Interactive’s Thirsty Suitors was released on Nov. 2. From the beginning, the Outerloop Games team knew a few things: They wanted to make a game about relationships, and they wanted it to reflect the lived experience of its developers in telling an immigrant story. So much of the game was built out from there to create the wholly unique, genre-bending Thirsty Suitors — a game that blends its story up with cooking games, turn-based battles, and skateboarding.
What you get is a video game that goes beyond its individual labels. In the lead-up to Thirsty Suitors’ Nov. 2 release date, Polygon spoke to Outerloop Games co-founder/Thirsty Suitors director Chandana Ekanayake and narrative designer Meghna Jayanth about the complex, “more is more” game that explores both trauma and joy while player-character Jala kickflips her way through her hometown.
Image: Outerloop Games/Annapurna Interactive
[Ed. note: This story has been edited for length and clarity.]
Polygon: Thirsty Suitors is so many different things — turn-based fighting, cooking, romance. It’s an immigrant story, a skateboarding game. How did you pull all these elements together?
Chandana Ekanayake: Where do I start? It starts with the theme and the stories we wanted to tell, and everything else stemmed from there. We wanted to do an immigrant story, because a lot of the folks on the team are — it’s a fully remote team made a lot of immigrants.
That’s where we started. And then we knew we wanted to do a game about relationships. The battle system came out of that, like, how do we balance this argument personified into this battle, plus the writing, the dialogue back-and-forth. So from that, the story came through, throughout just a lot of iteration. Then we added the cooking — it was always gonna be a big part of it, because culturally it’s significant to be able to talk through things while cooking. And then skating was just something that made sense after — I don’t know, it just came about.
Meghna Jayanth: I think skating began as a loading screen. There’s so much creativity on the team; it was really just a loading screen that people loved. And then we built it. Working as the narrative designer, week after week, I would come back and be like, Oh, it’s been two weeks. I haven’t checked in on this. Oh, we’re making a minigame. There’s a little bit of exuberance and creativity on the team.
I think we pulled all of that in. Eka loves to call this a “baby Yakuza,” which I really love as a description. There’s really a sense of joyful abundance, like we’re presenting you with all of these delightful things to do, but hopefully it has some focus as well.
With regard to skateboarding, it comes into the story as well. It’s the same with cooking. Did those parts grow throughout production? Or was it intended to be like that from the start?
Ekanayake: It grew through production, but we also knew the narrative was the focus of the game. We wanted all these — and this is where the “baby Yakuza” comparison is — disparate game mechanics to weave in and out through the narrative. That came through iteration.
The skate park became how Jala and Tyler bond, by doing her a bunch of these favors and trying to figure out what’s going on in the skate park. Cooking was also a way to bond with your parents and figure things out, because Jala hadn’t talked to them in years. You probably noticed that the stuff you cook at home, while there are great emotional beats, it also means you can use in battle too, as items.
Jayanth: A lot of it comes down to the fact that we were able to work on this for about three years. We had an opportunity to figure out what the heart of the story was, what those themes were, and then play around with the narrative and mechanics and really iterate and have the time for that to develop. Big story ideas could change until eight, nine months before we shipped. We edited and significantly changed almost all the content in the game just before we went into voice recording. It’s an amazing opportunity to be able to develop ideas in that way, which you don’t often get given the production cycles of the games industry.
Ekanayake: That was intentional because we knew the game was going to be so different. We needed time to figure it out. There’s 19 actors for 21 speaking characters in the game. Once we cast, Meghna was like, Oh, I’m going to write to this actor now because of how they deliver the lines. That was unexpected, different from what we actually envisioned on paper. It was a really fun process.
Jayanth: We actually did a lot of rewriting on the fly in the sessions, too. It’s nice to be in those, because there’s a lot of very specific cultural context. Even the actors, we were really deliberate about making sure the actors matched the backgrounds of our characters. Even within that, there’s so much you could pick from someone. I’m from Bengaluru down south, and you could go down the street and meet somebody with a completely different sort of context.
We did seven weeks of VO straight. We had a brief break in the middle so we could go outside.
Image: Outerloop Games/Annapurna Interactive
Ekanayake: It’s fully remote, right? The team is spread across seven cities, four continents. We have folks in LA in the studio, folks in Vancouver and New York and Toronto. It was a really fun process. The biggest dramatic thing was our lead, who played Jala, Farah Merani, was very pregnant. It was a running clock to finish. She has, like, a third of the lines in the whole game. So her bag was packed in LA at the studio, ready to go. We finished and a week later she gave birth. It was that close
Jayanth: We wrapped on a Thursday or Friday, and the following Tuesday, she was giving birth, which is amazing. We did have a little bit of a backup plan, which I’m so glad we didn’t have to institute, where maybe Aruni [a fantasy version of Jala’s sister, who is Jala’s inner voice] takes over Jala if we don’t get through those lines.
Since we’re talking about production, let’s talk about what it was like for you to work on this game. You’ve both talked about how having a good, healthy production is important — to have people who are taken care of and treated well. Why is that important to you?
Ekanayake: Mostly because we’ve had the opposite experience. This is my 25th year in games. I’ve worked on a lot of projects — bigger teams, smaller teams.
Part of starting the studio fully remote six, almost seven, years ago was part of that, to be able to work-life balance a little better. We’re made up of a third brand-new folks who’ve never worked on games, a third somewhere in between, and then the rest are olds, like myself. We wanted to have a variety of experience and also get folks that have never worked on games some experience as well, because I think that’s important.
That’s the great thing we can do remotely; people don’t have to move their whole lives for a job. We finished the game in almost three and a half years. The last two and half years have been fully four days a week. We started this during the pandemic, so people are going through all sorts of things, and we didn’t want the work to be another thing that was weighing on folks, while going through some hard times and trying to make the schedule work. The great thing is we control how big the game is. There’s no need to make it a certain size, which allowed us to have a flexible schedule. So people aren’t burnt out at the end of it.
Jayanth: I’m not a manager, but it’s just been really wonderful to work with a team where all these production processes really work. We hit all of our internal deadlines, which is wild to me. I’m not sure that has ever happened.
Ekanayake: We did extend the game a little bit just to try to figure out a launch window, which is so hard this year.
Jayanth: We kind of built this game a little bit as a sense of refuge for us, particularly for marginalized folks and queer folks. It felt really important that we were doing that during the pandemic as well. Getting to work on this colorful, joyful world was a really nice escape for I think a lot of us on the team from what was going on outside. I think it’s really important to be able to do that while not burning yourself out. I do think that it’s a really important model in the industry, that there are alternative ways that we can do these things. We don’t want to be making these supposedly joyful games but burning people out and destroying them in the back end. At the end of the day, it is just a video game. I know we’re out here to sell this game and we want people to play it, and we’re really proud of it, but it is just a video game at the end of the day. And I think keeping that perspective is super important.
Meghna, I know you’ve spoken a lot about capitalism and colonialism in games. Does Thirsty Suitors subvert that tendency of the games industry? It sounds like that influence goes beyond the game, but in studio practices as well. But in-game, all of the different layers of community building really stood out to me.
Jayanth: What we really wanted to do with it was just kind of create a bit of a balance. I think you want a certain amount of familiarity and familiar mechanics, especially when you’re innovating on content and themes. I talked about this at my talk at NYU just last week, as well. In some ways, I feel like maybe the most radical thing that we are doing here is allowing the protagonist to inhabit this queer brown woman joyfully. It’s a sad thing that that’s still deeply unusual in the industry, but I do think that really pushes back against the narrative of who’s playing games, and also whose humanity is interesting to play, and what kind of fantasies — to open up the space for the different kinds of power fantasies that we can explore in games.
I keep joking with my friends, whenever I’m explaining this to non-gamers, I’m like, “All right, the power fantasy of Thirsty Suitors is you get to speak up to your parents, tell them how you feel, and they listen and learn and grow. And the final boss is your maternal grandmother!” It’s about the fantasy of breaking cycles of generational trauma, which is very real, very human. And, yes, they’re very specific, but I think these are all really universal ideas.
One of the things that actually we probably haven’t talked about that much that we did want to include is that this game was sort of set in the ’90s and Jala is in her mid-20s. She has a bit of a millennial vibe, because, I guess, we are — but we really wanted to have that idea of, she’s speaking up to her parents and the older generation, but also kind of being challenged on some of her bullshit by the kids at the skate park, who are way more radical in a way. Personally, I think Jala is a lot less radical than I am, which is fine, too. With the skate park, we get to challenge some of those narratives as well. Hopefully it feels more like being in conversation rather than preaching to anyone. It’s that feeling of being challenged and having accountability, and that being OK, and learning and growing and healing. All of which I think are wonderful things for us to model right now in the world.
Ekanayake: Yeah, and also, it’s not just about Black and brown trauma, right? There’s the joys of the experience and the fantasies of it too. That’s pretty radical too, I think, for most game stories that come out these days. That was definitely intentional.
I’m really into saying goodnight to Jala’s dad every night. It’s so sweet. I have been looking forward to Jala going home, and I wonder what they’re going to watch.
Jayanth: I’m going to reveal a little secret. Some of the things you watch are actually Eka’s kids’ basketball games that he taped. It adds an extra layer of cuteness.
Ekanayake: I think we have the history of Washington wines as read by one of the folks that helped us on VO. And then we have the history of trains.
Jayanth: I think there’s a Cold War documentary, because all dads are obsessed with the Cold War.
Image: Outerloop Games/Annapurna Interactive
I got that one last night, and I was like, Yep, yep.
Jayanth: Getting to put this gentle brown dad in the game was just so lovely for us. And I think it was actually quite late in the process that we really found that cycle of, like, cooking in the morning, going to the skate park, to wandering downtown and then coming back home. That kind of cycle that started feeling really good for us, where players have some idea of what to expect — and another way I think that we are respectful of players is the game is about six to nine hours in total, which I love as a length. And also, the chapters are 40-minute-to-an-hour chunks, which is, I think, a respectful amount of time in someone’s day. There’s a really deliberate effort to put a whole narrative arc in that so that it feels satisfying without demanding too much of your time.
Ekanayake: Yeah, we just want a little bit of your time. Not all of it.
The game is also very funny, but has an earnest emotional core with Jala’s family and culture. How do you pull that off?
Ekanayake: Being honest with ourselves, and taking that stuff seriously — just trying to find the truth in it and play with it, but also, we’re sincere about it.
Jayanth: All of us care. In some ways, Nicole, it’s a little bit terrifying. It does feel really exposing. We’re so much less interested in ironic distance and with appearing cool. We all just really wanted to make something really human. There’s elements of writing and story there. But I also think it’s completely the animation, the light, everything, to the way that camera angles are framed. And of course the voice acting as well, which just adds just a huge layer of humanity back in there. But I hope it feels a little bit like real life. And hopefully there’s enough humor in there that we can pull off a few of the the sincere moments. I won’t deny that I would be extremely delighted if we made people cry. [laughs]
Ekanayake: We found that through the beginning of the project. The first thing we built was the Sergio battle. And tonally, it was a lot meaner. Jala was a lot meaner to Sergio.
Jayanth: Sergio was actually fully toxically masculine in what I consider to be an unacceptable way. But people liked him. [laughs]
Ekanayake: People really liked him and felt bad for him. So Meghna reworked the dialogue, and that’s where we really found the tone for the game.
Jayanth: That’s something that was really great that we got a chance to respond to. In doing that playtesting early, we found that, Oh, actually, people want much more to make friends with this person. Each of these suitors, we’re actually spending a significant amount of time in the game with them. People want to love them. And so instead of kind of trying to push against that, we just incorporated that into our storytelling.
Initially, we had a design where you could choose to make up with the characters, or you could choose to basically be enemies as well, or it could be based on narrative choices. But I think as we went on, the game just turned into one about reconciliation and healing. And so none of the characters you meet are on unremittingly evil in any way. They’re certainly flawed, and I like some of them more than others, but they’re all just human beings attempting to make sense of life, basically.
Ekanayake: Meghna and I are both are older game developers, and I think the later we get into our career and projects, especially on this one, we let the game tell us what it wants to be through the course of development. There’s this risky and scary but really exciting part of it where it’s just like, We think we know what we’re gonna build, but leave enough room for some magic to happen and for the game to figure itself out. That really happened on this project. It doesn’t always happen, but I think being open to it really worked out for us on this project.
Image: Outerloop Games/Annapurna Interactive
I want to talk a little about music too. It feels like 1990s hip-hop with South Asian influence. What was your approach to creating music that matched the vibe of Thirsty Suitors?
Ekanayake: For the exes battles, we were kind of thinking about ’90s music videos, when music videos were a big deal. We’re looking at the theatrical, over-the-top aspect of the spaces and those videos and trying to find a piece of music to match each of the characters and themes. So like everything else, just lots of time and iteration.
Jayanth: I love the vocals in it, which are just so beautiful. It was wonderful for us to have some Tamil in the vocals. I would say that’s really unusual in games, but this year we’ve come out alongside Venba.
You can really see there’s a lot of ’90s hip-hop meets anime meets South Asia. It’s a “more is more” aesthetic.
Ekanayake: Because of the fantastical spaces and the surreal nature of some of the battles, we were able to really push the music to fit those colors and themes, too.
Jayanth: I’ve been secretly sneaking our playlist onto my party playlist and everybody’s like, Oh, that’s really good. Hopefully you see some of that joy. And that’s what it’s been like working on this. Every single person has just put so much love into it. Every single day, when [Thirsty Suitors composer Ramsey Kharroubi] drops a track or [animator Aung Zaw Oo] does a new piece of animation, or a new piece of writing goes in, it just reignites the inspiration for each one of us.
Ekanayake: It’s a 15-person team, so everyone has something significant that they can contribute at this scale. Everyone can point to something in the game and go, “I did that.” That’s what I like about this scale we’re at, too.
Surrounded by a sizable, colorful cascade of plushies — largely Nintendo-themed — and an impressive retro game collection, Ash goes live on Twitch five days a week. She’s played everything from Bethesda’s The Elder Scrolls 4: Oblivion to Sierra Entertainment’s Quest for Glory,focusing on games that evoke a sense of nostalgia. The one thing that stays the same each stream is the way Ash ends them, with a message to her viewers: “Don’t forget to tell your friends Ash said hi!”
When Ash, who goes by AshSaidHi online, first envisioned her Twitch channel, she started with the name. “I knew I had to have a tagline or a call to action,” she told Polygon. “That’s where the name AshSaidHi comes from, because I wanted it to be like, Oh, that friend, they told me to tell you hi. It sticks in your brain a little bit.”
Over the years since Ash started her Twitch channel in 2019, she’s worked to build a community and a business that matches her values — a place where she could have a work-life balance that her previous career didn’t allow for, and a community of support Twitch can provide.
“People go to Twitch to connect about the things they love and find other people that are into the things they love,” Ash said. “That’s how I built an engaging community.”
Ahead of TwitchCon 2023 in Las Vegas, Polygon spoke to Ash about how she’s carved out her own space on Twitch.
[Ed. note: This interview has been edited for length and clarity.]
Polygon:First, I just want to let you know I love the collection in the background.
AshSaidHi: Thank you! That’s years and years of work. My parents got me into video gaming when I was really young. Even my mom, she still plays video games. I texted her the other day and was like, “Did you download Lies of P?” and she was like, “Yeah, but I really like Lords of the Fallen.” And I was like, “What?”
She’s a big Soulsborne, like Elden Ring, player. She just bought a PS5 and was like, “When are you getting a PS5?” I was like, “Mom, I play retro games on Twitch. OK?”
I know you started your Twitch channel in 2019. What prompted you to start streaming?
I was working in an industry where I didn’t have a work-life balance. And after I left it, I was like, Oh, I want to get into content creation. And I got into a different industry. It allowed me time to create content. So I was like, I think I’m gonna start on Twitch. I have a degree in advertising. The first thing I wanted to do was create a concept for my channel. And I knew I had to have like a tagline or a call to action. So that’s where the name AshSaidHi comes from, because I wanted it to be like, Oh, that friend, they told me to tell you hi. It sticks in your brain a little bit. And so it’s like, “Oh, don’t forget to tell your friends Ash said hi.” That’s how I always wanted to end my videos.
I started on Tetris 99 and Breath of the Wild. Those were the first games I broadcast on Twitch. But I have this big backlog of video games. Why don’t I start getting into retro games? And that’s how it it really snowballed. I got into a retro games, and the community was wonderful. They taught me the ropes, I met a lot of friends — friends that I still have to this day. It changed my life for the better in so many different ways.
I really, really love being a creator on Twitch. The magic is in the sense of community that you get when you meet people and they share the love of the same things. I met like people who were into Amiga 500 gaming, and Commodore and NES and Super Nintendo and all that kind of stuff. I knew I found my people.
Do you stream full time?
It’s what I mainly spend my time doing. It’s always a funny question because when people say “stream full time on Twitch,” they imagine it means eight hours a day, five days a week. But I think it means that I put all my focus on it. I do a lot of sponsorship work and a lot of offline work for my channel. So technically, yes.
How long did it take to get to the point where you could spend that time on Twitch and the business behind it?
I started in 2019 and then I got Twitch Partner in November 2020. And I was like, OK, wait a minute, people really like what I’m doing here. I have an engaging community, I try to never miss a message in chat — I literally have chat up on like three or four screens.
Once I hit Partner, I found out about the Twitch Ambassador program, because I saw somebody with a check and I clicked it. I applied and talked about all the skills that I had learned. And I talked about why I was passionate for what I do. They called me back a few months later and were like, “We want to invite you into the program.”
I was announced March 2021, and at the time, they also had a billboard in Times Square. I’m originally from New York, but I no longer live there. They put my picture up on that billboard. And at that point, it kind of gave me a kind of sense that there’s credibility to what I’m doing, which is really important for me. I flew up from where I live back up to New York, and I told my mom and she was freaking out. It was such a surreal moment. For me, in my hometown — the crossroads of the world — here is a picture of me. Then it snowballed from there. I knew I wanted to take it seriously.
If you would have told me 2 years ago on this day when I had my VERY FIRST broadcast that just 24 months later I would be on a @Twitch billboard in Times Square, one of the most iconic places in the world & my home, I would have told you “NO WAY” yet here we are. Forever grateful pic.twitter.com/BSq5fiaa0X
One of the things that I do that helps me sustain my business is sponsored broadcast. Because of my professional background, and the way that I communicate — I work on trying to build good bonds with developers or marketing people. I make sure that I do my due diligence, to be on time and to be mindful in the moment and be professional. Whenever I’m called upon for a job, I put a lot of pride into what I’m doing. I knew things were getting serious when people started paying me to play video games.
I love that it allows me freedom to be able to travel to things like TwitchCon. And it allows me to go spend time with my mom, or to just take time to relax, like I can have that work-life balance and not have to request this time off or things like that. And my mom is really proud of me. When I talk about it to my family members, they’re always so happy for the things that I’m doing.
It’s cool to hear you talk about that work-life balance, because I think sometimes when you hear about people doing Twitch, it can be grinding out streams for 12 hours straight. It’s nice that you’re able to have a balance.
That’s key, right? I can’t do my best work if I’m not taking care of myself. I understand why that’s the mindset of constantly streaming, like you’re not discoverable if you’re not live sometimes. That’s the conundrum. But I do feel like if you put your time and effort into things like, I’m going to start writing a little bit, or I’m going to start making short video that I can post on social media so people can get a sense of who I am. Even when I’m not broadcasting, people can find AshSaidHi. When I’m not live, those things helped me bridge the gaps.
What have you learned since you started streaming about carving out that engaging community you mentioned earlier?
I learned to be authentically myself — be present in the moment. I always tell people this when they meet me in person, that you’re meeting the Ash that you see on camera. I’m always talking about my mom and my dad and how they got me into video games. I feel like I’m sharing the best parts of myself — what I grew up with.
I talk about food all the time on my channel. If you meet me, I know all the places in New York where you could get some good food, you know what I’m saying? Like, that is like a big part of who I am. I love Star Trek, I love Nintendo, I love drawing, I love all of those things. And I love sharing those things with people. Being excited about the things that we love… I think that’s key — being able to share the things about you would that you could connect with people.
I think that that’s also the magic of Twitch — connecting with people. It’s a people platform first to me. We go on there, we play video games — whether it’s playing video games or cooking, exercising, ASMR, chatting or whatever it is on Twitch. People go there to connect with people. People go to Twitch to connect about the things they love and find other people that are into the things they love. That’s how I built an engaging community.
What should people know about your career as a streamer, or about Twitch itself?
I would love to share the power of community on Twitch. There is the Twitch Women’s Guild, which is incredible, because not only does it connect women and empower women to be who they are on Twitch, but it’s a place where we cheer each other on. It is a safe space for us to kind of talk about the things that impact us in our daily lives as broadcasters.
I did a Creator Camp with some of the women that are in that group and it was incredible. And I also did a show called Streamer Strategies. I try to do a show once a month where we talk about different strategies that you might be thinking about for streaming. The first one I did was creative monetization. But the next one I did was collaboration. I feel like a lot of really wonderful opportunities come from being able to connect with other people like that. And it’s such a great program. It’s one of the best things that Twitch created because it gives us a space to learn. And it gives us a space to speak about our experiences. They also give a lot of tools to us to help us extend our skills.
Especially for women, Black people, people of color, things like that solidify the fact that we belong in this space. And I think that it is so important to inspire people who feel like they don’t know if they belong, right? Because we see so much of that. I’m really grateful for all of those opportunities that I’ve been given. I just want to make sure that people know how awesome those kinds of tools and resources are, because without things like that, you question whether or not you can do it.
How many times have you worked on something and people are like, “Oh, can you really do it?” They’re questioning your intelligence, or they’re saying, “You just got by on, like, certain qualities.” But no — there’s so many hardworking individuals that get a space because of things like that. I just love that space for us.
Gen V’s first six episodes are remarkably tight. The Boys’ spinoff series immediately establishes its place in the larger universe, and quickly introduces us to an entire cast of characters, a unique superhero university, and a secret conspiracy in just a few short hours. Despite its relatively large cast of characters, Gen V manages to give each one time to shine in their own storylines, letting them all have problems — both personal and superpowered — that just make for great television. All the while, all of the teen drama seamlessly filters back into the conspiracy thriller literally underneath the school, as the kids discover the mysteries of The Woods. But Gen V’s last two episodes run into a unique problem: They move too fast.
[Ed. note: This post contains spoilers for Gen V season 1.]
Gen V’s seventh and eighth episodes cover a lot of ground very quickly. After the cliffhanger twist of episode 6 (that Cate has been manipulating the group the whole time), the gang learns that Indira Shetty’s ultimate plan with The Woods is to create a virus that will kill anyone with Compound V in their system. Cate decides she’s flipping sides completely. She kills Shetty, who had been manipulating her, and frees the kids from The Woods, telling them that they’re better than humans and that humans don’t deserve to live — a message Sam gets on board with fast. For Marie, Jordan, Emma, and Andre, however, all of this is too much bloodshed to stomach, and they start fighting Cate, Sam, and the kids from The Woods. As chaos breaks out at God U, the powers that be finally call in a little assistance, and Homelander shows up to put a stop to everything.
If this all sounds a little harried, that’s because it is. What started as a carefully plotted series, full of scenes of teens working out complex (and not so complex) emotions and dealing with the moral ramifications of having powers, suddenly devolves into a massive CGI brawl. The huge fight feels out of step with everything that’s come before it. It’s exactly the kind of ending you might expect from a Marvel movie that takes a left turn into punching just as the third act begins.
Image: Prime Video
That’s not to say that Gen V’s first season shouldn’t have ended in a fight — just that it shouldn’t have ended in a fight this quickly. The fight should have been set up better, allowing the teenage characters’ emotions the space to bubble over until all they knew how to do was fight their way out. It’s a bad time for the show’s first emotional shortcut. The eight-episode season abandons the delicate pacing of the show’s fantastic early chapters to rush through plot points and motivation in the back half.
But with just a couple more episodes, which would ultimately give the season a very standard 10 episodes, it might have been much easier to swallow the way that Cate and Sam’s systematic abuse caused them to turn to wanton violence, or why their friends couldn’t talk them out of it and decided to fight them instead. Episodes 7 and 8 feel like the microwave version of Gen V. They’re still pretty good, but not nearly as great as the slow-cooked setup.
The good news for the show is that the too-quick ending doesn’t take away from how great the rest of the season was. And all things considered, there are much worse problems to have than leaving people wanting more — Gen V is the rare show that could be improved with more rather than less. Regardless of the chaotic frenzy that ended season 1, the setup for Gen V’s second season is easy to see and exciting to think about. The core of the heroes being trapped feels like great fodder for a prison break, and Cate and Sam having to figure out what to do now that they’re not under anyone’s thumb should be fascinating. Despite the season’s sudden ending, this series is still filled with fantastic characters, and the deftness of the first half of the season has earned the creative team some benefit of the doubt going forward. But let’s hope season 2 gets all the episodes it needs to do its story justice.
Plus, Mal and Jo dive into the Season 2 premiere of ‘Invincible’
We do love your mother, but she’s more like a … a pet to us.Invincible is back and so are Jo and Mal, who are suiting up to soar into Amazon Prime’s bloody adaptation. First, they discuss Invincible’s comic book origins and role in the superhero critique era (11:00). Then, they revisit some of Season 1’s most memorable highlights (43:00). Finally, they dip into the anticipated Season 2 premiere (1:30:00)!
Hosts: Mallory Rubin and Joanna Robinson Producer: Jonathan Kermah Additional Production: Arjuna Ramgopal Social: Jomi Adeniran
About a quarter past 4 p.m. on Thursday, roughly an hour after jurors in United States v. Samuel Bankman-Fried had been sent off to deliberate the seven counts of fraud and conspiracy charged to cryptocurrency faux-impresario Sam Bankman-Fried, the court read aloud a note from the jury. “We want cars,” it said.
Earlier that day, Judge Lewis Kaplan had offered jurors free dinner and rides home—care of the American taxpayer, he pointed out—if they wanted to stay at the courthouse as late as 8 p.m. to hash out a verdict. The note meant that they at least wanted to try.
Over the next few hours, reporters and onlookers loitered around the courthouse, doing crosswords and eating pizza and drawing one another in the manner of sketch artists, waiting to see if the monthlong trial would reach a conclusion before the clock struck 8. I wasn’t sure it would, considering it had taken Kaplan several hours to simply instruct the jury about the nuances of all the different charges against Bankman-Fried. There were two counts of wire fraud, and five counts of conspiracy that ranged from commodities fraud to laundering money. There were three different sets of victims to consider: customers of FTX (the online crypto exchange that Bankman-Fried founded and then used as a gigantic piggy bank), lenders to Alameda Research (the prop trading firm, also owned by Bankman-Fried, whose balance sheets and account settings were constantly being favorably fiddled with), and outside investors.
And there were reams of evidence that had been introduced over the course of the trial that showed how Bankman-Fried solicited, accessed, misrepresented, and spent some $10 billion of other people’s money. Spreadsheets! Google Docs! Signal messages! Testimony from three different once-trusted colleagues and friends who’d already pleaded guilty and who spoke under cooperation agreements with the government! Even if the jurors were to find themselves in agreement right from the start of deliberations, it seemed as though getting the verdict organized might still be a time-consuming logistical/bureaucratic lift.
By a little bit after 7:30, we had seen juror notes requesting highlighters and Post-Its and transcripts of investor witness testimony. We had run out of blank crossword squares; we were strategizing Monday arrival times in the increasingly likely event that deliberations lasted into the next scheduled court session.
And then, the judge’s deputy clerk indicated that we had one more note from the jury. By the top of the hour, Bankman-Fried was officially found guilty of all seven counts against him.
Between being dismissed and returning with a verdict, the jury only deliberated for a little more than four hours, a span of time that included eating dinner. For a month, they’d been prohibited from discussing the case, even among themselves. But once they were able to, they seemed to have all come to the same conclusion. Their brisk decisiveness was fitting for the trial of a man whose rise and fall always felt like a crime speedrun. In the defense team’s closing arguments on Wednesday—in an attempt to argue that his busy client didn’t realize the extent of his worsening situation until it was too late—attorney Mark Cohen quoted Ernest Hemingway’s line from The Sun Also Rises about how a character went bankrupt: “Gradually, then suddenly.” But there was never anything particularly gradual about the trajectory of Bankman-Fried and FTX.
Fewer than three and a half years went by between when Bankman-Fried cofounded FTX in April 2019 and when the whole operation collapsed into where’d-the-money-go bankruptcy last November. During that span, the company reached valuations of $32 billion and $worthless. Bankman-Fried was compared to both tycoon J.P. Morgan and Ponzi schemer Bernie Madoff. Splashy FTX ads featuring Tom Brady and Larry David in 2022 gave way to civil class action lawsuits against the company’s celebrity endorsers later that year. Bankman-Fried went from flying in private planes between the Bahamas, Hong Kong, and Teterboro, New Jersey, to violating the terms of his housebound arrest and being remanded to jail. He spoke before Congress about the importance of keeping customer assets safe and transparent; then he clammed up on the witness stand at his criminal trial when asked why he didn’t follow those practices in his own business. He talked a big game about the importance of philanthropy and political contributions to the planet, but the real gag was the way he could embezzle billions in order to improve his place in the world.
On November 2, 2022, the trade publication CoinDesk published a story raising concerns about a hectic Alameda Research balance sheet it had acquired—a story that highlighted troubling conflicts of interest and financial entanglements between Bankman-Fried’s two businesses and set into motion the collapse and bankruptcy of FTX. Now, a year to the day later, the jury was determining the new reality of Bankman-Fried himself.
As the forewoman prepared to recite the verdict, Bankman-Fried’s parents clutched each other in the second row of seats. A courtroom artist one row in front of them turned around and sized them up for a portrait. In the back of the room, a member of the public in a HUNTER BIDEN 2024 tee pulled a sherbet-colored I AM KENOUGH sweatshirt over his head and leaned eagerly in.
Bankman-Fried himself wore a gray suit and purple tie. He stood facing the nine women and three men on the jury, listening as they declared him guilty on all seven counts. His father dropped his head into his hands as low as it would go. His mother gazed up at the ceiling. The jurors mostly kept their eyes fixed on the judge, who thanked them for serving. “You learned a whole new industry,” Kaplan said. He set a sentencing date for late March. (Bankman-Fried, who may also face additional charges next spring, will likely earn decades in prison.)
In a recent Lithub interview, Bankman-Fried’s biographer, Michael Lewis, recalled flying down to the Bahamas last November to see his subject. Bankman-Fried had just signed the FTX bankruptcy documents and all his financial sandcastles had collapsed. “The first thing he says,” Lewis said, “is: ‘You know what’s weird to think about? Saturday. On Saturday, everything was normal.’”
Bankman-Fried was a guy who long felt entitled to backdate his documents; he was arrogant enough to believe he had the power to manipulate time. But this Thursday, there was no going back to any Saturdays, no wriggling out of a big problem with a small flourish of a pen. Instead, as the marshals walked his shaky and pale form out of the courtroom, Bankman-Fried turned around, gave his parents a small head nod, and was gradually, suddenly gone.
Outside the courthouse, writers and news crews and livestreamers and paparazzi converged at a barricade near an exit, eager for anyone to walk out that door. Standing there, I remembered how three weeks ago, I had watched Caroline Ellison and her lawyers skulk through that same gauntlet following her testimony. (The three of them regrettably got into the wrong black SUV at first and had to get out and cross the street; we’ve all been there.) I remembered how, on one of my first mornings lining up there to get a seat at the trial, a passerby with a boombox had walked by in the wee hours and yelled out, astutely: “Which rich white person did something now?” And back in the present, I overheard a CNBC correspondent who was working on a live shot exclaim that “they broke into Shark Tank” with the SBF verdict news, and “that’s when you know it’s big!” When a defense attorney appeared at one point, someone in the crowd hollered at him, about Bankman-Fried: “WHY DID HE TESTIFY?!”
Eventually, a long line of government prosecutors and law enforcement officers walked out before us with straight-set faces and gathered behind U.S. Attorney Damian Williams as he delivered a statement. United States v. Samuel Bankman-Fried, Williams said, should be “a warning to every fraudster who thinks they’re untouchable, that their crimes are too complex for us to catch, that they are too powerful to prosecute, or that they are clever enough to talk their way out of it if caught. Those folks should think again, and cut it out.” (Somehow, he didn’t punctuate that last line with finger-scissors.)
Later in the evening, Attorney General Merrick Garland—for whom Williams once clerked—weighed in with a similar sentiment of his own. “This case should send a clear message to anyone who tries to hide their crimes behind a shiny new thing they claim no one else is smart enough to understand,” Garland wrote. What’s also clear is that this won’t be the last shiny new thing to get keyed up a bit by the government. Alex Mashinsky, the founder of the crypto company Celsius, will face trial next fall for fraud. And the New York attorney general recently sued several crypto businesses, also for fraud.
Williams, who was appointed to lead the Southern District of New York as U.S. attorney two years ago, added that the “lightning speed” movement of Bankman-Fried’s case from arrest to conviction—a marked contrast to the lugubrious way that high-profile cases tend to trudge through the system—“was not a coincidence; that was a choice.” The phrase reminded me of something that prosecutor Danielle Sassoon had argued earlier on Thursday during her final rebuttal summation. Pointing out that Bankman-Fried had claimed that his single biggest mistake over the years was that he didn’t hire a risk officer, Sassoon scoffed. “That’s not a defense. That was a strategy,” she said. “If you’re deleting messages and backdating documents and embezzling customer money, of course you’re not going to hire a risk officer.”
Throughout the trial, Bankman-Fried and his lawyers contended there was never any strategy, framing the missing billions—and the bespoke back-office mechanisms that enabled them—as nothing but coincidence. “I made a number of big mistakes and small mistakes,” said Bankman-Fried when he took the stand, a truly wan simulacrum of a remorseful admission. Prosecutor Nicolas Roos framed it another, more precise way in the government’s closing arguments: “He lied about big things, and he lied about little things.” And in the end, when the jurors had to decide whether to believe Bankman-Fried’s stories over their own lyin’ eyes, it was a quick and unanimous choice.
Pokémon Go is hosting its yearly Día de Muertos event, bringing out Pokémon wearing special cempasúchil crowns on Nov. 1 and 2.
Throughout the event, candy obtained from catching Pokémon will be doubled and both Incense and lures will last for 90 minutes instead of 30 minutes. Cubone wearing a cempasúchil crown will also be available for the first time. (And yes, both costumed Cubone and Duskull can be shiny.)
You can see all the perks of the Pokémon Go Día de Muertos 2023 event below.
Pokémon Go Día de Muertos 2023 event Field Research and rewards
Spinning PokéStops during the event period may net you one of the following Field Research Tasks:
Make a great throw (Sunkern encounter)
Make a nice curveball throw (Drifloon encounter)
Make 3 great curveball throws in a row (Cubone [Cempasúchil Crown] encounter)
Win a gym battle (Alolan Marowak encounter)
Pokémon Go Día de Muertos 2023 event boosted spawns
The following Pokémon will spawn more frequently during the event:
Cubone (Cempasúchil Crown)
Sunkern
Sableye
Roselia
Duskull (Cempasúchil Crown)
Drifloon
Yamask
Litwick
Phantump
Image: Niantic
Pokémon Go Día de Muertos 2023 event boosted Incense spawns
Using Incense will net you the Pokémon below more frequently:
Dozens of foreign passport holders could be seen entering the Rafah crossing from Gaza to Egypt on Wednesday. It appeared to be the first time foreign passport holders have been allowed to leave the besieged territory since the start of the Israel-Hamas war more than three weeks ago.
Early Wednesday, providers Paltel and Jawwal reported a “complete disruption” of communications and internet services in Gaza, the second major cut in five days. Humanitarian aid agencies have warned that such blackouts severely disrupt their…