In a panel “Campfire Chat” discussion via Twitch and YouTube, Diablo 4 devs addressed one of the game’s more annoying issues: inventory clutter.

Many Diablo 4 players have discovered that endgame looting requires numerous visits back to town to sell and store one’s goods, due to a high level of clutter. Chief among the list of things that quickly fill up a player’s limited inventory space is gems.

“There are many colors of Gems, there are many qualities of Gems, and this can have the effect of taking up lots of inventory space,” explained Game Director Joe Shely.

Thankfully, Blizzard has plans to address this issue in a future patch, which would remove those upgrade materials from your inventory altogether.

“The idea is to change the way you acquire Gems so they are a shelve in your materials or currency tab, rather than your inventory.”


“The idea is to change the way you acquire Gems so they are a shelf in your materials or currency tab, rather than your inventory. The way that would work is you go to craft your Gem in the same way you do today and you just use a certain amount of that material,” said Shely.

While this would go a long way to alleviating some of the irritation that comes alongside multiple teleports back to town when completing a single dungeon, players should not expect that relief in the near future. True to their messaging prior to launch, Blizzard remains focused on fixing only the most crucial issues and creating new content, with quality of life improvements being added to later updates.

“We’re looking to get it in around season two,” Shely said.

In the meantime, there are plenty of updates, including a major patch before season one, for players to look forward to.

Travis Northup

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