ReportWire

Tag: Google Play

  • Google steps up AI scam protection in India, but gaps remain | TechCrunch

    [ad_1]

    Google is bringing more AI muscle to India’s fight against digital fraud, rolling out on-device scam detection for Pixel 9 devices and new screen-sharing alerts for financial apps.

    Digital fraud continues to rise in India as more people come online for the first time and increasingly rely on smartphones for payments, shopping, and accessing government services. Fraud involving digital transactions accounted for more than half of all reported bank fraud in 2024 — 13,516 cases resulting in losses of ₹5.2 billion (about $58.61 million), according to the Reserve Bank of India (RBI). Online scams caused an estimated ₹70 billion (roughly $789 million) in losses in the first five months of 2025, the Ministry of Home Affairs said. Many incidents likely go unreported, either because victims are unsure how to file a complaint or wish to avoid additional scrutiny.

    On Thursday, Google announced the expansion of its real-time scam-detection feature, which uses Gemini Nano to analyze calls on-device and flag potential fraud without recording audio or sending data to Google’s servers. The feature is off by default and applies only to calls from unknown numbers, and it plays a beep during the conversation to notify participants. It debuted in the U.S. in March as a beta for English-speaking Pixel 9 users.

    Google confirmed to TechCrunch that its on-device scam detection will initially work only on Pixel 9 and later models in India and will be limited to English-speaking users, with its warning also English only. That restricts its reach in a market where Android accounts for nearly 96% of smartphones, per Statcounter, but Pixel devices held less than 1% share in 2024. The language limitation is also notable in a country where most users primarily rely on non-English languages — an audience that Google and others like Amazon have acknowledged by adding support for Indian languages across their services in recent years.

    Image Credits:Google

    The tech giant did say it was working to bring scam detection to non-Pixel Android phones, as well, without offering a timeline.

    Google also announced a pilot in India with financial apps Navi, Paytm, and Google Pay aimed at limiting screen-sharing scams, in which fraudsters persuade victims to share their screens to obtain one-time passwords, PINs, and other credentials during a call. The feature was first announced at Google I/O in May and initially tested in the U.K.

    Users with devices running Android 11 or later will be able to access the alerts, which include a one-tap option to end the call and stop screen sharing. Google confirmed to TechCrunch that it plans to add more app partners and the feature will display alerts in Indian languages as well but did not provide details.

    Techcrunch event

    San Francisco
    |
    October 13-15, 2026

    For several months, Google has also been using its Play Protect service to restrict predatory loan apps in India by blocking the sideloading of third-party apps that request sensitive permissions often exploited for fraud. The company said the service blocked more than 115 million such installation attempts this year. Google Pay, meanwhile, surfaces more than a million warnings each week for transactions flagged as potentially fraudulent, according to the company.

    Google is also running its DigiKavach awareness campaign on digital fraud, which it said has reached more than 250 million people. The company has worked with the Reserve Bank of India to publish a public list of authorized digital lending apps and their associated non-banking financial companies to help limit malicious actors.

    Earlier this year, Google launched a Safety Charter in India to expand its AI-driven fraud detection and security efforts, part of a broader plan to deploy more AI tools in the country to address rising fraud.

    Yet Google still faces significant gaps in curbing digital fraud in India. The company — like Apple — has been questioned for allowing fake and misleading apps to appear on its app store despite review processes meant to block fraudulent submissions.

    In recent years, police and security researchers have flagged investment and loan apps used in scams that remained available on the Play Store until intervention. These cases underscore the challenges Google faces in policing an ecosystem that dominates the country’s smartphone market.

    [ad_2]

    Jagmeet Singh

    Source link

  • Spend $5+ on Google Play with PayPal and Earn a $10 Reward

    [ad_1]









    [ad_2]

    DDG

    Source link

  • Google and Epic Games reach settlement for antitrust lawsuit

    [ad_1]

    Google and Epic Games have reached a settlement that would bring their years-long court battle to a close. The companies have filed a proposal in the federal court of San Francisco, asking US District Judge James Donato to approve a modified version of the order he originally imposed on Google when it lost the case. “Together with Epic Games we have filed a proposed set of changes to Android and Google Play that focus on expanding developer choice and flexibility, lowering fees, and encouraging more competition all while keeping users safe,” said Sameer Samat, the President of Android Ecosystem at Google, on X.

    Epic Games CEO Tim Sweeney praised the proposal for “genuinely [doubling] down on Android’s original vision as an open platform to streamline competing store installs globally, reduce service fees for developers on Google Play and enable third-party in-app and web payments.” Epic Games sued Google in 2020, accusing it of an illegal monopoly on app distribution and in-app billing services for Android devices.

    The court sided with Epic Games in late 2023, and Google lost its appeal in July this year. Google tried to ask the Supreme Court to block the injunction Donato handed down, which required the company to make major changes to the Play Store, while it appealed the case again. But the Supreme Court denied its request. That means Google will be prohibited from paying manufacturers and app developers to exclusively install and distribute on the Play Store, respectively. It will also be prohibited from forcing developers to only use its payment system, and it will have to allow third-party app stores to be installed on Android devices.

    Google will still have to follow most of Donato’s orders under the proposal, but the companies made some modifications. To start with, they’ve worked out how to “allow developers and users to seamlessly use alternative payment mechanisms,” both in-app and via external links, while adhering to Google’s security and safety standards. They’ve also specified the maximum fees Google can charge for both in-app and linked transactions, which are 9 percent or 20 percent, depending on the type of transaction. This fee cap also depends on when the app in question was installed. Specifically, the commission caps on third party in-app payment systems would only apply to new app installs.

    The companies have identified “reasonable, neutral criteria” that third-party stores would be required to meet, as well. Users will easily be able to download stores that meet those criteria so they can compete against the Play Store and each other around the world.

    Samat said that the companies are meeting with Judge Donato on Thursday, and if he approves of the proposal, it “would resolve [the] litigations.”

    Update, November 5, 2025, 2:22PM ET: This story has been updated with more details on how the fee caps for in-app purchases and linked transactions work.

    [ad_2]

    Mariella Moon

    Source link

  • Elk Grove crash leaves 1 person dead

    [ad_1]

    Elk Grove crash leaves 1 person dead

    Elk Grove Boulevard between Shorelake Drive and Waterfowl Drive is closed in both directions

    Updated: 10:21 PM PDT Oct 19, 2025

    Editorial Standards

    A person is dead after a solo vehicle crash in Elk Grove, Elk Grove police said.Elk Grove Boulevard between Shorelake Drive and Waterfowl Drive is closed in both directions, police said. It is unclear what led up to the fatal crash, or how long the roads will be closed.This is a developing story. See news happening? Send us your photos or videos if it’s safe to do so at kcra.com/upload.If this story happened near you or someone you know, share this article with friends in your area using the KCRA mobile app so they know what is happening near them. The KCRA app is available for free in Apple’s App Store and on Google Play.See more coverage of top California stories here | Download our app | Subscribe to our morning newsletter | Find us on YouTube here and subscribe to our channel

    A person is dead after a solo vehicle crash in Elk Grove, Elk Grove police said.

    Elk Grove Boulevard between Shorelake Drive and Waterfowl Drive is closed in both directions, police said.

    It is unclear what led up to the fatal crash, or how long the roads will be closed.

    This is a developing story.

    See news happening? Send us your photos or videos if it’s safe to do so at kcra.com/upload.

    If this story happened near you or someone you know, share this article with friends in your area using the KCRA mobile app so they know what is happening near them. The KCRA app is available for free in Apple’s App Store and on Google Play.

    See more coverage of top California stories here | Download our app | Subscribe to our morning newsletter | Find us on YouTube here and subscribe to our channel

    [ad_2]

    Source link

  • Google revamps its Play Store with AI features and more | TechCrunch

    [ad_1]

    Google said Tuesday it’s making a number of changes to how the Play Store looks and functions in an effort to better personalize the store to its users and increase engagement. Among the new features is a redesigned Apps tab, a new Play Games experience, a new tab focused on your interests, and other features that leverage Gemini AI.

    The update builds on other recent additions that aim to make the Play Store more of a destination — like a tab that shows you where you can watch your favorite shows or Collections, which organizes your favorite apps and games into areas like shop, watch, and listen, Google Play Games VP and General Manager Aurash Mahbood explained to TechCrunch in a press briefing.

    “For over 4 billion users, Google Play is an important gateway to discovering apps, games, books, movies, TV, and timely cultural content, and our ambition is to help all users engage with the apps and content that fuel their needs and interests,” he said in a press briefing ahead of today’s launch.

    Not surprisingly, the update is adding AI-powered functionality to the Play Store.

    AI Search and new Apps tab

    With a feature called Guided Search, users can find the app or game they want to try by typing in a goal or idea instead of the app’s name. For example, a user could type in “find a home” to be pointed to real estate apps.

    Image Credits:Google

    The Play Store’s Apps tab is also being updated to include new “curated spaces” dedicated to seasonal topics and those tailored to a user’s interests. These could pull in content from multiple apps, Google says. In the U.S., content related to the WNBA will be featured here, for instance.

    This expansion follows the launch of curated spaces in India and Japan, which had focused on regional interests like cricket and comics, respectively. Korean users will also gain a curated space focused on video content, offering a mix of movies, TV shows, and short-form video, including drama and serialized stories. Google notes that short-form content is the most frequently consumed media format on smartphones.

    Image Credits:Google

    A personal home with the You tab

    A new You tab aims to attract users to engage with the Play Store more frequently, as it will offer a centralized place for tracking subscriptions, rewards (like Play Points), recommendations, stats, and updates.

    Image Credits:Google

    Notably, the tab will offer recommendations related to your interests, like movies or shows, podcasts, ebooks or audiobooks, and make it easier to jump back into what you were reading, listening to, or watching last.

    Image Credits:Google

    Gamers will also see their new gamer profile in this tab, which organizes stats and achievements across games and devices. These profiles can also now be customized with a Gen AI avatar.

    Image Credits:Google

    A new Games tab and AI ‘sidekick’

    New features for gamers are also rolling out after the launch of the new Games app that shipped with Android rival Apple’s iOS 26 release.

    Now, the Games tab will centralize stat and achievement tracking, rewards, and community into one place. Play Games Leagues will allow users to challenge their friends and compete for Play Points rewards. This kicks off with the first league dedicated to the popular title Subway Surfers, which will run from October 10 through October 23.

    However, the more interesting update is the addition of the AI-enabled Play Games Sidekick. This is a new in-game overlay that you can access to get real-time gaming assistance from Gemini Live.

    Image Credits:Google

    The idea is that you can ask Gemini for help when you get stuck in a game and need guidance or tips. The feature builds on the work Google showcased with DeepMind in December, where the company showed off how it was developing AI agents across domains, including gaming.

    “Instead of having to leave the game to seek out tutorials or walkthroughs, we’re leveraging the latest Gemini audio-to-audio model to help understand your gaming context, providing you quick responses and encouragement,” said Mahbood.

    Image Credits:Google

    The Sidekick will also curate and organize other relevant gaming info in one place, so you can stay in the game. Initially, the feature will be supported in games from EA and Netmarble, including Star Wars: Galaxy of Heroes, FC Mobile, and Solo Leveling: Arise.

    Also new are the enhanced Game Detail Pages, which will showcase information about the title, including ongoing events, developer updates, and offers. Next month, gamers will also be able to ask questions and share answers on this page to provide or get help from other gamers.

    The Google Play Games on PC offering, which brings more than 200,000 titles to Windows desktops, is exiting beta today, too, Google said.

    Image Credits:Google

    [ad_2]

    Sarah Perez

    Source link

  • The Intellivision Amico Console Is Somehow Still Not Dead

    The Intellivision Amico Console Is Somehow Still Not Dead

    [ad_1]

    We bet you’d forgotten about sort-of-Intellivision’s disastrous attempted console, the Amico. Revealed in 2020 as this super-cheap, super-exclusive, family-friendly gaming machine, replete with exclusive $8 games, the following years saw the business go through clusterfuck after clusterfuck. And yet it seems it’s still somehow not dead. There’s an attempt to rejuvenate interest in the wholly undesirable project by releasing an app for your telephones. Not one telephone, no. You need at least two. Oh, and wait until you see the prices. Let us take you through the whole sorry tale.

    The Amico, much like the also-disastrous but at least briefly extant Ouya, is an Android-driven console that was hoping to surf on people’s nostalgia for the late ‘70s Mattel home gaming device. Its initial fundraising effort saw it raise an astonishing $11.5 million. But since then, it’s been one colossal mess after another.

    A year after the initial announcement, the Amico’s intended price had increased by 50%, its game prices were up to $20 and no longer exclusive. In the meantime, Intellivision’s former CEO, Tommy Tallarico—who bought the rights to the name Intellivision and its games in 2018—had been very online in increasingly unhelpful ways, including following a range of white supremacists on Twitter.

    This non-releasing of a console reached what appeared its nadir in October 2021, when the company tried selling NFTs (remember them?) alongside physical RFIDs of games that didn’t exist for a console that didn’t exist. By this point, those game prices had increased from the proposed $8 to $150 for eight. And you couldn’t play them.

    Jump almost a year onward to June 2022 and everything got a whole lot worse. In February, GI.biz reported that the shambling zombie corpse of the once-loved Intellivision brand was in big financial trouble, saying it was going to struggle to make it to July. In June, emails were sent out to those who had pre-ordered the ethereal machine and were increasingly frustrated about the lack of news: in this it was revealed that another attempt at fundraising had gone (not unexpectedly) disastrously, falling short of an attempted $5 million by $4,940,000.

    This came with “significant” job losses, attempts to hawk the IP elsewhere, and remarks about how they were struggling to keep up with an “influx” of refund requests.

    Read More: Intellivision Is Selling NFT Games For A Console That Ain’t Even Out Yet

    Since then, both Intellivision and Tallarico have been much more quiet. Neither’s X accounts have updated since April 2022—for the latter, that’s likely an advantage, but for the former it’s not a great look. The official website for the “console” has had one news update since October 2021, which happened in May this year. This took the form of a screed from new CEO, Phil Adam, which instead of saying, “Here’s why we haven’t released the console we pretended to unbox last year,” rather opted for meandering nonsense about being “in the business of creating a living room experience that brings people of various ages together in group play…”

    The post went on to claim the imminent announcement of a “string of new partnerships,” once again suggesting they were just about to—any time now—start licensing out the IP. No further information on that has appeared.

    Extraordinarily, the post about having still failed to ship a hardware console went on to say, “We cannot solely be dependent on a traditional hardware console business model.” And then as if that weren’t enough, these incredible words appeared:

    We want to assure our fans that shipping a console remains a part of our product strategy.

    For “fans” one can presumably read, “the few people who haven’t demanded a refund.” It’s hard to imagine anyone among them who wasn’t thrilled to read that getting the thing they’d paid for would remain “part of” the company’s plans.

    It’s in this post that Adam first reveals the intention to “bring the Amico experience to other hardware platforms, starting with mobile devices.”

    “Amico Home,” he said, “will dramatically reduce the hardware footprint needed to enjoy Amico games.” No shit! Putting out Android games on Android phones sure doesn’t require a whole other console, although does perhaps somewhat fall short on the promise of its bespoke controllers and family-focused living room euphoria. (Although that footprint isn’t as reduced as you might think…)

    “Those who supported Intellivision early on,” he said, “helped set the foundation for all that we have been able to achieve.” Sadly he didn’t find room to list exactly what those achievements might be.

    What’s Amico Home like to use?

    And now we can bring things entirely back to where we started, and an update on the Amico’s fundraising page that appeared on Tuesday, November 22. (Thanks Brandon Sheffield!) Not shared on the official site, nor on social media, Phil Adam brings the news that the mobile app he promised was arriving in “the coming weeks” some six months ago is finally here! Sort of! In beta!

    Leap to your non-Apple (for now) electronic telephone and you can now install Amico Home (Early Access) for Android. I just did, and let me tell you, this is one janky piece of crap. Before I could even click on one of the plain-text options, a screen called “TIPS AND TRIVIA – Cool things you might like to know” appeared to inform me that “Amico Home requires a separate controller per player to operate. Use mobile devices running the free Amico Controller app or real Amico controllers.” And then stayed there. Impossible to close.

    Because, seriously, to use this you need another Android phone to act as a controller. I swear to God, I did this for you. And to be fair, it hooked the two phones together without even having to ask for permissions or run any setup. (Is that good? I’m really not sure.) However, I cannot tell you how stupid it feels to control the screen on one phone by moving a virtual analogue stick on another phone. Nor how unbelievably frustrating and fiddly those controls are.

    Image: Intellivision

    According to the update page, a whopping two games are available to play right now, with an eye-watering two more due soon. Yes, that’s four games. Currently available are Astrosmash and Missile Command, which yes, you’re right, are original Intellivision games from 1981 and 1980 respectively, with reworked graphics that look like freeware from around 1998. And of course, both are free to play during this early beta perio… HAHAHA! I was joking! THEY’RE $15 EACH!

    Sorry, but that was my limit. I’d take a photograph of how stupid it looked spread across two mobile phones on my desk, but I’m already using two mobile phones so don’t have a camera to hand.

    Astonishingly, this increasingly embarrassing attempt to keep their nightmare alive has driven someone to the point of writing these words:

    For many households that already have a family tablet, Amico HomeTM is an affordable way to enjoy family gaming entertainment. We are delighted to invite you to join the family gaming revolution today with Amico HomeTM!

    This is, to be clear, bullshit. It’s not affordable to create a system where you need to have a tablet and a telephone in order to be able to play a port of a 40-year-old arcade game, and then charge fifteen bucks per game! If you’re a family with a tablet, I’ve good news for you: the Google Play Store has fifty squillion free games you can download and enjoy right now, and you don’t even need to use your toaster and fridge to control them.

    (Those who bought into the NFT idiocy will be able to redeem those RFID chips against games for this clumsy app nonsense, you know, when those games are released.)

    But there’s good news! According to this rambling update, “The release of Amico HomeTM [sic] puts us on a better footing to attract such investment or to eventually fund manufacturing from the proceeds of Amico HomeTM game sales.”

    Oh my god, no. No it won’t. This bewilderingly idiotic two-phone system for playing four-decade-old games at $15 a pop, that isn’t being advertised anywhere outside of an update to the remaining marks who backed the project (who should get the games free anyway), isn’t going to make any money at all. This company has managed to make releasing Android games on Android phones into something unmanageably complicated, expensive and unpleasant. It’s going to be a disaster. As has every other aspect of this years-long debacle.

    Oh, you can still “pre-order” an Amico! Incredibly, it’s—um—free to do so. Although when it definitely comes out, it’ll now be $290 with one controller (and presumably a bit empty space on top) or $340 with two. I wouldn’t!

    We have, of course, reached out to Amico, and will be delighted to update when they get back to us.

     

    [ad_2]

    John Walker

    Source link

  • Android’s new real-time app scanning aims to combat malicious sideloaded apps | TechCrunch

    Android’s new real-time app scanning aims to combat malicious sideloaded apps | TechCrunch

    [ad_1]

    Android’s in-built security engine Google Play Protect has a new feature that conducts a real-time analysis of an Android app’s code and blocks it from installing the app if it’s considered potentially harmful.

    Google announced in October the new real-time app scanning feature built into Google Play Protect that the company says can help catch malicious or fake sideloaded apps installed from outside the app store. These apps will morph their appearance or use AI to alter the apps’ code in a way that helps them avoid detection.

    Google said this Play Protect feature now recommends a real-time app scan for any new app that has never been scanned before. This consists of a code analysis that will “extract important signals from the app and send them to the Play Protect backend infrastructure for a code-level evaluation.”

    Android’s app store has billions of apps that Google screens for malware, though not always successfully. Many device owners also take to sideloading Android apps, which skirt the app store altogether and its many lines of defense. Sideloading remains a popular feature for Android users, even if it means having to trust that the app they are installing is not malicious.

    One of the key reasons for Google to introduce its enhanced real-time code-level scanning feature is to counter the proliferation of predatory loan apps. These apps have resulted in the harassment of users, leading in some cases to victims taking their own lives. Bad actors gain access to user data, including contacts and photos, which are used to bully users. TechCrunch extensively covered the impact of predatory loan apps on Indian users. Google also said it took down over 3,500 such apps in the year for violating its policy requirements. Attackers still find ways to target their victims.

    “Our policies are making it tougher for predatory apps to be listed on the Play Store. But the bad actors are inventive, and they are finding new ways to trick people and that is why we take additional measures,” said Saikat Mitra, Google’s head of trust and safety for APAC at the Google for India event in New Delhi last month, while announcing the update to Play Protect.

    Google initially launched the Play Protect update in India, with plans to soon expand internationally. TechCrunch tried the feature out for ourselves by loading a phone with a variety of malicious and bad apps to see what would make it through.

    We tried to install more than 30 different malicious apps, from stalkerware and spyware to predatory loan apps and fake ripoffs of popular apps. Google Play Protect blocked nearly all of the malicious apps with warnings like, “Apps from unknown developers can sometimes be unsafe,” and “This app tries to spy on your personal data, such as SMS messages, photos, audio recordings, or call history,” or, “This app is fake.” A handful of recently created predatory loan apps, however, were successfully installed.

    Screenshots showing Google Play Protect’s real-time app scanning checking to see if an app is malicious. Image Credits: Google

    To test out the scope of the Play Protect update, we used a Pixel 7a with a fresh install of Android 14 with the updated Google Play Store featuring real-time code-level scanning.

    We began the testing on the Pixel 7a by trying to install various spyware apps that have rebranded or been cloned, or otherwise had code changes that would attempt to evade detection. (We’re not naming or linking to the apps given their malicious nature.) Commercial surveillance apps, like stalkerware or spouseware, are typically surreptitiously installed by someone with physical access to a person’s phone, often a spouse or domestic partner. These spyware apps silently and continually upload the contents of the person’s phone, including messages, photos, and real-time location data, and present a major security and privacy risk to the people whose phones are compromised.

    Play Protect intervened each time we tried to install spyware and stalkerware. The feature blocked the apps from installing, labeling the apps “harmful.”

    We also picked a handful of predatory loan apps that were disguised as popular Android apps. These loan apps upload the device’s contact list to a server under the guise of fraud prevention, and loan agents can use this access to send threatening and intimidating messages and calls to their contacts. The landing page of one of the predatory loan apps resembled a regular Google Play listing, but required the user to download and manually sideload the app from outside the app store.

    The Play Protect update did not restrict five predatory loan apps from installing at the time of our testing.

    We also tried to install a couple of apps that appear to be fake versions of other popular apps listed on Google Play. The apps we tested are similarly named and feature near-identical designs and user experiences, but are clearly underdeveloped knock-offs. One of the fake apps imitated a popular game and the other masqueraded as a widely used VPN app.

    Play Protect allowed these two apps to be installed, though it’s unclear for what purpose the fake apps were initially developed.

    “With this recent enhancement, we’re adding real-time scanning at the code-level to Google Play Protect to combat novel malicious apps, regardless of if the app was downloaded from Google Play or elsewhere,” said Google spokesperson Scott Westover in an email to TechCrunch when reached for comment. “These capabilities will continue to evolve and improve over time, as Google Play Protect collects and analyzes new types of threats facing the Android ecosystem.”

    Sideloading allows the freedom to install any Android app but not without risk. Faced with an ongoing deluge of apps that quickly change their appearance and code, Google’s new real-time app scanning feature is an important last line of defense for billions of users and bound to only improve over time.

    [ad_2]

    Zack Whittaker

    Source link

  • Oculus Rift Giveaway Sponsored by Bee the Swarm

    Oculus Rift Giveaway Sponsored by Bee the Swarm

    [ad_1]

    Mobile gaming company giving away virtual reality system Oculus Rift to help increase fan base and raise money for charities.

    Press Release


    May 25, 2016

    Bee the Swarm, a mobile gaming company that donates 100% of their revenue to charities, today announced an epic giveaway to help spread their mission statement – play games, have fun, do good. One lucky winner will walk away with an Oculus Rift virtual reality system in August 2016. Bee the Swarm raises money for charities and GoFundMe campaigns, and works with multiple partners including SOS Africa, Boys and Girls Club, and United Blood Services.

    “We are giving away an Oculus Rift to help increase our user base,” said Bee the Swarm co-founder and CEO Robert Slaughter. “The more people who play our games, the more funds we raise for our charity partners and campaigns. Bee the Swarm is about using the gaming medium to help raise money to change the world, and this giveaway is a way for us to spread the word.”

    “Bee the Swarm is about using the gaming medium to help raise money to change the world, and this giveaway is a way for us to spread the word.”

    Robert Slaughter , CEO Bee the Swarm

    Participants can enter to win the Oculus Rift system a number of ways –  by downloading one of Bee the Swarm’s games for charity apps or watching a video about the company. Sweepstake ends 08/01/2016 at 11:59pm ET, and is open to anyone who is 18 years or over and a legal US resident.

    The Oculus Rift is a virtual reality headset that was acquired by Facebook in March 2014. Developed and manufactured by Oculus VR, the system was able to succeed largely due to a kickstarter campaign that raised US2.5 million. A consumer version of the product recently hit the market on March 28th 2016. The headset has an OLED display, 1080×1200 resolution per eye, a 90 Hz refresh rate, and 110° field of view.

    About Bee The Swarm

    Bee the Swarm is a mobile gaming company that donates 100% of their revenue to charities.
    Founded in Albuquerque, NM, their mission statement is simple – play games, have fun, do good. Their free mobile games have raised money for multiple causes including animal rescue efforts, the homeless, S.O.S. Africa, and helped 3D print a prosthetic limb for a child.

    Source: Bee the Swarm

    [ad_2]

    Source link