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  • Resident Evil Requiem interview: Chainsaws, reinvented zombies, fear balancing, and more

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    Resident Evil Requiem, launching on February 27 for PlayStation 5, is the ninth and latest entry in Capcom’s iconic Resident Evil series. 

    We recently sat down with the game’s director, Koshi Nakanishi, to chat about the latest and most immersive entry in the series yet.

    Koshi Nakanishi Resident Evil Requiem director, Capcom

    PlayStation Blog: When did development start, and how was the project greenlit?

    Development began on a small scale six years ago, but it really took shape in its current form about three years ago. Ethan’s storyline concluded with Resident Evil 7: Biohazard and the eighth mainline entry, Resident Evil Village. While both Resident Evil 7 and Resident Evil Village were very well-received, they veered away from the main storyline leading up to Resident Evil 6. So, we decided it was time to steer the story back on track, and that’s how the development of this title started.

    “Leon’s back in Raccoon City – the place where his bioterror nightmare began and caused his early struggles and losses.”

    The demo threw us right into the game, so the story felt a little abrupt. Will the final product be accessible for players who haven’t played the earlier entries?

    The game is designed to be welcoming to complete newcomers who don’t know anything about the Raccoon City Incident or haven’t played any Resident Evil titles before. While series fans will instantly recognize Leon, Grace is a brand-new character who’s never faced a zombie and only knows about the Raccoon City Incident through her mother’s involvement. New players can dive into their first Resident Evil adventure right alongside Grace.

    This marks Leon’s first mainline return since Resident Evil 6, at which point he was a little over 30 years old. Exploring his character development is one of the central themes of this game. He’s back in Raccoon City – the place where his bioterror nightmare began and caused his early struggles and losses. Throughout the game, players will witness how the battle-hardened Leon feels and what he reflects on after all these years.

    Did you explore any new approaches to horror in this game?

    A big focus for us was reinventing the zombies. Zombies are so ubiquitous in games now that their weaknesses and behaviors have become predictable; for instance they’re typically weak to headshots. However, that familiarity kills the fear and tension. Zombies in this game retain some traces of human intelligence and instincts. Some obsessively repeat bizarre human behaviors, while others pick up weapons dropped by other enemies to attack. We wanted to transform zombies into threats that consistently defy player expectations and keep them on edge.

    Overall, this game may be scarier than Resident Evil Village, but it alternates between tension and relief, so it isn’t a continuous, suffocating experience.”

    Many players found Resident Evil 7 intensely frightening, leading you to dial things back in Resident Evil Village. Where would you place Resident Evil Requiem on the terror scale?

    Yes, some players found it hard to finish Resident Evil 7, so we toned down the horror a bit in Resident Evil Village. In Resident Evil Requiem, however, Leon’s segments lean more into satisfying action, which allowed us to really push the horror in Grace’s sections. Leon’s parts are still spooky, of course, but I’d say they’re more exhilarating than purely horrifying. Overall, this game may be scarier than Resident Evil Village, but it alternates between tension and relief, so it isn’t a continuous, suffocating experience.

    The demo took place within a dubious sanatorium. Will the full game open up to more areas?

    As you’ve seen in trailers, the game eventually takes you to present-day Raccoon City. Resident Evil games often switch up locations as you go, and Resident Evil Requiem does the same. Also, in the demo, Grace and Leon’s sections both took place in the same sanatorium, but their stories branch out to different spots later on.

    “If you switch from Grace to Leon in the same location, any enemies Grace took down stay dead for Leon, and the same goes for items on the ground.”

    Do one protagonist’s actions impact the other’s?

    Yes, for example, if you switch from Grace to Leon in the same location, any enemies Grace took down stay dead for Leon, and the same goes for items on the ground. However, it’s tough for Grace – who’s always short on ammo – to wipe out all the enemies. Using Leon to take down enemies that Grace fled from is one of this game’s highlights.

    With that in mind, it’ll be fun to strategize and maximize efficiency during subsequent playthroughs.

    Exactly. The more you play, the more you discover how actions in one part affect the other, so it creates a different kind of replay value compared to previous games in the series.

    Grace could collect antique coins, whereas Leon found them unnecessary and would not pick any up. Is the upgrade system using antique coins exclusive to Grace?

    Antique coin upgrades in the sanatorium are exclusive to Grace, so Leon can’t pick any up. There are still traditional upgrades available for Leon, like weapon enhancements and modifications. The demo emphasized Leon’s action-packed gameplay, but as the game progresses, even he will face uphill battles. Properly upgrading Leon will become crucial too.

    You were able to crouch and evade attacks as Leon in the Resident Evil 4 remake. Can you do that in this game too?

    Absolutely. Try crouching when an enemy sweeps at you from above. This tactic works for both Leon and Grace, although Grace tends to lean more on survival and items rather than direct combat.

    “This time, we came up with the ‘chainsaws for everybody’ concept, which was a fresh take that unlocked a lot of creative possibilities.”

    Were there any specific scenes or moments in the demo that your team put particular effort into?

    Near the start of Leon’s section, you encounter a chainsaw-revving zombie doctor. Chainsaws are an iconic Resident Evil weapon, and with so many variations across past games, we always challenge ourselves to innovate. This time, we came up with the “chainsaws for everybody” concept, which was a fresh take that unlocked a lot of creative possibilities. For example, if a weaker nurse zombie swings a chainsaw, it’ll slip from her grip and go flying. The team put a lot of care into those kinds of details.

    We added third-person support with the Village DLC, and some players were finally able to play comfortably. That inspired us to offer the choice from the start, and our experience working on the DLC made it a pretty smooth integration.”

    Why did you add the option to switch between first-person and third-person perspectives? Were there any challenges or discoveries that your team encountered during the development of the two viewpoints?

    As you know, mainline Resident Evil titles were in third-person from Resident Evil 4 through 6, then shifted to first-person in Resident Evil 7 and Village. However, some players struggled playing in first-person. We added third-person support with the Village DLC, and some players were finally able to play comfortably. That inspired us to offer the choice from the start, and our experience working on the DLC made it a pretty smooth integration.

    We recognized that some players found first-person mode too frightening but could still enjoy the game in third-person. That said, seeing Grace panic on-screen caught some players off guard and startled them unexpectedly, which was a nice surprise.

    In first-person view, you can see Leon’s and Grace’s hands when aiming a gun, and their responses are clearly different. Grace’s hands shake because she’s not used to combat, and the recoil hits her harder, too. We encourage players to try a different perspective in subsequent playthroughs.

    “Adaptive triggers dynamically adjust trigger resistance depending on the weapon, while gun reloads trigger vibrations and audio from the controller’s microphone.”

    Previous games in the series, such as Resident Evil Village and the 2023 remake of Resident Evil 4, were available on both PS5 and PS4. This title, however, is a PS5 exclusive. Did any PS5 features, including the DualSense wireless controller’s haptic feedback and adaptive triggers, contribute to the game’s performance and immersion?

    Resident Evil thrives on evoking genuine terror, so we harnessed PS5 features to amplify the horror elements. For example, during a zombie attack, haptic feedback simulates the zombie’s grip and bite on your arm through the controller.

    Adaptive triggers dynamically adjust trigger resistance depending on the weapon, while gun reloads trigger vibrations and audio from the controller’s microphone. In puzzles requiring players to rotate a box filled with gems, we simulated the clattering of gems through vibrations and controller audio to deepen the game’s realism and immersion.

    3D audio’s immersive soundscape is crucial for pushing the boundaries of horror games. What techniques does this game implement to amplify terror through sound design?

    This game’s ambient sounds are captured across 12 channels, including vertical positioning. Unlike simple mono or stereo IR waveforms, this approach offers far superior spatial reverb, creating an unprecedented sense of presence.

    Are there any PS5 Pro enhancements?

    On PS5 Pro, ray tracing can be turned on or off. With it enabled, players can enjoy the game in 4K at 60fps with full ray tracing. Disabled, it supports up to 120fps (averaging 90fps) on high-refresh-rate monitors. We spent a lot of time on optimization.

     Resident Evil Requiem launches on February 27 for PlayStation 5.

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    Sachie Kobari

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  • Cairn — 8 advanced climbing tips to make it to the summit

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    To make it to the top of Kami, the mountain at the heart of Cairn, you’ll need to develop skill and intuition for climbing and use all the tools at your disposal. There’s a lot in the game you’ll need to learn through experience, particularly as you reach the more treacherous challenges at higher altitudes. Here are a few tips that’ll help you reach greater heights and see fewer dangerous falls as you make your way to Cairn’s summit.

    It’s all about planning, patience, and stamina

    The climbing gym at the start of Cairn is a great way to get some training that will save you on Kami, and it’s worth trying all of its available walls to see what you’ll face ahead. The gym will teach you three things: to plan your route, climb slowly, and conserve your stamina.

    You can check the wall ahead of you by angling the camera so that your protagonist, Aava, looks straight up, or by pressing L1 to get a zoomed-out view of the whole area. It’s always worth it to check your path so you don’t hit a point where you’re trapped or snagged and forced to climb back down, wasting energy and items.

    Patience is a virtue in Cairn; you almost always want to climb slowly and carefully, even if you’re on what appears to be an easy stretch of wall. The trick to climbing successfully is picking good handholds and footholds. Aava’s limbs start to shake when one is getting tired, indicating that it’s in a bad position or her weight is distributed poorly. Stay in a position like that too long, and she’ll slip and fall. If you move too fast up the wall, you’re more likely to commit to bad holds without realizing it, only to find that Aava is tiring out and unable to move to a more solid position before falling. Going slow lets you be sure the holds you’re using are safe before moving on.

    As you go up a wall, you also need to manage Aava’s stamina. When you’re in a solid position, you can hit Triangle to have Aava shake out a tired limb, regaining stamina for the next push. You can tell how much stamina Aava has by the color that flashes when you press Triangle. Green means you’ve recovered well, while yellow indicates caution, showing you that you need a better rest position soon or you’re going to be in trouble. Stamina recovery is essential to avoid falling, so stop frequently for a quick rest.

    Through it all, pay close attention to Aava’s reactions and what she says. Slowly, regular breathing means she’s doing well through the climb, but when her breathing starts to quicken, it means she’s tiring out and getting worried. You’ll need to find a more natural, comfortable position so she can rest and recover stamina.

    Drop pitons frequently

    Pitons are essential, and you’ll want to get into the habit of putting them down at regular intervals on every wall. Clipping into a piton stops you from falling off the mountain, while also acting as a checkpoint so you can quickly return if you should slip. You can also use pitons to rest by hitting X to “off belay,” which fully restores Aava’s stamina. And when you off belay at a piton, you can access items in your backpack, giving you a chance to eat food or refill chalk.

    You can place a piton by holding Up on the directional pad, but you’ll then have to hit X at the right moment as a slider moves across a bar to complete the placement. It’s essential to practice your piton timing — getting the right timing doesn’t just save you from breaking pitons, it can allow you to place one fast in an emergency when Aava’s about to fall. But don’t wait to hear Aava panicking before you set a piton. Train yourself to place them regularly when things are going well, so you’re not trying to place one in a panic to avoid a fall.

    You’ll find lots of pitons on Kami, and Climbot can make one piton from two sets of piton scraps, so don’t worry too much about running out or wasting them. They’re essential to a successful climb.

    All holds aren’t equal

    Especially when you’re first starting out, you might wonder why Aava keeps getting tired or falling when you’re climbing a wall that seems like it’s full of holds. The answer is that some holds are smaller and tougher to use than others, and it’s not always immediately obvious looking at them that a grip isn’t great. Vertical cracks, for instance, seem like they should be useful for climbs, but they can tire you out quickly. Look for big ledges to stand on and hold with your hands to provide Aava with more comfortable positions where she can rest, and try not to use smaller holds for very long. Listen for Aava to remark about whether you’ve picked a good position to know that she’s comfortable — and restore stamina often.

    When you climb slowly, you can test each hold before moving to the next to see how Aava handles it, and you’ll be able to tell if you should move Aava back down to a more stable position. You always want to watch for how Aava places her hand or foot, also; you’ll sometimes place a hand or foot on what you think is a grip, only for Aava to flatten that hand or foot against the rock, which means she’s braced but not holding anything. It’s usually a good idea to stop and reset that limb before moving on, because she’ll tire out quickly without a solid grip.

    Don’t forget chalk

    Chalk greatly improves your grip and can be essential to get over tough walls. You’ll almost always have chalk available, and it’s almost always a good idea to use it. You can quickly add chalk to your hands by holding Right on the directional pad, making your next 12 handholds extra grippy. Chalk is great for making bad holds a little easier to grip, and even makes it possible to move over rock that doesn’t have good holds so you can reach a better spot, as long as you’re quick about it. You should use chalk often, especially when holds are small or spread out — Climbot creates more whenever you compost trash, so you’ll always have a healthy supply.

    Manually choose Aava’s limbs for extra control

    Cairn’s developers suggest you use its automatic system for choosing which limb Aava moves every time you take a new foot- or handhold, but there will be lots of moments when you’ll want to move a foot and the game will suggest you move a hand or vice versa, and moving the wrong limb can sometimes be disastrous. You can choose which limb to move yourself by holding R1 and highlighting it using the right analog stick. Choosing limbs manually is essential when you’re trying to quickly leave a dangerous position to get to a safer one, but it’s also just good practice to make sure you have complete control of Aava and are making exactly the moves you want to.

    Change your approach depending on the kind of rock you’re climbing

    Most rock walls are gray and craggy, but you’ll sometimes see smooth, glossy brown rock mixed in across a wall. This rock is more slippery, with holds that are often smaller, and it’s too dense for you to place pitons into it, making it potentially dangerous. Check your route and watch for patches of brown rock so you can either climb around them or plan a smart route over them. Chalk and food boosts are great for dealing with these climbs as well.

    Be sure to explore

    Kami was once home to a people called the troglodytes, and while you’ll find very few of them left during your climb, you can still visit their homes, temples, and villages. Making your way into different caves and structures can help you find save points, vital supplies, and special items to make your climb easier. Troglodyte pitons are the greatest prize — they’re indestructible and can burrow into any kind of rock — but you might also find things like upgrades for your chalk bag, recipes for different kinds of food, and lots more. Exploring caves and troglodyte structures can also help you find alternative, often easier or safer routes up the mountain.

    Ice can be easier to climb, but slower

    Late in your ascent up Kami, you’ll start to come across ice walls. Aava is ready with ice axes and spikes for her feet, and these are automatically equipped whenever you aim a limb at ice. These walls can be easier to deal with than rock because you can make a handhold or foothold anywhere, but you’ll need to go more slowly and recover stamina more often as you climb, because overall, climbing ice takes more effort. Try to pick cracks in the ice to place your ice axes and shoes. If an axe or shoe bounces off the ice before settling, that’s a bad hold, and you should move it to a better one, because Aava will soon slip. If you’ve got no crack to dig into, you can create one by holding down Square and then releasing it, kicking your foot or slamming your axe into the ice. The effort drains your stamina faster, though, so be sure to take frequent breaks.Making your way to the top of Kami is a tough journey, but it’s also a rewarding one. Take your time and be careful and you’ll keep the climb from going from challenging to frustrating. You can start your ascent today — grab Cairn today at the PlayStation Store.

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    Phil Hornshaw

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  • Dragon Quest VII Reimagined interview: hand-crafted dolls, overhauled UI, nostalgia, and more

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    Set for release on February 5, Dragon Quest VII Reimagined for PlayStation 5 reinterprets the classic 2000 PlayStation title, Dragon Quest VII: Fragments of the Forgotten Past. Featuring distinctive 3D diorama visuals with a warm, handcrafted doll-like aesthetic, the remake also introduces new storylines, including one that reunites the hero with his now-adult friend, Kiefer.

    Over 25 years after the original release, producer Takeshi Ichikawa shares insights on the creative process and the decisions behind reimagining this beloved RPG for a new generation.

    ​​

    Takeshi Ichikawa, Producer, Dragon Quest VII Reimagined 

    PlayStation Blog: Before we discuss the upcoming Dragon Quest VII Reimagined, let’s take a moment to revisit the original Dragon Quest VII: Fragments of the Forgotten Past, released for the original PlayStation in 2000. The title drew major attention at the time as the first in the series to feature 3D polygons and for offering an adventure that stretched beyond 100 hours. Do you have any special memories of that game?

    I was a young kid in elementary school back in 2000, so my memories are a little fuzzy, but I do remember playing the original Dragon Quest VII. Funny enough, my first Dragon Quest game wasn’t one of the mainline entries – it was Dragon Quest Monsters Terry’s Wonderland. So when I finally played one of the mainline installments, I was surprised to learn that you actually fight as human characters.

    Dragon Quest VII is known for its sheer scale, and it takes a while to reach your first battle. Honestly, as a child, I remember getting impatient, wondering when the fighting was going to start. Ultimately, I didn’t finish the game and gave up partway through. However, when I revisited the game later as an adult, I was really struck by how dark and unsettling the game’s world was, and how strangely relevant it felt in this day and age.

    *Screenshot of Dragon Quest VII: Fragments of the Forgotten Past on the original PlayStation

    It’s one of the more melancholic works in the series, isn’t it?

    Yes. In conversations with Yuji Horii, the creator of the series, we often used the word “irrational” to describe the game’s world and its themes.

    What parts of the game felt irrational to you?

    Even though the protagonists haven’t done anything particularly wrong, the story keeps drifting into darker territory and shows the raw, ugly sides of human nature. I think that lack of salvation and sense of unfairness made the game feel irrational at times.

    And that Dragon Quest VII is now being remade as Dragon Quest VII Reimagined. Can you tell us how this project first came about?

    The original game was released in 2000 and celebrated its 25th anniversary in 2025. We felt that its distinctive world and story would resonate even more strongly with players today, which is what led to the start of this project.

    Why did you choose to develop a full remake from the ground up, rather than a remaster?

    After 25 years, we wanted to create a game that was enjoyable for both past players and those new to the series. That’s why we went back and reviewed every single element from square one and rebuilt everything for a wider audience.

    Figuring out where to begin on an epic exceeding 100 hours sounds quite daunting. What was your guiding principle, and what type of experience were you envisioning?

    Our core concept was “nostalgic yet innovative.” We aimed to preserve Dragon Quest VII’s signature essence and nostalgic charm while adding new touches that we thought were fitting as the series’ latest installment. Development revolved around three key pillars: story, visuals, and combat.

    What kind of input did Yuji Horii give after he saw your proposal?

    We pitched to Horii-san the idea of restructuring everything around those three pillars, overhauling the framework of the narrative, and adding new storylines for certain characters to create a deeper emotional connection with the players. He was on board right away.

    Did Horii-san provide any feedback during development?

    He gave us input on the UI. Past Dragon Quest games stuck to pop-up window-based interfaces, but we went with tabs for the main menu this time, which was a bold move. Horii-san liked the overall feel but suggested tweaks for specific elements, like the shopping interface. His insights helped us create a more user-friendly UI.

    You highlighted story, visuals, and combat as the three main pillars. Could you elaborate on the changes your team made to the story?

    While preserving the original’s distinctive vibe and atmosphere, we refined sections of the story – which can exceed 100+ hours – that felt redundant. We aimed to streamline the overall structure of the narrative so it was easier to follow and get immersed in.

    Yes, the overall story felt tighter when I played the preview. You mentioned you didn’t just trim the story; you also added new storylines?

    That’s right. We trimmed or condensed parts that didn’t deeply impact the core narrative while also adding new scenarios. For example, the reunion with an adult Kiefer gives original fans something new to enjoy.

    Does the adult Kiefer play a big role in the story?

    Yes, he properly appears as part of a new storyline. I can’t go into details because it’s integral to the story, but I’m excited for players to experience it firsthand.

    Let’s talk about the graphics – the doll-like visuals really stand out. Why did you choose this style?

    Akira Toriyama oversaw character designs for the Dragon Quest series, and Dragon Quest VII stood out with its endearing character designs with shorter proportions. We chose a doll-like aesthetic to match that. Given the global popularity of doll-inspired visuals in films and games, we thought this style would suit Dragon Quest VII perfectly.

    I understand the character creation process was unique, too. You worked with doll artisans to craft wooden dolls by hand, photographed them, and turned the photos into CG models.

    Yes. Given the doll motif, scanning actual dolls felt like the best method for nailing the texture and creating a distinctive visual style. We commissioned Studio Nova, a Japanese doll studio, to handcraft the dolls of the main characters, then scanned them to capture their unique texture in the game.

    The velvety texture of Kiefer’s outfit and similar details are very realistic. Are there any visual elements you want players to pay particular attention to?

    We’ve put a lot of care into each character’s outfit. Kiefer wears a plush royal attire fit for a prince, while the protagonist, a fisherman’s son, wears something humbler, and Maribel, the mayor’s daughter, wears an, elegant fancy dress. The highlights are in the fine details, like the worn, scuffed texture on the protagonist’s leather shoes. You’ll find many hidden details if you pay close attention.

    The environments and buildings also blend in seamlessly with the doll-like characters. Can you describe the creation process?

    Once we settled on the doll motif, we styled the towns like dioramas and the buildings like dollhouses to complement the characters. I think the standout is the protagonist’s hometown, Estard Island. We started working on this area first, so we put extra effort into creating Estard.

    The original lets you spin the camera around to find hidden chests, pots, and barrels. That has been faithfully recreated as well.

    That’s right. Spinning the camera around for exploration was a key feature in the original, so we made sure to keep it. We hope players spend time investigating every nook and cranny.

    Let’s talk about the final pillar of the three: combat. What was the thinking behind its redevelopment?

    The basic idea was to keep regular battles “quick and snappy” while making fights against tougher enemies more “intense and deliberate.” For regular combat, we focused on pacing, such as adding battle speed options and a “Field Attack” feature where you can one-shot weaker enemies as your party levels up.

    Meanwhile, powerful enemy encounters are key story moments, so we wanted players to spend their time strategizing and taking it slow. Some fights ended up being quite challenging, but we received a stamp of approval from Horii-san after he tested it out, so I believe we’ve achieved a good balance.

    Tell us about the Vocation system. Special Vocational Perks activate when a character gets “worked up.” How does this new mechanic make combat more dynamic and engaging?

    Characters “let loose” at optimal moments during battle. It unleashes powerful effects based on your Vocation, and once you can “Moonlight” two Vocations, you can equip two Vocational Perks at the same time. Experimenting with different Vocation combinations is a lot of fun.

    How does the Moonlighting feature work?

    As the story progresses and Vocation changes become available, you can choose one preferred Vocation, like warrior or mage. Further into the game, you unlock the ability to “Moonlight” two Vocations. During battles, you can use skills and perks from either Vocation. Character attributes are also combined, which significantly affects your character’s overall capabilities.

    So, players can mix and match any Vocations they want?

    Yes. For example, you can combine warrior and martial artist for a powerful attacker, or pair warrior with priest for a balanced fighter. The choice is yours, depending on your playstyle. Once your Beginner Vocations reach maximum proficiency, you’ll unlock Intermediate Vocations that you can also Moonlight. Mastering both warrior and martial artist unlocks the gladiatrix, which can then be paired with either a Beginner Vocation or another Intermediate Vocation.

    The Buccanham Palace: Battle Arena has been added as an extra feature. What are its key highlights?

    The Battle Arena is one of the new side contents. With its unique format, it delivers fights unlike the regular battles for a fresh experience. There’s also content designed to test your strength, so players can jump in and test their limits.

    How is it different from regular battles?

    Regular battles are fought with a party of up to four members, but in the Battle Arena, you pick one character to fight solo. Players can beat the challenges to earn rewards, and if they finish within a set number of turns, they can win even better prizes. We hope these extra rewards make your journey a bit easier.

    Speaking of rewards, you can also score valuable items from the Lucky Panel.

    That’s right. Both the Battle Arena and Lucky Panel can sometimes reward you with powerful items or weapons that you cannot normally pick up at that point in the story. Horii-san often calls this “cheating” (laughs). Of course, it’s not really cheating, and there’s a lot of fun in gaining an advantage that way, so we encourage players to keep trying their luck.

    Did you take any new approaches to production?

    We added voice-overs to Dragon Quest VII for the first time. The battles and adventures feel much more immersive, and the story pulls you right in. The voice actors really brought the characters to life.

    Upon playing myself, the overall pacing felt noticeably smoother while perfectly capturing the original’s unique charm. Striking that balance between nostalgia and modern RPG standards must have been quite challenging.

    Yes. The Dragon Quest series is celebrating its 40th anniversary this year, and it’s been loved by so many people for decades. Mindful of our most dedicated long-term fans, we prioritized equilibrium between nostalgia and innovation. We made sure to preserve the classic feel and core narrative, so I think many of the cutscenes will bring back a lot of emotions and memories from their original playthroughs.

    Dragon Quest VII Reimagined launches on PS5 on February 5.

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    Sachie Kobari

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  • Greed Codes (January 2026)

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    Image via @AVAISNOTGOOD11

    Don’t hold back—grab all of the Greed codes for yourself!

    Updated: January 29, 2026

    We looked for new codes!

    Are you going to be satisfied with what you’ve got or risk it all to get more? That’s the main question in front of you in Greed. Sure, there are Greed codes to redeem, but those won’t give you the most valuable treasures. However, if you’re playing a game named Greed, we’re sure you’ll grab the freebies below!

    All Greed Codes List

    Active Greed Codes

    • Nikolai: 15k Currency
    • RoadTo1K: 20k Currency
    • NEWRELICS: 15 Bloodline Rerolls and 10k Currency

    Expired Greed Codes

    • 150KVisits
    • ThisIsCreativeCodeName
    • 2ndCode
    • UPD2
    • MyniBestDev
    • 1stCode

    Related: Are You Smart Codes

    How to Redeem Greed Codes

    Use the following method in Greed to redeem codes:

    How to redeem Greed codes
    Image by Twinfinite
    1. Launch Greed on Roblox.
    2. Press the Arrow to toggle the in-game menu.
    3. Click on Codes (the Twitter icon).
    4. Type in or paste your code in the Enter Code Here text box.
    5. Hit Redeem to claim the reward.

    For more goodies in Roblox games, check out our Roblox codes section!


    Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy

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    Uroš Ignjatović

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  • I tried to fight for RuneScape’s sharksuit, but Jagex were having none of it – “it’s for the greater good”

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    “We want to put Runescape back on the map,” associate director of design Ryan Philpott says. But, reader, I need you to know the cost of this metaphorical cartography. Over the years, the Monty Python-infused medieval world of RuneScape has expanded in many directions. It’s gained new landmasses, professions, raids, and characters, but also many many many odder cosmetics. Some of them, like the delightful sharksuit, walk a distinctly non-medieval path.

    Philpott says these are a problem. The meanie.

    (more…)

  • Nioh 3’s generous demo is out now, and your progress carries over to the full game

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    Nioh 3 is one of the most anticipated games of 2026, and it’s easily among the biggest releases of February. We’re a few days away from the start of that month, however, but we don’t have to wait until then to actually play Team Ninja’s next major release.

    The previously announced demo has arrived, and it’s one any fan of action games should check out, especially if you missed the PlayStation-exclusive beta held last year.

    Unlike previous tests, the Nioh 3 demo is available on PC and PS5, just like the main game. This is pretty new for the series, which has typically launched first on PlayStation before coming to PC months later.

    The Nioh 3 demo includes a decent portion of content from the beginning of the game. It’s enough to show off the core duality mechanic, letting you switch between the Samurai and Ninja styles at will. It also includes a preview of the game’s open field level design, which makes it sit somewhere between full open world and the more linear level design of past Nioh games.

    Feedback from the previous beta has been implemented into the demo (and full release), so you may see some familiar faces, as well as areas you visited before – assuming you played that one.

    Another big reason why you might want to grab the Nioh 3 demo is that your progress in it will carry over to the full version. This includes the character creator, too, meaning you can spend all day perfecting your character without having to worry about missing out on playing the actual game.

    The demo even supports online multiplayer for up to three players, in case you come to Nioh for co-op. If you complete the available content, you’ll earn an in-game bonus in the full version. This is something Team Ninja has done with past Nioh titles, of course.

    This time, your reward is the Twin-Snake Helmet. Just make sure you complete the demo before February 15.

    Nioh 3 is out February 6 on PC, and PlayStation 5.

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    Sherif Saed

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  • Stranger Things VR Free Download (Build 16477575) –

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    Stranger Things VR Direct Download:

    Experience the world of Stranger Things from the never-before-seen perspective of Vecna as he explores unknown realities, forms the hive mind, and enacts his plan for revenge against Eleven and Hawkins. Players will invade the dreams and memories of fan-favorite characters and harness telekinetic powers to possess minds and battle creatures, as Henry Creel’s transformation into Vecna and his influence on the events of prior seasons is revealed. Grab, crush and throw your opponents using telekinesis Relive memories from Henry’s time at Hawkins Lab with Dr. Brenner as you explore an otherworldly, interconnected hive mind Inhabit the dreams and memories of fan-favorite characters like Will Byers and Billy Hargrove as you manipulate them to do your bidding Open and close portals between worlds and realities… at your peril. Dwarves: Glory, Death and Loot

    I really like this game. I don’t understand the mixed reviews. As a stranger things and Vecna fan this was an awesome experience. The fact I get to hear Vecna/Henry talk the whole game and for it to be the same actor as in the show is awesome. Same for Dr Brenner. The gameplay is only explained to you ONCE, and then they just add a bijillion more features as you go without telling you, I did not enjoy the ammount of time I spent in that stupid “Henry’s origins” section trying to figure out that I had to use my powers on those demo-flower thingies(mostly because the first section has it so well hidden I had to glitch out of the map to actually find it).

    Features and System Requirements:

    • Experience the Stranger Things universe from a whole new perspective as you play as Vecna, exploring his origins and rise to power.
    • Travel through haunting locations from the series, including twisted versions of Hawkins and the eerie Upside Down.
    • Master telekinesis, mind control, and reality-bending abilities to solve puzzles and dominate foes.

    Screenshots

    System Requirements

    Recommended
    Requires a 64-bit processor and operating system
    OS: Windows 10 or later
    Processor: Intel Core i7-4770 equivalent or better
    Memory: 8 GB RAM
    Graphics: NVIDIA GeForce GTX 1070, AMD Radeon RX Vega 56 equivalent or better
    Storage: 4 GB available space
    VR Support: Valve Index, HTC Vive, Meta Quest 2/3/Pro/3S
    Support the game developers by purchasing the game on Steam

    Installation Guide

    Turn Off Your Antivirus Before Installing Any Game

    1 :: Download Game
    2 :: Extract Game
    3 :: Launch The Game
    4 :: Have Fun 🙂

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    Skring

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  • Ubisoft Veteran Says He Was Suspended For Criticizing Its Return-To-Office Policy

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    An Assassin’s Creed Shadows developer has claimed that Ubisoft suspended him after he spoke out against the company’s recent return-to-office policy.

    Level designer and 13-year veteran of Ubisoft Montreal David Michaud-Cromp made the claim on his LinkedIn page that Ubisoft placed him on a “three-day unpaid disciplinary suspension,” which was put to him “as being related to public comments I expressed regarding the company’s return-to-office policy, and based on an alleged breach of the duty of loyalty.”

    Earlier in January, Ubisoft announced a drastic restructuring of the company including studio closures and game cancellations, as well as likely layoffs in the future. The video game publisher also pushed for a five-day return-to-office workweek. Now, one Ubisoft employee says he’s been punished for speaking out against that.

    Continue Reading at GameSpot

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  • BabyTuber Thumbnails Are The Best – Kotaku

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    The current YouTube thumbnail meta requires people to pose extravagant claims or make dramatic declarations alongside exaggerated facial expressions of shock or skepticism. It’s curiosity gap farming on steroids, increasingly aided by genAI to flood the platform with absurd content. BabyTuber thumbnails are the antidote.

    An artist who goes by Jamie on Bluesky shared the first one earlier this week. It was titled “Why I’m Switching” and showed an infant furrowing its brow while pondering upgrading from toy blocks to a bead maze. There’s a thought bubble, a greater than sign, and a question mark. It’s perfect.

    Jamie encouraged others to get in on the fun and share their own Babytuber thumbnails. Some people did. They are also perfect.

    pikuselu.gay
    A baby is afraid of noises.
    ‪@wimbostratus.bsky.social‬Follow
    A baby is worried about fake milk.
    misguidedlavender.bsky.social
    A baby questions a lullaby.
    athenap.bsky.social
    A baby looks at keys.
    nishbae.bsky.social
    A baby tries to open a gate.
    kinbassar.bsky.social

    “At the end of the day it’s been fun to see people enjoying it, especially in a time where [every] headline online has been miserable,” Jamie told Aftermath. “If this silly thing was able to brighten people’s day at all then I’m happy. I’m glad my mutuals seem to be having a laugh instead of being annoyed, haha.”

    Now I need someone to make Baby LinkedIn posts. “Here’s what my 2-year sleep regression taught me about B2B sales.”

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    Ethan Gach

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  • Disney Afternoon Collection Finally Announced for Nintendo Switch Consoles With February Release Date and 2 New Games – IGN

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    The nostalgia-packed The Disney Afternoon Collection finally has a Nintendo Switch and Nintendo Switch 2 release date, and it’s bringing two more games for patient fans.

    A Switch version of the bundle of ‘90s Disney video games was announced today after first launching for PC, PlayStation 4, and Xbox One back in 2017. Retro remaster developer Digital Eclipse has the original collection – which includes DuckTales, DuckTales 2, Chip ‘n Dale Rescue Rangers, Chip ‘n Dale Rescue Rangers 2, Darkwing Duck, and TaleSpin – set with a digital Switch release date of February 26, 2026, with Goof Troop and Bonkers packed in, too.

    Both are Capcom games that made their way to the Super Nintendo Entertainment System in the ‘90s, and both will only be available on the Switch and Switch 2 versions of The Disney Afternoon Collection. Goof Troop sees Goofy and his son, Max, go on a swashbuckling co-op adventure to save Pete and PJ, while Bonkers follows Bonkers D. Bobcat as he solves crimes in Toontown.

    It’s a bundle fit for the biggest fans of classic gaming from the House of Mouse, with the total game count now reaching eight. The February re-release will finally bring the bundle to Nintendo’s hybrid consoles, with access to soundtracks, a behind-the-scenes gallery, and rewind features, available, too. There are also Time Attack and Boss Rush modes for those looking to shake up that classic gameplay.

    A Disney Afternoon Collection physical edition is also confirmed to be in development for those willing to wait until after the February digital release. Disney says the physical Switch release – which comes with the game cartridge, two sticker sheets, eight retro milk caps, and three collectible cards – is now available for pre-order and will ship “at a later date.”

    The Disney Afternoon Collection launches digitally next month. For more, you can check out our 7/10 review from 2017.

    “With three hits and three duds from Capcom/Disney years that you might remember with varying levels of fondness,” we said at the time, “the Disney Afternoon Collection is clearly aimed at children of the 90s. I have trouble seeing its appeal to anyone else. But if vintage duck-based platformers are your thing, grab a Capri Sun and a handful of Gushers and invite your friends over to play.”

    Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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    Michael Cripe

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  • The Linux community now has a succession plan for when Linus Torvalds checks out, after an apparently uplifting discussion about ‘our eventual march toward death’

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    The Linux Foundation now has a succession plan for the day when Linux creator and main man Linus Torvalds either retires, or is no longer with us. The initiative came out of the Maintainers Summit held in December 2025, which ended with a session on continuity planning.

    One thing I’ll say about Linux people: they know how to get things done. This session resulted in broad agreement among the group about what a succession plan should look like, and an explicit plan for what to do next (which has now started).

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  • Microsoft Flight Simulator Releases City Update 13: California – Microsoft Flight Simulator

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    Renowned Golden State cities delivered in beautiful detail for simmers to explore!

    Called the “Golden State” due to its Gold Rush of the mid-19th century, fields of golden poppies, and reputation for boundless prospects, California is renowned for its beauty and diversity. City Update 13 celebrates California in the Microsoft Flight Simulator World by adding breathtaking detail to 18 urban regions across this renowned state. The update includes some of the state’s most spectacular and notable locations, from its capital of Sacramento in the north, to San Diego at its south. Microsoft and partners created each of the 18 areas of interest (AOIs) using TIN (triangulated irregular network) surface texturing to provide Flight Simulator pilots with stunning vistas during flights over these remarkable cities.

    From north to south, City Update 13: California offers:

    Sacramento

    Established in 1848 in the heart of California’s Great Central Valley, Sacramento is surrounded by broad swaths of verdant agriculture fields crisscrossed by canals and rivers. It is home to several notable sights, including the California State Capitol and Capitol Park, Tower Bridge, and The Ziggurat building.

    San Francisco Bay Area

    Cities in the update include San Rafael, Novato, Oakland, San Francisco, Fremont, and San Jose.

    Nestled between Mount Tamalpais (“Mount Tam”) and San Francisco Bay, San Rafael is known for its beautiful architecture and natural setting in Marin County, part of the North Bay region of the San Francisco Bay Area.

    Situated on the northwestern shore of San Pablo Bay near the wine country regions of Sonoma and Napa Valleys, Novato is renowned as a center of scientific research and biopharmaceutical innovation.

    Oakland, located in the East Bay of the San Francisco Bay area, is home to Jack London Square, Lake Merritt, and the San Francisco – Oakland Bay Bridge.

    San Francisco is home to some of the world’s most famous landmarks, including the Transamerica Pyramid, the Golden Gate Bridge, Coit Tower, Alcatraz Island, and Fisherman’s Wharf.

    Fremont is located on the southeastern shore of the San Francisco Bay and is known for the Old Mission San Jose, an important Spanish mission that was founded in 1797.

    A vital part of the Silicon Valley technology region, San Jose is the most populous city in the South Bay region of the San Francisco Bay Area and the third most populous city in California. It is home to several renowned landmarks including San Jose City Hall, The 88, and Bank of Italy Building.

    Key Cities of the San Joaquin Valley

    The San Joaquin Valley composes the southern portion of California’s Great Central Valley and is known for its agricultural opulence. The region includes the cities of Modesto, Fresno, and Visalia.

    Modesto is world renowned as the setting for the film American Graffiti and its proximity to Yosemite National Park. It is home to several notable landmarks, including the Modesto Arch, McHenry Mansion, and the Gallo Center for the Arts.

    Fresno (from the Spanish word for “ash tree”) is known as the heart of the San Joaquin Valley agriculture industry as Fresno County is consistently ranked the top agriculture producing county in the United States by economic output. Notable sights in Fresno include the Old Fresno Water Tower and the Kearney Mansion.

    Visalia is notable as the gateway to Sequoia and Kings Canyon National Parks, two renowned natural areas in the southern Sierra Nevada mountains. Landmarks in Visalia include the Palace Hotel and Fox Theater. 

    Cities of California’s Central Coast

    The update includes Santa Maria and Santa Barbara, both key cities in California’s Central Coast, an area known for its mediterranean climate, dramatic Pacific coastline, and beautiful vineyard-adorned hillsides.

    Santa Maria is known for its vineyards of cool-climate grapes, including Pinot Noir, Chardonnay, and Syrah, gorgeous coastal views, and Santa Maria-style barbecue (beef tri-tip slow cooked over coast live oak). Landmarks include the Santa Maria Museum of Flight and the La Purisima Mission.

    Santa Barbara’s stunning mountainous coastline, Mediterranean climate, and Spanish-style architecture have earned the area the nickname “The American Riviera.” Landmarks include Old Mission Santa Barbara, Stearns Wharf, and Santa Barbara Harbor.

    Greater Los Angeles

    Greater Los Angeles is the most populous metropolitan area in California and the second most populous in the United States after the New York metropolitan area. The region is characterized by natural, cultural, economic, and architectural diversity, fascinating history, and beautiful landmarks. Cities highlighted include Santa Clarita, Glendale, Los Angeles, Inglewood, Long Beach, Anaheim, and Irvine.

    Located in northern Los Angeles County, Santa Clarita is renowned as a location for numerous movies and television shows, earning it the nickname “Hollywood North.” Landmarks include Vasquez Rocks Natural Area, Six Flags Magic Mountain, and Melody Ranch Motion Picture Studio.

    Located just north of Downtown Los Angeles, Glendale is known for its wide variety of retail shopping and animation studios. Notable locations include the Museum of Neon Art, Forest Lawn Memorial Park, and the Alex Theater.

    Los Angeles, the second largest city by population in the United States, is home to numerous internationally acclaimed landmarks. Some of the most notable include Griffith Observatory, Walt Disney Concert Hall, U.S. Bank Tower, and Wilshire Grand Center.

    Located adjacent to Los Angeles International Airport, Inglewood hosts several major professional sporting and entertainment events each year at Kia Forum, SoFi Stadium, and Intuit Dome, all located within its city limits.

    Located on the Pacific Ocean’s San Pedro Bay, Long Beach is a major economic hub due to the area’s petroleum industry and the Port of Long Beach (the second busiest in the United States, behind the Port of Los Angeles). Major sights in Long Beach include the ocean liner RMS Queen Mary, the Aquarium of the Pacific, and the Shoreline Gateway Tower.

    The Anaheim region is home to Disneyland, one of the world’s most visited theme parks, and Knott’s Berry Farm, known for its roller coasters and multi-themed areas.

    Located in central Orange County, Irvine is a major center for several industries, including real estate development and technology. It is home to the Irvine Spectrum Center and Irvine Ranch Natural Landmarks. 

    San Diego

    Boasting a stunning skyline and Mediterranean climate, San Diego is internationally recognized as one of the most beautiful cities in the world. The second most populous city in California, San Diego is a major center for several industries as well as the U.S. military. Notable landmarks include the USS Midway Museum, One America Plaza, and the Coronado Bridge.

    City Update 13: California is available FREE to all owners of Microsoft Flight Simulator. Ensure that you have the latest simulator version installed (1.39.9.0 for MSFS2020 / 1.6.34.0 for MSFS2024 / 1.6.34.0 for MSFS2024 on Windows PC – Steam as of 01/28/2026), download City Update 13, and bask in the sights of the Golden State!

    Microsoft Flight Simulator 2024 is available for Xbox Series X|S and PC with Xbox Game Pass, PC Game Pass, Windows, PlayStation 5, PlayStation 5 Pro, and Steam, and on Xbox One and supported mobile phones, tablets, and lower-spec PCs via Xbox Cloud Gaming. For the latest information on Microsoft Flight Simulator, stay tuned to @MSFSOfficial on Twitter.

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    Joe Skrebels, Xbox Wire Editor-in-Chief

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  • Indie Selects Anniversary Celebration – Our Yearly Selects, a Huge Indie Sale, and Xbox Dynamic Backgrounds – Xbox Wire

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    Jump Space 20% Indie Selects Anniversary Sale Rooftops & Alleys: The Parkour Game 20% Indie Selects Anniversary Sale The Sinking City remastered 85% Indie Selects Anniversary Sale Killing Floor 3 33% Indie Selects Anniversary Sale NINJA GAIDEN: Ragebound 25% Indie Selects Anniversary Sale I Am Your Beast 30% Indie Selects Anniversary Sale 30 Birds 40% Indie Selects Anniversary Sale 3D Don’t Die Mr Robot 50% Indie Selects Anniversary Sale 9th Dawn Remake 50% Indie Selects Anniversary Sale A Pizza Delivery 40% Indie Selects Anniversary Sale Above Snakes 40% Indie Selects Anniversary Sale Achilles: Survivor 25% Indie Selects Anniversary Sale Afterlove EP 40% Indie Selects Anniversary Sale Amanda the Adventurer 2 10% Indie Selects Anniversary Sale Amazing Frog? 30% Indie Selects Anniversary Sale Anima Flux 20% Indie Selects Anniversary Sale Antarctica 88: 4k Remaster 50% Indie Selects Anniversary Sale Anvil Saga 25% Indie Selects Anniversary Sale Arctic Awakening 20% Indie Selects Anniversary Sale Atomfall Story Expansion Pack: The Red Strain 40% Indie Selects Anniversary Sale Aureole – Wings of Hope 50% Indie Selects Anniversary Sale Axis Football 2026 25% Indie Selects Anniversary Sale Bad Cheese 30% Indie Selects Anniversary Sale BAD END THEATER 25% Indie Selects Anniversary Sale Baki Hanma: Blood Arena 20% Indie Selects Anniversary Sale Beacon of Neyda 20% Indie Selects Anniversary Sale Beyond the Ice Palace 2 30% Indie Selects Anniversary Sale Biped 2 33% Indie Selects Anniversary Sale Bloodshed 25% Indie Selects Anniversary Sale BOULDER DASH 40th Anniversary 35% Indie Selects Anniversary Sale Boxes: Lost Fragments 25% Indie Selects Anniversary Sale Boxville 2 30% Indie Selects Anniversary Sale Brews & Bastards 50% Indie Selects Anniversary Sale Bridge Constructor Studio 40% Indie Selects Anniversary Sale Brotherhood 30% Indie Selects Anniversary Sale Bulterier Training Pack 67% Indie Selects Anniversary Sale Cabernet 25% Indie Selects Anniversary Sale Candy Rangers 25% Indie Selects Anniversary Sale Captain Blood 40% Indie Selects Anniversary Sale Carnival Survivors The Parade 70% Indie Selects Anniversary Sale Cat God Ranch 20% Indie Selects Anniversary Sale Cat Needs 40% Indie Selects Anniversary Sale Cats and Seek: Dino Park 33% Indie Selects Anniversary Sale Centum 30% Indie Selects Anniversary Sale Chickenhare and the treasure of Spiking-Beard 25% Indie Selects Anniversary Sale Chocolate Factory Simulator 20% Indie Selects Anniversary Sale Chronicles of the Wolf 25% Indie Selects Anniversary Sale City Bus Manager 35% Indie Selects Anniversary Sale CLAWPUNK 30% Indie Selects Anniversary Sale Construction Simulatro – DAF & Meiller Pack 30% Indie Selects Anniversary Sale Contraband Police 15% Indie Selects Anniversary Sale Cooking Companions 30% Indie Selects Anniversary Sale Copycat 50% Indie Selects Anniversary Sale Coralina 40% Indie Selects Anniversary Sale Creepy Redneck Dinosaur Mansion 3 30% Indie Selects Anniversary Sale Crowns and Pawns 50% Indie Selects Anniversary Sale Cubic Odyssey 35% Indie Selects Anniversary Sale Cute Puppy Academy 90% Indie Selects Anniversary Sale Dark Atlas: Infernum 30% Indie Selects Anniversary Sale Dark Deity 2 30% Indie Selects Anniversary Sale Dark Quest 4 30% Indie Selects Anniversary Sale Dead of Darkness 30% Indie Selects Anniversary Sale Dead Reset 20% Indie Selects Anniversary Sale Deadzone: Rogue (Base Edition) 30% Indie Selects Anniversary Sale Deathless. The Hero Quest 20% Indie Selects Anniversary Sale Detective Dotson 50% Indie Selects Anniversary Sale Discounty 30% Indie Selects Anniversary Sale DJMAX RESPECT V 80% Indie Selects Anniversary Sale DJMAX RESPECT V – Arcaea PACK 30% Indie Selects Anniversary Sale DJMAX RESPECT V – V EXTENSION III PACK 80% Indie Selects Anniversary Sale DJMAX RESPECT V – V EXTENSION IV PACK 80% Indie Selects Anniversary Sale DJMAX RESPECT V – V EXTENSION V 80% Indie Selects Anniversary Sale DJMAX RESPECT V – V LIBERTY II PACK 50% Indie Selects Anniversary Sale DJMAX RESPECT V – V LIBERTY PACK 70% Indie Selects Anniversary Sale Doraemon Dorayaki Shop Story 10% Indie Selects Anniversary Sale Dorfromantik 20% Indie Selects Anniversary Sale Duck Detective: The Ghost of Glamping 20% Indie Selects Anniversary Sale Dwerve 30% Indie Selects Anniversary Sale Dwerve 30% Indie Selects Anniversary Sale EcoGnomix 55% Indie Selects Anniversary Sale Electronics Puzzle Lab 2 30% Indie Selects Anniversary Sale Empyreal 75% Indie Selects Anniversary Sale Endoparasitic 25% Indie Selects Anniversary Sale Esophaguys 35% Indie Selects Anniversary Sale Everafter Falls 25% Indie Selects Anniversary Sale Exit 8 20% Indie Selects Anniversary Sale Fantasy Aquarium 40% Indie Selects Anniversary Sale Farm Together 2 15% Indie Selects Anniversary Sale Farm Together 2 – Explorer Pack 15% Indie Selects Anniversary Sale Finding Paradise 20% Indie Selects Anniversary Sale Firefighting Simulator: Ignite 35% Indie Selects Anniversary Sale Firefighting Simulator: Ignite – Fire Station Companion Pack 20% Indie Selects Anniversary Sale Firefighting Simulator: Ignite – Summer Camp DLC 20% Indie Selects Anniversary Sale Firefighting Simulator: Ignite – Year 1 Season Pass 20% Indie Selects Anniversary Sale Fly Corp 40% Indie Selects Anniversary Sale Forgive Me Father 2 20% Indie Selects Anniversary Sale Friends vs Friends 40% Indie Selects Anniversary Sale Friends vs Friends: Wired Wrecks 40% Indie Selects Anniversary Sale Garten of Banban 0 30% Indie Selects Anniversary Sale Genopanic 50% Indie Selects Anniversary Sale Get To Work 30% Indie Selects Anniversary Sale GigaBash | Ultraman: Rising DLC 20% Indie Selects Anniversary Sale GIGASWORD 25% Indie Selects Anniversary Sale Gimmick! 2 90% Indie Selects Anniversary Sale Golden Idol Investigations: The Curse of the Last Reaper 15% Indie Selects Anniversary Sale Golden Idol Investigations: The Lemurian Phoenix 15% Indie Selects Anniversary Sale Goodnight Universe 20% Indie Selects Anniversary Sale Grit and Valor – 1949 40% Indie Selects Anniversary Sale Guidus Zero 40% Indie Selects Anniversary Sale Gym Manager 20% Indie Selects Anniversary Sale Halloween 1985 30% Indie Selects Anniversary Sale Hannah’s Day 50% Indie Selects Anniversary Sale Hazard Levels 20% Indie Selects Anniversary Sale Heading Out 33% Indie Selects Anniversary Sale HELLCARD 40% Indie Selects Anniversary Sale Hidden Cats in Rio de Janeiro 25% Indie Selects Anniversary Sale Hidden Cats in Tokyo 25% Indie Selects Anniversary Sale Hot Rod Mayhem 40% Indie Selects Anniversary Sale Hyper Team Recon 40% Indie Selects Anniversary Sale Hyperspaced 33% Indie Selects Anniversary Sale Into the Restless Ruins 35% Indie Selects Anniversary Sale Ion Fury: Aftershock 20% Indie Selects Anniversary Sale ION Shift 50% Indie Selects Anniversary Sale Islanders: New Shores 40% Indie Selects Anniversary Sale ISLANDERS: New Shores – Photo Filter Pack 20% Indie Selects Anniversary Sale JDM: Japanese Drift Master 30% Indie Selects Anniversary Sale Jotunnslayer: Hordes of Hel 25% Indie Selects Anniversary Sale Judero 40% Indie Selects Anniversary Sale Justice Ninja Casey 40% Indie Selects Anniversary Sale Keeper’s Toll 25% Indie Selects Anniversary Sale Kemono Heroes 35% Indie Selects Anniversary Sale KIBORG 30% Indie Selects Anniversary Sale Killing Floor 3 Deluxe Edition 33% Indie Selects Anniversary Sale Killing Floor 3 Future Seasons 2-4 Deluxe Pass 20% Indie Selects Anniversary Sale Killing Floor 3 Shadow Agent Season 1 Deluxe Pass 20% Indie Selects Anniversary Sale Kingdom Shell – White Temple Edition 50% Indie Selects Anniversary Sale Kiosk 30% Indie Selects Anniversary Sale KreatureKind 25% Indie Selects Anniversary Sale Lab Rat 25% Indie Selects Anniversary Sale Labyrinth Of The Demon King 25% Indie Selects Anniversary Sale Labyrinthine – Supporter Edition 25% Indie Selects Anniversary Sale Laundry Store Simulator 20% Indie Selects Anniversary Sale Let Them Come Onslaught 25% Indie Selects Anniversary Sale Lord of the Rings: Return to Moria: Collectors Edition 15% Indie Selects Anniversary Sale Love is all around 2 10% Indie Selects Anniversary Sale Luck be a Landlord 35% Indie Selects Anniversary Sale Luto 20% Indie Selects Anniversary Sale Makis Adventure 40% Indie Selects Anniversary Sale MANIAC 40% Indie Selects Anniversary Sale MARVEL Cosmic Invasion 15% Indie Selects Anniversary Sale Master Lemon: The Quest for Iceland 30% Indie Selects Anniversary Sale Mika and the Witch’s Mountain 50% Indie Selects Anniversary Sale Mind Over Magnet 20% Indie Selects Anniversary Sale Monster Prom 2: Monster Camp XXL 15% Indie Selects Anniversary Sale Monster Prom 3: Monster Roadtrip XXL 15% Indie Selects Anniversary Sale Monument Valley 25% Indie Selects Anniversary Sale Monument Valley 2 25% Indie Selects Anniversary Sale Monument Valley 3 25% Indie Selects Anniversary Sale Morkull: Ragast’s Rage 40% Indie Selects Anniversary Sale Mostroscopy 55% Indie Selects Anniversary Sale Moving Houses 35% Indie Selects Anniversary Sale My Little Universe 40% Indie Selects Anniversary Sale NanoApostle 30% Indie Selects Anniversary Sale No Sun To Worship 40% Indie Selects Anniversary Sale Noctuary 25% Indie Selects Anniversary Sale Node: The Last Favor of Antarii 30% Indie Selects Anniversary Sale One Military Camp 30% Indie Selects Anniversary Sale Oppidum 40% Indie Selects Anniversary Sale Pacify 40% Indie Selects Anniversary Sale Paper Bad 33% Indie Selects Anniversary Sale Parking World: Build & Manage 35% Indie Selects Anniversary Sale Pet Shop Simulator 20% Indie Selects Anniversary Sale Pilo and the Holobook 70% Indie Selects Anniversary Sale Pinball FX – Williams Pinball: Elvira and the Party Monsters 20% Indie Selects Anniversary Sale Pinball FX – Williams Pinball: Scared Stiff 20% Indie Selects Anniversary Sale Pinball FX – Williams Pinball: Volume 9 40% Indie Selects Anniversary Sale Pipistrello and the Cursed Yoyo 30% Indie Selects Anniversary Sale Pocket Bravery 30% Indie Selects Anniversary Sale Police Simulator: Patrol Officers: Adventurer Police Vehicle DLC 33% Indie Selects Anniversary Sale Police Simulator: Patrol Officers: Contraband Expansion 20% Indie Selects Anniversary Sale Porcelain Observer Pack 50% Indie Selects Anniversary Sale PowerWash Simulator 2 15% Indie Selects Anniversary Sale Preserve 25% Indie Selects Anniversary Sale Psychroma 50% Indie Selects Anniversary Sale Ra Ra BOOM 50% Indie Selects Anniversary Sale Railroads Online 35% Indie Selects Anniversary Sale Rain World: The Watcher 25% Indie Selects Anniversary Sale RATSHAKER 25% Indie Selects Anniversary Sale Ray of Sunshine 67% Indie Selects Anniversary Sale Recycling Center Simulator 20% Indie Selects Anniversary Sale Relic Hunters Legend 40% Indie Selects Anniversary Sale Relic Hunters Legend – Heroic Content Upgrade Pack 35% Indie Selects Anniversary Sale Relic Hunters Legend – Legendary Edition 50% Indie Selects Anniversary Sale Republic of Pirates 20% Indie Selects Anniversary Sale Reus 2 50% Indie Selects Anniversary Sale Reus 2 – Ice Age 20% Indie Selects Anniversary Sale Revival: Recolonization 25% Indie Selects Anniversary Sale Rise Eterna 2 33% Indie Selects Anniversary Sale Robobeat 50% Indie Selects Anniversary Sale RoboDunk 50% Indie Selects Anniversary Sale Robots at Midnight 50% Indie Selects Anniversary Sale Rocket Rats 50% Indie Selects Anniversary Sale Rocket Rats Windows 50% Indie Selects Anniversary Sale Rogue Loops 50% Indie Selects Anniversary Sale Rogue Waters 50% Indie Selects Anniversary Sale Rue Valley 30% Indie Selects Anniversary Sale Ruffy And The Riverside 30% Indie Selects Anniversary Sale Samurai Academy: Paws of Fury 25% Indie Selects Anniversary Sale Sea Fantasy 30% Indie Selects Anniversary Sale Secret Paws – Cozy Offices 30% Indie Selects Anniversary Sale Shantae Advance: Risky Revolution – Deluxe Edition 20% Indie Selects Anniversary Sale Silly Polly Beast 20% Indie Selects Anniversary Sale Sir Whoopass: Immortal Death 50% Indie Selects Anniversary Sale Sir Whoopass: Immortal Death – Digital Deluxe Edition 50% Indie Selects Anniversary Sale Sir Whoopass: Threads of Mass Whoopery Skin Pack 50% Indie Selects Anniversary Sale Sir Whoopass: WholeAss Emote Pack 50% Indie Selects Anniversary Sale Sir Whoopass: Whoop and Chill – The Fluff Awakens 50% Indie Selects Anniversary Sale Skelethrone: The Chronicles of Ericona – The Jewel in the Skull 35% Indie Selects Anniversary Sale Sledders 30% Indie Selects Anniversary Sale Slopecrashers 30% Indie Selects Anniversary Sale Snezhinka 20% Indie Selects Anniversary Sale Snufkin: Melody of Moominvalley – Fuddler’s Courtship 20% Indie Selects Anniversary Sale Songs of Conquest – Roots 20% Indie Selects Anniversary Sale Sorry We’re Closed 25% Indie Selects Anniversary Sale SOS OPS! 70% Indie Selects Anniversary Sale SOS OPS! – Guns’n’Ops 30% Indie Selects Anniversary Sale SOS OPS! – Trials 30% Indie Selects Anniversary Sale Soulstone Survivors & Supporter Pack 25% Indie Selects Anniversary Sale Space Chef 30% Indie Selects Anniversary Sale Spacepunk Survival 40% Indie Selects Anniversary Sale Spell Disk 30% Indie Selects Anniversary Sale Spelunking For Your Life Pack 50% Indie Selects Anniversary Sale Spirit of the North 2 Deluxe Edition 40% Indie Selects Anniversary Sale Starship Troopers: Extermination – Galactic Victory Edition 35% Indie Selects Anniversary Sale Sticky Business 50% Indie Selects Anniversary Sale Sticky Business – Book of Shadows 10% Indie Selects Anniversary Sale Sticky Business – Camp Zinnias 25% Indie Selects Anniversary Sale Sticky Business – Plan With Me 25% Indie Selects Anniversary Sale Sticky Business Complete Bundle 50% Indie Selects Anniversary Sale Still Wakes the Deep 75% Indie Selects Anniversary Sale Still Wakes the Deep: Sirens Rest 25% Indie Selects Anniversary Sale SubwaySim 2 30% Indie Selects Anniversary Sale Super Mining Mechs 30% Indie Selects Anniversary Sale SUPPORTER PACK 30% Indie Selects Anniversary Sale Suzerain 30% Indie Selects Anniversary Sale Suzerain Expanded Edition 20% Indie Selects Anniversary Sale Suzerain Expanded Edition 30% Indie Selects Anniversary Sale Taboo Trial 50% Indie Selects Anniversary Sale Teenage Mutant Ninja Turtles: Tactical Takedown 20% Indie Selects Anniversary Sale Terrified Toddler Pack 50% Indie Selects Anniversary Sale Terrifier: The ARTcade Game 20% Indie Selects Anniversary Sale The Alters 40% Indie Selects Anniversary Sale The Cabin Factory 30% Indie Selects Anniversary Sale The Last Camp 20% Indie Selects Anniversary Sale The Last Camp Ultimate Edition 20% Indie Selects Anniversary Sale The Last Hero: Journey to the Unknown 50% Indie Selects Anniversary Sale The Legend of Cyber Cowboy 50% Indie Selects Anniversary Sale The Stone of Madness 67% Indie Selects Anniversary Sale The Stone of Madness – Special Edition 67% Indie Selects Anniversary Sale The Stone of Madness – Special Edition Content 67% Indie Selects Anniversary Sale Thrill Penguin 60% Indie Selects Anniversary Sale Through the Nightmares 50% Indie Selects Anniversary Sale To the Moon: Sigmund Minisode 1&2 (Holiday Special) 50% Indie Selects Anniversary Sale Tormented Souls 2 20% Indie Selects Anniversary Sale Train Sim World® 6: BR Class 86/2 & Mk2F Coaches 20% Indie Selects Anniversary Sale Train Sim World® 6: Manchester Airport Commuter: Manchester – Alderley Edge 20% Indie Selects Anniversary Sale Train Sim World® 6: MBTA Providence/Stoughton Line HSP46 Pack 40% Indie Selects Anniversary Sale Train Sim World® 6: Peninsula Corridor – MP15DC Switcher 60% Indie Selects Anniversary Sale Train Sim World® 6: Peninsula Corridor – MP36PH-3C Express 60% Indie Selects Anniversary Sale Train Sim World® 6: Peninsula Corridor – San Jose 60% Indie Selects Anniversary Sale Train Sim World® 6: Standard Edition 50% Indie Selects Anniversary Sale Train Sim World® 6: West Coast Main Line Birmingham – Crewe 20% Indie Selects Anniversary Sale Turbo Overkill Ultimate Edition Upgrade 50% Indie Selects Anniversary Sale Twins of the Sun 80% Indie Selects Anniversary Sale UFL Federico Valverde Edition add-on 70% Indie Selects Anniversary Sale UFL Raphina Edition 70% Indie Selects Anniversary Sale ULTIMATE GAMER PACK 30% Indie Selects Anniversary Sale UNDYING 50% Indie Selects Anniversary Sale Universe For Sale 25% Indie Selects Anniversary Sale Unwording 30% Indie Selects Anniversary Sale VALVERDE | RAPHINHA EDITION add-on 70% Indie Selects Anniversary Sale Vanity Fair: The Pursuit 40% Indie Selects Anniversary Sale Vessels of Decay 50% Indie Selects Anniversary Sale VIDEOVERSE 30% Indie Selects Anniversary Sale Vlad Circus Curse of Asmodeus 20% Indie Selects Anniversary Sale Wander Stars 33% Indie Selects Anniversary Sale Westild’s Law 60% Indie Selects Anniversary Sale Wildfrost 40% Indie Selects Anniversary Sale Wildgate – Renegade Pack 50% Indie Selects Anniversary Sale Wildkeepers Rising 20% Indie Selects Anniversary Sale Windswept 20% Indie Selects Anniversary Sale Wings of Endless 30% Indie Selects Anniversary Sale Witch It 75% Indie Selects Anniversary Sale WitchSpring R – Fluffy Peach Set 20% Indie Selects Anniversary Sale World of Heavyweights Pack 50% Indie Selects Anniversary Sale XENOTILT 20% Indie Selects Anniversary Sale XIII A final Game of Tarot 40% Indie Selects Anniversary Sale XIII A final Game of Tarot (Window) 40% Indie Selects Anniversary Sale XIII A final Game of Tarot (Xbox One) 40% Indie Selects Anniversary Sale Yet Another Zombie Survivors (Game Preview) 35% Indie Selects Anniversary Sale ZOE Begone! 30% Indie Selects Anniversary Sale Mutant Football League 2 15% Indie Selects Anniversary Sale Bendy: Lone Wolf 20% Indie Selects Anniversary Sale Bendy: Ink Demon’s Collection 20% Indie Selects Anniversary Sale

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    Will Fulton, Xbox Wire Editor

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  • PlayStation Plus Monthly Games for February: Undisputed, Subnautica: Below Zero, Ultros, Ace Combat 7: Skies Unknown

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    February’s PlayStation Plus Monthly Games lineup is a bumper one, with four titles available to PS Plus members*. Battle to victory in the ring in boxing sim Undisputed, survive an alien world in Subnautica: Below Zero, mix combat and gardening in Ultros, and take to the skies in Ace Combat 7: Skies Unknown. All these titles will be available to PlayStation Plus members from Tuesday February 3 until Monday March 2. 

    Undisputed | PS5

    Become Undisputed and rule the ring in the most authentic boxing game to date! Featuring true to life visuals, bone-jarring action, and 70+ licensed fighters, Undisputed gives you unprecedented control to master every inch of the ring. 50 Attributes & Traits to differentiate styles and capabilities of fighters. Play through the epic journey from amateur boxing tournaments, all the way to becoming Undisputed Champion, in the true-to-life Career Mode. Create your own fighter with Character Creator, customizing everything from build, to tattoos, to shorts and gloves.

    Subnautica: Below Zero | PS5, PS4

    Submerge yourself in an all-new, sub-zero expedition in an arctic region of Planet 4546B. Arriving with little more than your wits and some survival equipment, you set out to investigate what happened to your sister. Below Zero presents entirely new environments for you to survive, study, and explore. Survive the harsh climate by constructing extensive habitats, scavenging for resources, and crafting equipment. Keep your wits about you: not all creatures in this strange world are friendly.

    Ultros | PS5, PS4

    Grounded in science fiction, Ultros comes wrapped in both an eccentric art style from the visionary El Huervo, renowned for his work on Hotline Miami, and a mystical soundtrack composed and performed by Ratvader – Oscar Rydelius. Experience brutal, intimate, close-quarter combat with cosmic lifeforms. Yet this intense combat is juxtaposed with cultivating the greenery and tending to plant life in The Sarcophagus, providing precious moments of contemplation and peace. In turn, this grants deeper access to obscured paths. A unique loop-based mechanic will allow you to start over at key moments in the story, providing opportunities to unfold such secrets, unlock different areas of the world and new abilities on a branching skill tree.

    Ace Combat 7: Skies Unknown | PS4

    Strap yourself into the cockpit of some of the world’s most formidable fighter planes and skim through the clouds engaging in daring aerial stunts and nerve-shredding tactical dogfights. In Ace Combat 7: Skies Unknown, you take on the role of an Ace – an elite fighter pilot tasked with patrolling the most open and intimidating space on Earth: the sky. Choose from an array of authentic modern and futuristic aircraft and load them up with an arsenal of cutting-edge super weapons as unfolding events drive you into ever more dangerous aerial face-offs. 

    Last chance to add January’s PlayStation Plus Monthly Games to your library 

    PlayStation Plus members have until Monday February 2 to add Need For Speed Unbound, Disney Epic Mickey: Rebrushed and Core Keeper to their game library. 

    *PlayStation Plus Monthly Games lineup may differ by region. Please check PlayStation Store on release day for more information. 

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    Adam Michel

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  • PC hardware makers Zotac warn memory shortages “raise concerns about the very survival of graphics card manufacturers”

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    The Korean arm of graphics card, mini PC, and handheld producers Zotac have shared an assessment of the ongoing memory shortage crisis that makes for bleak reading – even by RAMnarök standards. In a seemingly legitimate post on their Korean retail site, spotted and translated by TXiXXeR user harukaze5719, Zotac Korea write that “The current situation is extremely serious – serious enough to raise concerns about the very survival of graphics card manufacturers and distributors going forward.”

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  • Gran Turismo 7 Update 1.67 out today,  Online Qualifiers Jan 31

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    Two race-bred machines that breathe octane, plus a high-powered EV curveball from one of the world’s biggest phone companies—that’s how Polyphony kicks off 2026.

    The ’22 Porsche 911 GT3 R (992) arrives as a full-send, no-compromise, pure race car. The ’24 Hyundai Elantra N TC follows with a car built for touring-car domination, while leveraging the reliability of the road car. And then there’s the wildcard: the ’25 SU7 Ultra from Xiaomi, the tech giant’s vision of absurd-speed, 1,527 BHP EV.

    All three models join the ever-growing garage, alongside three new World Circuit events, a fresh Extra Menu, and California Roadsides landing as the latest Scapes curation. New year, still free, same Gran Turismo energy.

    Update 1.67 for Gran Turismo 7 is available beginning today, January 28 at 10:00pm PT / January 29 at 6:00am GMT / 3:00pm JST.*

    Additionally, the Gran Turismo World Series Online Qualifiers are underway. Drivers are competing in the final rounds of the Manufacturers Cup for a chance to qualify for the live Events.

    New Cars**

    Hyundai Elantra N TC ’24

    Can be purchased from Brand Central

    Engineered for victory, the Elantra N represents Hyundai’s high‑performance N brand, with the Elantra N TC developed specifically for motorsport. The road car’s 2.0‑liter turbocharged engine delivers 276 BHP and 40.0 kgfm, achieving 0–62 mph in 5.3 seconds, forming a strong foundation for racing evolution. Modified to meet international touring car regulations, the TC gains a wide‑body aerodynamic package, carbon‑fiber splitter, and large rear wing for increased downforce. A six‑speed sequential gearbox, adjustable racing suspension, and endurance‑spec brakes ensure adaptability and durability. Weight reduction, added rigidity, and a regulation roll cage complete a focused race car that retains the agility and reliability of the production model.

    Porsche 911 GT3 R (992) ’22

    Can be purchased from Brand Central

    The Porsche 911 has defined sports‑car performance since 1963, earning legendary status on road and track. That heritage continued with the 992‑generation 911, launched in 2018, featuring evolved styling, a 3.0‑liter turbo flat‑six, and an eight‑speed PDK transmission. From this platform emerged the 911 GT3 R, introduced in 2022 as a pure race machine.Powered by a 4.2‑liter flat‑six producing up to 557 BHP, it features carbon‑fiber and aramid construction, RSR‑derived suspension, and a longer wheelbase for improved stability. AP Racing brakes and a modernized cockpit complete a car built to dominate GT racing.

    Xiaomi SU7 Ultra ’25

    Can be purchased from Brand Central

    Xiaomi’s leap from smart devices to electric mobility culminates in the SU7 Ultra, a BEV designed to redefine performance expectations. Using a three‑motor all‑wheel‑drive system, it delivers up to 1,527 BHP, with rear motors spinning to 27,200 rpm. Performance is staggering: 0–62 mph in 1.98 seconds and a 217.5 mph top speed. Advanced construction includes carbon‑fiber body panels, cell‑to‑body architecture, and gigacasting for exceptional rigidity and low weight. A carbon‑fiber aero kit generates 285 kg of downforce, while high‑performance brakes stop from 62 mph in 30.8 meters. With luxury, active suspension, and advanced ADAS, the SU7 Ultra marks a turning point for high‑performance EVs.

    Café / Extra Menus

    The following Menu will be added to the Extra Menus section:

    • Extra Menu No. 52: ‘Hyundai N‘ (Collector Level 58 and above)

    World Circuits

    The following new events have been added to ‘World Circuits’:

    • World Touring Car 600 – Nürburgring Nordschleife
    • World Touring Car 700 – Circuit de Spa-Francorchamps
    • World Touring Car 800 – Mount Panorama Motor Racing Circuit

    Scapes

    ‘California Roadsides’ has been added as a featured Curation in Scapes.

    Gran Turismo World Series Online Qualifiers

    The road to the Gran Turismo World Series is officially underway, and the Online Qualifiers are delivering intense competition. Drivers have already gone head‑to‑head across four thrilling rounds of the Manufacturers Cup, proving both their speed and sportsmanship as they chase a coveted place on the world stage. With a spot in the live main events on the line, every race counts. Round 5 is happening right now, and the final round takes place on Saturday, January 31. The spotlight then turns to the Nations Cup Online Qualifiers, also taking place over six rounds from Wednesday, February 11 to Saturday, February 28. For more details visit the Gran Turismo website.

    Whether you’re chasing the dream of becoming one of the world’s best or simply looking for high‑level competition and unforgettable racing, everyone is welcome. Strap in, hit the track, and be part of the action.

    *Internet connection required for update.
    **Credits (paid or via game progression) required to purchase vehicles.

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    David Robinson

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  • Project Sonic TD Codes (January 2026)

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    Image via Project Sonic Td

    Get the latest Project: Sonic TD codes and place units fast!

    Updated: January 28, 2026

    We added the latest codes!

    Why run through loops when you can set up a defensive line of the world’s fastest heroes with the help of Project: Sonic TD codes? From Sonic and Tails to heavy hitters like Knuckles, it’s time to stop Dr. Eggman’s robotic army in their tracks.

    All Project: Sonic TD Codes List

    Active Project: Sonic TD Codes

    • Sorry!: Free rewards
    • SORRYFORDATAWIPE: 1k Rings, 15 RSR, and 5 Test Crates
    • UPDATE1PART1: 1k Rings and 5 RSR
    • PROJECTSONICTOWERDELAY!!: 25 Test Crates, 25 Holiday Crates, and 25 Halloween Crates
    • ALPHA: 10 Test Crates
    • ENDLESS: 500 Rings and 10 Test Crates
    • TIMESCALE: 1k Rings and 10 RSR

    Expired Project: Sonic TD Codes

    Related: Anime World Tower Defense Codes

    How to Redeem Codes in Project: Sonic TD

    To redeem Project: Sonic TD codes, do the following:

    How to redeem Project: Sonic TD codes.
    Image by Twinfinite
    1. Launch Project: Sonic TD in Roblox.
    2. Click on the Settings button in the top-right corner.
    3. Enter a code into the text field.
    4. Hit Redeem to receive goodies.

    For an inside look at what’s brewing in the lab, head over to the Project: Sonic TD Trello—your ultimate source for tracking the latest unit tier lists, upcoming character releases, and the top-secret development roadmap that keeps the game running at supersonic speeds!

    Head over to our Roblox Codes page to grab the latest drops before they expire.


    Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy

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    Ana Mitic

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  • Helldivers 2’s New Warbond, Siege Breakers, Adds a Great Big Breaching Hammer – IGN

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    Helldivers 2‘s next Warbond ‘Siege Breakers’ will release on February 3.

    As detailed in a recent PlayStation Blog post by Arrowhead’s social media and community manager, this Warbond is for players needing “something to smash through […] towering foe with impenetrable fortifications.”

    Helldivers 2 Siege Breakers warbond contents:

    • Primary weapon: (Redesigned) LAS-16 Trident
    • Strategem: CQC-20 Breaching Hammer
    • Strategem: GL-28 Belt-Fed Grenade Launcher
    • Strategem: EAT-411 Leveller
    • Throwable: G/SH-39 Shield
    • Armor set: SA-8 Ram armor
    • Armor set: SA-7 Headfirst armor
    • Banner: Rags of the Fashionable banner and cape
    • Banner: Wedgeful Tricorn banner and cape
    • Emote: Display of Brawn
    • Player title: Bunker Buster
    • Patterns: Churned Earth skins — Frv, Shuttle, Exo Suit, and Hellpod

    Breakdown of everything included in the Siege Breakers Premium Warbond. Image credit: Sony Interactive Entertainment.

    The Warbond includes the “new and improved version” of the “beloved” LAS-16 Trident, which now fires six beams instead of the original three, plus the CQC-20 Breaching Hammer, which “can do straight smashing, or it can have an explosive charge attached to its head to drive the point home.” There’s also the GL-28 Belt-Fed Grenade Launcher that lets you “continuously fire grenades in a non-stop explosive barrage,” as well as skins, armor sets, capes, banners, and a throwable shield, too.

    Helldivers 2’s latest patch, Into the Unjust: 5.0.2., dropped last week and introduced a new mission type: Commando, the Redacted Regiment Warbond, and “important updates” to suppressed weapons. “Democracy doesn’t always need to shout,” Arrowhead said on Steam. “This patch is deploying some important updates to suppressed weapons, allowing Helldivers to eliminate threats with reduced detection and tighter tactical control. Expect quieter kills, cleaner engagements, and new opportunities for coordinated strikes before the enemy knows you’re there. Remember: stealth is a tool, not a substitute for overwhelming firepower. Use it wisely, Helldivers!”

    In December, Helldivers 2 received its big 5.0.0 patch as well as its jungle-themed Python Commandos Warbond, which added a number of fan-requested weapons, including a minigun. In September, the studio’s CEO confirmed Helldivers 3 is not in any plan developer Arrowhead has right now, saying that instead it wants Helldivers 2 to keep going for years and years, like veteran MMO RuneScape. And then there’s the Helldivers 2 movie, which is picking up steam.

    Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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    Vikki Blake

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  • Black Myth: Wukong Free Download (v1.0.21.23831) –

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    Black Myth Wukong Pre-Installed Worldofpcgames

    Black Myth: Wukong Direct Download:

    BBlack Myth: Wukong is an action RPG rooted in Chinese mythology. The story is based on Journey to the West, one of the Four Great Classical Novels of Chinese literature. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past. A world unseen, where wonders gleam, And with each stride, a new scene streams.” Enter a fascinating realm filled with the wonders and discoveries of ancient Chinese mythology! As the Destined One, you shall traverse an array of breathtaking and distinctive landscapes from the classic tale, composing an epic of adventure that is seen anew.

    Heroic Monkey, might and fameAdversaries rise, to test his name. One of the major highlights of Journey to the West is its diverse cast of adversaries, each with their unique strengths. As the Destined One, you will encounter powerful foes and worthy rivals throughout your journey. Fearlessly engage them in epic battles where surrender is not an option. Spells, transformations, and magic vessels of all manifestations, in which some counteract while others amplify, have long been iconic combat elements of Chinese mythology. As the Destined One, aside from mastering various staff techniques, you can also freely combine different spells, abilities, weapons, and equipment to find a winning strategy that best suits your combat style.

    Features and System Requirements:

    • Fast-paced, skill-based fights where dodging, parrying, and managing stamina/focus are crucial.
    • Alongside melee combat, you can use spells and elemental powers (like ice or fire attacks) to control the battlefield.
    • Unlock new skills, abilities, and magical powers as you gain experience. You can often tailor your combat style through branching upgrades.

    Screenshots

    System Requirements

    Recommended
    Requires a 64-bit processor and operating system
    OS: Windows 10 64-bit
    Processor: Intel Core i7-9700 / AMD Ryzen 5 5500
    Memory: 16 GB RAM
    Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT / INTEL Arc A750
    DirectX: Version 12
    Storage: 130 GB available space
    Sound Card: Windows Compatible Audio Device
    Support the game developers by purchasing the game on Steam

    Installation Guide

    Turn Off Your Antivirus Before Installing Any Game

    1 :: Download Game
    2 :: Extract Game
    3 :: Launch The Game
    4 :: Have Fun 🙂

     

    The Game is still in beta patched user may face games crashes druing play specially for NON-AMD user

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    Skring

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  • Winnie’s Hole Free Download – WorldofPCGames

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    Winnie’s Hole Direct Download:

    Play as a virus in Winnie’s body. Capture cells to grow mutations and learn new actions. Refine his primitive form, gain powerful passive effects and adapt for survival. Explore randomly generated worlds by placing Virus blocks to spread through the body of your host. Discover new cells and make gut decisions to direct the adventure. Collect resources and unlock new abilities. Evolve and modify your virus blocks to create more powerful combinations in battle. Activate the brain of your host in dynamic turn-based battles, playing multiple actions in a single move. Each turn, your actions are dealt randomly to the Brain board. Place your block shapes strategically to activate powerful combinations. Adapt as you discover the limitations of your host… and how to overcome them. Viractal: Will You Trust Your Party?

    Push the bounds of what your host can be. Together we survive. The variability of the game is growing quickly but you start off quite simple : which I say is a good thing as there is quite a bit to learn in this game. You can refine your deck, your tiles, choose upgrades, choose what enemies to fight, choose which floor reward type you get : it all compounds into a very skill based game. I definitely recommend Winnie’s Hole! I would say it’s not the most simple game to wrap your head around, so if you don’t like ‘learning’ the game or if you are completely unfamiliar with roguelikes in general then it may not be for you.

    Features and System Requirements:

    • Evolve with each run – Unlock new Perks, Mutations and Virus Strains.
    • Mutate your host as a symbiotic virus.
    • Bodybuilding in the worst way.
    • A storybook narrative which reimagines Winnie in a world of dark science.
    • A fresh take on exploration, replacing the typical roguelite node map with strategic, turn-based building using a set of tetromino-like virus blocks which you can evolve and reshape.
    • Dynamic battle system where each turn is an action combo for fast-paced gameplay.
    • Holesome horror comedy with gritty art inspired by old school Nickelodeon and Brothers’ Grimm fairytales.

    Screenshots

    System Requirements

    Minimum
    OS *: Windows 8
    Processor: 2Ghz
    Memory: 4 GB RAM
    Graphics: OpenGL 2.0 compatible with 512 MB RAM
    Storage: 1 GB available space
    Support the game developers by purchasing the game on Steam

    Installation Guide

    Turn Off Your Antivirus Before Installing Any Game

    1 :: Download Game
    2 :: Extract Game
    3 :: Launch The Game
    4 :: Have Fun 🙂

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    Skring

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