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Blizzard just dumped buckets of demons on Diablo 4 to make the endgame grind way less miserable

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Diablo 4’s patch 1.1.1, which dropped this week, included a ton of welcome changes to its weakest classes and builds, but one wide-reaching change has started to improve the action RPG for everyone.

In the patch notes, it’s only one line: “We are increasing monster density in Nightmare Dungeons and Helltides.” The developers showed a visual comparison between an old and new Nightmare Dungeon on a recent Campfire Chat stream, but Diablo 4 has far too many dungeons and Helltide locations to be able to trust one example. We needed to wait for someone to do the math.

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tyler.colp@pcgamer.com (Tyler Colp)

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