How do you remake a game many consider to be a masterpiece? In our conversation with Resident Evil 4 (Remake)’s Director Yasuhiro Ampo and Game Director Kazunori Kadoi, we learned a few of the ways the team at Capcom is attempting this. From quality-of-life improvements and updated controls to a new knife system and parry mechanics, they’ve done quite a lot; and you can learn about it in the video below.

For more Resident Evil 4, check out Game Informer’s YouTube Channel to see the rest of our coverage of the game. You can also visit our hub for exclusive RE4 coverage, or watch the new trailer revealed at Sony’s recent State of Play.


Disclaimer: Capcom helped to arrange and cover travel accommodations for two in Osaka, Japan, in association with this cover story. As the world’s largest video game magazine, Game Informer’s editorial team is proud to remain impartial, professional, and committed to the truth in all forms of our content, regardless of any outside factors.

Charles Harte

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