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Baldur’s Gate 3 has a secret, brutal game over scene for players who somehow overcome every safeguard to permanently lose a critical item

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Baldur’s Gate 3 might be the new king of RPG attention to detail, as well as champion of the sentiment, “Well, well, well, if it isn’t the consequences of my own actions.” Case and point: there’s a hidden game over scene for losing a late game plot critical item, one Larian went out of its way to keep you from misplacing. Spoilers up to the beginning of Act 3 ahead.

Baldur’s Gate 3’s final act sees you collecting the three Netherstones required to bring the gussied-up Mind Flayer hivemind, the Absolute, to heel. You’ve really got no incentive to lose them from your inventory, but you can drop them or leave them in containers. They’ll always be waiting for your return, however, and you critically can’t use the “throw” action on a Netherstone, preventing you from, say, tossing one into a bottomless chasm.

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ted.litchfield@futurenet.com (Ted Litchfield)

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