Can you survive in the city without Cali Streets codes?
Updated: Jan 16, 2026 08:51 am
Updated: January 16, 2026
Added new codes!
Welcome to the dangerous city where the hustle never stops. You’ll work hard to team up with other players, pull off daring heists, and make a name for yourself on the streets. Use the newest Cali Streets codes to grab all the free cash you need to survive.
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Here’s everything that you need to do to successfully redeem all your Cali Streets codes:
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Launch Cali Streets in Roblox.
Press the ABX Codes button in the menu on the left.
Input an active code into the Redeem Code text box.
Press the Redeem button to claim your free goodies.
You can discover many more free rewards that you can claim in other thrilling titles by visiting our extensive Roblox Codes section right now!
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One Turn Kill is a PvE card game focused on drawing and deck control. The system is centered around the thrill of drawing cards and the challenging condition of defeating the enemy within a single turn. Even just one slip-up may be fatal, leading to a suspenseful and unique play experience. Join the protagonist in a pixel art wasteland to face off with the strongest of enemies and see what story awaits.
Game Features Unique system where draws cost: Drawing cards from the deck costs card uses. Enjoy highly reproducible combos with abundant draws while also strategizing to avoid running out of cards.
Synergistic deck building: Cards and skills differ in their compatibility. By skillfully combining them, you can achieve more powerful effects than when using them alone. Players can unleash a wide range of strategies using a deck limited to 20 cards. How you build your deck will determine whether or not you are victorious. Kotama and Academy Citadel
Speedy and suspenseful one-turn battles: If you cannot defeat the enemy on the first turn, the enemy’s counterattack will soon determine who wins. This condition allows you to enjoy tough battles requiring quick and precise action.
Visuals and Background Music Using cards allows characters to move in sync with one another with rich animation. Enjoy catchy background music that matches the game’s quick pace and lingers in your ears, creating an even more immersive gaming experience.
Features and System Requirements:
One-Turn Tactical Combat Every encounter is resolved in a single turn, demanding perfect planning and decisive strategy.
Puzzle-Focused Battles Combat scenarios function like logic puzzles where positioning, order, and timing determine success.
High-Risk, High-Reward Gameplay One mistake means failure, encouraging careful thinking and mastery of mechanics.
Minimalist Visual Design Clean, readable presentation that keeps focus on tactical clarity and decision-making.
Screenshots
SystemRequirements
Minimum
OS *: Windows 11
Processor: 2.0GHz
Memory: 16 GB RAM
Graphics: AMD Radeon™ 760M, etc
Storage: 600 MB available space
Support the game developers by purchasing the game on Steam
InstallationGuide
TurnOff Your Antivirus Before Installing Any Game
1 :: Download Game 2 :: Extract Game 3 :: Launch The Game 4 :: Have Fun 🙂
Welcome to Carmel, an Academy Citadel renowned for its cutting-edge technology, where survival of the fittest is the only law and strength reigns supreme. The “Carmel Star” —symbolizing the ultimate honor— is the goal students dream of. As the Centennial Anniversary approaches, a new “Carmel Star Election” is about to begin. You represent a mysterious “exchange student” who suddenly appears, determined to join the competition. In this Academy where “survival of the fittest” is the only law, exceptional power is the key to turning ambition into reality. Graffism VR – Graffiti Simulator
To get the Carmel Star you will have to explore the sprawling labyrinth that is the Academy Citadel, a treacherous place where technology can unravel reality itself with mind-bending illusions, impossible machines, and self-contained biomes. Each area demands mastery of your fluid powers. Use your special abilities to overcome deadly traps. Return to previous zones with your newfound powers to uncover secrets hidden behind illusory walls and locked gates, revealing shortcuts and unexpected treasures. Master Kotama’s unique fluid constitution to weave through hordes of bizarre enemies with blistering speed. Switch weapons seamlessly, combining them with skills and Memocards to chain dazzling combos.
Features and System Requirements:
The area is shaped by long-standing traditions, rituals, and legends that influence characters, quests, and environmental storytelling.
Residents of Kotama react to player choices, offering branching dialogue, unique quests, and moral dilemmas that affect the area’s future.
Buildings blend seamlessly with natural elements, reinforcing Kotama’s connection to spiritual forces and ancient powers.
Screenshots
System Requirements
Recommended
Requires a 64-bit processor and operating system
OS: Windows 10+
Processor: Intel Core i5-12600 or Ryzen 7 5800X
Memory: 16 GB RAM
Graphics: NVDIA GTX 3060 or AMD Radeon RX 6600
DirectX: Version 11
Storage: 25 GB available space
Support the game developers by purchasing the game on Steam
Installation Guide
Turn Off Your Antivirus Before Installing Any Game
1 :: Download Game 2 :: Extract Game 3 :: Launch The Game 4 :: Have Fun 🙂
Discovering a new game to get lost in for hours can be a phenomenal experience. But sometimes, you need a quick hit — a game you can pick up and play just for a bit and still have a great time. The PlayStation Plus Catalog and Classics Catalog are filled with games that fit that description exactly, offering experiences that you can dip into for a few minutes and have a blast. PlayStation Portal owners, these are great picks for you to cozy up with.
Below, we’ve compiled a list of 9 excellent quick-hit games from the PS Plus Catalog — although they can definitely keep you engrossed for a lot longer. Next time you’ve got a couple of minutes to spare, fire up one of these.
Blue Prince | 2025 | PlayStation Plus Game Catalog
The brilliant idea at the heart of Blue Prince is the combination of first-person puzzler gameplay with roguelike elements. Each time you venture into the mystery-filled Mt. Holly Manor, you’ll chart a new course through the house: Whenever you open a door, you choose the room that appears on the other side. While Blue Prince’s deeper enigmas will keep you obsessed for hours, even a quick run through Mt. Holly will give you a chance to solve a few puzzles and compile a few clues to take in next time.
Publisher: Raw Fury | Developer: Dogubomb | PS5
Cult of the Lamb | 2022 | PlayStation Plus Game Catalog
Cult of the Lamb is part roguelike action game, part base manager, and both sides can be satisfying in long or short bursts. Each foray into its shifting dungeons gives you a chance to earn things to enhance your abilities, improve the buildings, and recruit more followers. Whether you want to spend some time making your followers happy or just lean into dungeon-crawling combat, there’s always something quick and interesting to do to grow your cult.
Publisher: Devolver Digital | Developer: Massive Monster | PS5, PS4
Earth Defense Force 5 | 2017 | PlayStation Plus Classics Catalog
Giant insect-like monsters and alien spacecraft are invading, and it’s up to you to stop them. You have a host of weapons to face down hordes of creepy-crawlies, as well as four character classes with different styles of play. Earth Defense Force 5 offers more than 100 missions, but while each will challenge your third-person combat abilities, they’re all fast enough that it only takes a few minutes to enjoy a few rounds fighting off invading extra-terrestrials.
I.Q.: Intelligent Qube | 1997 | PlayStation Plus Classics Catalog
Speedy movements and quick thinking are essential in puzzler I.Q.: Intelligent Qube. In each level, your goal is to clear a series of cubes as they roll toward you by marking spots on the grid beneath your feet. Clearing certain cubes allows you to release blasts that can knock out several cubes at once, but it takes careful planning of where and when to place and use those advantages to fully clear each level. I.Q. is a great way to exercise your mind with a few fast brain teasers.
Publisher: Sony Interactive Entertainment | Developer: G-Artists | PS5, PS4
LocoRoco Remastered | 2006 | PlayStation Plus Classics Catalog
Navigating the colorful world of LocoRoco Remastered isn’t about controlling a character, but about tilting the landscape beneath your round, jelly-like LocoRoco to roll them where you need them to go. Making your way over obstacles or through passageways requires combining many LocoRoco together into one massive being, or breaking them back into several smaller ones. LocoRoco Remastered is a perfect way to unwind with a breezy, lighthearted experience and short, inventive levels that require some out-of-the-box thinking.
Publisher: Sony Interactive Entertainment | Developer: Japan Studio | PS5, PS4
The Pedestrian | 2021 | PlayStation Plus Games Catalog
The Pedestrian is a puzzle-platformer that has you playing as a stick figure like those often seen on road and bathroom signs, navigating from sign to sign on your way through the world. The fascinating presentation offers a lot of clever puzzles, many of which require you to rearrange signs to connect ladders and doors to create paths from one to another. Though the levels are short and sweet, they’ll test your puzzling smarts.
Publisher: Skookum Arts LLC | Developer: Skookum Arts LLC | PS5, PS4
Tekken 3 | 1997 | PlayStation Plus Classics Catalog
Tekken 3 lets you relive the glory days of 3D fighters on the original PlayStation. Though the storied series has gone on to five more mainline installments, Tekken 3 will still put you through your fighting game paces. Movement in three dimensions is key as you fight one-on-one duels against an iconic roster of punishing opponents, but with matches that can be brutal beatdowns lasting just a few minutes, it’s easy to squeeze in a few rounds of Tekken 3 whenever you have a free moment.
Publisher: Namco | Developer: Namco | PS5, PS4
Tetris Effect: Connected | 2023 | PlayStation Plus Games Catalog
Few gaming experiences are as zen-like as Tetris Effect: Connected. The latest version of the classic puzzler marries its block-dropping, line-clearing gameplay with immersive visuals and an excellent soundtrack to create something that can be mesmerizing, as well as intensely challenging. Each of Tetris Effect’s levels lasts just long enough for you to get lost in a flow state of combining blocks to rack up high scores.
You Suck At Parking | 2022 | PlayStation Plus Game Catalog
You Suck At Parking puts your driving and puzzle-solving skills to the test with top-down levels in which you need to get your tiny car into an equally small parking spot — often by jumping gaps, whipping through hairpin turns, and avoiding crashes in each short, quirky level. But even if you should fly off a cliff or smash into a wall, you can quickly start again for another try.
Publisher: Curve Digital | Developer: Happy Volcano | PS5, PS4
Honorable mentions
The PlayStation Plus Games Catalog and Classic Catalog are chock full of excellent quick-hit games you can play alone or with friends, in genres ranging from sports to shooters, from racing to intense cooperative multiplayer madness. Don’t miss these favs:
Hot Shots Golf 2
Hotline Miami
Jet Moto
Overcooked! All You Can Eat
If you’ve got a few quick-hit go-to games that we haven’t mentioned, be sure to share your favorites and recommendations in the comments below.entioned, be sure to share your favorites and recommendations in the comments below.
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From Software’s games have had an outsized effect on the gaming landscape since the release of Dark Souls, but none have hit as hard as Elden Ring. The impact is so big, in fact, that for many, finishing Elden Ring means it’s time to look for more games like Elden Ring. It combines the essential elements of a Souls game–most notably a combat system with tough enemies and massive bosses that often require careful study and patient play to defeat–with a phenomenally dense, imaginative open world.
It’s that open world that really sets Elden Ring apart from both From Software’s other franchises, and most games in general; it’s full of fascinating things to discover, encouraging players to set out on their own path of exploration and constantly rewarding them for their efforts.
More Elden Ring is now here, in the form of Elden Ring Nightreign, a standalone experience set in the Elden Ring world, but deviating pretty significantly from it. Instead of creating a character, you’ll choose from specific heroes to play, and instead of venturing across the world mostly alone, you’ll take on Nightreign cooperatively with up to two other players.
For some, a cooperative Elden Ring experience is right up their alley, but if you’d rather have the more lonesome, exploration-heavy, contemplative experience, Nightreign might not be for you. Luckily, there are a ton of other games that are like Elden Ring–those that conjure a similar feeling of setting out into a dark and hostile world, whether through their combat systems, dark and intriguing storytelling, or world design. Below, you’ll find 24 RPGs, souls-like games, and open-world games that each capture elements of Elden Ring’s gameplay, providing you with more tough battles to fight and incredible worlds to chart. These aren’t necessarily meant to be duplicates of what Elden Ring is going for, but games that might appeal to those who like certain elements of it.
Alternatively, we’ve got suggestions for the best RPGs and the best Elden Ring mods, the latter of which can expand and refresh your experience if you just want more Elden Ring.
Set to launch on February 12, 2026, Yakuza Kiwami 3 & Dark Ties for PlayStation 5 and PlayStation 4 bundles two titles into one: Yakuza Kiwami 3, a remake of the original Yakuza 3 released in 2009, and the all-new Dark Ties, which stars Yoshitaka Mine, Kiryu’s adversary.
I recently had the opportunity to go hands-on with the game at a press event, which covered various sections from both the remaster Yakuza Kiwami 3 and the all-new Dark Ties, a brand-new tale featuring Yoshitaka Mine from Yakuza 3. Read on for my initial thoughts and impressions.
At the same event, Sega announced a playable demo will be available for the title, more news of which will be shared in the future.
Yakuza Kiwami 3 hands-on
Yakuza Kiwami 3 follows Kazuma Kiryu as he settles in Okinawa to run the Morning Glory Orphanage, only to find himself entangled in a web of sinister conspiracy.
In the demo, I was embroiled in Kiryu’s clash with the Ryudo Family, an Okinawan yakuza syndicate scheming to seize the Morning Glory Orphanage’s land, where I faced off against the Ryudo patriarch Shigeru Nakahara and family captain Rikiya Shimabukuro.
A standout moment showed Rikiya — initially hostile towards Kiryu — shifting his perspective after watching him bravely risk everything alone to save the head of the local shopping district. This entirely new scene, missing from the original Yakuza 3, masterfully captures Rikiya’s growing respect for Kiryu through nuanced facial expressions.
Master weapons and enjoy the thrill of “Ryukyu Style” combat
City streets spark spontaneous fights where Kiryu can switch fluidly between his Dragon of Dojima: Kiwami Style and Ryukyu Style.
Ryukyu Style maps weapons to different buttons for easy, diverse attacks. Weapons switch automatically based on the button pressed, so even simple button mashing feels satisfying.
Players can expect a variety of Heat Actions, as well as the Dragon Boost, which activates by maxing out Kiryu’s gauge. The Dragon Finisher delivers a final devastating blow, complete with a backdrop of a roaring dragon.
Life at Morning Glory: deepening ties with the children
Life at Morning Glory is a side-adventure where Kiryu nurtures bonds with children at the orphanage through cooking, sewing, helping with homework, and heartfelt chats. Kiryu’s “Daddy Rank” increases as trust grows, reflecting his growth as a father figure. Earning enough trust unlocks each child’s unique Family Time Event.
I became quite emotionally invested while I was playing, especially when thinking it was all for the children. The interactions perfectly echo Kiryu’s challenges as a novice parent striving to do his best, and transform minigames from mundane tasks into heartfelt moments of caring for the kids.
Bad Boy Dragon: Join the small-time Haisai Girls gang and protect Okinawa
In the new team battle content, Bad Boy Dragon, Kiryu is unexpectedly appointed to head up a struggling Okinawan girls’ gang, Haisai Girls. Together, they stand up to protect Okinawa from the formidable Tokyo Night Terrors.
You can engage in either Total Annihilation, where up to 20 allies clash against over 100 enemies, or Turf Wars, where teams split up to capture and take down enemy bases.
Dark Ties hands-on: revealing an unexpected side of Mine’s cool facade
Dark Ties centers on Yoshitaka Mine, the chilling antagonist who stands in Kiryu’s path, and he stole the spotlight in the preview. Unlike the fiery, heartfelt Kiryu and Ichiban, Mine is cold and detached, dismissing even Daigo’s “family” talk as empty rhetoric. It is rare for the series to convey a character’s thoughts through raw inner monologues.
Fast-paced combat based on shoot boxing
Rooted in shoot boxing (a martial art originating in Japan), Mine delivers swift, stylish, agile attacks.
Filling the Shackled Heart gauge triggers Dark Awakening mode, swapping Mine’s refined shoot boxing style for raw brutality — head grabs, ground drags, and ferocious strikes — mirroring his duality of a cool exterior and inner darkness.
Kanda Damage Control: turning Kanda into a lovable charmer
In Kanda Damage Control, Mine tackles various missions like street rescues on behalf of Kanda, the Nishikiyama Family patriarch, and Tojo Clan lieutenant. Completing them will boost Kanda’s public perception and gradually transform him into a charismatic figure.
Leveling up Kanda’s Charisma Rank unlocks Drink Links, where you’ll deepen your bond with Kanda and witness his hopelessly goofy flaws. His candid rants made me envy how much he enjoys life to the fullest, and I can’t wait to see his dynamic with Mine evolve.
Yakuza Kiwami 3 & Dark Ties launches on PS5 and PS4 on February 12.
Today, Capcom is holding a Resident Evil Showcase event set to feature “brand new gameplay and news” for Resident Evil Requiem, among other things.
The showcase is taking place at 2pm PT, 5pm ET, and 10pm UK, with a post-show discussion stream to follow, though it’s unclear exactly what that will be about.
Now that the showcase itself is over, it turns out it was actually…pretty thin as far as new information. It was entirely related to Resident Evil: Requiem, and almost fully focused on stuff you can buy in connection with the game. Here’s a quick rundown of the five big takeaways from the showcase today:
Resident Evil: Requiem’s Difficulty Settings
Resident Evil: Requiem will have at least three different difficulty settings, and one in particular seems pretty cool. There’s a Casual mode for those who just want to focus on the story, and it comes with an aim assist. And there’s a Standard mode, which is just what it sounds like.
But the really neat one is Standard (Classic) difficulty, which is the Standard difficulty but with an added challenge, where Grace will need to collect ink ribbons for typewriters in order to save her game.
Bloody It Up
A new game mechanic was revealed today related to the crafting system. In RE: Requiem, a number of items are only craftable using infected blood, which is obtained by killing zombies. Though Grace isn’t much of a fighter, she does have a gun on her (appropriately called Requiem) that she uses to get out of tight jams, and she’ll need to use it to take down zombies so she can get their blood and craft more useful survival tools.
There’s a Lot of Stuff You Can Buy, If You Want
A surprising amount of today’s showcase was dedicated to stuff you can buy in real-life that ties in with the game. There’s a watch collaboration with Hamilton for two different watches, one for Grace and one for Leon, that they’ll wear in-game, and only 2,000 of each watch are being made for sale. There’s the amiibo, which we already knew about, and a special Nintendo Switch 2 Pro Controller themed around Requiem. There are special Resident Evil orchestra concerts coming, and obviously, the Deluxe Edition of the game and all its bonus content. And Capcom is releasing figurines of both Grace and Leon. If you’re interested in buying any of that stuff, it’s all easy enough to find, but this section of the video really did feel a bit shopping channel given the circumstances.
These Zombies Are…Different
There’s something different about the zombies in Resident Evil: Requiem. Rather than just violent and lurching, some of them seem to have other personality traits, and have carried over characteristics from their lives before. For instance, one custodian zombie continues to clean the building even after being turned. There’s another man frantically pushing elevator buttons. And at the end of the trailer, there’s one that straight up talks to Grace. Like, seems to be holding a normal, smooth, human conversation. What’s going on here? Is this a different virus than the usual one? Mysteries!
Elpis
What? Pipis? No, you said Elpis? Okay, sure. At the end of the showcase, there was a mention of some sort of “secret” Leon is carrying, referencing something called “elpis.” We have…no idea what that is! We know now that it’s potentially related to the murder of Grace’s mother, Alyssa, and we can maybe guess that it’s connected in some way to that zombie bite mark fans keep seeing on Leon in trailers. But this is another mystery that will need further investigation. Or, as Leon S. Kennedy put it in the trailer, a second opinion.
Resident Evil: Requiem is coming to Xbox, PC, PlayStation, and Nintendo Switch 2 on February 27, 2026.
Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.
Almost five years after Final Fantasy VII Remake Intergrade brought the game to PlayStation 5, that version of the game is getting a free new update that will add a new “streamlined” mode to the game for people who just want to enjoy the story. This patch will arrive on January 22, just in time for the RPG’s launch on Switch 2 and Xbox Series X/S.
“To celebrate Final Fantasy VII Remake Intergrade launch day on Nintendo Switch 2 & Xbox, a patch for the PS5 and PC versions will launch next Thursday,” Square Enix announced on January 15. “This introduces Streamlined Progression, including the ability to keep HP and MP topped up, and always hit for 9,999 damage!” Now every attack can be an Omnislash and you won’t even have to spend over 500 hours grinding at the first reactor to make it happen.
To celebrate Final Fantasy VII Remake Intergrade launch day on Nintendo Switch 2 & Xbox, a patch for the PS5 and PC versions will launch next Thursday.
This introduces Streamlined Progression, including the ability to keep HP and MP topped up, and always hit for 9,999 damage! pic.twitter.com/XMuEdhreTP
The previously teased Streamlined Progression mode is effectively a story mode for people who want to follow Cloud and his Avalanche pals in their journey through Midgar to topple Shinra without having to deal with all of the difficulty that might come from combat, and especially certain boss encounters. Instead of toggling the game to easy, players can make it so their characters are already maxed out and hitting for the most damage possible.
While included at launch in the new ports, the patch will let existing players on PC and PS5 play around with the mode as well. Could it be an easy way to clear the game on hard for the Platinum trophy? Maybe! And for newcomers it’s worth noting that anyone who buys the game digitally before the end of the month will automatically get the digital version of the original Final Fantasy VII along with it.
A playable demo will be released February 9, 2026.
Intuitive control scheme designed specifically for controllers.
I am incredibly excited to announce that Ultimate General: Civil War is officially coming to Xbox consoles on March 4. For the first time, console players can experience the tactical depth of this acclaimed strategy game from the comfort of their living room.
You won’t have to wait long to take command and test your skills. We are preparing a playable demo targeting February 9, 2026, giving you a chance to experience the game’s mechanics firsthand.
Ultimate General: Civil War is a tactical real-time strategy game where you oversee a massive historical campaign from 1861 to 1865. The game is designed to be a simulator where every decision matters—from the positioning of your artillery to the morale of your infantry brigades.
On Xbox and XPA, you will fight through an extensive campaign featuring dozens of battles, ranging from smaller skirmishes to massive conflicts that span several days. You aren’t just watching from above; you are managing army composition, weapon supplies, and officer progression. Your units learn and grow stronger with every engagement, carrying their experience throughout the entire campaign.
Optimized for Xbox Controllers
Bringing a precise RTS to consoles was a significant challenge. Our goal was to ensure the game feels native to the gamepad, rather than just emulating a mouse.
In Ultimate General: Civil War, you control your units by drawing their movement paths directly onto the terrain. This mechanic feels incredibly natural on the Xbox Wireless Controller. You can draw flanking manoeuvres through forests or set up defensive perimeters on high ground with simple analog stick movements. We have adapted the experience to ensure that commanding a massive army feels intuitive and responsive on the console.
Prepare for Battle
The upcoming demo will be the perfect opportunity to learn how to manage cover, utilize terrain advantages, and break the enemy line using these optimized controls.
We can’t wait for you to try the demo February 9 and see how you rewrite history when the full game arrives on March 4, and you can add it to your wishlist now!
Ultimate General: Civil War
Samustai LTD
☆☆☆☆☆
★★★★★
——-THE FOLLOWING GAME WILL BE AVAILABLE FOR XBOX SERIES CONSOLES ONLY!——-
«Ultimate General: Civil War» is a tactical real time strategy war game.
Fight in the American Civil War campaign (1861-1865) – from small engagements to massive battles that can last several days over hundreds of square miles of terrain. Based on your successes and reputation you might get access to more corps, divisions and brigades. Keep your soldiers alive and they will learn to fight better, turning from green rookies to crack veterans. The Officers rank up based on their units’ performance, but it’s war and they can be wounded or even get killed in action. There is a huge variety of Civil War weaponry from mass produced Enfield pattern rifles to rare Whitworths. Certain weapons can only be captured by raiding supplies or taken from the enemy on the battlefield. Detach skirmishers to send them to scout those hills ahead. Or merge several brigades into one bigger division if it’s needed. Dismount the cavalry to become less visible to the enemy or mount for fast flanking charges and supply raids.
Use every opportunity to overthrow your enemy and win the battle.
Bethesda RPGs are so big and take such a long time to develop that there’s naturally a lot left on the cutting room floor, leaving them to be discovered by modders and given a second life. One such dropped idea was Skyrim’s fully dynamic civil war, co-lead designer and former Elder Scrolls loremaster Kurt Kuhlmann tells us. And it was “pretty far along before it got cut,” he says.
“The civil war was originally intended to be much more dynamic, in the sense that we were tracking if you went around and killed Imperial soldiers … and we would say, OK, you’re harming the Empire in this hold … so we could see the balance of power in this hold is shifting towards the Stormcloaks, and at some point, if it shifts far enough through your open world actions, it could trigger the Stormcloaks to attack the capital city.”
The hold you’re helping one side take over would change in other ways, too, like encampments belonging to that faction appearing all over it.
We ended up seeing a tiny glimmer of this in the Battle for Whiterun quest, where you assist the Stormcloaks in seizing the city, and thus the hold. “But we had it sort of working with attacks on all the main cities in all the holds [in a] systematic way,” says Kuhlmann. “So I still feel like we maybe could have pulled that one off.”
It was complicated, though. In the Whiterun battle, the team “had so much trouble getting it to run; it had to have so much special handling”. There were all the NPCs up on the walls and fighting inside the city, adding to the load.
Ultimately, the performance cost was too great. “The production decision was: we cannot make this good and make sure the frame rate is good in all the cities under all circumstances,” Kuhlmann recalls. “That’s just too much right now. I mean, it’s still hard for me to believe that the game shipped on the 360. Oblivion and Skyrim, same platform originally, so we were really pushing it on the 360.”
And you might recall the state Skyrim was in back then, before all the patches and mods and next-gen improvements. There were performance issues all over the shop. So imagine how it would have been with all these extra complications.
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But Kuhlmann is still convinced that the team could have made it work.
(Image credit: Bethesda)
Bethesda managed to solve the problems in Whiterun, hence why the Battle of Whiterun persevered. “I think that we could have taken what we learned there,” Kuhlmann says, but it wasn’t meant to be.
“We were pretty disappointed that didn’t ship,” he says. “Probably, if people pull up the creation kit, they can find a lot of bits and pieces of that system, because we couldn’t delete everything that was supporting that, so maybe, I don’t know, I don’t know if anybody’s ever modded that back in, or something like that.”
The good news is that they have! There are a bunch of civil war mods that have come out over the years, like Skyrim at War. “As you travel Skyrim, every single road, town, city, or village has the potential to be a bloody civil war battle ground. Battles can start as swift small skirmishes and may escalate into intense large bloody battles that stretch on for over a mile,” says modder OperatorYoRHa.
It’s not quite the same as Bethesda’s original concept, but there are a bunch of cool features, like being able to command troops, along with new units and battle formations.
This isn’t the only feature Kuhlmann wishes Skyrim shipped with. There was another the team was tinkering with which would have pleased all the anti-fast-travel diehards: real-time horse and cart travel.
Every major settlement in Skyrim has a horse and cart sitting outside it. When you talk to the driver, you’re able to select another city and then you’ll appear there instantly (after some loading, naturally). But you’ll also almost certainly remember another cart ride. One that sees you sitting in the back, making your way to a settlement in real-time. Before you get to the executioner’s block and a dragon accidentally saves you.
This intro sequence became the foundation for Kuhlmann’s real-time system.
“I had started, and I had it working to some extent … using the tech of the intro to the game. The horse is pathing through the world. It’s pulling the cart. You’re riding in it. I was like, well, if it works here, we should be able to make it work at other places.”
(Image credit: Bethesda)
The fact that it wasn’t “fake” or running on rails meant it could be adapted, but that also created some issues in the intro. “If something changed or some little thing went wrong, the horse could decide to take a different path,” says Kuhlmann. “So we had some restrictions we had to put on it, but fundamentally it worked.”
You could even get out of the cart if you wanted. If you saw some bandits fighting people, you could just jump out and help. But it also went a bit haywire sometimes. “The cart could flip over,” Kuhlmann remembers. This would happen when the horse went up a hill, and the physics would freak out. “We couldn’t possibly ship that.”
Honestly, I think players could have lived with a haywire horse and cart. There’s a lot of forgiveness in our hearts for Bethesda jank.
Once again, though, the fantasy of riding a horse and cart through Skyrim was too tantalising to ignore, so modders made it happen. There are plenty of travel mods, some that give you complete control over your ride, and some even introduce things like ferries. So even though Kuhlmann ran out of time, the dream lived on.
Usher in the new year with new member rewards for Battlefield 6, Madden NFL 26, Apex Legends, and more!
January Member Rewards
A new year comes with endless possibility … and a new batch of rewards to claim, starting with Battlefield 6 — EA’s latest title and the new standard of FPS combat. Purchase Battlefield 6 with your 10% member discount on the digital version of the full game and grab an EA Play Deployment Pack, EA Play Season 1 Pack, and Battle Pass XP Boost.
As we head into the year 2026, keep building your dream roster with a Madden Ultimate Team EA Play January Pack. Launch Madden NFL 26 and enter Ultimate Team from Jan 1-31 to claim your Pack.
Compete for rewards with a Football Ultimate Team Draft Token in EA Sports FC 26, available in Ultimate Team from Dec 25 to Jan 29.
Unlock tiers of the Podium Pass to earn prizes even faster, and race to the top step of the podium with the EA Play 5,000 XP Boost for F1 25.
Pick up the Gold Broodling Weapon Charm in Apex Legends and equip it to your favorite weapon before battling for glory, fame, and fortune in style.
Sim-sational New Year
Celebrate a Sim-sational New Year with EA Play on the Xbox PC App. This month embrace classic chaos with re-releases of The Sims and The Sims 2, coming to EA Play on Jan 22. Keep the cozy vibes rolling with MySims: Cozy Bundle joining The Play List Jan 29.
EA Sports Week
From goals to touchdowns, there’s a way for every sports fan to score during EA Sports Week. You can get up to 60% off select EA Sports games, only until January 26. Or try them out during Xbox Free Play Days from Jan 15-18 or for up to 10 hours anytime with a Game Pass Ultimate or EA Play membership.
To learn more about EA Play, check out X and Instagram, or visit here. For more details on all the EA Play member benefits this month, visit the EA Play Member Benefits site. Conditions, limitations and exclusions apply. See EA Play Terms for details.
Members can experience the world of EA with unlimited access to a collection of top titles, trials of select new games, in-game member rewards, 10% on EA digital purchases and more.
EA Sports has revealed the much-anticipated Ultimate Team of the Year cards for the 2025/26 season, including a slew of meta favourites from the likes of the evergreen Virgil van Dijk, super-fast Kylian Mbappe and unplayable queen of FC 26 Claudia Pina.
Elsewhere Lionesses Alessia Russo, Lucy Bronze and Leah Williamson feature alongside now-obligatory Barcelona duo Alexia Putellas and Aitana Bonmati. On the men’s side, Arsenal’s title tilt sees Declan Rice and William Saliba make the first 11, while Champions League holders PSG have the most players from a single team, with Ousmane Dembele, Vitinha and Nuno Mendes adding both rapid speed and technical prowess to proceedings.
Image credit: EA Sports
However, the Team of the Year selection hasn’t been without controversy. The FC 26 TOTY promo is voted for by players, you probably cast your vote by selecting time-limited gold cards yourself, but that method has led some to question whether the Team of the Year is more of a popularity contest than a true measure of performance. This is with specific reference to Virgil, whose in-and-out form during Liverpool’s poor start this season has caused some to question his eight-straight inclusion.
In yet another blow to those of us who got Mario Gomez and Gianluca Vialli from the Classic XI Hero pack, during the TOTY event these Classic XI Heroes will be further upgraded to TOTY Honorable Mentions Heroes.
Image credit: EA Sports
More TOTY items will also be dropping over the next couple of weeks, including a men’s and women’s 12th player, Honorable Mentions, 2 teams of TOTY Icons and both a men’s and women’s “Captain of the Year”.
You’ll be able to get different TOTY items from packs at different times in FC 26, on the following schedule:
TOTY Attackers: 16th-18th January
TOTY Midfielders: 18th-20th January
TOTY Defenders and Goalkeeper: 20th-22nd January
TOTY Icon Team 1: 16th-20th January
TOTY Icon Team 2: 20th-23rd January
Full TOTY XI: 22nd-30th January
TOTY Honorable Mentions players: 23rd-30th January
For the players you’re hoping to pack, here are the full teams of the men’s and women’s FC 26 Ultimate Team of the Years:
Developer_Direct returns next Thursday, January 22 at 10am Pacific / 1pm Eastern / 6pm UK, and will kick off Xbox’s 25th anniversary year with a look at some of the incredible games in store for players.
As we shared previously, the show will include exclusive gameplay and developer insights for Playground Games’ Fable and Forza Horizon 6, as well as Game Freak’s Beast of Reincarnation – all presented directly by the people making the games, and recorded in their studios.
Here are all the details on how to tune in:
When is Developer_Direct? Thursday, January 22 at 10am Pacific / 1pm Eastern / 6pm UK.
How do I watch Developer_Direct? Developer_Direct will be streamed live on official channels, including:
The show will also be streamed simultaneously on regional Xbox channels around the globe, as well as on Steam. It will air on China’s Bilibili platform later the next day.
The YouTube stream will be broadcast in 4K/60, and as with any live broadcast, there may be dips in streaming quality based on your bandwidth.
Is the event available in languages other than English? Developer_Direct will be streamed live on YouTube.com/Xbox with English captions, and our other live languages will be available via regional Xbox channels.
The languages we will support live on our Xbox channels are: English, French, German, Italian, Japanese, Korean, Polish, Brazilian Portuguese, Castilian Spanish, LATAM Spanish and Turkish.
Shortly after the broadcast concludes, we will add the following additional languages to YouTube.com/Xbox: Arabic (MSA), Simplified Chinese, Traditional Chinese, Czech, Dutch, Filipino, Canadian French, Greek, Hindi, Hungarian, Indonesian, Hindi, Māori, Persian (Farsi), Portuguese, Russian, Swedish, Thai, Ukrainian and Vietnamese.
The easiest way to find your preferred language is to go to your region’s Xbox page, or by viewing on the official Xbox YouTube channel and clicking the gear icon in the lower right corner.
Is Developer_Direct going to be Accessible to those with low/no hearing or low/no vision? There will be a version of the show with Audio Descriptions (AD) in English on the Xbox YouTube channel, American Sign Language (ASL) on Xbox’s YouTube channel and the /XboxASL Twitch channel, and British Sign Language (BSL) on Xbox On’s YouTube channel.
I’m not going to be able to watch, where can I find out what was announced? A full recap will go live on Xbox Wire immediately following the show (including localized versions in Brazilian Portuguese, French, German, LATAM Spanish and Japanese following later). Xbox Wire will also publish detailed articles about every game from the show with extra information.
Notes for co-streamers and creators: We at Xbox greatly appreciate any co-stream efforts and aim to ensure you have a smooth experience if you choose to do so. However, due to forces beyond our control, we cannot guarantee that glitches or disruptions by bots and other automated software won’t interfere with your co-stream.
For those planning to create full post-show breakdowns of Developer_Direct in the form of video-on-demand coverage, we recommend you do not use any audio containing copyrighted music to avoid any action by automated bots, and to also consult the terms of service for your service provider.
We’ll see you for Developer_Direct on Thursday, January 22!
Hello, fellow bikers, this is Paolo Bertoni, Game Director of Ride 6. As we rev things up ahead of the game’s release on PS5, planned for February 12, 2026, I’d like to take you behind the scenes to explore the brand-new career mode we’ve been crafting, and share how it brings our vision to life.
The goal of a project like Ride is to immerse virtual riders in the same thrills that every real biker seeks when they open the garage door and hop on their bike. So we asked ourselves: what fuels that passion? It wasn’t hard to figure out, considering that for much of our team, motorcycles aren’t just a job, they’re a way of life. Over the years, the Ride franchise has built a huge roster of bikes and tracks to give players as many choices as possible. With Ride 6, we wanted to go further. We wanted to capture the very essence of being a biker, an experience we called Ride Fest.
Ride Fest is much more than a career; it’s a motorcycle festival that plunges players into the love of riding, freedom, and the sense of camaraderie that defines the biker spirit. It replaces the traditional championship format with a more open approach, offering a horizontal progression system based on chapters. You will get to choose which events to tackle, from single races and endurance challenges to championships and time attacks, all organized into themed areas based on criteria such as bike category, manufacturer, circuit type, weather conditions, or legendary champions.
Yes, you read that right! For the first time in the franchise’s history, Ride 6 will feature real-world riders. We’ve collaborated with 10 two-wheels legends who will put your skills to the test in their own area of expertise. For instance, Niccolò Canepa, Peter Hickman, and Ian Hutchinson will challenge your endurance and precision, while Tyler O’Hara will bring his unmatched experience on Baggers to the track, turning every lap into a display of power and control. Road races, instead, are the natural habitat of Guy Martin, while Thomas Chareyre and Skyler Howes embody the raw spirit of Motard and Off-Road racing. Facing these legends will allow you to unlock exclusive rewards, including their signature bikes and equipment, but first, you’ll need to build your reputation within the festival.
This is the key concept of the Ride Fest: proving yourself among the greatest riders in history. To do so, you’ll need to accumulate enough Fame Points along your journey, gradually expanding the career map and unlocking new events, including dedicated boss battles where you can take on each legend across a variety of challenges.
To give everyone the chance to perform at their best in every type of race, we’ve also decided to introduce a new dual-physics system. Depending on your level of expertise, you can choose between the Pro and Arcade experiences, freely switching between the two based on the event in order to tailor the gameplay to your preferred level of realism or fun, while always enjoying Ride’s signature simulation core. This will be especially useful for mastering the Maxi Enduro and Bagger, the two new bike categories introduced in this chapter, which, together with the new off-road tracks, will bring fresh dimensions to the riding experience.
Finally, when in need of a break from the competition, you can head to the Ride Fest Paddock, the hub where all in-game activities come together. Here, you can relax with the other riders, upgrade your bikes with the help of your mechanic crew, visit the shop, and customize your look using the bike, helmet, and racing suit editors. Throughout your journey, the official Ride Fest DJ will immerse you even more in the festival atmosphere, introducing each chapter through dedicated cutscenes.
Thanks for your time, I hope you enjoyed reading this! And don’t forget to mark your calendar, as Ride 6 will be available on PlayStation 5 on February 12, 2026, with Early Access available from February 9, 2026.
A group of modders who got multiplayer servers running for Rockstar’s schoolyard mischief simulator Bully late last year have suddenly pulled all traces of their creation offline. The project’s been shutdown about a month after release, and thus far its creators haven’t offered an explanation as to why, beyond emphasising that this outcome wasn’t what they hoped would happen.
Complete the collection with My Anime Collection codes.
Updated: Jan 15, 2026 07:07 am
Updated: January 15, 2026
We added new codes!
Ever dreamed of building the ultimate anime card empire? Redeem My Anime Collection codes, grab your card packs, and get ready to flex! In this addictive collector’s paradise, you’ll rip open packs to discover over 50 anime cards for your personal binder.
Browse our Roblox Codes page to see which games are currently offering free rewards.
Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Set out on an adventure built for both creation and play. Hytale blends the freedom of a sandbox with the momentum of an RPG: explore a procedurally generated world full of dungeons, secrets, and a variety of creatures, then shape it block by block. Our Early Access release focuses on polished core systems – exploration, responsive combat, and robust building alongside creator‑first tools for making your own content, crafting minigames, and running community servers. Jump in, make your mark, and help us grow this world together. Graffism VR – Graffiti Simulator
As you traverse each generated landscape, the world will open up around you. Towering ruins, forgotten caverns, and strange landmarks await off the beaten path, with small glimmers of history hinted at in the places, creatures, and items you discover. Along the way you might stumble upon random events, hidden dens, or sudden challenges that turn a simple trip into a memorable story. With a constant mix of surprises and points of interest to uncover, every journey will feel different.
Features and System Requirements:
Players can gather resources, craft tools, weapons, and magical items, and build anything from small shelters to massive cities using an intuitive and powerful building system.
The world of Hytale is populated by unique creatures and intelligent factions, each with their own behaviors, cultures, and conflicts that make the world feel alive.
Hytale supports multiplayer gameplay with servers offering cooperative adventures, competitive modes, and custom minigames, making it ideal for both casual and social play.
Screenshots
System Requirements
Recommended
Requires a 64-bit processor and operating system
OS: Windows 10/Windows 11
Processor: Intel Core i5 or AMD equivalent or above
Memory: 4 GB RAM
DirectX: Version 11
Storage: 10 GB available space
Installation Guide
Turn Off Your Antivirus Before Installing Any Game
1 :: Download Game 2 :: Extract Game 3 :: Launch The Game 4 :: Have Fun 🙂
After the mildly disappointing Spider-Man set, though, we’re hoping the Teenage Mutant Ninja Turtles collab will be a little more tubular.
And, if you’re already sold on meeting up with cardboard versions of the Heroes in a Half Shell, their friends, and their foes, then good news – Amazon is once again discounting boxes of Play Boosters, now down to their lowest ever price.
In December, the price dropped to $159.99, bringing the Universes Beyond box of Play Boosters to around the standard price of a Universes Within box, but this now drops even further to $148.20 – the lowest we’ve seen at Amazon.
With 30 packs, that’s less than five bucks per one ($4.94, to be precise), which is a couple of bucks off what you’d usually pay when buying them individually.
We saw similar drops for Spider-Man, which would be a little worrisome if Avatar hadn’t got the same treatment – and that set was great.
For more on Magic: The Gathering, check out the wild ride that is the game’s 2026 set lineup, as well as our guide to preordering the first set of the year, Lorwyn Eclipsed.
Lloyd Coombes is an experienced freelancer in tech, gaming and fitness seen at Polygon, Eurogamer, Macworld, TechRadar and many more. He’s a big fan of Magic: The Gathering and other collectible card games, much to his wife’s dismay.
Spoilers for this week’s episode of Fallout to follow.
Ring a ding ding! Another week, another episode of Fallout. Last week’s episode was notable because it showed our heroes Lucy (Ella Purnell) and Cooper (Walton Goggins) finally arrive at the iconic strip from Fallout: New Vegas. Though the pair had hoped to find Lucy’s father, Hank (Kyle Maclachlan), they were instead greeted by a horrific sight: a Deathclaw, one of Fallout’s most iconic enemies. Elsewhere, Norm (Moisés Arias) and the Vault-Tec junior executives from Vault 31 are exploring the Los Angeles wasteland in hopes of finding Vault-Tec’s headquarters. With plenty of tense situations and big set-ups hanging in the air, let’s dive into this week’s adventure in the Mojave wasteland.
The episode opens with Lucy and Cooper encountering the Deathclaw on the strip. Horrified at the sight of the creature, they quickly realize there is not one but three Deathclaws, making them fully surrounded. Knowing the danger they’re in, Cooper suggests running and staying out of sight. While hidden, Lucy asks Cooper which weapon he suggests they use to take them on. Knowing none of them will work, he takes a sack of grenades and throws it out as a distraction by shooting it. With the Deathclaws occupied, Cooper and Lucy escape to the backside of The Strip into the neighborhood of Freeside.
While in Freeside, which happens to be one of the most thriving communities in the Mojave Wasteland, Cooper finally reveals to Lucy why he wants to hunt down Hank. Cooper’s wife Barbara (Frances Turner) and daughter Janey were put into cryosleep by Vault-Tec in one of the vaults reserved for upper management. He tells her he found two of these vaults in Oregon and California, but they were empty inside. If he finds Hanks, he can find the Vault in the Mojave that is hopefully housing his family inside. With Lucy still addicted to Buffout, he suggests she go to the general store for some Addictol while he retires to a bar where he reflects on who he has become since he’s seen his family.
Jumping to before the bomb fell, we see a flashback with Cooper, Barbara, and Hank at the airport. Hank plans to escort them to Vegas but is also tasked by Vault-Tec to deliver an important briefcase that’s handcuffed to his wrist. Stepping away from them for a moment, Cooper calls Moldaver (Sarita Choudhury) on a payphone. Moldaver provides Cooper with poison to assassinate Robert House (Rafi Silver), though Cooper swears to her he’ll get her the Cold Fusion without having to kill a man.
The trio arrive in Vegas during its prime and pull up to the Lucky 38 hotel, where crowds are protesting RobCo industries and the hotel’s owner Robert House. The tension reaches a peak when security throws a woman down the front steps of the hotel and Cooper rushes over to help her. She’s a local congresswoman and she recognizes Cooper and thanks him for his act of kindness.
Inside the bustling Casino the trio are split up. Trying to keep an eye on where Hank is headed, where his wife went, and where to find Mr. House, Cooper gets lost in the crowd of confusion. His task seems impossible until he’s approached by Mr. House who tells him “Mr. House would like to see you” and leads him to his private quarters. Inside, Cooper is greeted by Tex the securitron and The Mysterious Stranger (Justin Theroux), who Cooper recognizes from the bathroom of the VFW. The Mysterious Stranger reveals himself to be the true Robert House, and confessed that the one the public knows has been a ruse for over a decade. After revealing this, he informs Cooper that he knows of the assassination plot against him.
Jumping forward to the present, we see the snake oil salesman (Jon Daly) from season one on the road to New Vegas. After a brief but violent encounter with a radroach he arrives in the city only to be swiftly ambushed by Hank and taken back to the Vault-Tec vault. It’s here inside the vault that we do indeed get confirmation that Barbara and Janey’s cryo tubes are in the Mojave. Hank hooks up a mind control device to the snake oil salesman and offers him a fresh start, which he accepts. Hank turns on the device and is pleased when the salesman’s head does not explode.
Back in Los Angeles, Norm and the executives from Vault-31 find the Vault-Tec headquarters. As they head inside they encounter Ma June (Dale Dickey) from Filly, who has apparently been using the former headquarters as a radroach farm. When Norm inquires as to who is, she reveals to him that she encountered Lucy and tells him of the events that took place back in Filly. She tells him that he’s better off taking supplies from her and heading home because Lucy is most likely dead.
Back in Freeside, Lucy heads to the local general store to buy some Addictol but is dismayed to learn that it’s out of her budget. Seeing an open backdoor, Lucy decides to sneak inside and steal the Addictol along with a Power Fist that she comes across. While participating in her stealth check, she spots a chopped up body in a nearby trash can and is confronted by the “store owner” in ill-fitting clothes. Lucy then realizes that the man in front of her murdered the real owner. Before he has time to fire his gun at her, Lucy shoots the man in self-defense, ultimately killing him. Lucy stands mortified at murder she just committed as a Freeside resident stumbles upon the bloodbath.
Back in Pre-War Vegas, Mr. House reveals he’s been following Cooper for some time. He tells him that he had access to West-Tek technologies, granting him the ability to see through the visors of the T-45 power armor that Cooper wore in Alaska. He tells Cooper that the Deathclaw is the key to future control of the country. House then tells Cooper that he plans to use the Cold Fusion relic to stay alive after death–to run Vegas and protect it from the bombs that Vault-Tec plan to drop. Despite working the odds to be in his favor, House remains unsure how Cooper fits into all his plans for the end of the world. During House’s mad ramblings, Cooper makes a quick exit without the Cold Fusion.
At the Vault-Tec headquarters, the executives of Vault 31 scramble to get it back into working order. Norm learns from one of the executives that Barbara Howard was their director of operations and heads to her office to find information on what the plan was for Vaults 32 and 33. Inside her office he finds a terminal and searches “Future Enterprise Ventures” with no returning results. Out of ideas, he decides to search “FEV” and is greeted with a screen that says: “Forced Evolutionary Virus.” Bud Askin’s assistant was spying on Norm the entire time and attacks him when he uncovers the true meaning of “FEV.” In their scuffle, Norm is choked unconscious.
After Lucy walks the streets of Freeside–vomiting from the Addictol as she does–she meets back up with Cooper in a hotel room where they’re greeted by an uninvited guest: the snake oil salesman. Delivering a message from Hank, he informs them that he has Barbara and Janey in his vault and will kill them if they don’t stop attempting to track him. He then strikes a deal with Cooper: if he turns Lucy over to him, he’ll spare his family. Cooper then reveals his true motivation for taking Lucy on this journey: to use her as a bargaining chip to get information on his family. He accepts the deal and shoots Lucy with a tranquilizer. Before she can fully pass out, she arms herself with the Power Fist and launches Cooper out the window impaling him on a pole below.
Sometime later, Hank arrives to pick her up.
This week’s Fallout weaved an intricate web. What once felt like parallel stories have instead become closely tied together. The reveals this week were also bombshells, be it the identity of the real Mr. House or the true meaning of “FEV.” Maximus (Aaron Moten) and the Brotherhood of Steel weren’t even in this episode so it’ll be interesting to see how they tie into the overarching narrative as we head closer to the finale of this season in the Mojave Wasteland.
As survivors of the zombie apocalypse trudge into your military outpost, one by one, they wearily submit to your examinations in Quarantine Zone: The Last Check. Examine their eyes, their lungs, and their skin for any signs of the zombie virus—but don’t forget to look deeper, too.
A lot deeper.
One of the tools you’re given in Quarantine Zone is a handheld X-ray scanner that lets you look at the internal organs and bones of your victims patients. This is helpful for identifying symptoms of the zombie plague that might not appear on the outside of the body, like rotting lungs. (Gross.) It’s also great for seeing if these survivors are trying to smuggle contraband into the military base.
And many of them are. Sometimes it’s something innocuous, like a bottle of beer—and boy, you’ve really gotta love beer to carry a bottle of it up your dumper through a military checkpoint. Usually, though, the contraband is something more dangerous like a baggie of narcotics or a weapon. That’s a no-no.
Problem was, Quarantine Zone launched on Monday and many of us have spent the past couple days dutifully scanning survivors with our X-ray tool, finding nothing, then being told we failed to confiscate the contraband people had swallowed or shoved up their butts. That’s because there was a bug that rendered the illicit items and substances invisible, even to that handy X-ray machine.
This is a grenade up a guy’s butt (Image credit: Devolver Digital)
A hotfix was applied today and now those items, while still pretty hard to find, are at least visible under the scanner. And you’d be surprised what you find in those wily survivors’ bodies. One dude tried smuggling a hand grenade into the base. Up his butt. That’s about the diciest move I’d ever heard of, until a lady came in a few minutes later with a zombie bone stuck up her butt.
Yes, survivors will try to smuggle in zombie parts, presumably to sell them on the black market, and I’ve found plenty in people’s backpacks. It’s real dedication to keister an infectious zombie bone, but this lady tried it. Gotta tip the cap for the pure gumption.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Updated: Jan 16, 2026 08:51 am