Recruitment into game development is a many-tentacled thing in 2024. You might decide to study a degree in one of its specific disciplines, or enroll in the university of YouTube and have a crack at some amateur projects with a view to building up your portfolio. There are masterclasses with legendary industry figures. There are internships and game jams.

Tech Tales

This article first appeared in PC Gamer magazine issue 393 in February 2024, as part of our Tech Tales series. Every month we talk about the ups and downs of PC hardware, with a look back on our own history with the hobby. 

In 1998, there was UnrealEd. Bundled in with Epic Megagames’ scandalously pretty first-person shooter were all the creation tools Cliff and the gang used to make the game. Just there on the disc. For free. For many of us at the time, that was an offer we couldn’t refuse.

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