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Tag: Kirby

  • Kirby Air Riders is a cute, chaotic racing game

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    Kirby is a uniquely wholesome Nintendo character, yet his games often have a quirky mean streak to them. They’re all about letting players absorb enemies and take on some wild powers to tear through vibrant stages with reckless abandon. That’s especially true with Kirby Air Riders, the long-awaited sequel to the GameCube classic racing game, Kirby Air Ride. Much like the original, it’s a fast-paced racing game starring Kirby and friends as they race through visually striking locales – it also happens to be one of the most chaotic racing games I’ve played in quite a while.

    At PAX West 2025 in Seattle, I spent an hour playing Kirby Air Riders, reacquainting myself with the approachable yet surprisingly deep mechanics from the cult-favorite 2003 racing game. It’s certainly interesting to see game director Masuhiro Sakurai follow up Super Smash Bros. Ultimate with a Kirby racing game. Still, after playing Air Riders, this racer carries that similar ‘go-for-broke’ energy that runs deep in his previous games.

    Like the original game, you race through a variety of stages inspired by the Kirby series. The sequel takes things further with an expanded roster of Kirby characters, such as Meta Knight and King Dedede, each with their own unique skills and stats as racers. While you race through traditional tracks, Air Riders – much like the original – also opens up free-for-all action stages and mini-games that test your skills in drifting, gliding, and the classic ability of sucking up to gain new powers.

    Kirby Air Riders totally doubles down on what made the original so unique, and that’s what makes it such an incredibly bizarre take on a racing game. In many ways, Air Riders does to racing games what Smash Bros did for the fighting genre – injecting non-genre-conforming systems and concepts that may seem out of place for the type of game it wants to be.

    However, playing Kirby Air Riders can take some getting used to, especially considering its fairly limited control scheme. Much like the original, acceleration happens automatically, and the game instead has you focus on managing movement and momentum with the control stick and a single button to engage boosts – and that’s all you need for controlling your chosen racer’s vehicle. But therein lies the nuance of playing; by managing momentum and speed, you can engage drifts and power spin attacks to overcome rivals on the track.

    It pays to be aggressive in Kirby Air Riders, as you’ll gain speed by successfully landing attacks on enemies. A particular racer I used often was Return to Dream Land’s Magolor, who could sprout ground spikes after landing from jumps. The sequel even expands upon the offensive nature of Air Riders with a new special ability button, which activates character-specific attacks after filling a meter.

    I was really taken aback by how fast and chaotic races can get, and I found myself getting caught off guard by how diabolical the other rivals can get, unleashing attacks and snatching victory in a pinch. In fact, I closed two races in 2nd place back-to-back in the final second due to King Dedede engaging their vehicle’s boosts at the right time. In that sense, it took me some time to come to grips with the game’s rapid pace and how quickly things can turn against you.

    This was especially true with the returning City Trial mode, which is essentially Kirby Air Riders‘ take on the classic kart-racer battle mode in the vein of Mario Kart 64 or Twisted Metal. In City Trial, players and CPU characters enter a mad dash to collect power-ups and upgrade their vehicles in a large open area, which culminates in themed mini-games to decide the final winner.

    It took me some time to understand the larger goal of City Trial, as it felt like getting swept up in a colorful mosh pit – one where other players can snatch your vehicles. This battle mode quickly becomes extremely hectic and the dynamic events lead to some truly bizarre scenarios, such as bombs raining down on the arena, which can send players scrambling. City Trial is a fun, mini-open-world to explore that features a set of secrets to find, and I really took a liking to just how much is packed into these events.

    It took me some time to really get into the groove of Kirby Air Riders and its pretty ruthless approach to action-racing – and this was after spending 20 minutes running the generous tutorials that explained the systems at work. I still liked the sheer spectacle of it all.

    Once I found my flow within the chaos, it really helped to bring Kirby Air Riders into focus for me, and I really appreciated the over-the-top spectacle that it is as a racing game. It’s a very different type of racing that sets itself apart from Mario Kart World and other games of its kind. In fact, there are aspects of Kirby Air Riders that I still don’t quite understand. OK with that because I just had so much fun trying to go with the flow.

    Kirby Air Riders will be released on November 20, 2025 on the Nintendo Switch 2.

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    Alessandro Fillari

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  • Middle East conflict edges closer to ‘open-ended battle’

    Middle East conflict edges closer to ‘open-ended battle’

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    Escalating violence between Israel and Hezbollah in Lebanon is raising concerns of a broader conflict in the Middle East, with U.S. efforts to mediate a ceasefire in Gaza facing little to no progress.Overnight, Israel launched airstrikes in southern Lebanon, targeting what officials say were Hezbollah terrorists. The strikes come in response to over 100 rockets fired by Hezbollah over the weekend, following the death of one of its leaders and an attack through communications devices.One Hezbollah leader declared the attacks an “open-ended battle” as both sides spiral closer to an all-out war.”We did not want this war. We are not seeking war,” Israeli President Isaac Herzog said. “Hezbollah’s been attacking us on a daily basis, demolishing Israeli villages and towns. Basically leading to the eviction of 100,000 Israelis from their homes. Life has been shattered in our northern border.””We will take whatever action is necessary to restore security and to bring our people safe back to their homes,” Prime Minister Benjamin Netanyahu said in a televised address. “No country can accept the wanton rocketing of its cities. We can’t accept it either.”Meanwhile, U.S. mediators have been working alongside international negotiators to secure a ceasefire deal in Gaza, but stalled progress and the escalating violence are threatening hope of bringing American hostages home.”We have not achieved any progress here in the last week to two weeks- not for lack of trying,” White House National Security Spokesperson John Kirby, said. “We will certainly keep up those conversations as best we can. And we’re talking to both sides here.”President Joe Biden acknowledged the latest surge of violence and expressed concern of spreading conflict.”We’re going to do everything we can to keep from a wider war from breaking out,” he said.There are other concerns that the same type of attacks on explosive communications devices used in Lebanon could happen in the U.S. Experts believe Israel infiltrated the international supply chain and placed the rigged devices in imports headed to Lebanon. According to the Associated Press, the complex operation likely took months to pull off but little evidence has emerged so far.The White House did not comment on whether it is taking steps to protect the U.S. supply chain as a result, offering instead that Biden wants the supply chain to be largely self-sufficient, with most goods originating from within the U.S.Biden and Vice President Kamala Harris are scheduled to meet with leaders of the United Arab Emirates Monday before Biden travels to New York for the United Nations General Assembly.

    Escalating violence between Israel and Hezbollah in Lebanon is raising concerns of a broader conflict in the Middle East, with U.S. efforts to mediate a ceasefire in Gaza facing little to no progress.

    Overnight, Israel launched airstrikes in southern Lebanon, targeting what officials say were Hezbollah terrorists. The strikes come in response to over 100 rockets fired by Hezbollah over the weekend, following the death of one of its leaders and an attack through communications devices.

    One Hezbollah leader declared the attacks an “open-ended battle” as both sides spiral closer to an all-out war.

    “We did not want this war. We are not seeking war,” Israeli President Isaac Herzog said. “Hezbollah’s been attacking us on a daily basis, demolishing Israeli villages and towns. Basically leading to the eviction of 100,000 Israelis from their homes. Life has been shattered in our northern border.”

    “We will take whatever action is necessary to restore security and to bring our people safe back to their homes,” Prime Minister Benjamin Netanyahu said in a televised address. “No country can accept the wanton rocketing of its cities. We can’t accept it either.”

    Meanwhile, U.S. mediators have been working alongside international negotiators to secure a ceasefire deal in Gaza, but stalled progress and the escalating violence are threatening hope of bringing American hostages home.

    “We have not achieved any progress here in the last week to two weeks- not for lack of trying,” White House National Security Spokesperson John Kirby, said. “We will certainly keep up those conversations as best we can. And we’re talking to both sides here.”

    President Joe Biden acknowledged the latest surge of violence and expressed concern of spreading conflict.

    “We’re going to do everything we can to keep from a wider war from breaking out,” he said.

    There are other concerns that the same type of attacks on explosive communications devices used in Lebanon could happen in the U.S. Experts believe Israel infiltrated the international supply chain and placed the rigged devices in imports headed to Lebanon. According to the Associated Press, the complex operation likely took months to pull off but little evidence has emerged so far.

    The White House did not comment on whether it is taking steps to protect the U.S. supply chain as a result, offering instead that Biden wants the supply chain to be largely self-sufficient, with most goods originating from within the U.S.

    Biden and Vice President Kamala Harris are scheduled to meet with leaders of the United Arab Emirates Monday before Biden travels to New York for the United Nations General Assembly.

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  • 10 Game Boy Advance Games We Want On Nintendo Switch Online

    10 Game Boy Advance Games We Want On Nintendo Switch Online

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    The announcement that Nintendo Switch Online’s Game Boy Advance range is to receive RPGs Golden Sun and Golden Sun: The Lost Age is incredibly welcome news. But there are still some absolutely colossal gaps, some all-time great GBA games that we’d love to play on our Switches. Nintendo! Hear our pleas!

    Read more…

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    John Walker

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  • Xbox Slammed For AI-Generated Art Promoting Indie Games

    Xbox Slammed For AI-Generated Art Promoting Indie Games

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    ‘Tis the season to promote indie games with AI-generated junk, apparently. A Microsoft Twitter account recently posted low-effort, energy-intensive art promoting indie games on Xbox before later deleting it after getting roundly mocked by fans and developers alike.

    “Walking in a indie wonderlaaand,” the ID@Xbox account tweeted on December 27. “What were your favorite indie games of the year?” The post was accompanied by an AI-generated image of children sledding down a hill with a giant green Xbox logo on it.

    Screenshot: Microsoft / Kotaku

    It looked harmless at first, but a second or third glance immediately revealed telltale AI anomalies like children maneuvering their sleds with cranks attached to nothing and fishing in the snow for presents with weird black tendrils. A man playing a gaming handheld in the center top of the image has had his top lip replaced by teeth. A child jumping through the snow appears to have a mustache. It was a really bad look considering ID@Xbox is supposed to be the human-facing team within the megacorporation championing individual creators and small independent teams.

    “Bro not Xbox using ayy-eye to promote indie devs,” wrote pixel artist TAHK0. “Nothing says ‘we don’t care about indie developers’ like using AI,” wrote artist NecroKuma3. “ If you can’t hire an artist to do advertising, I highly doubt you’ll do it with independent developers.” The company quietly deleted the post overnight without acknowledging the backlash. Microsoft did not immediately respond to requests for comment.

    While not posting half-assed AI art to promote artists seems like a no-brainer, we’re seeing more and more companies do it lately. There was the AI-generated promotional image for Amazon’s Fallout TV show, AI-generated art promoting a new Pokémon GO event, and even Ubisoft accounts representing offices where staff had recently been laid off putting out AI-generated Assassin’s Creed art.

    When this stuff first started happening it felt shitty but low stakes. Increasingly it feels clear, however, that companies are taking the same approach to AI art that they have with every other internet age advancement, operating under the assumption that people will complain at first but eventually they’ll get tired of it and move on to being angry about something else. Boil the frog slowly enough and eventually it won’t realize it has 11 fingers, 13 toes, and weird spindly wires coming out of its back.

    Read More: AI Creating ‘Art’ Is An Ethical And Copyright Nightmare

    As a cheerleader for AI technology, however, Microsoft’s role in this is especially egregious. The company is already promoting tools for AI-generated content in games, and encouraging all 20 Bing users to play around with its AI art tools. Never mind that no one is actually quite sure how the technology will make money, or if it’s even legal. If it can replace human creativity with predictable slop and reduce headcount, it must be a win-win.

    According to the MIT Technology Review, every AI-generated image requires as much energy as an entire smartphone charge. And Microsoft’s own internal environmental report blamed the technology for a 34 percent spike in its water usage to cool all the racks of computing power required for, among other things, enabling users to shitpost about Kirby doing 9/11. As Immortality game director Sam Barlow put it following the AI-generated ID@Xbox post, “Really impressive that just as we were finally starting to address the climate emergency, we invented stupid ways to undo all our progress.”

              

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    Ethan Gach

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  • The Vegas Orb Looks Like A Sidequest Location

    The Vegas Orb Looks Like A Sidequest Location

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    Photo: Greg Doherty (Getty Images)

    The $2 billion The Sphere Las Vegas is an immersive performance venue with 17,385-seats, 168,000 speakers, and U2 tour tickets currently on sale. The 160,000 square foot LED screen that makes up its domed exoskeleton is capable of projecting eyeballs, Earth, and portals to nowhere, so it also looks like a great place to battle demons in a video game.

    The Sphere, which sits near the Las Vegas Strip at The Venetian Resort, utilizes “360 audio environments” and 4D effects like fog, “super-heated steam and compressed air” to transmit smells, and wind that can achieve 140 mph blasts. What a relaxing environment to, say, play a round of Blitzball in Final Fantasy X, or to inflict intercosmic hell in Destiny 2. I bet both of those things would require 45 mph wind gusts and smell like Cheetos.

    When looking at the colossal blob that is The Sphere Las Vegas, other gamers saw a potential gasping Pac-Man, a Star Wars Death Star, and ample space to advertise Disney’s 2003 massively multiplayer online role-playing game Toontown Online’s instructions for healing (finally). With help from The Sphere, Las Vegas could discover that, to speedily replenish health, all you have to do is “play with your Doodle.”

    I personally think it looks like Elden Ring’s aggressive Silver Sphere enemies, or the orange Bloodborne moon that descends along with its (at one point) secret final boss, the Moon Presence. The Sphere could also easily pass for Nintendo’s Kirby after he sucks air into his belly and turns into a flesh-pink balloon, or for one of Soulcalibur fortune teller Viola’s crystal ball weapons. It also looks like a huge waste of $2 billion.

    What do you think it looks like?

     

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    Ashley Bardhan

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  • Big Switch Eshop Sale: Discounts On Lego, Resident Evil, And More

    Big Switch Eshop Sale: Discounts On Lego, Resident Evil, And More

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    Image: WB Games / NetherRealm

    This week, all at once, a perfect storm of deals, discounts, and sales has hit the Nintendo Switch eShop. Batten down the hatches, open up your wallets, and check out some of these limited-time deals, including massive savings on numerous Lego titles, Mortal Kombat games, and hits from Capcom, Ubisoft, and Bandai Namco.

    Before we go any further, just note that—with the exception of Ubisoft’s Mario + Rabbids—there aren’t any Mario, Zelda, or Kirby games on sale. Instead of first-party discounts, all of these sales are focused on third-party publishers and developers. But there are still plenty of great games to grab up for cheaper than usual, even if Mario and Luigi aren’t part of it.

    Here are some of the best deals I spotted cruising through the various sales currently happening on the eShop. While all of these sales are ending at slightly different times, you more or less have until the end of the month (or a few days past that) to take advantage of these discounts.

    Now, with that out of the way, here are the best deals I found so far. (The figures in parentheses are the normal prices.)


    Lego DC Super-Villians Deluxe Edition – $11.25 ($75)
    Lego City Undercover – $6 ($30)
    Lego Marvel Super Heroes 2 Deluxe Edition – $9 ($45)
    Lego Star Wars: The Skywalker Saga – $30 ($60)
    Mortal Kombat 11 Ultimate – $15 ($60)
    Dragon Ball FighterZ – $9 ($60)
    Dragon Ball FighterZ – FighterZ Pass – $10.50 ($35)
    One Piece: Pirate Warriors 4 Deluxe Edition – $18 ($90)
    My Hero One’s Justice 2 Deluxe Edition – $20 ($80)
    Sword Art Online: Hollow Realization Deluxe Edition – $7.50 ($50)
    Just Dance 2023 Edition – $30 ($60)
    Immortals Fenyx Rising – $12 ($60)
    Assassin’s Creed Anv. Edition Mega Bundle – $45 ($100)
    South Park: The Fractured But Whole – $15 ($60)
    Dragon’s Dogma: Dark Arisen – $10 ($30)
    Ace Attorney Turnabout Collection – $35 ($60)
    Monster Hunter Stories 2: Wings of Ruin Deluxe Edition – $25 ($70)
    Monster Hunter Generations Ultimate – $12 ($40)
    Phoenix Wright: Ace Attorney Trilogy – $15 ($30)

    That’s everything that seemed cool to me. What other bargains are catching your eye?

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    Zack Zwiezen

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