Supercell has acquired a majority stake in Ultimate Studio, a Melbourne, Australia-based game development studio.

The majority purchase is a follow-up to Supercell’s investment in Ultimate Studio when the studio was established in 2018. It’s not the first time Supercell, the maker of big mobile games like Clash of Clans, has acquired a majority stake in a studio that it funded.

In May 2022, Supercell bought a majority stake in Love & Pies maker Trailmix, and it also bought a majority stake in Space Ape in July 2022.

Tony Lay and Mark Zaloumis cofounded Ultimate Studio. They are former executives at Electronic Arts, and they had a vision to build a studio focused on the craftsmanship of game makers.

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Supercell has a majority stake in Ultimate Studio.

“Supercell’s ethos aligned with our goals and they continually support us to operate with a strong identity and independence,” said Lay, in a statement.

Ultimate Studio is dedicated to creating PC/console titles and will be among the first to explore Supercell’s ambitions to expand to other platforms. The acquisition is a significant step for both
companies and represents a shared commitment to delivering remarkable games that people
will love forever.

Tony Lay and Mark are cofounders of Ultimate Studio.
Tony Lay and Mark Zaloumis are cofounders of Ultimate Studio.

“We are thrilled to take our partnership with Ultimate to the next level,” said Timur Haussila, special projects head at Supercell. “The team has years of experience working successfully on different mobile, PC, and console titles. At Supercell, we want to explore opportunities beyond mobile. The partnership with Ultimate is one of the first steps in that chapter. Together we will be able to reach and serve even more players around the world and create new titles that are remembered forever.” 

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Discover our Briefings.

Dean Takahashi

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