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Tag: D.Va

  • Overwatch 2 Left A Trail Of Broken Promises In 2023

    Overwatch 2 Left A Trail Of Broken Promises In 2023

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    In 2023, Blizzard opened up Overwatch’s world for third-party collaborations. The first was a set of skins and other cosmetics based on the anime/manga One-Punch Man, which naturally turned Overwatch’s own “one-punch man,” Doomfist, into the titular hero with a new skin. The cape is luxurious, but he’s not the only hero who got to cosplay during the event. Soldier: 76 gets to ride a bike as Mumen Rider, Kiriko’s green wig is wigging as the Terrible Tornado, and Overwatch’s resident cyborg Genji naturally becomes One-Punch Man’s cyborg Genos.

    Looking back, the collaboration was strange because One Punch Man hasn’t really been doing much as of late, with the third season still in development and the last one having come out in 2019. But there’s a surprising amount of love shown in the skins, highlight intros, and other cosmetics, as silly as it is seeing Soldier: 76 pedaling like his life depends on it.

    The second big collaboration was with K-Pop girl group Le Sserafim, and it was an absolute banger of an event. Take my hand, walk with me. Have you heard the good word of Le Sserafim’s catchy as hell bop “Perfect Night”? Have you basked in the glory of Tracer, Kiriko, Brigitte, D.Va, and Sombra geared up for a K-Pop concert, serving some of the most glamorous skins Overwatch has ever seen? And did you watch the music video, in which all the previously mentioned girlies attend a Le Sserafim concert and use their various abilities to have their own perfect night? It ruled. I’m still wearing the Sombra skin when I play her, and have no plans to take it off.

    Le Sserafim / Blizzard Entertainment

    While Blizzard looked outside of its stable for crossovers, it also looked to the other side of the office and had a Diablo crossover, as well. Moira mains rejoiced as she finally got a decent skin out of the arrangement, though the Diablo-themed co-op mode was extremely mid and tiresome. Also, John Cena showed up in a viral marketing campaign for some reason, though that had no impact on the game itself.

    Even if you don’t watch One-Punch Man or jive with Le Sserafim’s music, Overwatch 2’s collaborative events have felt meaningful, not like they’re just cheap crossovers. The team at Blizzard has done a lot to capture the vibes of its partners without it coming at the expense of its own identity. Crossovers can be exhausting, as games like Fortnite can lose their entire sense of self as they clutter their worlds with pieces of other properties. But so far, Overwatch 2 has found a happy medium in paying tribute to something within its own framework. — KS

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    Kenneth Shepard and Alyssa Mercante

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  • Overwatch 2 Heroes’ Official Ages Sound Extremely Made Up

    Overwatch 2 Heroes’ Official Ages Sound Extremely Made Up

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    For a game like Overwatch 2, in which its story has been trickled out over dozens of disparate external media stories rather than in one, cohesive thing—you know, like, a video game campaign?—there are bound to be inconsistencies along the way. But lord, seeing the game’s 38 heroes suddenly get canonical birthdates and ages really just makes it apparent how weirdly incongruous these ages are with the timeline we know.

    This new birth-chart fodder comes from the official Overwatch website, which was updated this week to give each hero a canonical birthday and age. Some of these make sense, like how many of the old-guard characters like Soldier: 76, Ana, and Reaper are in their late 50s and early 60s. The new kids on the block—like recent addition Illari being an 18-year-old sun-powered queen, or D.Va being a 21-year-old esports champion—probably check out too, because they’re mostly removed from the larger timeline of Overwatch. It’s when we start comparing more central characters’ canonical ages that things start to get murky.

    Kiriko, one of the new support heroes introduced in Overwatch 2, is one of the most glaring examples of the math not mathing. When Blizzard first revealed Kiriko, it claimed she grew up with Genji and Hanzo, and even trained alongside them in the ways of the sword. However, now that all involved have official ages, things aren’t adding up. We’re told Genji and Hanzo are 37 and 40, respectively, while Kiriko is supposedly 21. On paper, I believe those ages because each of those heroes feels written to be those ages, it’s the pitting those numbers against the lore, art, and story we know that doesn’t click. Look at this illustration of the three training in Kiriko’s Origin Story trailer. You expect me to believe there are nearly 20 years of difference between these characters? Sure, Kiriko looks young and could reasonably be under 10 here, but you expect me to believe that Hanzo is pushing 30 in this image?

    Screenshot: Blizzard Entertainment / Kotaku

    Attack of the Fanboy compiled some examples of Overwatch fans pointing out other oddities and inconsistencies. Consider Sojourn, who’s now listed as 47 years old. Her sister Valentine, introduced in the spin-off novel “Overwatch 2: Sojourn”, would have had to have been 14 years old when giving birth to Sojourn’s niece Bonnie. Which sure, isn’t impossible, but it does seem highly unlikely.

    Personally, one of the biggest eyebrow-raising age questions of Overwatch is Pharah and Mercy, who became a canonical (possibly unrequited) pairing in the story when it was revealed Pharah is a lesbian during the game’s first Pride event. Mercy is 39, whereas Pharah is supposedly 34. Meanwhile, art of Pharah exists in Ana’s origin story that shows a very, very young Pharah standing with much of the original Overwatch crew; the gap between the two appears much larger than five years.

    Pharah, Mercy, Reaper, Soldier: 76, Reinhardt, Ana, Torbjorn, Cassidy, and Sojourn pose for a photo.

    Screenshot: Blizzard Entertainment / Kotaku

    Honestly, with all of Overwatch’s narrative changes and shake-ups over the years, I get it. Trying to get this game’s story off the ground has been tumultuous enough that expecting it to be airtight and perfect in its timeline and lore is just nitpicking. But it is funny to look at all the numbers next to each other and realize a majority of Overwatch’s story is about vibes more than getting into the nitty-gritty of the timeline.

    If you’re curious, here are everyone’s ages and birthdays:

    Tank

    • D.Va: June 22, (21)
    • Doomfist: May 25, (47)
    • Junker Queen: June 14, (31)
    • Orisa: May 9, (1)
    • Ramattra: March 29, (28)
    • Reinhardt: June 26, (63)
    • Roadhog: September 12, (50)
    • Sigma: March 12, (64)
    • Winston: June 6, (31)
    • Wrecking Ball: October 15, (16)
    • Zarya: December 4, (30)

    Damage

    • Ashe: October 1, (41)
    • Bastion: ??? (32)
    • Cassidy: July 31, (39)
    • Echo: February 5, (14)
    • Genji: October 28, (37)
    • Hanzo: November 3, (40)
    • Junkrat: February 29, (27)
    • Mei: September 5, (33)
    • Pharah: April 15, (34)
    • Reaper: December 14, (60)
    • Sojourn: January 12, (47)
    • Soldier: 76: January 27, (58)
    • Sombra: December 31, (32)
    • Symettra: October 2, (30)
    • Torbjorn: September 21, (59)
    • Tracer: February 12, (28)
    • Widowmaker: November 19, (35)

    Support

    • Ana: January 1, (62)
    • Baptiste: March 12, (38)
    • Brigitte: September 22, (25)
    • Illari: December 21, (18)
    • Kiriko: July 7, (21)
    • Lifeweaver: April 28, (31)
    • Lucio: March 20, (28)
    • Mercy: May 13, (39)
    • Moira: April 4, (50)
    • Zenyatta: July 14, (33)

    Moving forward, we should all make a pact to no longer ask for people’s birthsigns; now, we’ll just ask each other which Overwatch hero we share a birth month with. Unfortunately, my own answer of “Wrecking Ball, the intelligent hamster” doesn’t sound particularly cool.

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    Kenneth Shepard

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  • Blizzard Responds To Overwatch 2 Review Bombing

    Blizzard Responds To Overwatch 2 Review Bombing

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    On Friday, Overwatch 2 director Aaron Keller responded to the hero shooter’s Steam review bombing which led to the game becoming one of the most “overwhelmingly negatively” reviewed games on the storefront.

    When Overwatch 2 season six, titled Invasion, launched earlier last week, it brought with it a new support hero, a new game mode, PvE story missions, and the free-to-play game’s debut on Steam, Valve’s popular PC gaming storefront. While the game’s Steam launch was supposed to give players another, potentially more convenient way to play the colorful team-based shooter, it instead led to an incredible influx of negative reviews. Though some players merely left reviews joking about Overwatch 2’s Source Film Maker porn-creation scene being better than the actual game, a majority of players voiced their disappointment with Overwatch 2 failing to deliver on its once-promised story mode.

    Read More: Overwatch 2 Is Steam’s Worst-Rated Game, But It’s Complicated

    Keller acknowledged OW2’s less-than-stellar Steam reviews in a recent blog post, saying:

    …Although being review-bombed isn’t a fun experience, it’s been great to see lots of new players jump into Overwatch 2 for the first time. Our goal with Overwatch 2 has been to make the game more accessible than ever for more people than ever before.

    Many of the reviews on Steam mention the cancellation of the much larger component of PvE that was announced in 2019 as one of their primary reasons for dissatisfaction with the game. I get that. That announcement was about an ambitious project that we ultimately couldn’t deliver.

    If we can’t turn back the clock, then what can we do? We can keep adding to and improving Overwatch 2. That is how we move forward. This means more maps, heroes, game modes, missions, stories, events, cool cosmetics, and features—an ever-expanding, evolving, and improving game. This is the future of Overwatch. One where we will continually create and innovate on what is making the game great now for the players who are playing now.

    Keller ended his remarks by noting that Overwatch is “such a unique game and world,” especially when players remember to actually work together on in-game objectives, and encouraged people to give the hero shooter an earnest try on Steam.

       

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    Isaiah Colbert

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  • The Video Game Characters That Made Us Gay

    The Video Game Characters That Made Us Gay

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    Image: BioWare / EA

    So the first game where I explored the option of romancing the same sex was Fallout 2, you can get married and explore the wasteland with your beau. She’s not all that useful, to be honest, and has never been the companion I’ve picked on replays. Yet at the time, as an impressionable teenager, it was mind-blowing, right? To be honest, though, I didn’t make a ton of it at the time. It was more, oh, this seems like some good mischief, let’s see where it takes me, let’s see how long I can keep her alive, even. It wasn’t charged.

    It wasn’t until Dragon Age, which I played as an adult, that the romance choices in games started signifying something different to me. Morrigan, the mysterious witch who joins your party early on, almost feels like a fake romance choice. She’s designed to grab your attention, there’s a recent (unfortunate) quote by one of the DA writers that really lays bare how much she’s meant to be the sex appeal option. There’s one in every game, really, Mass Effect had Miranda. But the way Morrigan is written, the coyness at her center, made me feel like I was getting away with something. Playing as a man probably contributed to that feeling, because IRL what I was doing was gay as hell but in the game, it was extremely straight. I’m sure it helped that the game forces you to choose between love interests, if you’re leading them both on, something that only enhances the drama.

    Mostly I appreciated that Morrigan is written in a way that makes it obvious she knows you’re looking, as it turns out, by the end you find out she was making sure of it the entire time. When the betrayal comes, it was weirdly satisfying: yes, I didn’t get what I wanted, but Morrigan having it her way was true to her character. And what’s gayer than yearning and tragedy, really? — Patricia Hernandez, editor-in-chief

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    Alyssa Mercante

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