A lot of Diablo fans got really mad about Blizzard’s ‘Hardcode Mode’ statue contest

A lot of Diablo fans got really mad about Blizzard’s ‘Hardcode Mode’ statue contest

Last week, Blizzard announced a fun little competition for the most dedicated of Diablo fans: the first 1,000 Diablo 4 players to reach level 100 on Hardcore Mode—that’s the permadeath mode—would have their names carved into a real-life statue of Lilith. As is the way with fun things on the internet, it almost immediately spiraled down into a social media morass of misery and anger.

The problem in the eyes of many is that the contest is open to all, including people who took part in the pre-release playtests. Diablo general manager Rod Fergusson attempted to address the complaints on Twitter by pointing out that all pre-release progress will be reset, meaning that everyone will be starting at the same time, but replies claimed that the real problem was one of knowledge: People who had played Diablo 4 prior to the public release will get off to a much stronger start than those jumping into it for the first time.

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andy.chalk@pcgamer.com (Andy Chalk)

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