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Indie studio pulls its first game from Steam after realizing it lost the source code: ‘We lacked both the knowledge and resources’

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Last week, a news post appeared on the Steam page for Quantum Lock, an asymmetrical game of cyberspace freeze tag from 2015 and the first game released by indie developer Fat Bomb Studios. The news was grim: While Quantum Lock had been “a big milestone,” the studio said it “was created at a time before we understood version control software.” Fat Bomb was delisting Quantum Lock because, in the years since its release, the source code had been lost.

Without the source code, any issues, bugs, or—worst of all—potential security vulnerabilities players might discover in Quantum Lock can’t be addressed. “We do not have access to the source code anymore and cannot make any fixes or changes to the game,” Fat Bomb said in the shutdown announcement. “Because of this, we have decided to disable the ability for anyone to buy copies of the game.”

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