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Tag: Wii

  • A Decade Later, Mario Kart 8 Is Still Impossible To Top

    A Decade Later, Mario Kart 8 Is Still Impossible To Top

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    My best friends and I have a typical rotation of games we play on game nights. These are often competitive shooters or cooperative survival games, which lend themselves particularly well to our needs. However, one night about two years back, we came to an impasse until one of us jokingly tossed out, “Let’s just play Mario Kart.” Within minutes, we had all grabbed our Nintendo Switches, jumped in a call, and booted up the game. We didn’t set it down for about another five hours.

    Stories about Mario Kart 8 tend to follow that formula. It is either the first or last game a group will settle on playing, but because it’s so reliably great, it’s just about the only game any group needs once it’s been decided upon. I’ve found Mario Kart 8 endlessly rewarding as both a participant and a spectator since it launched ten years ago, and I reckon it’s still got another ten years in it if we’re being honest.

    When it was released in 2014, Mario Kart 8 was the biggest deal on the least incredible platform. Gravity-defying tracks melted folks’ brains back in the day, and the breakout meme of Luigi’s death stare is timeless, but above all, what distinguished Mario Kart 8 was that it’s polished to a tee. New items like the boomerang and the super horn were crowd-pleasing additions, and Mario Kart 8 even adapted to the times and threw in DLC, and a lot of it. By the time its servers were shut down on the Wii U, Mario Kart 8 had become the best-selling game on the console, topping out at about 8.5 million copies sold. Despite the numerous laps it made there, though, it would shine even brighter a few years later as Mario Kart 8 Deluxe on the Nintendo Switch, where it has also gone on to become the console’s best-selling game, moving an astonishing 61.97 million copies and counting.

    In the ten years since it first released, Mario Kart 8 has taken over the damn world.

    Every now and then, a game breaks containment. You know a game is big when people who don’t typically play or follow games know about it and play it. Mario Kart 8 is one such game. Hell, it’s arguably a cultural touchstone. If I’m at a party, there’s a good chance the host has a Switch set up with MK8D ready to go. For the first several years of the Switch’s lifetime, anywhere that gamers gathered, you were bound to see clusters of people crowded around a Switch or two playing MK8D. I never actually played my Switch on the move (as was often touted in Switch commercials) but when I first got my hands on MK8D, you’re damn right I played it everywhere I went.

    MK8D isn’t just enthralling, though; it’s become part of the lexicon. I can’t tell you the amount of dating profiles I’ve swiped past where girls are openly challenging potential suitors like me, the drift king, to play them in Mario Kart. As video games have become more culturally acceptable and significant, MK8D was there alongside the likes of Fortnite leading the charge on casual and competitive games. It is the avatar of all kart racers and easily one of the most ubiquitous games ever. Mario Kart games certainly enjoyed acclaim, high sales, and fan fervor before, but MK8, and specifically MK8D, earned something above that: prestige and a place in all our lives.

    It’s become so huge that Nintendo doubled down on MK8 even after porting it, with all its existing DLC, to the Switch. Though MK8D’s Booster Course Pass was a controversial announcement at the time, it has also added an undeniable wealth of value to one of the most stacked games ever. Over the course of a year and a half, Nintendo added 48 race tracks to the game, as well as eight characters and several smaller fixes and changes. Most of the tracks are remastered from previous games, but some are entirely new, and regardless, MK8D has enjoyed more support and content than most long running-service titles.

    Is it selfish and maybe even a little dumb of me to never want it to stop?

    The move to continue supporting MK8D to this extent has brought into question whether or not there’s even a need for another Mario Kart game. There will most assuredly be one, but trying to imagine where Nintendo goes from here is a little difficult. MK8 and MK8D have been such decisive and easy wins for the company, I wouldn’t fault Nintendo for just releasing it again on the Switch’s successor, though it’ll almost certainly be backwards compatible. Why not just continue pouring everything into this already quintessential game rather than start from scratch? In a world of games as platforms that are constantly evolving, why not just turn the foundation of this perfect game into the basis for a long, uncomplicated future for the Mario Kart games?

    For all its countless strengths and legendary titles, Nintendo hasn’t really enjoyed a success quite like MK8D before, and I don’t see any reason why it shouldn’t become the company’s Resident Evil 4, which has seemingly haunted every console to ever exist after its release. Much as you never need to give it to a company, I’ve got to give it to Nintendo: it made one of the greatest games ever and accidentally turned it into the most enduring title of the past several generations.

    All I’m saying is that 8 is already a symbol synonymous with the concept of the infinity, so it’s all teed up for Nintendo to keep playing this tune forever…and maybe even cut me a check for the idea. I don’t know of any other game I’ve been playing for ten years. I don’t know many other games that I think I’ll still be playing in another ten. If I had to pick one though, I’m all in on Mario Kart 8, and even if you don’t know it yet, you probably are too.

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    Moises Taveras

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  • The Best Video Game Surprises Of 2023

    The Best Video Game Surprises Of 2023

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    Screenshot: Larian Studios

    You’d expect a new Bethesda game would be the biggest RPG of the year, but nope. Instead, it was Baldur’s Gate 3, which officially launched earlier this year to rave reviews. We’ve written a lot about the game already on the site and you should check out those posts, too.

    What I wanted to talk about here is how incredible it was to see a turn-based, PC-focused, Dungeons & Dragons game developed by an independent studio and released via early access explode like the latest Call of Duty or GTA.

    Everyone I knew was playing it. Everyone online was sharing screenshots. Everyone was talking about all the people they were digitally fucking in the game.

    It was wild to watch and a reminder successful games don’t always need flashy years-long marketing campaigns featuring big stars and Super Bowl ads. Instead, sometimes, you can just make a really good game that people want and you’ll sell millions of copies. And maybe end up inspiring a lot of erotic fan fiction.


    Any big 2023 video game surprises we missed? What unexpected developments got you all excited this year?

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    Zack Zwiezen

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  • In The Year 2023, One New Wii U Was Sold

    In The Year 2023, One New Wii U Was Sold

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    Photo: Scott Eells / Bloomberg (Getty Images)

    The Wii U was certainly not the most successful console Nintendo’s ever released, and while some may fondly remember it in 2023, at least one person actually bought a brand new Wii U from a store as if it was 2013 all over again.

    Launched in 2012, the Wii U was Nintendo’s follow up to its massively popular Wii console. While the Wii would go on to become one of the best-selling video game consoles of all time, things went much differently for the Wii U and its tablet controller. The console never came close to selling as well as the Wii, and by 2017 Nintendo had moved on to the Switch, which would go on to outstrip the Wii U’s lifetime sales in its first year. But we can now add one more Wii U sale to its total tally.

    This odd stat comes from Mat Piscatella, executive director at Circana (formerly NPD) who posted on Twitter (X? Whatever) that one (1) new Wii U was sold in the United States in September. According to Piscatella, this is the first time a new Wii U has been sold in the U.S. since May 2022. Which is also very strange, now that I think about it.For those unaware, Circana tracks “individual store level sales data” to keep tabs on what people are buying and selling. They then sell that data to folks who care. What that also means is that this Wii U wasn’t a used one at GameStop or something like that. This was a “new,” sealed Wii U console that was finally sold a decade after launch.

    How did this happen? We don’t know specifically, but as folks who have worked retail at big chains have explained in the comments below Piscatella’s tweet, this isn’t that uncommon. Speaking to some folks I know who have worked at stores like Walmart and Target, old shit can get buried in the back. Or maybe a Wii U had been sitting for the last decade on a store shelf in, like, Georgia or Montana and finally, after a decade, someone decided to buy it and play some Super Mario 3D World. I hope they enjoy it!

    Also, Piscatella added that three new PS Vitas were purchased in November 2021. I’m glad these forgotten consoles, sealed up in boxes and buried in storerooms or lost inside decrepit Best Buys, are finding homes. Brings a tear to my eye.

      .

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    Zack Zwiezen

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  • Nintendo Asks Valve To Kick GameCube And Wii Emulator Off Steam, Says It’s Protecting Its Creativity And Work

    Nintendo Asks Valve To Kick GameCube And Wii Emulator Off Steam, Says It’s Protecting Its Creativity And Work

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    Valve removed the Steam listing for Dolphin, a popular emulator for the GameCube and Wii, after it received a cease and desist from Nintendo, developers behind the project claim. The company behind Mario and Zelda accuses the emulator of illegally circumventing its protections, and says it’s merely protecting the “hard work and creativity of video game engineers and developers.”

    A listing for Dolphin on Valve’s digital storefront first appeared back in March. “We are pleased to announce our great experiment—Dolphin is coming to Steam!” the creators wrote at the time. While the open-source project has been available online for years, interest in retro emulators has increased since the release of the Steam Deck, and an official store page would make the tool even easier to access.

    On May 27, however, Dolphin’s developers announced the Steam port would be “indefinitely postponed” after Valve removed the listing following discussions with Nintendo. “It is with much disappointment that we have to announce that the Dolphin on Steam release has been indefinitely postponed,” the emulator team wrote in an update on the project’s blog. “We were notified by Valve that Nintendo has issued a cease and desist citing the DMCA against Dolphin’s Steam page, and have removed Dolphin from Steam until the matter is settled. We are currently investigating our options and will have a more in-depth response in the near future.”

    According to a copy of the legal notice reviewed by PC Gamer, Nintendo accuses Dolphin of using “cryptographic keys without Nintendo’s authorization and decrypting the ROMs at or immediately before runtime.” While emulation is itself legal, providing users with ways to bypass protections on individual game ROMs could potentially violate Nintendo’s intellectual property rights. It’s an issue that would have to be hashed out in court, though the power imbalance between large corporations and homebrew projects like Dolphin means that rarely actually occurs.

    “Nintendo is committed to protecting the hard work and creativity of video game engineers and developers,” a spokesperson for Nintendo told Kotaku in an email. “This emulator illegally circumvents Nintendo’s protection measures and runs illegal copies of games. Using illegal emulators or illegal copies of games harms development and ultimately stifles innovation. Nintendo respects the intellectual property rights of other companies, and in turn expects others to do the same.”

    While the company has rarely looked the other way when it comes to piracy of its games and the tools that could facilitate it (like mod chips sold online), Nintendo has been particularly aggressive lately in clamping down on leaks and what it believes to be illegal misuses of its games and technology. In February it subpoenaed Discord for the personal information of someone suspected of leaking the official The Legend of Zelda: Tears of the Kingdom art book. In April it issued multiple copyright strikes against dozens of popular Breath of the Wild gameplay videos on YouTube that relied on modded versions of the game. And in May it seemingly had a Switch emulation tool, Lotpick, removed from Github after illicit copies of Tears of the Kingdom began spreading like wildfire online prior to the game’s official release.

    It’s not yet clear how Dolphin’s current developers will respond, or how willing Valve will be to bring the store page back unless the matter is resolved in court, which could take years. Last year, Valve accidentally included the Switch emulator Yuzu in its YouTube trailer for the Steam Deck. The video was later edited and re-uploaded to remove the reference. The company did not immediately respond to a request for comment.

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    Ethan Gach

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  • The Scariest Things That Happened In Gaming In 2022

    The Scariest Things That Happened In Gaming In 2022

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    A fall guy, a crew mate(?), and Malenia stand near a "2022," spooky ghosts, and Gotham Knights for PS5.

    Image: Warner Bros. / Devolver Digital / Bandai Namco / Innersloth / Kotaku / Mia Stendal / Bibadash (Shutterstock)

    On an average day, my friends might ask me how my job is going. I’ll smile, tell them “It’s going great,” and then launch into a story about one of the most fucked up things they’ve ever heard of. And now I get to give the recap to you.

    Spooky season is upon us, but the chronically online gamers at Kotaku know that terrifying shit is happening in our space all the time. It’s not just the games that are occasionally horrifying—it’s also how the industry grinds humans into dust, how giant corporations are increasingly looking to put the screws to the average consumer, and how abuse of power comes as no surprise.

    Some of the spookiest gaming news stories this year are sad. Some of them are funny. Others will make you want to pull your hair out over the general state of the world. But hey, me too! Let’s be scared and [some other unidentifiable emotion] together!

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    Sisi Jiang

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