ReportWire

Tag: mode

  • How to play Last Epoch in offline mode

    How to play Last Epoch in offline mode

    Last Epoch’s offline mode is an awesome option if you’re sick of fighting with the game’s servers. However, the offline mode does create some additional issues for you depending on how you want to play the game.

    In this Last Epoch guide, we’ll walk you through what offline mode is and tell you how to play offline.


    What is offline mode in Last Epoch?

    Image: Eleventh Hour Games

    Offline mode in Last Epoch is exactly what it sounds like: It allows you to play the game without needing to connect to the servers. This is awesome when the game’s servers are experiencing instability (as has been common in the immediate wake of its late February 1.0 release). It’s also a useful tool if you find yourself without internet access for a long period of time.

    However, offline mode does limit you in some very serious ways. Most notably, offline mode is a permanent decision you make at character creation. You can’t toggle a character online or offline — an offline character is offline forever. That means you can never use that character to play in groups with others.


    How to play Last Epoch offline

    The Offline Mode screen for Last Epoch

    Image: Eleventh Hour Games

    In terms of activating offline mode, you have two options.

    First you can launch the game in offline mode. This is an option you can select when you press “play” on Steam. Playing offline this way means you can bypass the login at the beginning, but you won’t be able to toggle between the two modes without relaunching the game.

    The other option is a little more convenient, but requires an internet connection when you first boot up the game. In the character select screen, you’ll see an offline toggle at the top left part of the screen. Simply toggle that switch to “offline” and you’ll see your list of offline characters. If you turn on offline mode this way, you can still use the chat feature in-game to talk to friends — assuming you maintain an internet connection.

    Ryan Gilliam

    Source link

  • MW3 Player Experiences Holiday Miracle Before End of Snowfight Mode

    MW3 Player Experiences Holiday Miracle Before End of Snowfight Mode

    The Modern Warfare 3 community is alive with people reporting bugs, asking questions and posting killcams, and one of the latter turned out to be more than two players bargained for during the CODMAS holiday event.

    A Reddit post by user tiktokalnuke showed a final killcam of a player showing off some impressive snowball fighting by getting the fastest double kill that you can. They started off on the roof of the building on the Hangover map, jumping down to refill on snowballs and get the drop on an enemy who was engaging with the player’s teammate.

    As they reached the ground, the operator started to throw some snowballs at the enemy, tagging them once in the back. However, before they were able to get a second snowball in, another enemy slid from around the corner into the fray, but didn’t quite go where they should have.

    In order to protect their teammate, the enemy operator slid directly between them and the projectile, but not only did it not work, both players were instantly killed by the exact same snowball. While it doesn’t look like it was an intentional collateral, it was a great stroke of luck that made for an infinitely replayable final kill cam.

    This result comes as a surprise not only just because of the shocking timing that had to happen to line that up unintentionally, but also due to the low amount of damage that the snowballs are supposed to do. It usually takes at least two hits from one before you can get a kill, so the odds of someone getting two kills with a single shot are low, but apparently not zero.

    One user replied in the comments that the second kill came as a result of the splash damage from the snowball, mimicking that of the Ray Gun in zombies. Although it’s likely a very low amount of damage, it must have been just enough to finish the job that the player had started.

    Unfortunately, the CODMAS event has since ended for the year, leaving players to go back to their regularly scheduled gameplay. There won’t be any more opportunities to get collateral-snowball kills until it comes back again next winter, but you can always remember the fond memories you had from this season.

    About the author

    Nick Rivera

    Nick Rivera graduated from the University of Pittsburgh in 2021 studying Digital Media and started as a Freelance Writer with Twinfinite in early 2023. Nick plays anything from Halo to Stardew Valley to Peggle, but is a sucker for a magnetic story.

    Nick Rivera

    Source link

  • Unpacking’s secret messy mode just got a big viral boost

    Unpacking’s secret messy mode just got a big viral boost

    Even small games can reveal delightful surprises years later. Now, roughly two years after its release, Unpacking fans are suddenly discovering a previously revealed secret mode after a TikTok video brought it back into the public eye. The mode is called Dark Star, and it basically forces players to beat the game by tossing objects on the floor instead of neatly putting them away like in the main mode.

    In Unpacking’s standard mode, players complete levels by pulling objects out of a box and finding an appropriate spot to store them. If, for instance, you put toilet paper in the kitchen sink, the game will highlight the item with a red line and won’t let you complete the level. However, once you beat the game the regular way, you can enter Dark Star mode, where you beat each level by making sure every single item is placed incorrectly and highlighted in red. Once a player misplaces every single item, the game will award them with a darkened star and let them progress to the next level.

    Developer Witch Beam teased Dark Star as a secret mode prior to the official reveal, then shared a video documenting it as part of an April Fools’ Day post in 2022. “So many people thought it was a fake feature for April Fools’ until they tried it for themselves,” Tim Dawson, a co-founder of Witch Beam and technical director of Unpacking, told Polygon via email.

    Since that official reveal, some content creators have even streamed their Dark Star runs. Still, it’s clear that many fans didn’t know about the mode. After Dec. 22 Witch Beam TikTok went viral, fans shared reactions like, “THERE’S A DARK STAR MODE?!?!” and “I have 100% this game and I DIDNT KNOW THIS!? WHAAAAAT!?” Another wrote, “dude I beat this game like 10 times and i am just hearing abt this?!”

    Dawson told Polygon that the secret mode lets players find new ways to experience the game’s puzzles. In the comments, several fans commented on how difficult Dark Star mode can actually be.

    “I think what makes Dark Star so interesting is initially it feels like a gag,” Dawson said. “But after a few levels, it sets in how much work it is, and continuing can feel absurd, transgressive, or cathartic. But in the end, it’s just another way to think about items and how they relate to our lives and the spaces we live in, which is what the game is all about.”

    Dawson also says that while the mode “started as a joke,” the developers now appreciate it as an extension of the game. “Because we decided not to extend Unpacking with DLC or a sequel, we often mention Dark Star mode when fans contact us asking if we’ll make more levels,” he said. “In many cases, it gives them another way to experience the game.”

    Personally, I think Dark Star mode speaks to the ways our own media diets and specific bubbles of the internet can sometimes preserve a sense of surprise in a game. For Dawson, this kind of surprise can lend a sense of character to a game.

    “I think secrets help give games their personality,” he said. “They’re the twinkle in the eye that suggests that these virtual worlds we spend time in might just be a bit bigger than you think. I love that we were able to come up with a good one for Unpacking.”

    Ana Diaz

    Source link

  • Spooky new Battlefield mode lets you 3D print a bunch of terrifying naked dudes

    Spooky new Battlefield mode lets you 3D print a bunch of terrifying naked dudes

    Battlefield 2042 is enjoying a small resurgence as it nears its two-year anniversary, thanks to a recent free weekend, a sale, and multiple updates from the developer. The game’s new season will hopefully maintain players’ renewed interest in DICE’s futuristic military shooter — particularly the new mode that lets you deploy and fight against hordes of 3D-printed synthetic soldiers who run around naked and smash enemies’ heads in with hammers.

    Season 6’s of Battlefield 2042 will introduce a new limited time mode called Killswitch, a 12v12 game type that lets players print out waves of Geists — the aforementioned buck-naked ’bots — that can be deployed in combat. They’re effectively (fast) zombies who sprint at the opposing team and try to bludgeon them to death, as seen in the trailer above.

    Geists are printed at Forges in Killswitch’s maps (Redacted, Manifest, Hourglass and Spearhead), and teams will battle for control of those Forges while they simultaneously attempt to capture locations called AOS nodes.

    How did these synthetic soldiers, who are not canonically zombies, find their way into Battlefield fiction? According to DICE and publisher Electronic Arts, a secret R&D lab off the coast of Scotland is the victim of an AI run amok. That artificial intelligence has taken over and created the Geist, glowing-eyed bad guys who are programmed to kill. Sure, I buy that.

    While zombies may be something of a tired trope (and prominently associated with more popular modern military first-person shooters), it’s fun to see DICE and developer Ripple Effect experiment with Battlefield while new leadership rethinks EA’s approach to the franchise.

    Killswitch is playable as part of Battlefield 2042’s Dark Protocol event, which runs Oct. 31 to Nov. 14. Players who take part in Killswitch matches can earn Ribbons that can be cashed in for free cosmetic rewards, like weapon and vehicle skins.

    Michael McWhertor

    Source link