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I got to see PUBG creator Brendan Greene’s next project: a digital world the size of a real planet

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I’m meeting with Brendan “PlayerUnknown” Greene in San Francisco at the Game Developers Conference, where he’s showing me an early build of the digital planet he and his team are creating. Project Artemis, as it’s currently called, is not quite what I expected from the originator of battle royale institution PUBG, but it’s hard not to be intrigued by the idea of a virtual world the size of the actual world.

Originally, Greene wanted to build a map that was 100 by 100 km. But making a map that big meant using procedural generation, so why stop there? “I just let myself go wild,” he says. “Let’s see how big we can go.”

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clivingston@pcgamer.com (Christopher Livingston)

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