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How an indie dev convinced Valve to allow his Half-Life game on Steam

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Two years ago, indie game developer Daniel Almenara (opens in new tab) (or PinkyDev on ModDB) started working on a side project that would become Codename: Loop, a twin-stick shooter based on the original Half-Life, with the hopes of eventually bringing it to Steam. This week, he was overjoyed to share some good news (opens in new tab): Half-Life creator and Steam operator Valve has given him the greenlight

“A year and a half ago I wrote to Valve telling them about my project,” Almenara tells GamesRadar. “At that time the project was not very advanced, but the answer I received was that due to the nature of the project – it is a game made in Unity and not a mod – it was complicated to be accepted on Steam. However, the employee who responded to that email told me to focus on the mechanics and try to do something fun. So it was a no but also a yes? Or at least that’s how I interpreted it.” 

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