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My new favorite Baldur’s Gate 3 item is a greatclub that’s even greater if you’re drunk

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It doesn’t take long before Baldur’s Gate 3 starts handing out dozens of magical weapons like candy, so like a homicidal Marie Kondo, I’ve been trying to let go of Baldur’s Gate 3 loot that doesn’t spark joy in my backpack. I’ve said goodbye to some pretty cool axes and amulets just so I don’t have to watch them collect dust anymore, but one weapon I doubt I’ll ever part with is the Punch-Drunk Bastard.

The Punch-Drunk Bastard is a greatclub (read: a bigass bat) found in one of the coolest side areas of Act 2. It’s my new favorite weapon, though I’m embarrassed to admit it’s been lying unnoticed in Astarion’s inventory for the last 10 hours. Its modest base damage of 1d8 made me glaze over it at first, but then I read its unique trait: 

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morgan.park@futurenet.com (Morgan Park)

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