Place/Date: – November 30th, 2022 at 1:57 pm UTC · 3 min read
Source: Lord of Dragons

Photo: Lord of Dragons

Up until recently, many game studios have published games adopting P2W (Pay to Win) element, which users are required to spend significant amount of money to clear storylines, reinforcing items and growing their characters. However, many studios have started to explore the idea of P2E (Play to Earn) to offset the players’ exhaust on P2W model.

P2E games simply indicate games that users can expect financial gains through playing the game itself. In-game assets acquired via playing the game can be exchanged to cryptocurrency, then trade them for the fiat currency at various exchanges.

Entire game industry has been fascinated by the idea of letting users to gain financial benefits by simply playing the game. This very fascination has caused the market to be flooded by sub-par, half-baked game titles that are terribly simple, often casual-like and light years away from ‘fun to play’.

Number one purpose for the entire existence of game is to provide ‘fun’ to audience who are playing the game while relieving stresses from their daily lives. Unfortunately, results that we have been witnessing are simple, boring, and sub-part quality games that are flooding the market because of negligence on ensuring the ‘fun’ aspect to be included upon developing the game.

Sotem Mobile’s latest title, Lord of Dragons, is about to change this trend once and for all. Development studio has solid track records of publishing successful series of games such as “Dragon-raja”, “Dragonica”, and many more. This time, the studio proudly presents their Full 3D MMORPG, LOD, after 2 years in development. LOD is heavily focused on ‘fun-to-play’ aspect, rather than putting a sole focus on ‘earn’.

LOD’s prime strengths can be witnessed at its in-game economy where all manners of monetary assets are tokenized. Users not only require spending tokens on NFTs but also to buy consumables or other types of items at in-game environment.

This aspect sets LOD apart from other types of casual P2E game, where the in-game economy and ecosystem are much more complex while offering various opportunities for users to reap benefits, rewards and profits by playing the game. LOD’s in-game economy is comprised of ‘dual-token economy’, and perhaps it is the very first P2E MMORPG that truly fits in such category.

Dual economic system creates a healthy P2E economic circulation. The LORT utility token will prime the gaming ecosystem while LOGT will further be used as a utility but predominantly for stabilization. All these tokens will work in tandem with the Unity 3D engine-powered gameplay for an immersive and fantasy mobile gaming experience.

Players would be able to have their first hands-on at the game as early as January 2023 as Sotem Mobile’s works towards LOD’s global launch.

Lord of Dragons socials: Discord, Twitter, GitBook, Medium.

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Kseniia Klichova

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