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Tag: Haunted Chocolatier

  • Stardew Valley Creator Busts 4 Myths About Haunted Chocolatier

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    Haunted Chocolatier is the next game from the creator of Stardew Valley, one of the most successful and adored cozy RPGs ever made. Not surprisingly, fans are getting antsy to hear more about the upcoming release. But the wait is leading to all sorts of speculation, so developer Eric “ConcernedApe” Barone recently took to the game’s website to dispel the unfounded rumors in a new blog post.

    “Hey everyone, good news: I’ve been very productive lately on Haunted Chocolatier,” he wrote this week. “Yep, it’s taking a while to finish the game. That’s oaky. I know, I know, I shouldn’t have announced the game so early. But I had my reasons.” From there he went on to debunk some popular fan myths and set the record straight on Haunted Chocolatier‘s development.

    1. Haunted Chocolatier will not be abandoned and added to Stardew Valley instead

    He promised this wouldn’t happen, but said that even if he did end up abandoning his new game it would be absurd to think it would get added to the existing one. They were made in different engines and “you can’t just copy and paste Haunted Chocolatier into Stardew Valley.”

    2. Ideas for Haunted Chocolatier are not being tested inside Stardew Valley

    Barone once again reiterated that these are “separate” games even if they might share the same aesthetic. Furthermore, he said he doesn’t want to spoil anything being worked on in Haunted Chocolatier by teasing it early in Stardew Valley.

    3. He’s not working on Stardew Valley to avoid working on Haunted Chocolatier

    Barone maintained that the only reason he keeps releasing new Stardew Valley updates is because it’s still an incredibly popular game, not because anything with Haunted Chocolatier has gone awry.

    4. Haunted Chocolatier doesn’t have a 2030 release date

    The developer previously said he “hoped” that Haunted Chocolatier would be out in the next five years. That was taken by some to mean it won’t be out before then. He re-confirmed there is no actual set release date and it will just be done when it’s done, like all good things worth waiting for.

    Welp, glad that’s all settled. The Haunted Chocolatier subreddit can go to sleep now until the game is out, or better yet just keep playing Stardew Valley.

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    Ethan Gach

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  • The Last Stardew Valley 1.6 Patch Note Is Here

    The Last Stardew Valley 1.6 Patch Note Is Here

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    It is the eve before Stardew Valley’s 1.6 update drops and developer ConcernedApe has delivered us one last sneak peek by way of patch notes. In case you’ve missed the last week of chaos, Stardew Valley’s developer has been releasing spoiler-free teases of what’s to come in the forthcoming update and the community has been absolutely eating it up. The changes have ranged from the obscure to the subject of countless fan theories, and span the gamut of bugs and glitches, to long overdue corrections and fixing game mechanics. Over the weekend, they even teased that players will now be able to chug mayonnaise just for the hell of it. All hell’s broken loose in Pelican Town apparently.

    ConcernedApe’s final tease is now out ahead of the patch’s drop tomorrow, and it’s perhaps the most substantial new addition announced yet.

    Stardew’s 1.6 update will, among too many additions and fixes to count, introduce a new farm type to the game: the meadowlands farm. The new farmland will, according to ConcernedApe, consist of “chewy blue grass that animals love” making it ripe for grazing right off the bat. Stardew has seven other farm types as of update 1.5, and each lends itself to a particular playstyle, be it combat, harvesting, fishing, or just enjoying multiplayer lobbies with some of your friends.

    The patch note seems to indicate the latest farm type will be especially good for players who prioritize farming in Stardew Valley. Farm types have benefits beyond just layouts, and the new meadowlands farm is no different. Players who opt to start a new meadowlands farm will begin their game with a coop and two chickens, saving them the time and money that procuring all three often costs. It’s perhaps safe to say that the new farm type is a bit more beginner-friendly, as it will cut out some of the more tedious tasks from the early game.

    This last patch note follows in the footsteps of those behind it, painting the picture of an update meant to transition Stardew into a new phase of its life. The game, which has been supported more than I think anyone could have reasonably imagined when it first came out in 2016TK YEAR, has had a tremendous lifetime filled with new content and changes, and 1.6 appears like a tidy way to tie a bow on things. Most of the changes that have been announced are granular, but the kind of stuff that diehard Stardew aficionados have been clamoring for. Just look at the replies to each one of ConcernedApe’s announcements and you’ll see hundreds, if not thousands, of people losing it over changes that hardly feel impactful from the outside looking in. They’re the kind of crowd-pleasing fixes I can imagine addressing in order to make the community happy one last time for the foreseeable future.

    Coming years after the last significant content arrived in Stardew—and sandwiched between it and ConcernedApe’s next game, Haunted Chocolatier—the 1.6 update was supposed to have been a more straightforward update for modders before it transformed into a tiny expansion. In the time since its initial announcement, ConcernedApe has spent more time talking about the fresh content made for 1.6, such as an entirely new festival and accompanying dialogue, than discussing its original intent. Even the teases over the last week have had nothing to do with mods. Instead, they’ve felt like a fun repartee between the developer and the huge community his game has accrued over the years, as well as an assurance that he’s coming through on some long standing promises before moving on to the next big thing for a good while.

    To be clear, I don’t believe Stardew is going anywhere, and the console and mobile versions still need the 1.6 update to be ported over in the near future, but this update feels like the last big one fans are going to get for a while as ConcernedApe refocuses on getting Haunted Chocolatier out the door. If these zany patches are anything to go by, it’s definitely going out with a bang.

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    Moises Taveras

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  • Stardew Valley’s Huge 1.6 Update Finally Gets Release Date

    Stardew Valley’s Huge 1.6 Update Finally Gets Release Date

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    Image: Eric “ConcernedApe” Barone

    The lowkey farming simulator Stardew Valley is getting some new stuff in a couple of weeks. Developer Eric “ConcernedApe” Barone announced on X/Twitter on February 26 that the PC version of the chill game will get the 1.6 update on March 19, with the patch coming to to consoles and mobile “as soon as possible.”

    In follow-up posts, ConcernedApe celebrated the game selling over 30 million copies and thanked everyone for their support. He also said a worldwide concert tour and an official cookbook are in the works, which sounds cool, but the meat and potatoes here is its 1.6 patch, and Stardew Valley fans are gonna be eating real good.

    What’s In Stardew Valley’s 1.6 Update?

    We don’t know exactly what the patch will entail. However, ConcernedApe has teased various details about what to expect when the update drops on March 19. In April 2023, he said 1.6 will mostly benefit modders and also includes new game content. Three months later, in July, he expanded on that “new game content” a bit, tweeting that 1.6 will feature a new festival, dialogue, items, and “secrets”—whatever that means. As unspecific as this all is, it sounds enticing.

    But wait, there’s more (but not much). In responding to a Twitter user on February 23, who said the mobile version of the game is pretty buggy (night doesn’t transition to day, for example), ConcernedApe said that he’ll address those issues on mobile as part of update 1.6. A similar problem affected some Stardew Valley PC players back in 2019, but regular updates seem to have resolved the issue. Hopefully, the PC and console ports of version 1.6 will stamp out any lingering hiccups.

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    Levi Winslow

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