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Tag: scares

  • How scary is Alan Wake 2? Let’s talk jump scares

    How scary is Alan Wake 2? Let’s talk jump scares

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    It only took a couple of minutes for Alan Wake 2 to make me jump. From the very beginning, Remedy Entertainment’s new sci-fi thriller has a lot of scares to offer — and I’m talking about classic jump scares, not just the moody atmosphere that pervades the entire Twin Peaks-esque setting. I didn’t expect this game to be as scary as it is, so let me issue a warning: Alan Wake 2 is freakin’ creepy, y’all!

    [Ed. note: This article contains minor spoilers for Alan Wake 2.]

    First things first: Horror is subjective, what scares me might not scare you, blah blah blah. You’re here because you want to know about the jump scares, so let’s get to it.

    Image: Remedy Entertainment/Epic Games Publishing

    Alan Wake 2 kicks off with a very creepy scene, not least because you have absolutely no clue what’s going on. You start playing as a heavyset older white man who doesn’t look anything like Alan Wake and looks even less like Saga Anderson, the Black female FBI agent who’s the co-protagonist of Alan Wake 2. I guess I left out the most important part which is that this guy is naked. And he is trudging — and later, running — through a gloomy, foggy forest.

    Perhaps the creepiest part to me was that Alan Wake 2 wouldn’t let me look at this guy’s face. I kept trying to turn the camera around to see him, but he kept turning away from me, like the guy in the corner at the end of Blair Witch. Turns out, that’s how the Alan Wake 2 camera works with almost every playable character — but in this opening scene, it’s even more restrictive against showing you the character’s face, probably to delay the reveal of this man’s identity. He turns out to be Robert Nightingale, the FBI agent who had it out for Alan Wake in the first game.

    While poor naked Nightingale runs through the woods, you’ll get your first of several jump scares. Complete with flashing lights (the game does open with a seizure warning) and super-loud music stings, you’ll see a flash of Alan Wake’s face, lit up like he’s holding a flashlight next to it for dramatic effect or something. Alan’s face is not scary in a vacuum, obviously, but the loud noise and flashing lights are jump-inducing. Those moments of surprise will keep happening as Nightingale keeps on meandering through the woods, his journey culminating in his gruesome death at the hands of a death cult.

    FBI agent Saga Anderson follows her partner Alex Casey down a steep forest path in Alan Wake 2, with a beautiful sunset in the background

    Image: Remedy Entertainment/Epic Games Publishing via Polygon

    That death cult — and the murder of Nightingale — is what you’ll be investigating once you take on the role of Saga Anderson, whose story is where the game jumps to next. Saga’s sections involve exploring the exact same creepy woods, but unlike with Nightingale, there aren’t jump scares for Saga. Of course, that didn’t stop me from thinking there would be.

    You won’t get another big scare until you get to the town morgue. This is when the game introduces the central mechanic for its supernatural enemies: If you’re standing in a lit area, they can’t see you. But if you tread into the darkness — as you must do, periodically, to escape or strafe around these opponents — they’ll be able to see you, grab you, and kill you instantly.

    Personally, I find the fight scenes to be less scary than wandering around the woods in the dark between the altercations. The world of Alan Wake 2 is so bizarre that you just never know what to expect. But once I can actually see an enemy, even if they look scary or unusual, I’m fine — I just need a pistol in my hand, because apparently bullets still work on supernatural entities (thank goodness?).

    My usual tips for making a video game less scary might not be very effective in Alan Wake 2. There isn’t much you can do about a basic jump scare of a big face suddenly filling your screen, accompanied by a loud noise. But there are still some options if you want to play this (amazing, thrilling) game and not be quite as stressed out by it. I recommend turning off the orchestral score, while leaving the dialogue and sound effects on; the score is beautiful, but it also does a lot to heighten the game’s tense moments. Do remember to turn the music back on when you feel calm again so that you don’t miss out on the many original songs in the game, though.

    My other big tip? Just take your headphones off entirely, as needed. I turned on the subtitle option that includes character names, since Alan Wake 2 involves a lot of unnerving voiceover from unpictured characters. If you’re feeling overstimulated, you can always just read the game for a little bit, using the subtitles and character markers as a guide. I usually would only do this for a few seconds before recovering, resetting, and wanting to head back into the full audio immersion of the world.

    As somebody who’s made it through plenty of great horror movies and scary games, despite my irritation at the way my body reacts to horror, you’ve got this. Alan Wake 2 is absolutely worth experiencing, so give it your best go.

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    Maddy Myers

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  • 5 short horror games to play this Halloween season

    5 short horror games to play this Halloween season

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    Halloween is nearly upon us, and what better way to prepare for the spookiest holiday of the year than to dive deep into the best stories the horror genre has to offer?

    We’ve got you covered if you’re looking for the best horror movies or horror TV to watch on Netflix (or the best horror movies generally). But what about video games? 2023 has been a terrific year for horror games so far, from modern remakes of classics like Resident Evil 4 and Dead Space to new titles like The Outlast Trials, Dredge, Amnesia: The Bunker, and more.

    We’ve pulled together a list of some of the best short horror games to play with only a few days left before Halloween. Whether you’re looking for a chilling psychological horror experience or frantic splatter-core nightmare, these are some of the best games to play this season.


    Helltown

    Developer: WildArts Studio
    Average time to play: 1h 30m
    Where to purchase: Steam, itch.io

    If you like folk horror movies like The Wicker Man and Enys Men, you’ll love Helltown. Developed by Nicolas Lamarche and Gabriel Bolduc Dufour, Helltown follows the story of a postman assigned to deliver packages to a secluded rural neighborhood called Little Vale. After their first day on the job, things quicky take a sinister turn as disturbing visions manifest into an insidious plot rife with demonic cultists and unspeakable horrors. An open-world horror exploration game, Helltown offers multiple endings and collectibles and is the perfect game for those who enjoy sinking into the unknown.

    No one lives under the lighthouse

    Developer: Marevo Collective
    Average time to play: 2h
    Where to purchase: Steam

    Fans of slow-burn psychological horror with oppressive atmospheres and an emphasis on strong sound design should definitely check out No one lives under the lighthouse. Much like Robert Eggers’ The Lighthouse, starring Willem Dafoe and Robert Pattinson, this game puts players in the role of a lighthouse keeper who assumes stewardship of a small island off the coast of the United States after the former keeper deserts their post. Unlike that aforementioned movie, you’re all alone; with no one else to keep you company as you tend the light of the tower and conduct chores around the island. Or are you?

    That Which Gave Chase

    Developer: Aslak Karlsen Hauglid
    Average time to play: 1h
    Where to purchase: Steam, itch.io

    In this experimental first-person horror game, players assume the role of a sled dog musher hired by a mysterious scientist to safely escort him across the frozen plains of the arctic to a remote research facility. Along the way, the pair encounter increasingly strange and disturbing phenomenon that calls into question the scientist’s motivations, if not the entire expedition as a whole. Can the scientist be trusted, and what’s up with all these strange visions?

    Mothered – A Role-Playing Horror Game

    Developer: Enigma Studio
    Average time to play: 2h
    Where to purchase: Steam, itch.io

    In this role-playing horror game (see the title?), you are Liana, a young girl recovering from a life-saving operation. Upon returning home, she awakes one morning expecting to meet her mother, only to instead be greeted by what appears to be a mannequin-like figure resembling her mother. What’s going on here? As the week wears on, Liana will have to unravel the mystery behind her peculiar situation before time runs out.

    The second game from Jamie Gavin, a Galway-based game developer who works under the pseudonym “Enigma Studio ‘’ alongside composer Karl Barnes, Mothered is the middle entry in a loose trilogy of games set to conclude this year with November’s Echostasis. If you enjoyed this one, you should definitely check out Mothered: Home — the “DLC sequel” is even available to play for free via the Haunted PS1 “Spectral Mall” Demo Disc.

    Stay Out of the House

    Developer: Puppet Combo
    Average time to play: 4h 30m
    Where to purchase: Steam

    Benedetto “Ben” Cocuzza is a game developer known for unique low-poly survival horror games inspired by ’80s VHS aesthetics and classic slasher horror movies. Taking cues from The Texas ChainSaw Massacre and The Hills Have Eyes, Stay Out of the House is a stealth game where players assume the role of a young woman kidnapped while on a road trip with her boyfriend across the border of Oklahoma. In order to escape, players will have to sneak their way through the maze-like interior of a masked madman’s dilapidated house without alerting either him or his deranged family members.

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    Toussaint Egan

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