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Diablo 4’s long-desired loot filters are ‘definitely part of our backlog’, says general manager

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Diablo 4’s Season of the Malignant proceeds apace, and it’s been quite the journey of patches after its rocky introduction in July—it’s had horse buffs, weird multiversal glitches, and some genuine improvements to enemy density. The waves might be choppy, but the SS Sanctuary isn’t sunk just yet.

Another glimmer of hope has surfaced on the horizon—it’s either a sign of good things to come, or a frustrating half-answer to the absence of a much-desired quality of life feature. Loot filters are pretty bog standard for ARPGs at this point—which left plenty baffled when Diablo 4 launched without one comprehensive enough to handle its late-game load of loot.

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