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Obsidian’s new RPG Pentiment wouldn’t have been possible without Game Pass, director says

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Obsidian’s new and acclaimed RPG Pentiment wouldn’t have been possible without Game Pass, director Josh Sawyer has said.

Speaking on the Waypoint Radio (opens in new tab) podcast (thanks, PC Gamer (opens in new tab)), Sawyer explained that he wouldn’t have “bothered” even pitching Pentiment in a world where Game Pass doesn’t exist. 

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