Watch: Portfolio builder lesson 1

! ( function ( r, u, m, b, l, e ) {
( r._Rumble = b ),
r[ b ] ||
( r[ b ] = function () {
( r[ b ]._ = r[ b ]._ || [] ).push( arguments );
if ( r[ b ]._.length == 1 ) {
( l = u.createElement( m ) ),
( e = u.getElementsByTagName( m )[ 0 ] ),
( l.async = 1 ),
( l.src=”https://rumble.com/embedJS/ulkdw1″ +
/* replace [PUBID] */ ( arguments[ 1 ].video
? ‘.’ + arguments[ 1 ].video
: ” ) +
‘/?url=” +
encodeURIComponent( location.href ) +
“&args=” +
encodeURIComponent(
JSON.stringify( [].slice.apply( arguments ) )
) ),
e.parentNode.insertBefore( l, e );
}
} );
} )( window, document, “script’, ‘Rumble’ );
/* In this function you return the URL to the ad. The ‘ad’ variable will be the ad requested, which in this example can be ‘preroll_1’, ‘preroll_2’, etc.
* This function gets called in bursts, with all the waterfall IDs of a given ad in succession
* It will be called again with the next ad unit 5 seconds after the first waterfall ad is needed by the player in the current ad
*/
function request_ad( ad, callback ) {
// console.log( ‘prepare ad ‘ + ad );

/* when ad is ready you use the callback function with the vast tag URL */
callback( ad );
}

( function () {
/* configuration section */
var DEBUG = true;
var video_id = ‘vkem7f’
? ‘vkem7f’
: ”;
var player_id = ‘vkem7f’ ? ‘videoplayer-‘ + ‘vkem7f’ : ”;
var ad_timeout = 1500; /* number of ms the player will wait for an ad, not the same as prebid timeout */
var player_div = document.getElementById( player_id );
var autoplay_control=”2″;
var mute_control=””;
var setup_ads = function () {
/* set up ad points for each new video, you can change this based on your needs, this is just an example */

/* in the array of ads you can provide a URL or an ID to signify which ad we need */
insert_ad( 0, [
‘https://pubads.g.doubleclick.net/gampad/ads?iu=/57452754/Rumble_Video&description_url=http%3A%2F%2Fmoneysense.ca&tfcd=0&npa=0&sz=400×300%7C640x480&gdfp_req=1&output=vast&unviewed_position_start=1&env=vp&impl=s&correlator=”,
] );

// insert_ad( “25%’, [ ‘midroll_25_1’ ] );

// if ( player_div.clientWidth > 600 ) {
// insert_ad( ‘50%’, [ ‘midroll_50_big_1’, ‘midroll_50_big_2’ ] );
// } else {
// insert_ad( ‘50%’, [ ‘midroll_50_1’ ] );
// }
};

/* Do not change below: code implementing prebid support, you should not have to change what is below */

var api;
var ads_queue = []; /* all ads defined, we will request next set of ads as the previous one is done */
var ready_ads = {}; /* as ads become ready, we will populate this for the player to use */
var prepare_on;

var loaded_new_video = function () {
if ( DEBUG )
// console.log( ‘Setting up ad cuepoints’ );
ready_ads = {};
ads_queue = [];

api.clearAds();
setup_ads();

prepare_next_ads();
};

var insert_ad = function ( timecode, waterfall ) {
// if ( DEBUG )
// console.log(
// ‘insert_ad timecode: ‘ +
// timecode +
// ‘ , waterfall: ‘ +
// waterfall.length +
// ‘ ads’
// );

ads_queue.push( waterfall );
api.insertAd( timecode, waterfall );
};

var ads_request = function ( ad ) {
var id = ad.url;
var timeout;

// if ( DEBUG ) console.log( ‘player is ready for: ‘ + id );
if ( prepare_on && prepare_on == id ) {
prepare_on = false;
setTimeout( function () {
prepare_next_ads();
}, 5000 );
}

if ( typeof ready_ads[ id ] == ‘string’ ) {
/* ad is ready, let the player use it */
return ready_ads[ id ];
}

ready_ads[ id ] = function ( url ) {
if ( timeout ) {
clearTimeout( timeout );
timeout = 0;
}

ad.callback( url );

ready_ads[ id ] = true;
};

timeout = setTimeout( function () {
// if ( DEBUG ) console.log( ‘Ad : ‘ + id + ‘ has timed out’ );
ready_ads[ id ] = true;

ad.callback( false );
}, ad_timeout );

/* ask the player to wait */
return true;
};

var prepare_next_ads = function () {
if ( ads_queue.length == 0 ) return;

var next_ads = ads_queue.shift();

// if ( DEBUG ) console.log( ‘Preparing next ad’ );

/* we will prepare next set of ads based on this ad gets requested by the player */
prepare_on = next_ads[ 0 ];

/* go through the waterfall asking for ads */
for ( i = 0; i < next_ads.length; i++ ) {
simple_request_ad( next_ads[ i ] );
}
};

var simple_request_ad = function ( id ) {
request_ad( id, function ( url ) {
ad_ready( id, url );
} );
};

var ad_ready = function ( id, url ) {
if ( typeof ready_ads[ id ] == 'function' ) {
/* looks like the player is already waiting for an ad */
ready_ads[ id ]( url.md );
} else if ( ready_ads[ id ] ) {
/* already an ad defined with that id, or the player timed out on it */
return;
}

/* have it ready for the player when its needed */
ready_ads[ id ] = url;
};
// Not load anything if video id is not entered.
if ( ! video_id ) {
console.log('Please set rumble video id!');
return false;
}
/* You can configure the player as you see fit, just leave the player_id and api lines intact */
if ( autoplay_control ) {
Rumble( 'play', {
video: video_id,
div: player_id,
autoplay: '2',
api: function ( api_object ) {
/* the following 4 lines are required and should not be changed */
api = api_object;
if ( ! mute_control ) {
api.mute();
} else {
api.unmute();
}
api.on( 'loadVideo', loaded_new_video );
api.on( 'adRequest', ads_request );
loaded_new_video();
},
} );
} else {
Rumble( 'play', {
video: video_id,
div: player_id,
api: function ( api_object ) {
/* the following 4 lines are required and should not be changed */
api = api_object;
if ( ! mute_control ) {
api.mute();
} else {
api.unmute();
}
api.on( 'loadVideo', loaded_new_video );
api.on( 'adRequest', ads_request );
loaded_new_video();
},
} );
}
} )();

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